{"id":1402,"date":"2025-01-30T23:04:20","date_gmt":"2025-01-31T02:04:20","guid":{"rendered":"https:\/\/revolutionarena.com\/english\/?p=1402"},"modified":"2025-01-30T23:04:22","modified_gmt":"2025-01-31T02:04:22","slug":"enclave-hd-complete-walkthrough-step-by-step-strategy-guide","status":"publish","type":"post","link":"https:\/\/revolutionarena.com\/english\/enclave-hd-complete-walkthrough-step-by-step-strategy-guide\/","title":{"rendered":"Enclave HD\u00a0\u2013 Complete Walkthrough (Step-by-Step Strategy Guide)"},"content":{"rendered":"\n<pre id=\"faqspan-1\" class=\"wp-block-preformatted\">This is Version 1 of my latest guide. I played this game years ago on the OG\nXbox and recently re-played it on the newer PlayStation 4 version.\nConsidering that I did guides for some of the other games that Starbreeze\nStudios put out I decided to do one for this title.\n\n&lt;+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++&gt;\n\n\"Enclave\" is Copyright 2002 by Starbreeze Studios. All rights reserved.\n\"Enclave\" is Copyright 2002 by Conspiracy Entertainment. All rights reserved.\n\"Enclave\" is Copyright 2009-2010 by ZUXXEZ Entertainment AG. All rights\nreserved.\n\"Enclave\" is Copyright 2002-2023 by Topware Interactive. Published by\nZiggurat Interactive. All rights reserved.\n\nAll other trademarks and copyrights contained in this document are owned by\ntheir respective trademark and copyright holders.\n\nA complete listing of contact and other information can be found at the end\nof this guide.\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;TBCT. Table of Contents                                                  |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nThis guide uses a Quick Search Feature which takes advantage of the Find\nfeature used by many web browsers. This feature will allow you to go to any\nchapter or section in this guide quickly. To access any of those chapters,\nsections, or to the Table of Contents do CTRL-F (PC) or Clover-F (Mac) to\nactivate the Find feature in the web browser. Then enter the code like this:\n\n  &gt;KR6 or &gt;ZD12\n\n0============================================0============================0\n| ECV1. Introduction and General Information |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\\\n0============================================0==============================0\n\n    GEN1. About the Guide\n    GEN2. Enclave\n    GEN3. Game Basics and Structure\n    GEN4. Console Information and Controls\n            A. Original (OG) Xbox\n            B. Windows, Linux, and Mac Systems\n            C. Nintendo Wii\/WiiU Version\n            D. PlayStation 4, Xbox One, and Nintendo Switch Versions\n    GEN5. Game Menus\n    GEN6. Game Difficulty\n    GEN7. The Main Screen\n    GEN8. Treasure and Items\n    GEN9. Combat Information, Weapons, and Items\n            A. Combat Information\n            B. Melee Weapons and Shields\n            C. Bows and Arrows\n            D. Crossbows and Bolts\n            E. Magic Staffs\n            F. Bombs\n            G. Support Items\n    GEN10. PlayStation 4 Trophies and Xbox Achievements List\n    GEN11. Chapter Breakdown\n\n0==========================0==============================================0\n| ECV2. The Light Campaign |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\\\n0==========================0================================================0\n\n    TLC1. Cast of Characters\n            A. The Enclave\n            B. The Enemies\n\n    LGT1. Imprisoned\n    LGT2. Protect the Outpost\n    LGT3. Escort Marcus \n    LGT4. Deserted Temple\n\n      ++BNL1. Forbidden Atgard\n\n    LGT5. Divided City\n    LGT6. Outland Wastes\n    LGT7. Ark Amar\n\n      ++BNL2. Naglagard\n\n    LGT8. The Ancestors\n    LGT9. The Sanctuary\n    LGT10. The Underworld\n\n      ++BNL3. Hagastrom\n\n    LGT11. Zurana\n    LGT12. Kam-Zara\n    LGT13. Jasindra\n    LGT14. Vatar\n\n0=========================0===============================================0\n| ECV3. The Dark Campaign |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\\\n0=========================0=================================================0\n\n    TDC1. Cast of Characters\n            A. The Dreg'atar\n            B. The Enemies\n\n    DRK1. Zurana's Crystal\n    DRK2. Kill Marcus\n    DRK3. Surprise Attack\n    DRK4. Mansion of Dreams\n\n      ++BND1. Tolvfurs\n\n    DRK5. The Guardian\n    DRK6. The Escape\n    DRK7. The Plateau\n    DRK8. Capture Jasindra\n\n      ++BND2. Highvalley\n\n    DRK9. Outpost Siege\n    DRK10. The Great Wall\n\n      ++BND3. Lexe\n\n    DRK11. Ungard Mines\n    DRK12. Mordessa\n    DRK13. Celenheim\n\n0==================0\n| ECV4. Conclusion |\n0==================0\n\n  \/==++====++==\\                                             \/==++====++==\\\n \/==++====++====++====++====++====&lt;&lt;##0##&gt;&gt;====++====++====++====++====++==\\\n| &gt;ECV1. Introduction and General Information                               |\n \\==++====++====++====++====++====&lt;&lt;##0##&gt;&gt;====++====++====++====++====++==\/\n  \\==++====++==\/                                             \\==++====++==\/\n\nMy name is Robert Allen Rusk and I am a gamer with about 40+ years of gaming\nexperience. I am an ex-gametester (Broderbund Software, LucasFilm Games,\nPoint Of View Computing) and an ex-arcade attendant (Namco Cyberstation -\nPier 39, San Francisco, CA). I also own multiple systems such as the Sega\nDreamcast, Super Nintendo, Nintendo 64, Nintendo Switch, Atari Jaguar,\nPlayStation (1, 2, 3, and 4), Original Xbox, and Xbox 360.\n\nI started writing guides in 2003 because I felt it was something I could do\nutilizing my writing skills gained in college and gametesting along with my\npassion for vidgames. Over time I have honed my overall writing and\norganization skills plus my creative thinking skills. Additionally, I have\nextended the play value of the games I have written guides and FAQs for many\ntimes over plus I have received many letters from all over the world.\n\nI am also a member of the following forums:\n\n  &gt;&gt;GameFAQs\n  &gt;&gt;GamesX\n  &gt;&gt;AtariAge\n  &gt;&gt;Digital Press\n  &gt;&gt;GTA Forums\n  &gt;&gt;The MoFaT\n\nOutside of gaming, my interests include Godzilla (I have been a G-Fan since\nthe age of ten) and Red Dwarf. I am also a long time soundtrack collector\nwith many titles in my possession. As far as favorite sports teams go, my\nteams are the San Antonio Spurs (NBA) [the local team], the Denver Broncos\n(NFL) [although I live in Texas, I am originally from Colorado Springs,\nColorado] and the Air Force Falcons (NCAA Football).\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN1. About the Guide                                                    |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nWelcome to my \"Enclave HD\" guide! In this guide you will find a lot of useful\ninformation in a highly organized format that you can use to get the most out\nof the game. Quotes taken from readers' e-mail are presented \"as is\" and may\ninclude spelling and grammatical errors.\n\nThe main emphasis of this guide is to provide a straightforward way to\ncomplete the game as well as acquire all of the unlockable bonuses. This\nguide also serves as an instruction manual for the remasters that came out on\n2023 as there wasn't any available for them on the internet.\n\nI have worked hard to make sure that this guide is as complete as possible \nbut at the same time leave room for exploration. I hope that you enjoy this\nguide as much as learn from it. During the construction of this guide I used\nthe following for additional references:\n\n  &gt;&gt;The Complete Enclave Guide (Version 1.0) - Slothrop37\n    *****************************************************\n      I had used this guide for finding all of the treasure when I first \n      played this on the Original Xbox back in the day. And it was proved \n      useful again when going through the PlayStation 4 remaster years later.\n\n  &gt;&gt;Landon Rivers (YouTube)\n    ***********************\n      He put out several Enclave videos that were useful for additional \n      information on the game including:\n\n        --Game text.\n        --Information on the Original Xbox and Nintendo Wii versions.\n        --Controls information on the Nintendo Wii version.\n\n  &gt;&gt;Game Manuals (Original Xbox and PC versions)\n    ********************************************\n      I tracked down PDF versions of some of the Enclave manuals available on \n      the internet. Since this guide also serves as a manual for the \n      remastered versions I copied some of their passages into the guide and \n      I will note where I do that.\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN2. Enclave                                                            |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nI had originally played this game on my Original Xbox shortly after I\nacquired one in the mid-naughts. I thought it was a decent game and I used\nSlothrop37's guide to acquire all of the treasures and unlock all of the\nunlockable characters.\n\nThis was my first exposure to the games that Starbreeze Studios would put out\nduring this time. The next game I played from them is the highly regarded\n\"The Chronicles of Riddick: Escape From Butcher Bay\". I liked it well enough\nto write a guide for it.\n\nLater Starbreeze Studios did \"The Darkness\" and I did a guide for that one\ntoo. Finally, they did the sequel for TCoR:EFBB, \"The Chronicles of Riddick:\nAssault on Dark Athena\". I did a guide for that too.\n\n  **NOTE: Now that Vin Diesel owns the Riddick character and that Enclave has \n          been remastered I would love for someone to remaster \"The \n          Chronicles of Riddick: Assault on Dark Athena\" for modern consoles. \n          If you're wondering about Escape From Butcher Bay a remastered \n          version of the Director's Cut of EFBB is included with AoDA thus \n          you get both games in one package.\n\nEventually the people that did those games would later leave Starbreeze\nStudios and created another company, MachineGames. They would do the newer\nWolfenstein games and the Indiana Jones game, \"Indiana Jones and the Great\nCircle\". The remaining people at Starbreeze went on to do the Payday games. I\ngot one of them and could never really get into it.\n\nIn 2024 I got the remaster for my PlayStation 4 and used Slothrop37's guide\nagain to acquire all of the treasure. Considering my past history of doing\nguides for the earlier Starbreeze Studio games and the fact that there were\nno instruction manual for the remasters that you could download I decided to\ndo a more comprehensive guide for this game.\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN3. Game Basics and Structure                                          |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nEnclave is set in a fantasy world where a great rift was created during a\nbattle with a demon called Vatar. The demon was defeated but the rift divided\nthe land and various peoples. The battle was between the Enclave and the\nOutlanders with the Outlanders being led by Vatar. Over time the land has\nstarted to come back together thus allowing the Outlanders to try to overtake\nthe Enclave again.\n\nIn the game you need to do battle with the Outlanders and defeat Vatar once\nand for all. You will be doing multiple missions towards this goal along with\nsome Bonus Missions that you can play to get additional money to purchase\nbetter weapons and support items. You will find additional treasure and items\nduring the regular missions.\n\nThe game allows you to play as a member of the Light Campaign or the Dark\nCampaign in which you play the same story but you are a member of the\nOutlanders helping Vatar in its quest for power. However, you need to play\nthrough the Light Campaign first before you do the game for the Dark\nCampaign.\n\nWhen you start the game you will have only one class to play as. Later you\nwill unlock additional classes for a total of six. Some classes are better\nsuited to certain missions than others. When you start a mission you can\nselect which class you want to play as as well as select what weapons and\nitems you wish to bring. The more money you have, the better equipment you\ncan buy.\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN4. Console Information and Controls                                   |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nIn this chapter I cover all of the consoles and computer versions along with\ntheir control setups.\n\n0+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| A. Original (OG) Xbox |##################################################\\\n0+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nThis was the first version of the game released in 2002. It looked pretty\ngood on the newly released system and controlled well enough. However, there\nwere some criticisms. The main ones was that there was no difficulty\nselection and no checkpoints. Later versions of the game would fix that\nmeaning that this version would be the only one with this system.\n\n0===========================================================================0\n| Move Around.........................|                   Left Analog Stick |\n| Look Around\/Aim.....................|                  Right Analog Stick |\n| Jump................................|           Right Analog Stick Button |\n| Crouch..............................|            Left Analog Stick Button |\n| Switch Weapon.......................|                            A Button |\n| Switch Item\/Arrow Type..............|                            X Button |\n| Drink Potion........................|                            Y Button |\n| [1] Cycle Camera Positions..........|                        Black Button |\n| [2] Use Item\/Perform Action.........|                        Left Trigger |\n| Attack..............................|                       Right Trigger |\n| [3] Summon..........................|                (Hold) Right Trigger |\n| Pause Menu..........................|                        Start Button |\n0===========================================================================0\n\n[1] - This switches between third and first person views.\n\n[2] - When the hand appears this button is used to use a given item or \n      interact with the environment. If there is no hand then this is used to \n      defend yourself with a shield or magical staff. For the Huntress this \n      is used as a zoom when using the Sniper Arrows.\n\n[3] - This is used by the Druid (Light) or Lich (Dark) to summon either Earth \n      Golems (Light) or Shadow Skeletons (Dark) with their Astral Staff \n      (Light) or Staff of the Damned (Dark).\n\n0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| B. Windows, Linux, and Mac Systems |#####################################\\\n0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nEnclave was ported to the Windows PC operating system in 2003 and has better\ngraphics, sound, and implemented difficulty levels and a checkpoint system.\nUnlike the OG Xbox version this version implemented the keyboard\/mouse system\nused for most PC games. In 2013, the game was re-released on Steam and\nGOG.com and made available on Mac OS X and Linux platforms.\n\nThe controls listed below are for the PC version as I was not able to find\nany instructions for both the Mac and Linux versions. Since Linux runs on the\nsame machines that Windows does it is presumed that the Linux controls match\nthe Windows version.\n\n0===========================================================================0\n|++++++++++++++++++++++++++++++++| General |++++++++++++++++++++++++++++++++|\n0===========================================================================0\n|                Command              |          Keyboard Control           |\n0===========================================================================0\n| Menu Navigation.....................|                          Arrow Keys |\n| Pause Menu..........................|                             Esc Key |\n| [1] Camera Mode.....................|                               G Key |\n0===========================================================================0\n|+++++++++++++++++++++++++++++++| Movement |++++++++++++++++++++++++++++++++|\n0===========================================================================0\n|                Command              |          Keyboard Control           |\n0===========================================================================0\n| Move Forward........................|                               W Key |\n| Move Backward.......................|                               S Key |\n| Strafe Left.........................|                               A Key |\n| Strafe Right........................|                               D Key |\n| Look\/Aim............................|                               Mouse |\n| Crouch..............................|                               C Key |\n| Jump................................|                               Space |\n| Equip\/Change Weapon.................|                               Q Key |\n| Equip\/Change Item...................|                               E Key |\n| [2] Use Item\/Perform Action.........|                               F Key |\n| Camera Mode.........................|                  Right Mouse Button |\n0===========================================================================0\n|+++++++++++++++++++++++++++++| Melee Weapons |+++++++++++++++++++++++++++++|\n0===========================================================================0\n|                Command              |          Keyboard Control           |\n0===========================================================================0\n| Basic Attack........................|                   Left Mouse Button |\n| Blow From Left......................|           Left Mouse Button + A Key |\n| Blow From Right.....................|           Left Mouse Button + D Key |\n| Overhead Blow.......................|           Left Mouse Button + S Key |\n| Combo Attack........................|             2X\/3X Left Mouse Button |\n| Block With Shield...................|                  Right Mouse Button |\n0===========================================================================0\n|++++++++++++++++++++++++++++| Crossbows &amp; Bows |+++++++++++++++++++++++++++|\n0===========================================================================0\n|                Command              |          Keyboard Control           |\n0===========================================================================0\n| Shoot Crossbow......................|                   Left Mouse Button |\n| Shoot Bow...........................| Hold Left Mouse Button then release |\n| Select Bolts\/Arrows.................|                               E Key |\n| [3] Reload Crossbow\/Bow.............|                  Right Mouse Button |\n| [4] Sniper View.....................|            1X\/2X Right Mouse Button |\n0===========================================================================0\n|+++++++++++++++++++++++++++++++++| Bombs |+++++++++++++++++++++++++++++++++|\n0===========================================================================0\n|                Command              |          Keyboard Control           |\n0===========================================================================0\n| Short Throw.........................|                   Left Mouse Button |\n| Long Throw..........................| Hold Left Mouse Button then release |\n0===========================================================================0\n|+++++++++++++++++++++++++++++| Magical Staffs |++++++++++++++++++++++++++++|\n0===========================================================================0\n|                Command              |          Keyboard Control           |\n0===========================================================================0\n| Basic Attack........................|                   Left Mouse Button |\n| [5] Summon..........................|            (Hold) Left Mouse Button |\n| Protection Aura (Shield)............|                  Right Mouse Button |\n| Defense Spell (Power Smash).........|        Hold Right Mouse Button then |\n| ....................................|               use Left Mouse Button |\n0===========================================================================0\n\n[1] - This switches between third and first person views.\n\n[2] - When the hand appears this button is used to use a given item or \n      interact with the environment.\n\n[3] - When using a Bow keep pressing the button when loading up several \n      arrows for a single shot (Burst and Flame Arrows only).\n\n[4] - With Sniper Arrows only.\n\n[5] - This is used by the Druid (Light) or Lich (Dark) to summon either Earth \n      Golems (Light) or Shadow Skeletons (Dark) with their Astral Staff \n      (Light) or Staff of the Damned (Dark).\n\n0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| C. Nintendo Wii\/WiiU Version |###########################################\\\n0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nThis version, subtitled Shadows of Twilight, was released on the Nintendo Wii\nin 2012 and only in Europe. This version includes motion controls and\nmid-game saves. However, the Wii is vastly inferior to the OG Xbox and\ncompromises were made to get it onto this platform.\n\nGraphics and textures were greatly degraded and assets and enemies were\nremoved to allow for the game to compile. And even then the game would run\nout of memory in various spots. In addition, some game mechanics were broken\nmaking some missions and characters more difficult to play than necessary.\n\n       &lt;0+=+=+=+=+=+=+=+=+=+=+=+=+&lt;&lt;##0##&gt;&gt;+=+=+=+=+=+=+=+=+=+=+=+=+0&gt;\n\n0================0\n| Motion Controls \\\n0=========================================================&gt;\n\nListed below are the default (Method One) motion control setup using the\nNunchuk and WiiMote:\n\n0===========================================================================0\n| Move Around.........................|                Nunchuk Analog Stick |\n| Look Around\/Aim.....................|                             WiiMote |\n| View Up\/Down........................|               WiiMote D-Pad Up\/Down |\n| Jump................................|                    Flick Nunchuk Up |\n| Crouch..............................|                    Nunchuk C Button |\n| Strafe Modifier.....................|                    Nunchuk Z Button |\n| Switch Weapon.......................|                   Select (-) Button |\n| Switch Item\/Arrow Type..............|                 WiiMote D-Pad Right |\n| Drink Potion........................|                  WiiMote D-Pad Left |\n| [1] Cycle Camera Positions..........|                    WiiMote 1 Button |\n| [2] Use Item\/Perform Action.........|                    WiiMote A Button |\n| Attack..............................|                   WiiMote B Trigger |\n| [3] Summon..........................|            (Hold) WiiMote B Trigger |\n| Pause Menu..........................|                    Start (+) Button |\n0===========================================================================0\n\n[1] - This switches between third and first person views.\n\n[2] - When the hand appears this button is used to use a given item or \n      interact with the environment. If there is no hand then this is used to \n      defend yourself with a shield or magical staff. For the Huntress this \n      is used as a zoom when using the Sniper Arrows.\n\n[3] - This is used by the Druid (Light) or Lich (Dark) to summon either Earth \n      Golems (Light) or Shadow Skeletons (Dark) with their Astral Staff \n      (Light) or Staff of the Damned (Dark).\n\n       &lt;0+=+=+=+=+=+=+=+=+=+=+=+=+&lt;&lt;##0##&gt;&gt;+=+=+=+=+=+=+=+=+=+=+=+=+0&gt;\n\n0===============0\n| Pro Controller \\\n0=========================================================&gt;\n\nIf the motion controls do not work for you then there are the Pro Controllers\nthat are standard joypads and can make the game easier on you. On the Wii\nthey are attached to the back of the WiiMote. But you need to find the right\none.\n\nWhen they were first released it looked like a Super Nintendo controller and\nhad only one set of shoulder buttons. Later, another version was released\nthat had the now standard set of two shoulder buttons. This is the version\nyou need to find to use with this game.\n\nWhen the WiiU was released not only could you use the tablet controller there\nwas also a standard wireless Pro Controller that would be released at the\nsame time. I believe that it is possible for the WiiU Pro Controller to be\nlinked to the original Wii hardware so you wouldn't need to deal with the\nclunkiness of connecting a regular Pro Controller to the WiiMote.\n\n0===========================================================================0\n| Move Around.........................|                   Left Analog Stick |\n| Look Around\/Aim.....................|                  Right Analog Stick |\n| Jump................................|                           ZL Button |\n| Crouch..............................|                            L Button |\n| Switch Weapon.......................|                            X Button |\n| Switch Item\/Arrow Type..............|                            Y Button |\n| Drink Potion........................|                            R Button |\n| [1] Cycle Camera Positions..........|                   Select (-) Button |\n| [2] Use Item\/Perform Action.........|                            A Button |\n| Attack..............................|                      B or ZR Button |\n| [3] Summon..........................|               (Hold) B or ZR Button |\n| Pause Menu..........................|                    Start (+) Button |\n0===========================================================================0\n\n[1] - This switches between third and first person views.\n\n[2] - When the hand appears this button is used to use a given item or \n      interact with the environment. If there is no hand then this is used to \n      defend yourself with a shield or magical staff. For the Huntress this \n      is used as a zoom when using the Sniper Arrows.\n\n[3] - This is used by the Druid (Light) or Lich (Dark) to summon either Earth \n      Golems (Light) or Shadow Skeletons (Dark) with their Astral Staff \n      (Light) or Staff of the Damned (Dark).\n\n0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+0\n| D. PlayStation 4, Xbox One, and Nintendo Switch Versions |###############\\\n0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+0\n\nIn 2023 a remaster of this game, titled Enclave HD, was released by Ziggurat\nInteractive for the PlayStation 4, Xbox One, and Nintendo Switch. Graphics\nand sound were improved but didn't stray too far from the original look.\nBased on some light research the Switch version doesn't seem to have the same\nissues that the Wii version had since the Switch is more powerful than the\nolder Wii console.\n\nWhile the Switch version provides portability in which you can play this game\nanywhere the other two versions had their own specials in the form of\nPlayStation Trophies and Xbox Achievements, both of which I will cover later.\n\nAlthough the game has some improvements there were some minor problems as I\nencountered with the PlayStation 4 version. First, there were random crashes.\nNot a lot but enough to be irritating. There is actually one part of the game\nwhere I encountered more frequent crashes and I will note that when I get\nthere.\n\nThe second issue has to do the mission overview screen. Here the information\nwas formatted properly for the OG Xbox version but are run together in the\nremasters. For example, on the right side of the screen, at the beginning of\nthe first Light Campaign mission, it would look like this on the OG Xbox\nversion:\n\n  You must find your way out of the cell.\n\n  Obtain a weapon.\n\n  Defeat the enemies.\n\n  Escape the dungeon.\n\nOn the remasters it would look like this:\n\n  You must find your way out of the cell. Obtain a weapon. Defeat the \n  enemies. Escape the dungeon.\n\nAgain, this is minor but I felt it should be noted.\n\nFinally, while I found scanned manuals for the PC and OG Xbox versions there\nwere no manuals to be found anywhere for the remasters. Although the\nbeginning mission covers the basics well enough the manuals go into more\ndetail into things that the game itself doesn't cover which is a major\noversight on Ziggurat Interactive's part.\n\nThis guide is intended to fill in these details as well as provide strategies\nto successfully complete the game.\n\n  **NOTE: There are physical releases of this game by Limited Run Games but \n          there doesn't seem to be any indications of a physical manual that \n          comes with them.\n\nListed below are the controls for all three remasters. Unless notified I am\nassuming that the controls are closely matched with each other and are based\non the PlayStation 4 version which is the only version of the remaster I have\nat this time.\n\n0===========================================================================0\n|+++++++++++++++++++++++++++++| PlayStation 4 |+++++++++++++++++++++++++++++|\n0===========================================================================0\n| Move Around.........................|                   Left Analog Stick |\n| Look Around\/Aim.....................|                  Right Analog Stick |\n| Jump................................|                            X Button |\n| Crouch..............................|                        L3\/R3 Button |\n| Switch Weapon.......................|                       L1\/R1 Buttons |\n| Switch Item\/Arrow Type..............|                       Circle Button |\n| Drink Potion........................|                     Triangle Button |\n| [1] Cycle Camera Positions..........|                       Square Button |\n| [2] Use Item\/Perform Action.........|                           L2 Button |\n| Attack..............................|                           R2 Button |\n| [3] Summon..........................|                    (Hold) R2 Button |\n| Pause Menu..........................|                        Start Button |\n0===========================================================================0\n|++++++++++++++++++++++++++++++++| Xbox One |+++++++++++++++++++++++++++++++|\n0===========================================================================0\n| Move Around.........................|                   Left Analog Stick |\n| Look Around\/Aim.....................|                  Right Analog Stick |\n| Jump................................|                            A Button |\n| Crouch..............................|      Left\/Right Analog Stick Button |\n| Switch Weapon.......................|                  Left\/Right Bumpers |\n| Switch Item\/Arrow Type..............|                            B Button |\n| Drink Potion........................|                            Y Button |\n| [1] Cycle Camera Positions..........|                            X Button |\n| [2] Use Item\/Perform Action.........|                        Left Trigger |\n| Attack..............................|                       Right Trigger |\n| [3] Summon..........................|                (Hold) Right Trigger |\n| Pause Menu..........................|                        Start Button |\n0===========================================================================0\n|++++++++++++++++++++++++++++| Nintendo Switch |++++++++++++++++++++++++++++|\n0===========================================================================0\n| Move Around.........................|                   Left Analog Stick |\n| Look Around\/Aim.....................|                  Right Analog Stick |\n| Jump................................|                            B Button |\n| Crouch..............................|            Left Analog Stick Button |\n| Switch Weapon.......................|                         L\/R Buttons |\n| Switch Item\/Arrow Type..............|                            A Button |\n| Drink Potion........................|                            X Button |\n| [1] Cycle Camera Positions..........|                            Y Button |\n| [2] Use Item\/Perform Action.........|                           ZL Button |\n| Attack..............................|                           ZR Button |\n| [3] Summon..........................|                    (Hold) ZR Button |\n| Pause Menu..........................|                     Plus (+) Button |\n0===========================================================================0\n\n[1] - This switches between third and first person views.\n\n[2] - When the hand appears this button is used to use a given item or \n      interact with the environment. If there is no hand then this is used to \n      defend yourself with a shield or magical staff. For the Huntress this \n      is used as a zoom when using the Sniper Arrows.\n\n[3] - This is used by the Druid (Light) or Lich (Dark) to summon either Earth \n      Golems (Light) or Shadow Skeletons (Dark) with their Astral Staff \n      (Light) or Staff of the Damned (Dark).\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN5. Game Menus                                                         |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nWhen you start up the game then you'll bring up various options:\n\n0===========================================================================0\n| Continue  | This is where you will continue a game in progress.           |\n|-----------+---------------------------------------------------------------|\n| New Game  | This is where you can create a new game.                      |\n|-----------+---------------------------------------------------------------|\n| Options   | This will allow you to change certain aspects of the game     |\n|           | such as sound and graphics.                                   |\n|-----------+---------------------------------------------------------------|\n| Credits   | This is where you can view the credits of those who made the  |\n|           | game.                                                         |\n|-----------+---------------------------------------------------------------|\n| Load Game | This is where you can load up other games you have created.   |\n0===========================================================================0\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN6. Game Difficulty                                                    |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nWhen you start a new game you'll get to choose which Campaign you want to\nplay (when the option becomes available) as well as the difficulty:\n\n  &gt;&gt;Hard\n    ****\n      At this difficulty you'll do a set amount of damage to enemies and \n      they'll do a set amount of damage to you in combat. Health Potions will \n      heal a set amount when used. In addition, if you die then you will need \n      to redo the mission from the beginning.\n\n      This is the set difficulty for the OG Xbox version which does not have \n      a difficulty setting. As such this would also be considered normal \n      difficulty.\n\n  &gt;&gt;Medium\n    ******\n      This difficulty is the same as Hard but a checkpoint system is \n      introduced. When you walk into certain areas during a mission a \n      checkpoint is activated. Other areas that have a checkpoint must be \n      activated by standing on special platforms. Some levels have more than \n      one checkpoint and only one can be active at any given time.\n\n      If you die then you will be taken to an active checkpoint so you can \n      resume the mission. If no checkpoint is activated then you will need to \n      restart the mission if you die.\n\n      In addition, if you use a checkpoint then it will cost you 10 Gold. So, \n      if you want to collect all treasure in a mission, then you will need to \n      complete it without dying.\n\n  &gt;&gt;Easy\n    ****\n      There are multiple differences between this and Medium\/Hard difficulty:\n\n        --You'll do a bit more damage in combat.\n        --You'll receive less damage in combat.\n        --Health Potions restore more health.\n        --Checkpoints will no longer cost money if you die.\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN7. The Main Screen                                                    |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nYour Main Screen is where all of the action in Enclave take place.\n\nIn the center of your screen is your chosen character. You use your Left\nAnalog Stick to move them around and the Right Analog Stick to rotate and\nmanipulate the camera.\n\nIt is important to note that you can switch between third and first person\nviews with a button press. Some situations are better handled in first person\nthan in third person.\n\nIn the upper left corner of the screen is where you can find two large\ncircles connected by two lines. The right circle will indicate what weapon\nyou have in your possession. The left circle will indicate what ammo it is\nusing, like Crossbow Bolts for your Crossbow, or Shield. This circle will\nalso indicate what other item you have other than an ammo, shield, or weapon\ntype.\n\nIf you are near something that you can perform an action with, such as\nactivating a Switch, then a hand will appear. Use the Use Item button to use\nthat item.\n\nThe two lines that connect the circles are bars. The top bar is your health.\nThe bottom bar indicates how many arrows you have ready to fire or how much\nMana you have (magic users). The round area at the top indicates how much\nammo you have for your Bows and Crossbows.\n\nIn the upper right corner of the screen is where you can find how much\ntreasure you have found and how much there is in the mission. Your Health\nPotions will also be here.\n\nIn the lower right corner of the screen is where you can find enemy types and\nhow much health they have when you are are in combat.\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN8. Treasure and Items                                                 |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nAs just mentioned you can find treasure that you can use to buy equipment to\nhelp in successfully completing missions. Some are dropped by enemies, some\nare out in the open, and some are hidden. The main currency is in Gold and\ncome in several forms:\n\n  0========================0\n  | Pot of Gold |   5 Gold |\n  |-------------+----------|\n  | Sapphire    |  50 Gold |\n  |-------------+----------|\n  | Emerald     | 100 Gold |\n  |-------------+----------|\n  | Ruby        | 150 Gold |\n  |-------------+----------|\n  | Diamond     | 200 Gold |\n  0========================0\n\nThe goal is to collect all of the Gold within the mission so you can buy\nbetter weapons and items for the next one. The maximum amount of Gold you can\ncollect in either Campaign is 13,000 and you can unlock special characters if\nyou manage this feat.\n\nIn addition to Gold there are various items that can be found through the\nlevels. The main one is the Health Potions which are used to heal you during\nthe mission. You will also find Arrows and Crossbow Bolts laying around as\nwell.\n\nOf course, you need to look out for Keys that are used to open doors that\nwill allow you to progress through the mission. There are also Keys that open\nspecial Chests that contain maps that open Bonus Missions that will allow you\nto acquire more Gold that will help you in your quest.\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN9. Combat Information, Weapons, and Items                             |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nIn this chapter I go over the various combat tactics, weapon types, ammo, and\nsupport items. The more powerful the weapons and ammo are, the more expensive\nthey are going to be.\n\nIt is not possible to purchase all weapons to create a collection that you\ncan use and switch weapons prior to doing a mission. For example, a Knight\ncan only have one Sword. If you want to upgrade to a better Sword then that\ncurrent Sword is automatically refunded for the full amount of Gold when you\npurchase the better Sword.\n\nIf the Sword is worth 100 Gold and you purchase the Dwarven Sword which is\n400 Gold then the old Sword is refunded when you purchase the Dwarven Sword\nso you only pay the difference of 300 Gold.\n\nThe same also goes in reverse in case you want to go to a lesser weapon so\nyou can have enough Gold to purchase a better Shield or item.\n\nThis also applies to ammo and other purchasable items.\n\nIt is important to note that most of the information on weapons and combat\ntactics is copied directly from the actual game manual and are indicated with\nquote marks.\n\n0+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| A. Combat Information |##################################################\\\n0+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nIn this sub-chapter I go over certain combat information that is used in\nregards to the weapons below:\n\n0=============0\n| Melee Combos \\\n0===============================================&gt;\n\n  \"Pressing the Attack button three times repeatedly and timed will trigger a \n   combo. There are two combos. A two-step combo that delivers increased \n   damage, and a three-step combo that will do a three blow hit, the first \n   regular, the second increased and the third doubling damage with shock \n   damage included.\"\n\n  This shock damage is what I call Power Smashing and I will refer to this \n  often throughout the guide.\n\n0=================0\n| Damage Over Time \\\n0===============================================&gt;\n\n  Some of these weapons and ammo do what is known as \"damage over time\". What \n  this means is that after you hit an enemy with a certain type of weapon or \n  ammo they will continue to suffer damage over a set period of time. For \n  example, it you hit an enemy with a Poison Arrow then they will suffer \n  poison effects for awhile which further inflicts damage.\n\n0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| B. Melee Weapons and Shields |###########################################\\\n0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nThese are hand held weapons and shields that are used by your party. There\nare four kinds of weapons: Swords, Axes, Hammers, and Daggers. Certain\nclasses can use certain kinds of these weapons and shields:\n\n  &gt;&gt;Swords, Axes, Hammers, Shields\n    ******************************\n      --Light Campaign: Knight, Halfling, Engineer.\n      --Dark Campaign: Berserker, Goblin, Bombardier.\n\n  &gt;&gt;Daggers\n    *******\n      --Light Campaign: Huntress, Druid, Wizard.\n      --Dark Campaign: Assassin, Sorceress, Lich.\n\nListed below are the different melee weapon and shield classes and brief\ninformation on each item.\n\n0=======0\n| Swords \\\n0===============================================&gt;\n\n  \"The swords are the easiest weapons to control, it's a fast wielding \n   weapon and it deals a fair amount of damage. The blade gets better and \n   swifter the further you progress. Better blades result in faster attacks \n   and heavier dealt damage.\"\n\n    &gt;&gt;Sword\n      *****\n        Available: Chapter 1 (Light Campaign).\n                   Chapter 2 (Dark Campaign).\n        Price: 50 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is just a basic sword but is better than nothing.\n\n    &gt;&gt;Broad Sword\n      ***********\n        Available: Chapter 2 (Light and Dark Campaign).\n        Price: 100 Gold.\n        ---------------------------------------------------------------------\n        Notes: A bit bigger and longer than the regular Sword and can do a \n               bit more damage.\n\n    &gt;&gt;Long Sword\n      **********\n        Available: Chapter 3 (Light and Dark Campaign).\n        Price: 200 Gold.\n        ---------------------------------------------------------------------\n        Notes: Longer and a bit more balanced this sword can do more damage \n               than the Broad Sword.\n\n    &gt;&gt;Scimitar\n      ********\n        Available: Chapter 4 (Light and Dark Campaign).\n        Price: 300 Gold.\n        ---------------------------------------------------------------------\n        Notes: Although it looks skinnier than the other swords it can be \n               used a bit faster and do more damage.\n\n    &gt;&gt;Dwarven Sword\n      *************\n        Available: Chapter 5 (Light and Dark Campaign).\n        Price: 400 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a bit bigger than the Long Sword and can do \n               substantial damage. However, because of its size, it takes \n               longer to swing which leaves you open to attack.\n\n    &gt;&gt;Runed Blade\n      ***********\n        Available: Chapter 6 (Light and Dark Campaign).\n        Price: 500 Gold.\n        ---------------------------------------------------------------------\n        Notes: Similar to the shape of the Scimitar but is larger and has \n               decorative runes inscribed on it. Not as fast as the Scimitar \n               but can do more damage.\n\n    &gt;&gt;Falcion\n      *******\n        Available: Chapter 7 (Light and Dark Campaign).\n        Price: 650 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a larger and more powerful sword than the Runed Blade.\n\n    &gt;&gt;Bastard Sword\n      *************\n        Available: Chapter 8 (Light and Dark Campaign).\n        Price: 750 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a very long and pointy sword that can allow you to hit \n               someone before they can get up close to you and is powerful \n               enough to kill in one hit (depending on enemy and difficulty).\n\n    &gt;&gt;Ehrick's Bane\n      *************\n        Available: Chapter 9 (Light and Dark Campaign).\n        Price: 900 Gold.\n        ---------------------------------------------------------------------\n        Notes: Although a bit shorter than the Bastard Sword it can kill in \n               one hit (depending on enemy and difficulty).\n\n    &gt;&gt;Frost Sword\n      ***********\n        Available: Chapter 6 (Light Campaign).\n                   Chapter 10 (Dark Campaign).\n        Price: 1,200 Gold.\n        ---------------------------------------------------------------------\n        Notes: This would appear to be a very powerful weapon but is not. It \n               is less powerful than some of the other swords listed above \n               against most enemies. The only enemy it can do major damage \n               with are the Stone Gnomes. It will freeze them and you can \n               knock them away and destroy them with another hit.\n\n    &gt;&gt;Mordessa\n      ********\n        Available: Chapter 13 (Light Campaign).\n                   Chapter 12 (Dark Campaign).\n        Price: 1,200 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is about the same size as the Ehrick's Bane but does less \n               damage.\n\n    &gt;&gt;Fireblade\n      *********\n        Available: Chapter 11 (Light Campaign).\n                   Chapter 10 (Dark Campaign).\n        Price: 1,500 Gold.\n        ---------------------------------------------------------------------\n        Notes: Easily the most powerful sword in the game. It can kill most \n               enemies, regardless of difficulty, in one hit. Even if you do \n               a glancing blow it will set your enemies on fire which does \n               damage over time and can finish them off before you can hit \n               them again.\n\n0=====0\n| Axes \\\n0===============================================&gt;\n\n  \"Hacking though the masses is a strategic choice for those who know how to \n   wield an axe correctly. A sharp cutting edge that will slash into the \n   thickest of armours. It is a somewhat slower weapon to wield, but it's \n   deadlier.\"\n\n    &gt;&gt;Bearded Axe\n      ***********\n        Available: Chapter 2 (Light and Dark Campaign).<\/pre>\n\n\n\n<pre id=\"faqspan-2\" class=\"wp-block-preformatted\">        Price: 50 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a simple basic axe that does little damage.\n\n    &gt;&gt;Kama\n      ****\n        Available: Chapter 2 (Light and Dark Campaign).\n        Price: 100 Gold.\n        ---------------------------------------------------------------------\n        Notes: This weapon resembles a pickaxe and can do a bit more damage \n               than the Bearded Axe.\n\n    &gt;&gt;Short Axe\n      *********\n        Available: Chapter 3 (Light and Dark Campaign).\n        Price: 200 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a larger, double bladed weapon with a spike between \n               the blades. Does a little more damage than the Kama.\n\n    &gt;&gt;Dwarven Axe\n      ***********\n        Available: Chapter 4 (Light and Dark Campaign).\n        Price: 300 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is smaller than the Short Axe but does more damage.\n\n    &gt;&gt;Brute Axe\n      *********\n        Available: Chapter 5 (Light and Dark Campaign).\n        Price: 400 Gold.\n        ---------------------------------------------------------------------\n        Notes: Instead of blades it has spikes and can kill more quickly.\n\n    &gt;&gt;Battle Axe\n      **********\n        Available: Chapter 6 (Light and Dark Campaign).\n        Price: 500 Gold.\n        ---------------------------------------------------------------------\n        Notes: A beefier version of the Short Axe and does more damage than \n               the Brute Axe.\n\n    &gt;&gt;War Axe\n      *******\n        Available: Chapter 7 (Light and Dark Campaign).\n        Price: 650 Gold.\n        ---------------------------------------------------------------------\n        Notes: Although it has a single blade it is one of the better axes to \n               use.\n\n    &gt;&gt;Great Axe\n      *********\n        Available: Chapter 8 (Light and Dark Campaign).\n        Price: 750 Gold.\n        ---------------------------------------------------------------------\n        Notes: Instead of blades it has spikes and can kill more quickly.\n\n    &gt;&gt;Shatter Axe\n      ***********\n        Available: Chapter 9 (Light and Dark Campaign).\n        Price: 900 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a very large axe that can often kill in one to two \n               hits even against powerful enemies (depending on difficulty).\n\n    &gt;&gt;Axe of Slaying\n      **************\n        Available: Chapter 10 (Light and Dark Campaign).\n        Price: 1,500 Gold.\n        ---------------------------------------------------------------------\n        Notes: This large magically enchanted weapon is the most powerful axe \n               in the game, can kill in one hit in most cases, and can \n               seriously damage enemies with a well placed power smash.\n\n0========0\n| Hammers \\\n0===============================================&gt;\n\n  \"Hammers are the heaviest melee weapons. They will crush bones and take \n   down the foes before you. Heavy and blunt, they will deliver severe damage \n   to your opponent. Although it is lacking speed, it is still an excellent \n   choice for a true warrior.\"\n\n    &gt;&gt;Spiked Club\n      ***********\n        Available: Chapter 2 (Light and Dark Campaign).\n        Price: 50 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a basic spiked weapon that can do some damage.\n\n    &gt;&gt;War Hammer\n      **********\n        Available: Chapter 2 (Light and Dark Campaign).\n        Price: 100 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a large hammer about the same size as the Spiked Club \n               and can do a little more damage.\n\n    &gt;&gt;Morningstar\n      ***********\n        Available: Chapter 3 (Light and Dark Campaign).\n        Price: 200 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a club that has a spiked ball on the end that can do \n               serious damage.\n\n    &gt;&gt;Heavy Club\n      **********\n        Available: Chapter 4 (Light and Dark Campaign).\n        Price: 300 Gold.\n        ---------------------------------------------------------------------\n        Notes: A substantially larger weapon than the War Hammer and can do \n               more damage than it.\n\n    &gt;&gt;Mace\n      ****\n        Available: Chapter 5 (Light and Dark Campaign).\n        Price: 400 Gold.\n        ---------------------------------------------------------------------\n        Notes: It has a smaller spiked head than the Morningstar but can \n               still do just as much, if not more, damage.\n\n    &gt;&gt;Maul\n      ****\n        Available: Chapter 6 (Light and Dark Campaign).\n        Price: 500 Gold.\n        ---------------------------------------------------------------------\n        Notes: This weapon has a large anvil shaped head than can inflict a \n               lot of pain for those on the receiving end.\n\n    &gt;&gt;Battle Hammer\n      *************\n        Available: Chapter 7 (Light and Dark Campaign).\n        Price: 650 Gold.\n        ---------------------------------------------------------------------\n        Notes: While it is shaped similarly to the War Hammer the head is \n               much larger and can inflict a lot more damage than the others.\n\n    &gt;&gt;Chaos Hammer\n      ************\n        Available: Chapter 8 (Light and Dark Campaign).\n        Price: 750 Gold.\n        ---------------------------------------------------------------------\n        Notes: This weapon has a large head with spikes on one end and can \n               kill quickly depending on its wielder.\n\n    &gt;&gt;Heavy Morningstar\n      *****************\n        Available: Chapter 9 (Light and Dark Campaign).\n        Price: 900 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a more larger version of its smaller cousin and can \n               kill in one hit in most cases (depending on enemy and \n               difficulty).\n\n    &gt;&gt;Hammer of the Sky\n      *****************\n        Available: Chapter 11 (Light Campaign).\n                   Chapter 10 (Dark Campaign).\n        Price: 1,500 Gold.\n        ---------------------------------------------------------------------\n        Notes: This magically enchanted weapon is the best hammer there is. \n               Can pretty much kill the majority of enemies in one hit and \n               often make powerful power smashes.\n\n0========0\n| Shields \\\n0===============================================&gt;\n\n  \"A set of armour and a great sword do not make a warrior complete without a \n   shield. Protection is a must for every warrior. One cannot survive long \n   without a shield. Especially against range weapons and spell casters.\n\n   Snipers might fire their arrows aiming for your head, using a shield will \n   squat you down so it will be harder to hit the head. Blocking against a \n   powerful melee blow is hard, but playing defensive will indeed keep you \n   alive much longer.\"\n\n  In addition, shields do not protect against explosions and magical attacks.\n\n    &gt;&gt;Wood Targa\n      **********\n        Available: Chapter 1 (Light Campaign).\n                   Chapter 2 (Dark Campaign).\n        Price: 25 Gold.\n        ---------------------------------------------------------------------\n        Notes: A small wooden shield that offers little protection.\n\n    &gt;&gt;Buckler\n      *******\n        Available: Chapter 2 (Light and Dark Campaign).\n        Price: 50 Gold.\n        ---------------------------------------------------------------------\n        Notes: A metal shield that is the same size as the Wood Targa but can \n               withstand more punishment.\n\n    &gt;&gt;Spiked Shield\n      *************\n        Available: Chapter 2 (Light and Dark Campaign).\n        Price: 100 Gold.\n        ---------------------------------------------------------------------\n        Notes: A larger wooden shield that offers more protection and has \n               spikes that can keep enemies at a distance lest they get hurt.\n\n    &gt;&gt;Brute Shield\n      ************\n        Available: Chapter 3 (Light and Dark Campaign).\n        Price: 150 Gold.\n        ---------------------------------------------------------------------\n        Notes: A large wooden shield that has a metal frame. Although it \n               doesn't have any spikes this shield is large and can offer \n               good protection in combat.\n\n    &gt;&gt;Round Shield\n      ************\n        Available: Chapter 4 (Light and Dark Campaign).\n        Price: 200 Gold.\n        ---------------------------------------------------------------------\n        Notes: A large round metal shield that can withstand a lot of \n               punishment.\n\n    &gt;&gt;Kite Shield\n      ***********\n        Available: Chapter 5 (Light and Dark Campaign).\n        Price: 250 Gold.\n        ---------------------------------------------------------------------\n        Notes: A more traditional shaped shield with a spike in the center.\n\n    &gt;&gt;Blade Shield\n      ************\n        Available: Chapter 6 (Light and Dark Campaign).\n        Price: 300 Gold.\n        ---------------------------------------------------------------------\n        Notes: This large metal shield has blades sticking out of its sides \n               and can great protection while being very intimidating to \n               enemies.\n\n    &gt;&gt;Chaos Shield\n      ************\n        Available: Chapter 7 (Light and Dark Campaign).\n        Price: 400 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a large wooden\/metal shield with a skull in the \n               center. It is also magically enhanced to improve its \n               protection qualities.\n\n    &gt;&gt;Thorn Shield\n      ************\n        Available: Chapter 8 (Light and Dark Campaign).\n        Price: 500 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a large metal shield that can protect its user quite \n               well.\n\n    &gt;&gt;Ancient Scutum\n      **************\n        Available: Chapter 9 (Light and Dark Campaign).\n        Price: 900 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is the same type of shield used by the Ancestors and is \n               probably the best overall shield in the game as it has the \n               best coverage to protect its user.\n\n    &gt;&gt;Enchanted Shield\n      ****************\n        Available: Chapter 11 (Light Campaign).\n                   Chapter 10 (Dark Campaign).\n        Price: 1,500 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is a shield forged with magical steel, in-scripted with \n               runes, and has a giant jewel in the center. Despite its \n               magical qualities it doesn't do anything against magical \n               attacks as already mentioned.\n\n0========0\n| Daggers \\\n0===============================================&gt;\n\n  \"The daggers are a defensive weapon, light weighted and fast thrusting. \n   Slashing and tearing up deep wounds, the enemy shortly gets paralysed from \n   the cuts. This gives you an excellent opportunity to stab over and over \n   again.\n\n   You shouldn't stop stabbing once you have begun, often you find yourself \n   outnumbered or cornered up against a wall. Take them down before they get \n   an advantage in taking you down with their bigger weapons.\"\n\n    &gt;&gt;Short Dagger\n      ************\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: 15 Gold.\n        ---------------------------------------------------------------------\n        Notes: A simple basic dagger that does light damage.\n\n    &gt;&gt;Long Dagger\n      ***********\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: 50 Gold.\n        ---------------------------------------------------------------------\n        Notes: This dagger can do more damage than the Short Dagger.\n\n    &gt;&gt;Curved Dagger\n      *************\n        Available: Chapter 4 (Light Campaign).\n                   Chapter 6 (Dark Campaign).\n        Price: 150 Gold.\n        ---------------------------------------------------------------------\n        Notes: This weapon is an improvement over the Long Dagger.\n\n    &gt;&gt;Ceremonial Dagger\n      *****************\n        Available: Chapter 6 (Light Campaign).\n                   Chapter 8 (Dark Campaign).\n        Price: 300 Gold.\n        ---------------------------------------------------------------------\n        Notes: Despite its fancy looks this is one of the best daggers there \n               is.\n\n    &gt;&gt;Poisoned Dagger\n      ***************\n        Available: Chapter 11 (Light Campaign).\n                   Chapter 10 (Dark Campaign).\n        Price: 600 Gold.\n        ---------------------------------------------------------------------\n        Notes: The best dagger of the lot. Not only can it do serious damage \n               it also does substantial damage over time due to its poisonous \n               nature.\n\n0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| C. Bows and Arrows |#####################################################\\\n0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\n\"With a sharp eye and a balanced sniper arrow, this weapon will slay all foes \n before you. Probably the hardest weapon to control. But then again, once you \n learn how to use it, this weapon will both have close quarter ability and \n long ranged distance. Bombs and fire arrows help you to cut the path for the \n enemy. Loading several burst arrows will take down anyone on close distance \n and hit several on range.\"\n\nWhile crossbows can use Poison and Magic Bolts bows can use other different\ntypes of arrows such as fire and explosive in addition to magic and poison.\n\nWith certain arrows you can fire several at once. To do this you need to hold\ndown the Use Item button to put more arrows on the bow before firing. If an\nenemy is close enough then they may get all of the arrows resulting in a one\nhit kill. However, the same can also work against you when dealing with a\nenemy that uses Bows.\n\nOf course, if you fire multiple arrows at once you will also quickly deplete\nyour ammo.\n\nWhen using a Bow you will see a green dot in the center of your screen. When\naiming at an enemy you need to make sure it turns red or you will not hit\nthem. Hold down the Attack button to pull the string back. The longer you\nhold it down, the more powerful the shot will be when you release.\n\nFinally, only one class from each Campaign can use the Bows: the Huntress\n(Light) and the Assassin (Dark).\n\n0=====0\n| Bows \\\n0===============================================&gt;\n\n    &gt;&gt;Shortbow\n      ********\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: 25 Gold.\n        ---------------------------------------------------------------------\n        Notes: This bow can fire fast but has limited range and power.\n\n    &gt;&gt;Composite Bow\n      *************\n        Available: Chapter 3 (Light Campaign).\n                   Chapter 2 (Dark Campaign).\n        Price: 150 Gold.\n        ---------------------------------------------------------------------\n        Notes: This bow fires slower than the Shortbow but has more range and \n               power.\n\n    &gt;&gt;Elven Highbow\n      *************\n        Available: Chapter 4 (Light Campaign).\n                   Chapter 6 (Dark Campaign).\n        Price:300 Gold.\n        ---------------------------------------------------------------------\n        Notes: This bow fires at the same rate as the Composite Bow but has \n               better range and power.\n\n    &gt;&gt;Precision Bow\n      *************\n        Available: Chapter 6 (Light Campaign).\n                   Chapter 8 (Dark Campaign).\n        Price: 550 Gold.\n        ---------------------------------------------------------------------\n        Notes: One of the best bows and is best used for Sniper Arrows.\n\n    &gt;&gt;Etheral Bow\n      ***********\n        Available: Chapter 11 (Light Campaign).\n                   Chapter 10 (Dark Campaign).\n        Price: 1,000 Gold.\n        ---------------------------------------------------------------------\n        Notes: This is the best of the bows. Has about the same range as the \n               Precision Bow but has more power.\n\n0=======0\n| Arrows \\\n0===============================================&gt;\n\n    &gt;&gt;Burst Arrows\n      ************\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: From 5 Gold for 20 Arrows to 60 Gold for 240 Arrows.\n        ---------------------------------------------------------------------\n        Notes: This is just a regular arrow but you can fire up to eight of \n               them at once.\n\n    &gt;&gt;Fire Arrows\n      ***********\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: From 15 Gold for 10 Arrows to 140 Gold for 120 Arrows.\n        ---------------------------------------------------------------------\n        Notes: This is the same as the Burst Arrows but they are set on fire \n               allowing to do additional damage. Just like with the Burst you \n               can fire more than one arrow but you can only do seven.\n\n               One interesting thing to note about this arrow. If you fire \n               them on the ground and step into the flame you cannot be hurt. \n               The fire you created from the arrow can hurt enemies but not \n               you.\n\n    &gt;&gt;Grenade Arrows\n      **************\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: From 30 Gold for 5 Arrows to 150 Gold for 25 Arrows.\n        ---------------------------------------------------------------------\n        Notes: This is an arrow that has a small explosive for an arrowhead. \n               However, this adds additional weight and it won't fly as far. \n               You will need to arc your shot so it can travel further.\n\n               Just like with the Fire Arrows the Grenade Arrows cannot hurt \n               you if you fire one and it explodes near you. It may knock you \n               backwards and kill enemies but you won't be injured.\n\n    &gt;&gt;Sniper Arrows\n      *************\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: From 10 Gold for 5 Arrows to 120 Gold for 60 Arrows.\n        ---------------------------------------------------------------------\n        Notes: This is a specially made arrow which allows for extreme \n               precision at long distances. When used this arrow also gives \n               your bow, regardless of whichever one you are using, a two \n               level sniper scope.\n\n               When you tap the Use Item button once you will zoom in one \n               level and will be at the same distance regardless of which bow \n               you use. When you tap the Use Item button again then you will \n               zoom in further.\n\n               However, how much you zoom in at this level is determined by \n               the bow you use. The better the bow, the further you can zoom \n               in at the second level.\n\n               Tapping the Use Item button again will take you out of zoom \n               mode.\n\n               In addition, when aiming at an enemy you will be told what \n               part of the body you are aiming at which gives you even \n               greater precision.\n\n    &gt;&gt;Flame Arrows\n      ************\n        Available: Chapter 6 (Light and Dark Campaign).\n        Price: From 200 Gold for 10 Arrows to 1,000 Gold for 50 Arrows.\n        ---------------------------------------------------------------------\n        Notes: This is a version of the Fire Arrow that produces a little bit \n               more fire. However, unlike with the Fire Arrows, you can only \n               fire three of them at once.\n\n    &gt;&gt;Bomb Arrows\n      ***********\n        Available: Chapter 6 (Light and Dark Campaign).\n        Price: From 200 Gold for 5 Arrows to 1,000 Gold for 25 Arrows.\n        ---------------------------------------------------------------------\n        Notes: This is a bit more powerful version of the Grenade Arrow.\n\n    &gt;&gt;Magic Arrows\n      ************\n        Available: Chapter 11 (Light Campaign).\n                   Chapter 10 (Dark Campaign).\n        Price: From 150 Gold for 5 Arrows to 2,400 Gold for 60 Arrows.\n        ---------------------------------------------------------------------\n        Notes: These arrows have magical properties and can do massive \n               damage. They are also another version of the Sniper Arrow thus \n               making them even more powerful. However, they are very \n               expensive so you need to purchase and use them wisely.\n\n0+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| D. Crossbows and Bolts |#################################################\\\n0+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\n\"A warrior's choice of ranged weapons. Fast and deadly. Levelling out the \n numbers from range makes it easier to fight them in close combat. Crossbows \n vary from double-loaded, multi-loaded repeating crossbows to heavy long \n ranged.\"\n\nCrossbows can be pretty powerful but one of the major drawbacks to them is\nthat they have a long reload time which will give the enemy an opportunity to\nget up close for attack so you will need to use them wisely. Another drawback\nis that there is no zoom mode or sniper bolts that can be used for more\nprecise attacks. In addition, there are fewer bolt types to use than with the\narrows.\n\nWhen using a crossbow and aiming at an enemy you should see a circular\nreticle appear around them. It should go from green to red. The closer it\ngets to red, the better the chance you have of hitting them when you shoot at\nthem. Like with the bows there is also the green dot in the center of the\nscreen you need to use to better hit the enemy.\n\nThese are the classes that can use the crossbows:\n\n  --Light Campaign: Knight, Huntress, Halfling, Engineer.\n  --Dark Campaign: Assassin, Berserker, Goblin, Bombardier.\n\n0==========0\n| Crossbows \\\n0===============================================&gt;\n\n    &gt;&gt;Light Crossbow\n      **************\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: 50 Gold.\n        ---------------------------------------------------------------------\n        Notes: A plain crossbow with limited range and power plus a slow \n               reload.\n\n    &gt;&gt;Dwarven Crossbow\n      ****************\n        Available: Chapter 2 (Light Campaign - Huntress only).\n                   Chapter 3 (Light Campaign - all other classes).\n                   Chapter 2 (Dark Campaign).\n        Price: 150 Gold.\n        ---------------------------------------------------------------------\n        Notes: This crossbow has better range and power than the Light \n               Crossbow and can fire two shots before reloading.\n\n    &gt;&gt;Heavy Crossbow\n      **************\n        Available: Chapter 4 (Light Campaign - Huntress only).\n                   Chapter 6 (Light Campaign - all other classes).\n                   Chapter 6 (Dark Campaign).\n        Price: 350 Gold.\n        ---------------------------------------------------------------------\n        Notes: This crossbow packs more of a punch than the Heavy Crossbow \n               and has better range. However, you can only fire a single shot \n               before reloading.\n\n    &gt;&gt;Repeating Crossbow\n      ******************\n        Available: Chapter 6 (Light Campaign - Huntress only).\n                   Chapter 8 (Light Campaign - all other classes).\n                   Chapter 8 (Dark Campaign).\n        Price: 750 Gold.\n        ---------------------------------------------------------------------\n        Notes: This crossbow has a magazine that can hold seven bolts which \n               means that you don't need to reload as much. You can fire the \n               bolts individually or hold down the Attack button to fire them \n               in quick succession. However, it has less power than the Heavy \n               Crossbow.\n\n    &gt;&gt;The Redeemer\n      ************\n        Available: Chapter 11 (Light Campaign).\n                   Chapter 10 (Dark Campaign).\n        Price: 900 Gold.\n        ---------------------------------------------------------------------\n        Notes: This magically enhanced weapon is the best crossbow in the \n               game. It is as powerful as the Heavy Crossbow and also has the \n               same rapid fire feature of the Repeating Crossbow. Even \n               better, you never have to reload. It treats your ammo store as \n               one big magazine.\n\n0======0\n| Bolts \\\n0===============================================&gt;\n\n  These are the bolts that are used with the crossbows. It should be noted \n  that some classes cannot use all bolt types.\n\n    &gt;&gt;Bolts\n      *****\n        Available: Chapter 2 (Light Campaign).\n                   Chapter 1 (Dark Campaign).\n        Price: From 10 Gold for 20 Bolts to 120 Gold for 240 Bolts.\n        ---------------------------------------------------------------------\n        Notes: This is just a plain bolt but can be purchased on the cheap.\n\n    &gt;&gt;Poison Bolts\n      ************\n        Available: Chapter 5 (Light Campaign - Huntress and Halfling only).\n                   Chapter 6 (Dark Campaign - Assassin and Goblin only).\n        Price: From 100 Gold for 50 Bolts to 500 Gold for 50 Bolts.\n        ---------------------------------------------------------------------\n        Notes: This is a bolt that is laced with poison which can produce \n               considerable damage over time.\n\n    &gt;&gt;Magic Bolts\n      ***********\n        Available: Chapter 11 (Light Campaign - Huntress and Halfling only).\n                   Chapter 10 (Dark Campaign - Assassin and Goblin only).\n        Price: From 500 Gold for 10 Bolts to 2,500 Gold for 50 Bolts.\n        ---------------------------------------------------------------------\n        Notes: These bolts have magical properties and can do massive \n               damage. However, in addition to being expensive, they also fly \n               much slower than regular bolts thus giving an enemy time to \n               dodge it.\n\n0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| E. Magic Staffs |########################################################\\\n0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\n\"The magic of Enclave is rich, ranging from the force of the elements to the \n twisted powers of the Underworld. Wizards and Sorceresses use the staffs to \n enhance their powers. Druids and Lichs can also use magic though much weaker \n than Wizards and Sorceresses. They use their powerful summoning skills \n instead.\"\n\nThe Staffs are another range weapon and are used like the Crossbow. When\naiming at an enemy it also has the targeting reticle and green dot system.\nNone of them have any kind of zoom system.\n\nThey also use Mana which is energy taken from the land. This energy is\nlimitless and thus you have unlimited ammo. However, you do have a Mana Meter\nthat is under your Health Meter. Each shot you fire from your Staff uses up\nsome of your Mana. Some Staffs use more per shot than others. If you fire too\nmuch at one time then you will run out.\n\nWhen you stop firing then the Mana Meter will replenish. Proper use of your\nStaff will prevent running out of Mana at the worst moment.\n\nWhen an enemy comes too close to you then you can use your Staff as a shield\nby holding down the Use Item button which creates what the manual calls a\ndefence spell. This will limit melee attacks against you. However, this will\nuse up Mana so you can't hold it for long before running out.\n\nYou can also do a power smash with your Staff. When holding down the Use Item\nbutton for shielding then press the Attack button to do the smash. The\nshockwave from that can do serious to fatal damage in most cases. But you\nwill instantly use a large chunk, and up to, half of your Mana so do this\nwisely.\n\nAs noted the Wizard (Light) and Sorceress (Dark) are more powerful than the\nDruid (Light) and Lich (Dark). This means that a Staff used by a Wizard will\ndo more damage than if the same Staff is held by a Druid. But Druids and\nLichs can summon additional help which is something that the Wizard and\nSorceress cannot do.\n\nIn addition, as mentioned earlier, regular physical Shields cannot protect\nits user against Staff attacks which makes your magic users even more\npowerful.\n\nFinally, magic users can carry two Staffs in their inventory. Carrying the\nright Staffs will make your mission easier.\n\n  &gt;&gt;Astral Staff (Druid)\n    ********************\n      Available: Chapter 4 (Light Campaign).\n      Price: 300 Gold.\n      -----------------------------------------------------------------------\n      Notes: This Staff fires a ghostly bird that can follow an enemy. But it \n             doesn't really home in tightly to them so they can move out of \n             the way which results in the bird circling them until it \n             dissipates. The bird does a good deal of damage when it \n             connects.\n\n             On random occasions the bird just stops near an enemy but it can \n             stop them in their tracks which gives you a chance to fire \n             another bird at them. When power smashing you only use up \n             slightly more Mana than when firing a bird.\n\n             One other useful feature of this Staff is that it can shoot \n             through thin walls, doors, and floors so you can get at enemies \n             waiting for ambush.\n\n             As mentioned the Druid can summon additional help in the form of \n             an Earth Golem. Hold down the Attack Button until it appears. A \n             summon will instantly use up half of your Mana. The Golem will \n             follow you around and attack any nearby enemies. Unfortunately, \n             it is only around for a very short time so summon wisely.\n\n  &gt;&gt;Staff of the Damned (Lich)\n    **************************\n      Available: Chapter 9 (Dark Campaign).\n      Price: 400 Gold.\n      -----------------------------------------------------------------------\n      Notes: This Staff is the Dark Campaign version of the Astral Staff. \n             When summoning you will bring up a Shadow Skeleton.\n\n  &gt;&gt;Midwinter Frost\n    ***************\n      Available: Chapter 4 (Light Campaign).\n                 Chapter 3 (Dark Campaign).\n      Price: 500 Gold.\n      -----------------------------------------------------------------------\n      Notes: This Staff fires small chunks of ice and takes very little Mana \n             to do. However, this does less damage than the Astral Staff and \n             Staff of the Damned. When power smashing it can do damage over \n             time due to the extreme cold.\n\n  &gt;&gt;Tears of Corrosion\n    ******************\n      Available: Chapter 4 (Light Campaign).\n                 Chapter 3 (Dark Campaign).\n      Price: 750 Gold.\n      -----------------------------------------------------------------------\n      Notes: This Staff fires small balls of green acid poison that does \n             considerable damage over time. Even better, you can bounce them \n             off of objects. As such you can bounce shots off of walls to hit \n             enemies in cover.\n\n             When power smashing this can do some good damage on the initial \n             blast. As the attack progresses it creates a cloud that can do \n             additional damage.\n\n  &gt;&gt;Staff of Storms\n    ***************\n      Available: Chapter 6 (Light and Dark Campaign).\n      Price: 1,000 Gold.\n      -----------------------------------------------------------------------\n      Notes: This Staff fires lightning bolts that can do a little bit better \n             damage than the Tears Staff but doesn't have the benefit of \n             damage over time. Its power smashing abilities are a little bit \n             better than the Tears Staff.\n\n  &gt;&gt;Darkness of Despair\n    *******************\n      Available: Chapter 6 (Light and Dark Campaign).\n      Price: 1,500 Gold.\n      -----------------------------------------------------------------------\n      Notes: This is one of the better Staffs to use. It fires a black cloud \n             that does quite a bit of damage over time when it connects. It \n             can also home in on your enemy but it is not very accurate. It \n             can do serious damage when power smashing but doesn't do any \n             damage over time.\n\n  &gt;&gt;Psionic Domination\n    ******************\n      Available: Chapter 9 (Light and Dark Campaign).\n      Price: 2,000 Gold.\n      -----------------------------------------------------------------------\n      Notes: This is probably the best single Staff in the game. It fires an \n             energy ball that can do more damage than the previously \n             mentioned Staffs.\n\n             But what makes this Staff so powerful is that you can shoot \n             through most walls, wall corners, doors, and floors. With proper \n             use this Staff can clear out most areas of enemies from a \n             distance even if the enemies are behind cover. It also has the \n             same homing capabilities as the Darkness Staff.\n\n             When power smashing it does serious damage in the initial blast. \n             However, any enemies that survive the blast will suffer massive \n             damage over time which will kill them quickly.\n\n  &gt;&gt;The Incinerator\n    ***************\n      Available: Chapter 9 (Light and Dark Campaign).\n      Price: 3,000 Gold.\n      -----------------------------------------------------------------------\n      Notes: This fire based Staff fires small, but slow, fireballs that \n             explode upon impact. It does good damage when it connects with \n             an enemy but you can still do damage if you miss and it hits \n             something nearby because of the Staff's explosive nature.\n\n             When power smashing this has the most powerful blast of all of \n             the Staffs and can kill most enemies instantly. However, despite \n             its fire nature, the blast will not do any additional damage \n             over time to any that survive.\n\n0+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| F. Bombs |###############################################################\\\n0+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\n\"Annihilation and destruction, blow your enemy away with a bomb. Bombs are \n ignited before you throw them, make sure you aim high. Aiming low will toss \n them lightly before you, useful when you plant a bomb before a bull-rushing \n opponent. Using a grease bomb sets him on fire with a direct hit or he will \n get hurt passing through the fire blockade. Later on, bigger versions of \n bombs will be available.\"\n\nIn order to throw a Bomb a far distance you need to aim the camera high to\ncreate a long throw arc. To toss it a shorter distance then you need to aim\nthe camera lower.\n\nJust like with the Fire and Grenade Arrows you cannot hurt yourself with your\nown weapons. You can stand on a bomb when it explodes and not suffer a\nscratch, even at hard difficulty. The same can be applied to the grease\nbombs. You can stand in the fire puddle you create and not get hurt.\n\nThere is only one class from each Campaign that can use these weapons: the\nEngineer (Light) and the Bombardier (Dark).\n\n  &gt;&gt;Bombs\n    *****\n      Available: Chapter 6 (Light and Dark Campaign).\n      Price: From 5 Gold for 2 Bombs to 400 Gold for 16 Bombs.\n      -----------------------------------------------------------------------\n      Notes: This is a basic grenade that can do some explosive damage to \n             nearby enemies.\n\n  &gt;&gt;Heavy Bombs\n    ***********\n      Available: Chapter 9 (Light Campaign).\n                 Chapter 8 (Dark Campaign).\n      Price: From 200 Gold for 2 Bombs to 1,600 Gold for 16 Bombs.\n      -----------------------------------------------------------------------\n      Notes: This is a larger version of the Bomb and can do quite a bit more \n             damage.\n\n  &gt;&gt;Grease Bombs\n    ************\n      Available: Chapter 6 (Light and Dark Campaign).\n      Price: From 50 Gold for 2 Bombs to 400 Gold for 16 Bombs.\n      -----------------------------------------------------------------------\n      Notes: This is basically a Molotov Cocktail and can leave a large \n             puddle of fire that will take awhile to die out and can hurt \n             enemies in the process. It won't set them on fire but they will \n             suffer damage as they try to run through it.\n\n  &gt;&gt;Heavy Grease Bombs\n    ******************\n      Available: Chapter 9 (Light Campaign).\n                 Chapter 8 (Dark Campaign).\n      Price: From 200 Gold for 2 Bombs to 1,600 Gold for 16 Bombs.\n      -----------------------------------------------------------------------\n      Notes: This is a larger version of the Grease Bomb and can leave a \n             more intense puddle of fire that enemies must contend with.\n\n0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| G. Support Items |#######################################################\\\n0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nThese are the non-weapon items that provide support and can be used by all\nclasses.\n\n0===============0\n| Health Potions \\\n0===============================================&gt;\n\nAs you go through a mission you will encounter bottles that are either found\nor dropped by enemies. These are Health Potions and they will heal you when\nused but how much you heal is dependent on difficulty level. Although they\ncan be found during missions you can also buy and take them with you on\nmissions. The further along the story you go, the more bottles you can\npurchase.\n\n0===============================================================0\n| 1 Health Potion  | 150 Gold | Ch. 2 (Light), Ch. 1 (Dark)     |\n|------------------+----------+---------------------------------|\n| 2 Health Potions | 300 Gold | Ch. 4 (Light), Ch. 3 (Dark)     |\n|------------------+----------+---------------------------------|\n| 3 Health Potions | 450 Gold | Ch. 6 (Light and Dark Campaign) |\n|------------------+----------+---------------------------------|\n| 4 Health Potions | 600 Gold | Ch. 9 (Light), Ch. 8 (Dark)     |\n|------------------+----------+---------------------------------|\n| 5 Health Potions | 750 Gold | Ch. 11 (Light), Ch. 10 (Dark)   |\n0===============================================================0\n\n0=======0\n| Armour \\\n0===============================================&gt;\n\nAlthough all of the characters have some sort of shielding ability you can\nfurther improve their chances of survival in combat by the use of armour. The\nfurther along the story you go, the better the armour you can buy.\n\n0=====================================================================0\n| Light Armour  |   500 Gold | Chapter 2 (Light), Chapter 1 (Dark)    |\n|---------------+------------+----------------------------------------|\n| Medium Armour | 2,500 Gold | Chapter 6 (Light and Dark Campaign)    |\n|---------------+------------+----------------------------------------|\n| Heavy Armour  | 4,000 Gold | Chapter 9 (Light - Huntress only)      |\n|               |            | Chapter 11 (Light - all other classes) |\n|               |            | Chapter 10 (Dark Campaign)             |\n0=====================================================================0\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN10. PlayStation 4 Trophies and Xbox Achievements List                 |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nListed in this chapter are all of the Trophies and Achievements that can be\nacquired in the PlayStation 4 and Xbox remasters of Enclave.\n\nThe majority of them can be unlocked by simply playing through the Campaigns.\nThe hardest one to unlock would be the one that requires you to complete both\nCampaigns on Hard difficulty.\n\nFor that one, if you're new to this game, is to play them on Easy to get the\nfeel of things then go over to Hard afterwards. The only difference between\nMedium and Hard is the checkpoints so it is best to just skip Medium. If you\nplayed the game before, especially the OG Xbox version, just start at Hard\nand don't bother with Easy.\n\nIn addition to listing the Trophy Grade and Achievement Points I will also\nlist whether they are Secret. If that are then I will list what platform\nsince the Secret ones are different between platforms.\n\n       &lt;0+=+=+=+=+=+=+=+=+=+=+=+=+&lt;&lt;##0##&gt;&gt;+=+=+=+=+=+=+=+=+=+=+=+=+0&gt;\n\n  &gt;&gt;Ruler of Light and Darkness\n    ***************************\n      Description: Ruler of Light and Darkness.\n      PlayStation Trophy Grade: Platinum.\n      -----------------------------------------------------------------------\n      Notes: This is the PlayStation Platinum Trophy for this game.\n\n  &gt;&gt;Imprisoned\n    **********\n      Description: Complete \"Imprisoned\".\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Protect the Outpost\n    *******************\n      Description: Complete \"Protect the Outpost.\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Escort Marcus\n    *************\n      Description: Complete \"Escort Marcus\".\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Deserted Temple\n    ***************\n      Description: Complete \"Deserted Temple\".\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Divided City\n    ************\n      Description: Complete \"Divided City\".\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Outland Wastes\n    **************\n      Description: Complete \"Outland Wastes.\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Ark Amar\n    ********\n      Description: Complete \"Ark Amar\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;The Ancestors\n    *************\n      Description: Complete \"The Ancestors\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;The Sanctuary\n    *************\n      Description: Complete \"The Sanctuary\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;The Underworld\n    **************\n      Description: Complete \"The Underworld\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Zurana\n    ******\n      Description: Complete \"Zurana\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Kam-Zara\n    ********\n      Description: Complete \"Kam-Zara\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Jasindra\n    ********\n      Description: Complete \"Jasindra\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Vatar\n    *****\n      Description: Complete \"Vatar\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Zurana's Crystal\n    ****************\n      Description: Complete \"Zurana's Crystal\".\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Kill Marcus\n    ***********\n      Description: Complete \"Kill Marcus\".\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Surprise Attack\n    ***************\n      Description: Complete \"Surprise Attack\".\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Mansion of Dreams\n    *****************\n      Description: Complete \"Mansion of Dreams\".\n      PlayStation Trophy Grade: Bronze.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;The Guardian\n    ************\n      Description: Complete \"The Guardian\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;The Escape\n    **********\n      Description: Complete \"The Escape\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;The Plateau\n    ***********\n      Description: Complete \"The Plateau\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Capture Jasindra\n    ****************\n      Description: Complete \"Capture Jasindra\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Outpost Siege\n    *************\n      Description: Complete \"Outpost Siege\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;The Great Wall\n    **************\n      Description: Complete \"The Great Wall\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Ungard Mines\n    ************\n      Description: Complete \"Ungard Mines\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Mordessa\n    ********\n      Description: Complete \"Mordessa\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Celenheim\n    *********\n      Description: Complete \"Celenheim\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: No.\n\n  &gt;&gt;Bonus Missions\n    **************\n      Description: Complete all Bonus Missions.\n      PlayStation Trophy Grade: Gold.\n      Xbox Achievement Points: 50 GS.\n      Secret: Yes (PlayStation 4).\n      -----------------------------------------------------------------------\n      Notes: You need to complete all six Bonus Missions between both \n             Campaigns. For the Ballista missions you just need to complete \n             it once regardless of how much Gold you earn. For the Survival \n             missions you only need to complete the Easy difficulty on each \n             one.\n\n  &gt;&gt;Campaigns Conquered\n    *******************\n      Description: Completed both Campaigns.\n      PlayStation Trophy Grade: Gold.\n      Xbox Achievement Points: 75 GS.\n      Secret: No.\n\n  &gt;&gt;Hard Campaigns Conquered\n    ************************\n      Description: Complete \"The Underworld\".\n      PlayStation Trophy Grade: Gold.\n      Xbox Achievement Points: 100 GS.\n      Secret: No.\n\n  &gt;&gt;Battle Droid\n    ************\n      Description: Unlock character \"9320 Battle Droid\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: Yes (Xbox One).\n      -----------------------------------------------------------------------\n      Notes: You unlock this by acquiring all 13,000 Gold in the Light \n             Campaign.\n\n  &gt;&gt;Earth Golem\n    ***********\n      Description: Unlock character \"Earth Golem\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: Yes (Xbox One).\n      -----------------------------------------------------------------------\n      Notes: You unlock this by completing the Light Campaign regardless of \n             the amount of Gold you have.\n\n  &gt;&gt;Stone Gnome\n    ***********\n      Description: Unlock character \"Stone Gnome\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: Yes (Xbox One).\n      -----------------------------------------------------------------------\n      Notes: You unlock this by completing the Dark Campaign regardless of \n             the amount of Gold you have.\n\n  &gt;&gt;Feticia\n    *******\n      Description: Unlock character \"Feticia\".\n      PlayStation Trophy Grade: Silver.\n      Xbox Achievement Points: 25 GS.\n      Secret: Yes (Xbox One).\n      -----------------------------------------------------------------------\n      Notes: You unlock this by acquiring all 13,000 Gold in the Dark \n             Campaign.\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;GEN11. Chapter Breakdown                                                 |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nEach chapter is broken into multiple parts:\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  A brief explanation of the mission.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  A listing of general mission objectives.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  When you are able to purchase stuff this is the maximum amount or range of \n  Gold available for you to use at this point of the story if you managed to \n  collect all the treasure in the previous mission or Bonus Mission.\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  This lists the character I recommend along with weapon and item loadout. As <\/pre>\n\n\n\n<pre id=\"faqspan-3\" class=\"wp-block-preformatted\">  I have played through the Campaigns I found that the magic users are \n  probably the best ones to use and this guide is geared towards that.\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  Any general notes on the mission will be presented here.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  This is the main run-through of the mission using the recommended \n  character. All items and Gold will be notated with brackets [like this] to \n  make them easier to find. Like with Slothrop37's guide I also keep a \n  running counter of Gold collected.\n\n0=======0\n| Reward \\\n0==============================&gt;\n\n  Any additional Gold, unlocked characters, and newly available weapons and \n  gear will be listed here.\n\nWith that explained, I will now finally move on to the story.....\n\n  \/==++====++==\\                                             \/==++====++==\\\n \/==++====++====++====++====++====&lt;&lt;##0##&gt;&gt;====++====++====++====++====++==\\\n| &gt;ECV2. The Light Campaign                                                 |\n \\==++====++====++====++====++====&lt;&lt;##0##&gt;&gt;====++====++====++====++====++==\/\n  \\==++====++==\/                                             \\==++====++==\/\n\n\"Scripted within an ancient tome, which lies beneath centuries of dust in the \n guarded library of Meckelon, is the story of how the rift was formed. Though \n most cannot recall a time when the rift did not divide the Enclave and the \n Outlands, they were at one time, unified.\n\n At that time, there were lands where the very essence of magic, was believed \n to dwell. For they were lush, and prosperous. All who did not hold the \n secrets of the soil, which were protected by the Pact of Gi'furo, coveted \n these lands fiercely.\n\n The great demon Vatar was among these envious creatures, for he believed \n that with the magic of these lands in his grasp, he would surely become \n invincible. And so, he lead his army to attack the dwellers of the land, and \n lay claim to it for himself!\n\n The battle raged on and on until at last the mighty wizard, Zale, stood \n alone against Vatar to protect the lands. When all hope seemed lost and \n Vatar's victory imminent, Zale struck the final, fatal blow. With a roar of \n anger and anguish, the wizard slammed his staff into the ground.\n\n The world trembled and then parted beneath Vatar's feet. A scream of outrage \n erupted from the demon's throat as he fell to his defeat. However, victory \n did not come without a price. The chasm that grew from this powerful blast \n of magic was too vast to be traversed, and the people were separated as much \n as the lands.\n\n Those who had come to aid their brothers in fighting against the demon's \n army, returned to their home, called Meckelon, with stunned minds, and heavy \n hearts. The Pact of Gi'furo had been broken, and they had become separated \n from their brothers.\n\n The denizens of the Outlands, a dark and selfish people, became known as the \n Dreg'atar and the Enclave of magic land which had been divided from the \n rest, formed a peaceful city called Celenheim.\n\n In time, all wounds are healed, for in the lengthly span since it was torn \n asunder, it seems that the magic inherent within the world has begun to knit \n the world back together. The rift grows smaller and can even be crossed in \n certain locations.\n\n Though it should be a time of celebration and rejoicing, such is not the \n case. For despite the passage of time, the greedy Dreg'atar still lust after \n the lands of magic. Raid after raid has been sent into the Enclave, in hopes \n of weakening it, for the major attack they intend to wage as soon as they \n are able.\n\n Crops burned and possessions stolen, Celenheim has been thrown into a state \n of extreme unrest. Heavy taxes are levied upon the people to help pay for \n the city's defense. This has seen to the uprising of internal rebellions \n within the enclave. And some of its inhabitants have landed in jail along \n with the true enemy.\n\n And it is here that our story begins.\n\n A few rebellious grains of sand within the ever-turning hourglass of \n life.....\"\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;TLC1. Cast of Characters                                                 |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nIn this chapter I do a quick overview of your party members and the enemies\nyou will face in the Light Campaign.\n\n0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| A. The Enclave |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\\n0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nListed in this sub-chapter are the classes that comprise your party during\nthis Campaign along with when they become available. Information on these\nclasses come directly from the game manual and are in quotes.\n\n  &gt;&gt;Knight\n    ******\n      Available: Chapter 1.\n      -----------------------------------------------------------------------\n        \"The Knights are strong warriors, revered and feared for their \n         bravery and valor in combat. They are picked out as young boys, \n         already, and go through a rigorous training in the Ancient Code and \n         warfare. Among the people of Celenheim, their bravery on the \n         battlefield and skills in melee combat are unmatched.\n\n         While superior in hand-to-hand combat, the Knights' abilities in \n         magic and ranged combat are very weak, and more often than not they \n         resort to the use of sword and shield.\"\n\n  &gt;&gt;Huntress\n    ********\n      Available: Chapter 2.\n      -----------------------------------------------------------------------\n        \"The Huntresses of Aylewood are more nimble with the bow than anyone \n         else, perhaps even the Dreg'atar Assassins. The Elves have a natural \n         vision that strongly exceeds that of the other races. They are a \n         secretive lot however, and not even the Queen herself and the \n         Assembly may know for sure where they exactly come from, and how \n         they are trained.\"\n\n  &gt;&gt;Druid\n    *****\n      Available: Chapter 4.\n      -----------------------------------------------------------------------\n        \"The Druids are a secret order, which lives on its own, independently \n         of the Enclave's government or the Assembly of Six. Nature itself \n         shapes them as their guardians, with knowledge and memories passed \n         from generation to generation.\n\n         They are seldom seen outside their own kind, but have a strong \n         affinity to sense disturbances in the balance of nature. And the \n         Outlanders are the worst disturbance of all.\"\n\n  &gt;&gt;Halfling\n    ********\n      Available: Chapter 5.\n      -----------------------------------------------------------------------\n        \"The Halflings have always been faithful to the elves in the lands of \n         Celenheim, and are often taken into service as spies or scouts. They \n         are very fast, agile and can hit their enemies hard, in spite of \n         their small size. Although the halflings are indeed fast, they \n         instead lack when it comes to physical strength.\"\n\n  &gt;&gt;Engineer\n    ********\n      Available: Chapter 6.\n      -----------------------------------------------------------------------\n        \"The Gnomes are very important to the people living in the Enclave. \n         They are the craftsmen, workers and engineers of the population, and \n         unmatched in their dexterous skills in handwork. But just as they \n         are skilled in creation, they are very talented in destroying things \n         as well.\"\n\n  &gt;&gt;Wizard\n    ******\n      Available: Chapter 9.\n      -----------------------------------------------------------------------\n        \"The Wizards are powerful wielders of elemental magic, and have a \n         wide array of devastating spells at their disposal. Unlike the rogue \n         Sorceresses of the Outlands, the Wizards of Celenheim are trained \n         according to strict rules and conduct within a guild structure. This \n         is crucial for the safety of the Enclave, and the Wizards \n         themselves.\n\n         They are one of the strongest assets to Celenheim, and very loyal to \n         their cause. On the downside the Wizards are physically weak, and \n         nearly defenceless when it comes to melee combat.\"\n\n  &gt;&gt;Earth Golem\n    ***********\n      Available: Completion of the Light Campaign.\n      -----------------------------------------------------------------------\n        This is a Golem, normally summoned by the Druid, that you can play \n        as. The Golem is quite durable and it has to be since you cannot use \n        any weapons. The only thing you can bring with you is Health Potions. \n        In combat it is quite powerful often killing most enemies in one hit \n        from its massive arms.\n\n  &gt;&gt;9320 Battle Droid\n    *****************\n      Available: After acquiring all 13,000 Gold in the Light Campaign.\n      -----------------------------------------------------------------------\n        This is a robot that has a very powerful rocket launcher that is a \n        one hit kill weapon. Like with the Earth Golem it can't use other \n        weapons and can only bring in Health Potions. In combat it is very \n        durable. However, when using Health Potions, it heals very little and \n        almost looks like it has no effect at all.\n\n0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| B. The Enemies |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\\n0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nListed in this sub-chapter are the enemies that you will encounter during the\ncampaign:\n\n  &gt;&gt;Goblins\n    *******\n      They are small, annoying enemies that can use an array of weapons \n      including Crossbows. Although you should use range weapons against them \n      you can do just as much damage in melee combat since they are smaller \n      than you.\n\n  &gt;&gt;Orcs\n    ****\n      They are much larger than the Goblin and can do more damage in combat \n      if you go toe to toe with them. They can use various weapons including \n      Bombs.\n\n  &gt;&gt;Berserker\n    *********\n      They are much larger versions of the Orc and are quite formidable in \n      melee combat. It is best to use range weapons against them, especially \n      against the Berserker Brute who is heavily armored.\n\n  &gt;&gt;Assassin\n    ********\n      These shadowy figures prefer to stay their distance and shoot at you \n      with their Bows. They're not very strong so the right range weapon can \n      put them down quickly.\n\n      It is best not to get too close to one if they happen to be using Burst \n      Arrows. If they decide to shoot a burst of arrows at you and you happen \n      to be close enough then you may receive them all and may result in an \n      instant death regardless of your overall health.\n\n  &gt;&gt;Sorceress\n    *********\n      Like with the Assassin they prefer to stay their distance and use their \n      Magic Staffs against you. For the most part they use weaker Staffs but, \n      in some missions, they use the more powerful Darkness of Despair Staff \n      so care must be taken when dealing with them.\n\n  &gt;&gt;Lichs\n    *****\n      This is another weak enemy that uses magic but cannot be \n      underestimated. They generally use the Staff of the Damned which can do \n      serious damage if you don't get out of the way of its bird attacks. \n      Just as bad is the fact that Lichs can summon Shadow Skeletons adding \n      more enemies to fight off.\n\n  &gt;&gt;Nightcrawler\n    ************\n      These are fast ape-like creatures that reside in dark areas. They \n      cannot be outrun and will tear at your back, doing serious damage in \n      the process, if you try. Worse, their claws are poisonous and will do \n      damage over time even though the poison is weak. You should kill them \n      from a distance before they get anywhere close to you.\n\n  &gt;&gt;Stone Gnome\n    ***********\n      Only appearing in one mission they are small creatures made of rock. \n      Being that they spawn from lava they are also very hot and can do \n      damage over time if they hit you due to burn damage.\n\n  &gt;&gt;Skeletons\n    *********\n      These are animated skeletons that will attack you with melee weapons \n      although some of them can use Bows. Although they are made of bone \n      magical attacks will damage and destroy them.\n\n  &gt;&gt;Scaara Warrior\n    **************\n      Only appearing in one mission these are scaly, frog-like aggressive \n      creatures. They are fast and attack you with their trident weapons. \n      They are best dealt with from a distance.\n\n  &gt;&gt;Hellbone\n    ********\n      These are large skeletons that are much taller than you and, as such, \n      are tougher to put down.\n\n  &gt;&gt;Mist Wraith\n    ***********\n      Only appearing in one mission these ghostly beings only exist to become \n      Arch Lichs.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT1. Imprisoned                                                         0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Iellon Outpost \/                  \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0+=+=+=+=+=+=+=0                    0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  You have attempted to protect kinsmen in your village against tax \n  collectors. Just being thrown into prison for these rebellious crimes \n  against Celenheim, you awaken from unconsciousness.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must find your way out of the cell.\n  --Obtain a weapon.\n  --Defeat the enemies.\n  --Escape the dungeon.\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Knight (default)\n    ****************\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is a basic level meant to help you understand most of the game \n  mechanics.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be in your Cell which has been damaged in the \n  attack. Go through the opening and through the next door to pick up the \n  [Sword]. Across from you is another Cell with a dead Orc but has nothing of \n  value here.\n\n  At one end of this large room is a set of stairs. As you climb them the \n  fortress will suffer another blow from the attackers which will cause parts \n  of the walls to crumble and fall down. When you hear the BOOM then stop and \n  pull back to let the pieces fall down without you getting hurt by them.\n\n  Climb up the next set to find a locked Gate and a [Torch]. Beyond it is a \n  Snotling and a [Shield] but you can't get to it yet. Go back down to the \n  large room with the Cells and to the other end to find a locked door with a \n  Lever.\n\n  As you approach it the fortress will suffer some more damage and a part of \n  the wall to the right of it will come down and reveal a small room with two \n  [Pots of Gold]. There are also two bricks near the door the jut out and you \n  need to climb them to enter the room. However, there is nothing high enough \n  for you to jump from to get there but there is a way.\n\n  Use the Lever to open the door and you will notice that there are some bars \n  that lift the door up. Jump on the one at the right of the door to lift you \n  up so you can jump on the bricks and enter the room to get the [Gold] \n  (10\/50). Drop back down and enter the hallway.\n\n    **NOTE: If you miss getting into the room with the [Gold] you can close \n            the door and re-open it to try again.\n\n  Once in the hallway you will need to use your [Torch]. Follow the way and \n  down a Ladder. Continue forward and you will find another Ladder going up. \n  However, go forward past it until you reach a room with three passages. \n  Take either the left of right passage to find a Ladder that will take you \n  up to a small room with two [Pots of Gold] (20\/50).\n\n  Go back down and to the first Ladder then climb it up to the room with the \n  [Shield] and Snotling. Grab the [Shield] and kill the Snotling. On one wall \n  you should find two wheels that opens the Gates. The right one will open \n  the way back to the Cells. The left one will open the other Gate and allow \n  you proceed further into the fortress.\n\n  Kill the Snotling on the other side of the Gate and go up the stairs. Here \n  you should be in a large room with a grating in the middle and a Snotling \n  in the hallway ahead. As you move forward then the fortress will suffer \n  more damage but the debris will fall to the left side of the room so go \n  right past the grating to get to the hallway. As you do so then the \n  Snotling will run ahead of you and to another room.\n\n  Go into the hallway and follow him. In the next room is a set of stairs and \n  a [Pot of Gold] (25\/50). Kill the Snotling, grab the [Gold], and, if you \n  try to go up the stairs, you will find it blocked so you will have to go \n  back down.\n\n  As you near the large room you went through earlier a part of the wall in \n  front of you will crumble as a result of another blow revealing another \n  room. Inside are three drunk Snotlings you need to kill with one of them \n  dropping a [Pot of Gold] (30\/50).\n\n  When you go to the next door you find a [Healing Potion]. Pick it up and go \n  through the door. As you open the door then a barrel will be rolled down \n  towards you so pull back until it stops. You will need to do the same thing \n  again when you go up the next set where a Snotling drops a Bomb. Climb up \n  to kill the Snotling.\n\n  When you reach the top you should see small ledges to the right and left of \n  the hall in front of the door. Jump onto the left one and follow it all the \n  way to a small area with two [Pots of Gold] (40\/50). Go through the door \n  and you will be attacked by a Snotling. After killing him then look around.\n\n  In front of you and to the right are doors and on the table in the corner \n  is another [Healing Potion]. Go through the right door and forward to a \n  large bedroom. As you enter then a Snotling will drop from a window and \n  attack you. He will drop some [Gold] and there is some more near the bed \n  (50\/50).\n\n  Go back to the junction and take the other door. When you get into the next \n  room you should see a door to your left. This is your exit but you need a \n  [Key]. Continue forwards to enter a small bedroom with a Snotling and a \n  [Rusty Key]. Kill the Snotling and grab the [Key]. Go back to the door you \n  passed then open it to meet the Huntress and end the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;New item unlocked: Sword (50 Gold).\n  &gt;&gt;New item unlocked: Wood Targa (25 Gold).\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT2. Protect the Outpost                                                0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Iellon Outpost \/                  \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0+=+=+=+=+=+=+=0                    0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  After fighting your way to the surface, you face a threat far worse than \n  imprisonment. The outpost is under attack, and you are rallied to fight \n  side by side with your captors against the invaders.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Protect the Outpost.\n  --Defeat the Outlanders.\n  --Defeat Bor'je.\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Knight (default)\n    ****************\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is a straightforward level where you are able to use the Crossbow in \n  combat and will be starting from where you left off in the previous \n  mission. You will also be partnering with the Huntress you just met and \n  will be unlocked in this mission for use with your party.\n\n  It is important to note that if you go back to replay this mission you can \n  only use the Knight, Huntress, Halfling, and Engineer. You cannot use any \n  other character, even the 9320 Battle Droid.\n\n  Finally, most of this area is going to be labeled as you will be going \n  through this Outpost again in the Dark Campaign.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start then run to the door where you will pick up a [Light \n  Crossbow] and some [Crossbow Bolts]. Open the door to the Outer Courtyard \n  to face off against four Snotlings. Use the Crossbow to kill them. One of \n  them will drop a [Pot of Gold] (5\/100) and another will drop a [Health \n  Potion].\n\n  Near the center of the Outer Courtyard is a locked Gate that you can't get \n  through yet. Go to the left of it to find a [Pot of Gold] (10\/100). Near a \n  tree is a Cannon. Use it to blow open the Gate. There is another Inner Gate \n  ahead of you after that with another [Pot of Gold] (15\/100) to the right of \n  it.\n\n  As you get close then an Orc will set off a fuse that will blow open this \n  Gate. Stand back and let it explode. Once the Gate is gone then an Orc \n  Apprentice will attack and use the Crossbow to dispose of him. He will also \n  drop a [Pot of Gold] (20\/100).\n\n  As you enter the next area, which I will call the Inner Courtyard, then you \n  will be attacked by another Orc Apprentice and a Snotling. There is also \n  going to be another soldier helping in the defense but he will be killed \n  quickly. The Orc also sets off another fuse that will blow up some \n  explosives to the left of you so you need to be away from it so you don't \n  get hurt.\n\n  If you want to save the soldier then go right and around the pillar to \n  confront the two attackers who will then attack you. As you are going to be \n  close to them you should use your Sword against them. If you do things \n  right then you should save the soldier who can be useful later.\n\n  Once you kill the attackers go and pick up the [Health Potion] the Snotling \n  dropped. After the explosion there should be two [Pots of Gold] (30\/100) \n  near the pillar by the now detonated explosives.\n\n  Go through the door opposite of where the [Pots of Gold] were to enter the \n  Stairs Yard. You will also be attacked by a Goblin. After dealing with him \n  then you should see some stairs leading up to a platform. At the top are \n  two [Pots of Gold] (40\/100) plus a [Health Potion] on the landing plus \n  another [Pot of Gold] (45\/100) under the stairs.\n\n  Go back to the Inner Courtyard then through the other door at the end to \n  enter the Entrance Yard. You will also be attacked by a Snotling. After \n  dealing with him then jump the overturned table and go in the far corner to \n  find two [Pots of Gold] (55\/100).\n\n  Go through the next door to find a [Pot of Gold] (60\/100) on a crate in the \n  corner. As you proceed then you will find two Orc Apprentices and a Orc \n  Bombardier attacking a soldier in a hallway. If you managed to save the \n  other soldier from earlier then he may enter the fray which will give you a \n  chance to start picking off the attackers before they can kill your helpers \n  and come after you.\n\n  Once the Orcs start coming after you then switch to your Sword and finish \n  them off before proceeding. After killing them two of them will drop [Pots \n  of Gold] (70\/100).\n\n  From here then proceed through the long hallway. If you look to your left \n  you should see a large closed Main Gate. Note this location as you will be \n  coming back down here later.\n\n  Continue forward until you find a red door that leads into the Stairway \n  Room leading up. On the first landing above there will be two Snotlings \n  with Crossbows. After killing them with your Crossbow one of them will drop \n  some [Crossbow Bolts]. Under the landing are two [Pots of Gold] (80\/100).\n\n  When you try to go up the stairs then you will be attacked by an Orc \n  Apprentice. After dealing with him then proceed upwards. When you reach the \n  next main landing you will be attacked by another Snotling who will drop \n  [Gold] (85\/100) when you kill him. In one corner of this landing is another \n  Snotling with a Crossbow and a crate with another [Pot of Gold] (90\/100). \n\n  Continue upwards and, when you reach the top, then you will be attacked by \n  another Orc Apprentice which you need to get rid of. When you go into the \n  next room then an Orc Apprentice will toss a crate towards you before \n  attacking. After dealing with him then continue up the next set of stairs \n  that lead up to a larger area with archways which I will call the Top \n  Courtyard. In the far corner are the last two [Pots of Gold] (100\/100).\n\n  On one side of this area is a set of stairs that go up to the Main Tower. \n  When you go inside you will find that an Orc Bombardier has climbed up a \n  ladder that will break apart preventing you from following him. The door \n  will also close and lock behind you.\n\n  Switch to your Sword and wait for him to drop down. Use your Shield and \n  swing the Sword repeatedly to kill him. He will also drop a [Rusty Key] \n  which you need to leave the tower.\n\n  Once you leave the Main Tower then you need to go back down the stairs. \n  When you are at the top of the stairs then a Snotling will attack you from \n  a window across from you. Use your Crossbow to kill him. When you proceed \n  back into the main stairway then you will be attacked by another Snotling.\n\n  After dealing with that then continue down. When you get down to the bottom \n  landing then another Snotling will be waiting down below. Kill him from \n  above before continuing.\n\n  Go back to the long hallway with the closed Main Gate and you should find \n  it open and another closed Outer Gate behind it. The Orc you killed in the \n  Main Tower was the one who opened the Main Gate.\n\n  When you get close to the Outer Gate you should hear something approaching \n  it so back away. It will be rammed open by an Orc Apprentice who will drop \n  a [Health Potion] when you kill him.\n\n  Prior to the now destroyed Outer Gate are two nooks, one to the right and \n  left. The right nook should have a [Health Potion]. Go through the Gate to \n  enter a large field with a large Catapult.\n\n  Here you should find it surrounded by enemies. They are: two Orc \n  Apprentices, two Snotlings with one of them having a Bow with multiple Fire \n  Arrows, a Goblin with a bow with multiple regular Arrows, and Bor'je who is \n  running the Catapult.\n\n  From near the end of the bridge go ahead and start picking them off \n  starting with Bor'je. He is more interested in maintaining the Catapult so \n  he is less likely to charge you unless you get close to him. He is big so \n  it will take multiple Bolts to finish him off.\n\n  After killing him then start with those closest to you. Even though the two \n  Goblins in the rear are shooting at you they are too far away to deal any \n  real damage. If any of them charge at you then back up if you need be until \n  they drop dead. Once the last enemy is dead then the mission is completed.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 25 Gold Pieces.\n  &gt;&gt;New character unlocked: Huntress.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Broad Sword, Bearded Axe, Kama, Spiked Club, War \n                       Hammer.\n      --Daggers: Short Dagger, Long Dagger.\n      --Shields: Buckler, Spiked Shield.\n      --Bows: Shortbow.\n      --Arrows: Burst Arrows, Fire Arrows, Grenade Arrows, Sniper Arrows.\n      --Crossbows: Light Crossbow, Dwarven Crossbow (Huntress only).\n      --Crossbow Bolts: Bolts.\n      --Health Potions: 1 Health Potion.\n      --Armour: Light Armour.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT3. Escort Marcus                                                      0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Celadia Village \/                 \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=+=0                   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  At Queen Aylindel's request, you have been sent to Celadia Village to help \n  Merchant Marcus. Dreg'atar raiders have plundered his caravan, stolen his \n  treasury and account book.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Escort Marcus through the village and help him gather his things.\n  --The Account Book.\n  --A Key to the Town Gate.\n  --Marcus must survive.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;300 (if you acquired all 175 Gold pieces from the previous missions).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Huntress\n    ********\n      --Dwarven Crossbow\n      --120 Bolts\n      --Long Dagger\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This mission is a little more complicated than the others so far due to it \n  being an escort mission and the maze-like layout of the village. However, \n  Marcus will stop at various places which will allow you to go ahead and \n  take care of bothersome enemies before they can do anything to him.\n\n  In addition, most of this area is going to be labeled as you will be going \n  through this town again in the Dark Campaign.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you should see Marcus ahead of you. You will be on a wooden \n  bridge which I will call Gate Bridge 1. Marcus will be in what I will call \n  the Entrance Courtyard.  You should also see a nook off to your right with \n  some crates. Go inside to find a [Pot of Gold] (5\/150). Go back to the \n  bridge and you should find a board that goes down to the water. The water \n  comprises the Canals that go underneath throughout the village.\n\n  Go down into the Canals and follow the path until you reach the corner \n  where you can find two [Pots of Gold] (15\/150). If you go through the \n  tunnel ahead it will take you into the village.\n\n  However, if you try to take the stairs then a cart with a crate will come \n  down and block the way. If you go back to the Canals and continue following \n  it you will come to a Gate you can't open - it only opens from the other \n  direction. You will also see a Nightcrawler run off ahead of you. You \n  cannot do anything about it right now though.\n\n  Go back up the board and meet Marcus. As he is talking to you go up ahead \n  to find an Orc Apprentice. Kill him then stop. Marcus will follow behind \n  you and stop at the door ahead of you. This door opens into Marcus's House.\n\n  You will notice that he has a health bar at the lower left corner of the \n  screen. In addition, he is also armed and can do some of the fighting if \n  enemies get too close but the enemies are still going to be more powerful \n  and can kill him if you don't defend him well. While at the door he will \n  request that you go on ahead inside and clear the place out.\n\n  However, while on the bridge, look at Marcus and jump down into the water \n  to your right. If you do things right then you should see the first one-way \n  Gate ahead of you. Turn around and follow the way until you see a landing \n  which should be to your right. Stop before you get there and gently move \n  forward to get a Snotling to appear there. Shoot him in the head to kill \n  him before he knows you're there.\n\n    **NOTE: If you proceed forward from this point then you should encounter \n            another one-way Gate you can't open.\n\n  Go onto the landing and proceed up the stairs. You should hear some banging \n  to your left as you do so. The Main Courtyard is up ahead and a a Snotling \n  should be there shooting Bolts at you. Kill him and he should drop some \n  [Crossbow Bolts]. When you pick them up then turn around.\n\n  You should see an Orc Apprentice banging on a weapon in the Metal Works\n  area. Hit him with a headshot to seriously damage or kill him outright - he \n  will also drop a [Pot of Gold] (20\/150).\n\n  In the same room is a Snotling who will run to you after killing the Orc. \n  Nail him before he gets too close. Go inside and climb the Ladder to find a \n  Snotling who will appear just before you get to the top. Drop down to \n  ground level to get the Snotling to follow you outside so you have room to \n  kill him with your Crossbow.\n\n  Go back inside then climb the Ladder to find two [Pots of Gold] (30\/150) on \n  the balcony and a [Health Potion] nearby.\n\n  Go back down the Ladder and re-enter the Main Courtyard then proceed to the \n  other end to find a door. This door leads into the Storeroom. Near the door \n  is the stairs that lead down to the tunnel near the water you encountered \n  earlier. \n\n  Go through the door to find an upper area to your right. There is also \n  going to be an Orc Bombardier that will jump down to fight you. Back out \n  into the Main Courtyard so you have room to shoot at him until he is \n  defeated.\n\n  Go back into the Storeroom and up to the upper area to find a [Health \n  Potion]. Go back down and shoot the stairs to break them apart. Go \n  underneath the upper area to find three [Pots of Gold] (45\/150). Go back \n  into the Main Courtyard and jump over the railing and into the water.\n\n  To your left is the second one-way Gate and you can open it from this side. \n  If you go right and follow the way then you should find two [Pots of Gold] \n  (55\/150). Continue forward and you should see a landing to your left with \n  another [Pot of Gold] (60\/150). Forward from here is the end of the \n  waterway.\n\n  From the landing, go up the stairs and you should see some crates ahead of \n  you with a [Health Potion] on them. From the crates, turn left to find a \n  round grating and a door to your left which goes into the Canals Apartment. \n  But don't go forward.\n\n  Instead look up a bit and you should see a landing above the door. An Orc \n  Bombardier should be patrolling the upper floor of this residence. When he \n  appears then shoot at him. If he drops down then head back towards the \n  water so you can have room to kill him with the Crossbow.\n\n  Go to the door, enter it, and go up to where the Orc was. On the landing \n  outside where he was patrolling are two [Pots of Gold] (70\/150). If you \n  continue on this floor then you should find a Ladder that goes up to the \n  rooftops but don't go up yet.\n\n  Once you leave the residence then turn left and stop at the junction. Going \n  left will lead you to the exit which also ends at a bridge which I will \n  call Gate Bridge 2. Turning right will lead you to a corner with a locked \n  door. This door opens into Marcus' Office.\n\n  Turn right at this corner then left at the junction will take you back to \n  the Main Courtyard. As you approach the Courtyard then an Orc Apprentice \n  and an Orc Bombardier will appear behind you so turn around and nail them \n  with the Crossbow. After that then go back to Marcus.\n\n  By doing all of this now you have helped clear the way of a lot, but not \n  all, of enemies.\n\n  When you get back to him then proceed inside. As you approach the stairs \n  then you will be attacked by a Goblin. After dealing with him then continue \n  up but stop halfway up and turn around.\n\n  There should be another Orc Apprentice hidden behind a chair. Carefully \n  shoot him through the chair legs and you should do some damage to him \n  before he decides to come after you. When you get to the top of the stairs \n  then turn left to go onto a balcony to find two [Pots of Gold] (80\/150).\n\n  Slowly continue forward through the living area and you should find an Orc \n  Apprentice sleeping by the fireplace. Nail him with a headshot to kill him \n  before he wakes up and he will drop a [Health Potion]. When he is dead then \n  Marcus will come up to grab the [Account Book]. As he is doing so then \n  leave the building but turn left.\n\n  You will be then attacked by an Orc Bombardier and a Goblin who will be \n  approaching from that direction. The goal is to kill them both before \n  Marcus comes back outside. Back away from them and lead them to the Main\n  Courtyard so you can dispose of them with the Crossbow.\n\n  Stay in the Main Courtyard and wait for Marcus to approach which will cause \n  two Goblins and an Orc Apprentice to jump out and attack. Focus on the Orc \n  and let Marcus deal with the Goblins as they are weaker then finish them \n  off once you kill the Orc.\n\n  After getting rid of them then Marcus will go near the Metal Works in which \n  a Snotling will appear on the roof ahead and shoot down. Nail him and he \n  should drop a [Pot of Gold] (85\/150).\n\n    **NOTE: Sometimes the Goblin may drop down to ground level and you can \n            get the [Gold] from it before you go up onto the Rooftops.\n\n  Marcus will eventually come to the locked door to his Office and will wait \n  as you enter the area another way. Go back into the Canals Apartment \n  nearby, go up, and to the Ladder leading to the Rooftops. When you go to \n  the top the look left to find a Snotling shooting at you from its rooftop.\n\n  Once you kill him then turn back right to find the rooftop of the Metal \n  Works. Go and grab the [Gold] from the Goblin you killed here earlier and a \n  Sapphire (135\/150).\n\n  Go to the rooftop where you just killed the Snotling. Continue around the \n  rooftop and you will encounter a Goblin and a Snotling. After killing them \n  with the Crossbow then enter the next room. In one corner is a Hatch. Open \n  it to find an Orc Bombardier sleeping below. Nail him with a headshot to \n  kill him then climb down.\n\n  Slowly approach the stairs and an Orc Apprentice will rush up to attack \n  you. Pull back so you have enough room to deal with him. He will also drop \n  a [Pot of Gold] (140\/150). Go down and into the living room to find the \n  last two [Pots of Gold] (150\/150).\n\n  Open the door to let Marcus inside so he can pick up the [Key]. Like \n  before, leave the building as he is going up then turn right to head toward \n  the exit. A Goblin will jump out from behind a crate so deal with him \n  quickly before Marcus comes back out. Go to the end of the bridge and wait \n  for him.\n\n  When he gets to you then he will want you to scout ahead. As you get to \n  Gate Bridge 2 then the Nightcrawler you saw earlier will jump from below. \n  Pull back and pump some Bolts into it to kill it quickly and before it can \n  damage you with its poisonous claws. Once it is dead then Marcus will \n  proceed to the Gate and the mission will successfully end.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 150 Gold Pieces.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Long Sword, Short Axe, Morningstar.\n      --Shields: Brute Shield.\n      --Bows: Composite Bow.\n      --Crossbow: Dwarven Crossbow (all other classes).\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT4. Deserted Temple                                                    0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Deserted Temple \/                 \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=+=0                   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  The Dreg'atar raiders have take refuge with Marcus' treasure in a deserted \n  temple not far from Celedia Village. You must find a way to enter the \n  temple and obtain the treasure.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Find merchant Marcus' treasure.\n  --Marcus must survive.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;600.\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Huntress\n    ********\n      --Dwarven Crossbow\n      --240 Bolts\n      --Long Dagger\n      --1 Health Potion\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is the mission where you can unlock the Druid for use with your party.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start then turn right a bit to look at the main door then look \n  right from there to find the corner of the Temple. After a few seconds then \n  a Snotling with a Crossbow will appear so kill him with yours.\n\n  Go along the side of the Temple where he came from to find some windows. \n  Use your Crossbow to aim inside and you should see two Goblins and a Goblin \n  Warrior. One of them should be on an upper level so go after that one \n  first. Then go after the other two attackers. If you have trouble shooting \n  at them because they are too close to the windows then go to the other side \n  of the Temple and shoot them from that side.\n\n  After this then you can explore the courtyard a bit. Behind the large cross \n  in one corner are some [Crossbow Bolts]. Behind the small building in \n  another corner are some [Burst Arrows].\n\n  When you finally go inside you will find that the main interior door is \n  locked with a mystical key. On the floor is a glowing diamond which is the \n  lock. If you stand on it then you will get injured.\n\n  You will also find some raised colored squares surrounding the lock. Behind \n  the lock are smaller colored squares. The larger squares are part of a \n  combination to unlock the door and the smaller squares tell you the \n  combination from left to right starting at the top row.\n\n  Stand on each of the large squares in order and you should see the small \n  squares go down. When the last one is down then the door is unlocked. Step \n  on the now deactivated mystical lock to open the main door.\n\n  Ahead of you, on either side of a pillar, are a couple of Orc Apprentices. \n  Nail one of them with a headshot to kill him and the other one, plus a \n  Sorceress Novice will come at you. You may also notice that there are some \n  raised squares on the floor just inside the door.\n\n  These will activate an arrow trap that will injure someone when activated \n  and most likely that the Orc will trigger it on his way to you. The \n  Sorceress will also use her Tears of Corrosion Staff on you so you will \n  need to dodge her to prevent being poisoned.\n\n  After dealing with them then enter the main area of the Temple but avoid \n  the raised squares so you don't get caught in the arrow trap. On the large \n  cross ahead of you is a captured Druid and a [Health Potion] to her right.\n\n  However, climb up the stairs to the right and turn the corner to find \n  another Orc Apprentice with a Crossbow (he will also drop a [Health Potion] \n  when you kill him). You may also notice a large door to your right but it \n  is locked and you will need to find the [Temple Key] for it. Kill the Orc, \n  grab his [Potion], then go down to collect the other [Potion] and free the \n  Druid.\n\n  In the corner opposite of the stairs is a hallway leading to a set of \n  stairs down. On top of the pillar by the stairs is going to be an Assassin. \n  Kill her then carefully proceed since another Assassin will emerge from \n  behind the pillar as you get close. Once you deal with her then start going \n  down the stairs.\n\n  However, just as you start then a Berserker Basher will start to come up. \n  Kill him with your Crossbow and he will drop a [Health Potion]. When you \n  reach the bottom then you should find a small coffin that has a [Pot of \n  Gold] (5\/200) behind it.\n\n  You should also find several large crates blocking the way further into the \n  basement level. Beyond it is an Orc Bombardier. You can kill him from here \n  and make things easier later - he will drop a [Pot of Gold] as well.\n\n  In one corner near the stairs is a bookshelf with a [Pot of Gold] (10\/200) \n  and some [Crossbow Bolts]. On the floor is a square looking object which is \n  the [Temple Key] to open the door you found earlier. Against one wall are a \n  couple of small Chests. Open them to find a [Pot of Gold] (15\/200).\n\n  Now return to the large door and use the [Temple Key] to open it. Go \n  through and to the next set of stairs down. As you go down then you will \n  encounter another Berserker Basher. He will also drop a [Pot of Gold] \n  (20\/200) when you kill him.\n\n  When you get down here then you will be in the area beyond the large crates \n  when you picked up the [Temple Key] and also find the [Gold] (25\/200) from \n  the Orc you killed from there. Here, at the base of the stairs, is a large \n  glowing cross and a pool of water. This is a Healing Pool and you can use \n  this to recover from wounds instead of using your [Health Potions].\n\n  In one corner is a couple of crates. Behind them are a couple of [Pots of \n  Gold] (35\/200). Under the stairs inside the Healing Pool is another [Pot of \n  Gold] (40\/200). In one part of the Pool is a [Rusty Key]. This will allow \n  you to open a large Chest that unlocks a Bonus Mission.\n\n  Near the large crates is a bridge that goes further into the Temple. \n  However, beyond it is a Snotling and a Goblin Warrior. The Warrior should \n  try to approach but ends up breaking the bridge and falling to its doom. \n  Jump the gap and kill the Snotling.\n\n  From the end of the bridge then turn left to enter a dead-end area. In it \n  is a Goblin Warrior and an Assassin Stalker. The Stalker will also drop a \n  [Pot of Gold] (45\/200). Kill them both and head to the other end of the \n  corridor to find another set of stairs down. Near the base of the stairs is \n  an Orc Bombardier. He will just stand there so it is easy to kill him with \n  a headshot and pick up the [Pot of Gold] (50\/200) he drops.\n\n  Go down the stairs and loop right to find another [Pot of Gold] (55\/200) \n  and a large Chest. This is the Chest that opens with the [Rusty Key] and \n  pick up the [Map to Forbidden Atgard], one of the Bonus Missions.\n\n  Proceed forward from here then carefully turn right at the corner. At the \n  far end is a room and there should be an Assassin on top of it. Kill her \n  and go to this area. Inside this room is another [Health Potion]. A Goblin \n  Warrior will jump out from behind a large crate. After killing it then grab \n  the [Potion] and in one corner is a Chest that has two [Pots of Gold] \n  (65\/200).\n\n  In the center part of this floor is a Tomb, two small Chests, and two [Pots \n  of Gold] (75\/200). Opening up the Chests will reveal four [Pots of Gold] \n  (95\/200). Opening up the Tomb will reveal a [Pot of Gold] (100\/200) and two \n  Sapphires (200\/200). Near the Tomb is a large glowing Chest. This is \n  [Marcus' Treasure].\n\n  You will also notice four Skeletons just standing behind the Tomb. Do *NOT* \n  attack them. If you do then you will activate a large spike trap that you \n  must get around when you try to leave the area after killing off the \n  Skeletons (there are a couple of holes in the floor that allows you to see \n  the trap).\n\n  When you grab the [Treasure] then this will initiate an attack on the \n  Temple and you must fight your way out. Just as you leave the Tomb then you \n  will be greeted by an Assassin. After dealing with her then go back up and \n  jump over the bridge gap.\n\n  When you do so then the large crates to your left will be blown away and \n  you may get injured here. Jump back over the gap and see if any enemies \n  approach. If not then jump back over.\n\n  There are three enemies to encounter here. One will be an Orc Deathcrafter \n  that will drop a [Health Potion] when you kill him. The second will be a \n  Berserker Basher. And the third will be a Goblin that will drop some \n  [Crossbow Bolts] when you kill him.\n\n  Go to the Healing Pool to recover from your wounds then go up the stairs \n  here instead of the one by the now destroyed crates. When you reach the top \n  of the stairs then rotate right and slowly sidestep left through the Temple \n  door.\n\n  Here, on the upper level of the main area, you should find an Orc \n  Apprentice standing near the corner. Nail him with a headshot before he \n  does anything. There will also be a Goblin down below so deal with him \n  after the Orc.\n\n  When you get to the main door and open it then a bomb will be thrown. Pull \n  back and wait for it to explode before opening it again. You will then deal \n  with another Orc Bombardier and Sorceress Novice. Pull back into the main \n  area so you will have room to deal with them both with the Crossbow. After \n  killing them then you can return to Marcus and the newly freed Druid to end \n  the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 200 Gold Pieces.\n  &gt;&gt;New character unlocked: Druid.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Scimitar, Dwarven Axe, Heavy Club.\n      --Daggers: Curved Dagger.\n      --Shields: Round Shield.\n      --Bows: Elven Highbow.\n      --Crossbow: Heavy Crossbow (Huntress only).\n      --Magic Staffs: Astral Staff, Midwinter Staff, Tears of Corrosion.\n      --Health Potions: 2 Health Potions.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\++++++++++++++\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;BNL1. Forbidden Atgard                                                   0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Bonus Mission \/                   \\++++++++++++++\\ The Light Campaign \/\n   0=+=+=+=+=+=+=0                     0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\nThis is the first of three Bonus Missions within the Light Campaign and the\nfrist of two types: Survival and Ballista. This mission is a Survival mission\nwhere you need to go through three levels of enemies and at three difficulty\nlevels (easy, medium, and hard). You don't need to do all three at one time.\nYou can do one level and come back later for the other two.\n\nThis is also the first of two Survival missions with this being the easier of\nthe two. The second one is unlocked much later in the Campaign.\n\nAs mentioned earlier, you can do this for extra Gold that you can use to get\nbetter equipment early and make later missions easier. However, you're not\ngoing to get a whole lot of Gold, 600 total, but that will still make a\ndifference.\n\nAs for this mission, you are on a platform that has a central pillar and you\nneed to defeat all enemies to successfully complete the level and move onto\nthe next one.\n<\/pre>\n\n\n\n<pre id=\"faqspan-4\" class=\"wp-block-preformatted\">The best character to use for at least the first two levels is the Druid with\nthe following loadout:\n\n  --Astral Staff\n  --Tears of Corrosion\n  --Long Dagger\n  --2 Health Potions\n\nThe best thing to do when you start is to not move at all. The enemies will\nspawn at the far end and will come to you. The Astral Staff will more than\nlikely kill them off before thay can get close enough to you to use their\nmelee weapons. This will make the first two levels easy.\n\nIf they do get close then jump around them and get some distance to keep them\nfrom hurting you as you use your Staff against them.\n\nAlthough it is possible to do the last level with the current loadout it is\nsuggested that you wait until after Chapter Six to unlock better equipment\nand bring the following:\n\n  --Darkness of Despair\n  --Tears of Corrosion\n  --Ceremonial Dagger\n  --3 Health Potions\n  --Medium Armour\n\nBelow are the difficulties with the number of enemies and Gold rewards:\n\n0================================0\n| Easy   |  5 enemies | 100 Gold |\n|--------+------------+----------|\n| Medium |  9 enemies | 200 Gold |\n|--------+------------+----------|\n| Hard   | 12 enemies | 300 Gold |\n0================================0\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT5. Divided City                                                       0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ The Divided City \/                \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=+=+0                  0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Once a proud and flourishing city, it's now a mere shadow of its former \n  glory. When the rift divided the world, the city was ripped asunder. Soon, \n  it was deserted and fell into oblivion, now in the hands of the Dreg'atar.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Cross the rift.\n  --Find the City Gate on the other side.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;1,000 to 1,300 (if you do the first two levels of Forbidden Atgard).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Druid\n    *****\n      --Astral Staff\n      --Tears of Corrosion\n      --Long Dagger\n      --1 Health Potion\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is the mission where you can unlock the Halfling for use with your \n  party.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be on a path and will be charged by an Orc \n  Bombardier. Quickly switch to the Astral Staff and shoot at him while \n  dodging him to kill him. He should drop a [Pot of Gold] (5\/250) when he \n  dies. After this then proceed forward to a junction.\n\n  Ahead of you is a door that can't be opened. To the left is a path that \n  leads to a secluded area but I'll get to that later. For now, go on the \n  path to the right.\n\n  Just as you start you'll be jumped by a Goblin. Back away and use the \n  Astral Staff on him. Proceed down to the end of incline then stop and look \n  left a bit. You should see a tree, an upper area, and a passage to the \n  right of the tree. After a bit you should see an Orc Deathcrafter come from \n  this passage. From this distance use the Astral Staff to kill him and he \n  should drop a [Health Potion].\n\n  Turn the corner to find a set of stairs leading up. However, a Goblin will \n  drop down from one of the windows and you can kill him before he can do \n  anything. Go up these stairs and proceed forward to find the next set down. \n  Go down to the first landing and turn left to find the Halfling. Run to her \n  and, about halfway along, an Orc Bombardier should come bursting from a \n  door to your right.\n\n  The Halfling will die quickly at the hands of the Orc so, as you're running \n  to her, put yourself between her and the Orc so he will attack you instead \n  of her. The Astral Staff should take him down quickly but, because he will \n  be close, will do some damage to you.\n\n  After rescuing her then the Halfling will want you to follow her and she \n  will take you to the locked door near the beginning of the map. She will \n  unlock it and you can come by here later. For now, I will go to other \n  areas.\n\n  Go to the junction and turn right to go into the secluded area. You will \n  find another Orc Bombardier and an Assassin Sneaker on an upper area with \n  two [Pots of Gold] (15\/250). There is also a cart with explosives on it. \n  Push the cart and run off until it explodes. The explosion will kill both \n  enemies and drop the [Gold] so you can acquire it.\n\n  Go back to the stairs but turn right when you get to the top. The passage \n  that the Orc Deathcrafter you killed earlier goes around a tower. Go into \n  this passage to find two [Pots of Gold] (25\/250). Near the stairs leading \n  down to the passage where you rescued the Halfling is a trio of barrels. By \n  them is a passage leading down to another area.\n\n  As you get near this area then you will be ambushed by a Snotling, and Orc \n  Bombardier, and an Orc Deathcrafter. Back away and use your Astral Staff to \n  kill them off. Go back down to this area but stop at the base of the \n  stairs. Turn around and look up to find a pair of windows for a connecting \n  passage to the tower.\n\n  Use the Astral Staff to break them and you should attract the attention of \n  an Orc Bombardier. He will jump down to confront you, injuring himself in \n  the process, which makes it easy for you to put him down. Turn around and \n  go down into this lower area to find a large gap to your left that you \n  can't cross. To the right is a stack of crates with a [Health Potion] on \n  top. Behind them is a [Pot of Gold] (30\/250).\n\n  Go back to the passage where you rescued the Halfling and find the door \n  that the attacking Orc came from. Jump up into this area to find a [Health \n  Potion] on a stack of crates. Go back to the Halfling and to the now \n  unlocked door.\n\n  Go through and turn a couple of corners to find a Goblin Warrior. After \n  dealing with him then go up the stairs and loop right to find two [Pots of \n  Gold] (40\/250).\n\n    **NOTE: The Orc you got to jump from the broken windows would be here if \n            you didn't manage to lure him down.\n\n  Proceed forward from her to enter a room with a table and a [Health \n  Potion]. You'll also be attacked by a Crossbow wielding Assassin Sneaker so \n  deal with her quickly. Proceed forward to cross a series of bridges until \n  you find a corridor with a Crossbow wielding Orc Deathcrafter. Fire a shot \n  at him then duck left behind the corner while he fires back. Continue this \n  way until he drops.\n\n  Continue forward to find a set of stairs. Go down to the first landing to \n  find two [Pots of Gold] (50\/250) through the steps. Go down to the next \n  landing and fire a shot at the steps to break them so you can acquire the \n  treasure.\n\n  Go down the stairs and you should find a door at the bottom. There are \n  passages to the left and right of the door so go left. At the end of the \n  hallway you'll find a [Pot of Gold] (55\/250). You'll also be in a room at \n  the edge of the rift. Across the way you'll find an [Emerald] that you \n  can't get to. At the same time a Berserker will break through the door near \n  it and fall to his doom.\n\n  Go back to the door and go through it to find yourself at the other side of \n  the gap you were at earlier. Follow the passage and stop near the top of \n  the stairs. At the far end you'll see a Goblin on a catapult which is on \n  the other side of the rift. You can kill him with your Astral Staff from \n  here. To his left is another Goblin and you can kill him the same way.\n\n  Go to the top then turn right to find a crate and a barrel. Behind them is \n  a [Pot of Gold] (60\/250). As you're going for the treasure a Berserker will \n  jump from the crates across the way and activate the catapult. This \n  would've sent the Goblins your way if you did not already kill them \n  beforehand. Get rid of the Berserker so he doesn't become a problem later.\n\n  You may also find a [Pot of Gold] on the other side and, although you can \n  jump the gap to get to it, I'll leave it for later.\n\n  Go back through the door and turn left to find the passage out. Slowly go \n  around the first corner then stop and gently sneak to the second corner \n  while turning left. You should see part of an ambushing Goblin and you can \n  kill him before he can jump out.\n\n  Go to the end to find a door that will fall open. Across the way is another \n  door. Just as you go through the first door then an Assassin Sneaker will \n  break through the cover of a window to the right of the second door and \n  attack with her Crossbow. Go back into the hallway and behind the crate \n  that the Goblin was hiding behind and use that as cover as you kill her \n  with your Staff.\n\n  After this then go into the room where the now dead Assassin was to find a \n  [Pot of Gold] (65\/250) on a table. To the left of the fireplace is a small \n  table. Look up to find a [Health Potion] in a corner of the rafters. Climb \n  up to get it and an Orc Bombardier will come into the room. Use the Tears \n  Staff on him to kill him.\n\n  Climb down and leave the room then follow the passage down to find yourself \n  near where you rescued the Halfling earlier. At this junction turn right \n  and stop at the next corner. Look up to find a wooden platform. But I'm not \n  going to do anything here yet.\n\n  Carefully go to the next corner and look left to find a Goblin. After \n  killing him then go back to the previous corner. Shoot at the weak spot of \n  the platform to bring part of it down along with a [Health Potion].\n\n  But there are also a couple of Goblins up there that will bring down \n  several barrels if you proceed further. Use the Astral Staff to shoot \n  through the platform until you kill them both.\n\n  From here, proceed forward until you reach a large area with multiple \n  crates. There is a mechanism that can be used to cross the rift but an Orc \n  Deathcrafter will destroy it so stay back until it happens. Part of the \n  mechanism will cross the rift so you can cross.\n\n  However, there is treasure to found nearby. Go to the right side to find a \n  large hole in the wall. You need jump into this gap then up and to the far \n  end to find a [Sapphire] and a [Pot of Gold] (120\/250). Carefully jump back \n  down and out then cross the rift.\n\n  Once you do then a Sorceress with a Staff of Storms will come out and \n  attack. Her Staff will do little damage but put her down quickly anyway. Go \n  forward to the next corner and you will be attacked by and Orc Bombardier, \n  a Snotling, a Goblin, and a Goblin Warrior. Go onto the crates and ledge to \n  give yourself space to deal with all of them. The Orc should drop a [Pot of \n  Gold] (125\/250) when you defeat him.\n\n  Go to the next corner and you should see a door to your right. Go through \n  it to enter a hallway. Halfway through you will be attacked by a Goblin. \n  After dealing with him then continue forward to find an open door. This is \n  the same door that the Berserker broke through earlier.\n\n  On the opposite side of the wall is the [Emerald] (225\/250). Hug the \n  doorway, turn the corner, then hug the wall as you make your way to the \n  treasure then repeat the process on the way back. Near the door is a stack \n  of crates with a [Pot of Gold] (230\/250). Near the crates is an angled beam \n  that leads to a platform with a [Pot of Gold] (235\/250) and a [Health \n  Potion].\n\n  Go down and back outside then forward to the next corner. When you turn the \n  corner then you should see a bridge and an Orc Bombardier sleeping at the \n  far end. Kill him from here and he should drop a [Health Potion]. Proceed a \n  little further and an Orc Bombardier will jump out of an upper window.\n\n  After dealing with him then jump into the water and turn left to find a \n  [Pot of Gold] (240\/250) and a [Health Potion] under the bridge. Go to the \n  other end to find some rocks to climb out of the water then cross the \n  bridge ahead of you and follow the passage. As you do so them a Orc will \n  blow up the bridge but that is not going to cause any problems.\n\n  Turn the corner then carefully proceed to the next. In a room at this \n  corner is another Assassin Sneaker. She will break the window and try to \n  confront you. Shoot the Astral Staff through the wall to help get rid of \n  her. Follow the passage and you will come to the catapult that you saw \n  earlier along with the [Pot of Gold] (245\/250).\n\n  Go back to the bridges and near the center is a passage to a courtyard. \n  Enter the courtyard to find a Snotling by some cannons with a [Health \n  Potion] in a corner across from him as well as another behind him.\n\n  As you proceed further then there will be an explosion and crates will \n  block the passages out and a Berserker Brute will rush from the door ahead. \n  Go around to the cannons and use them as cover as you deal with the Brute. \n  In addition to the Brute a Goblin and a Goblin Warrior will be above the \n  area throwing down bombs to hurt you so try to stay near the cannons as \n  they can't get you there.\n\n  Once you are able to bring down the brute then he will drop the last [Pot \n  of Gold] (250\/250). Both Goblins should drop down as well so you can finish \n  them off. Once they are dead then collect the treasure and go to the door \n  to complete the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 250 Gold Pieces.\n  &gt;&gt;New character unlocked: Halfling.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Dwarven Sword, Brute Axe, Mace.\n      --Shields: Kite Shield.\n      --Crossbow Bolts: Poison Bolts (Huntress and Halfling only).\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT6. Outland Wastes                                                    0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ The Outland Wastes \/              \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=+=+=+0                0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Steam, fire and ashes wise into the sky as you reach the other side of the \n  rift. The Dreg'atar have forces everywhere, and it seems impossible to get \n  through unnoticed. Rumours also speak about a massive beast, a Guardian.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must find a way across the heavily guarded Dreg'atar battlements and \n    reach the Outland Wastes on the other side.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;2,100 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Druid\n    *****\n      --Astral Staff\n      --Tears of Corrosion\n      --Long Dagger\n      --1 Health Potion\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is the only mission where you deal with the Stone Gnomes. This is also \n  the mission where you can unlock the Engineer for use with your party.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be at the end of a bridge that goes over a lava \n  river. A large archway is ahead of you at the other side. As you try to \n  cross the bridge a couple of Stone Gnomes will jump from the lava and onto \n  the bridge. Back away and use the Astral Staff onto them to get rid of them \n  quickly. One of them should also drop some [Fire Arrows] when you defeat \n  it.\n\n  Go back on the bridge and look up as you approach the end. A Goblin Warrior \n  should appear on the top of the archway. Use the Tears Staff as it is more \n  accurate from this angle. He will be moving around quite a bit so your goal \n  is to at least weaken him if not kill him. When you kill him he should drop \n  some [Crossbow Bolts].\n\n  When you get off of the bridge then a boulder will be dropped near you and \n  a Goblin and an Orc Bombardier will drop down to confront you. Go back onto \n  the bridge and use the Astral Staff on them. The Goblin will also drop a \n  [Health Potion] when you defeat him.\n\n    **NOTE: Sometimes the Orc may die when he drops down thus making combat \n            easier. Also, if he survives then he will have low health from \n            the fall. If you didn't manage to kill the first Goblin then he \n            may die in the initial explosion here.\n\n  After this then turn left after reaching the end of the bridge and head to \n  the far edge to find three [Pots of Gold] (15\/300). As you approach the \n  [Gold] a couple of Stone Gnomes will jump from the lava. One of them should \n  drop some [Fire Arrows] when you defeat it. After collecting the [Gold] \n  then go under the archway to find a closed gate.\n\n  As you approach it then it will open and an Orc Bombardier and a Crossbow \n  wielding Goblin Warrior will come forth to fight you. The Orc should drop a \n  [Pot of Gold] (20\/300) and the Goblin should drop some [Crossbow Bolts] \n  when you defeat them.\n\n  Go up to the gate but stay just outside of it and look left to find a \n  couple of boulders and an Orc Deathcrafter. He should drop some [Crossbow \n  Bolts] when you kill him with your Astral Staff. Just as you walk through \n  the gate then the boulders will come down and an Orc Bombardier will come \n  forward. He should drop a [Pot of Gold] (25\/300) when you kill him.\n\n  At the same time a Goblin Fanatic will appear at the top of the tower at \n  the far end. Use the Tears Staff to hit him from here and he should drop \n  down. Switch to your Astral Staff to finish him off and he should drop a \n  [Health Potion]. Go through the gate and turn left to find a [Pot of Gold] \n  (30\/300) on a wooden platform.\n\n    **NOTE: If you didn't kill the Goblin from earlier then this is a good \n            time to finish him off.\n\n  Beyond the platform with the [Gold] is the edge of the lava river. Here you \n  can find three [Pots of Gold] (45\/300). Again, as you approach, two more \n  Stone Gnomes will jump forth. One of them should drop some [Flame Arrows] \n  when you defeat it. After acquiring the [Gold] then proceed to the tower \n  where you knocked off the Fanatic to find another [Pot of Gold] (50\/500).\n\n  To the left of the [Gold] is a passage. As you go into this passage then \n  there will be an explosion and a couple of large boulders will come down. A \n  Goblin and a Orc Bombardier will appear at the far end.\n\n  In addition, a couple of more Orc Bombardiers will appear on the rock \n  outcroppings to either side of the passage. Use the Astral Staff on the \n  Goblin and first Orc and use the Tears Staff on those on the outcroppings. \n  Both of the Orcs on the outcroppings should drop [Pots of Gold] (60\/300). \n  Go to the far end of the passage and you should be able to climb up the \n  outcroppings. On both outcroppings you should find some [Sniper Arrows].\n\n  Go back down and you should find an opening in one of the outcroppings. As \n  you try to go through then you will jumped by a couple of Stone Gnomes. One \n  of them should drop some [Fire Arrows] when you defeat them. After dealing \n  with them then proceed onto the path that goes through the lava river and a \n  pair of enemies, a Goblin Warrior and an Orc Deathcrafter, will approach \n  from the far end. Stay put and use your Astral Staff to put them down.\n\n  About halfway along you will be jumped by a couple of Stone Gnomes. Just \n  after them you should see some sort of mechanism but you can't use it right \n  now. Near the end you will be jumped by a single Stone Gnome. After dealing \n  with it you should be at a wooden bridge with a large door in front of you. \n  To the left is a [Health Potion].\n\n  Go through the door and immediately go right onto a roof and to its far \n  side. There will be two Goblins down below and one ahead of you on a \n  platform shooting at you with his Crossbow. Use the Astral Staff on the one \n  shooting at you and the Tears Staff on the other two.\n\n  It should be pointed out that they will move around a lot but will \n  eventually stand still so wait for that to happen before shooting at them. \n  One of them should drop a [Pot of Gold] (65\/300) and the Crossbow wielding \n  one should drop some [Poison Bolts].\n\n  There should be another Goblin under the Crossbow wielding one. You may be \n  able to hit him with your Tears Staff from your position. He should drop a \n  [Pot of Gold] (70\/300) when you kill him. Move forward to drop down then \n  turn around to find two [Pots of Gold] (80\/300).\n\n  Move slightly forward and a Goblin Warrior and an Orc Deathcrafter will \n  appear below. Use the Tears Staff against them when they stand still and \n  the Orc should drop a [Pot of Gold] (85\/300) when you kill him.\n\n  Proceed to the corner ahead and an Orc Bombardier will appear where you \n  grabbed the two [Pots of Gold] plus another one and a Goblin down below. \n  The first Orc should drop a [Health Potion] and the second Orc and Goblin \n  should drop [Pots of Gold] (95\/300).\n\n    **NOTE: On the PlayStation 4 version of the game I found that the game \n            tends to crash a bit here during these battles in this part of \n            the map. Most of the crashes I encountered in all of my \n            run-throughs were in this specific area.\n\n  After defeating these enemies then drop down to acquire the treasure and \n  proceed forward to find a small building. As you approach then an Orc \n  Bombardier and an Orc Deathcrafter will drop down and rush you. Use the \n  Astral Staff on them and the Bombardier should drop a [Health Potion] and \n  the Deathcrafter should drop a [Pot of Gold] (100\/300).\n\n  Before going into the building turn left to find a passage to a small \n  field. There will be a wooden platform high and to the left that has an Orc \n  Deathcrafter on it. There should also be a small fire with an Orc \n  Bombardier and three Goblins nearby. Use the Astral Staff on all of them \n  and one of the Goblins should drop a [Pot of Gold] (105\/300) when you \n  defeat him. Go up the platform to find three more [Pots of Gold] (120\/300).\n\n  Beyond the field is a bridge. When you approach it then you will be jumped \n  by a pair of Stone Gnomes. One of them should drop some [Fire Arrows] when \n  you defeat it. When you go onto the bridge you should find the Guardian, \n  Durzu. However, it will throw a Stone Gnome into the bridge destroying it \n  so you cannot get to it from here.\n\n  Go back to the small building and up the ramp. When you turn to enter the \n  first room then you will be rushed by an Orc Deathcrafter who will drop a \n  [Health Potion] when you defeat him. Go back to the room to find a Goblin \n  who will drop some [Poison Bolts] when you defeat him. On the shelf behind \n  him are two [Pots of Gold] (130\/300).\n\n  Go into the next hallway and you should hear a battle above you. In this \n  hallway is a Goblin and three [Pots of Gold] (145\/500). Quickly kill the \n  Goblin and acquire the treasure then rush up the Ladder to find an Orc \n  Destructor (with low health) fighting an Engineer. The Orc should drop a \n  [Pot of Gold] (150\/300) when you kill him. There is also an additional [Pot \n  of Gold] (155\/300) nearby.\n\n  After saving him then the Engineer will want you to follow him and he will \n  take you to the mechanism that you passed by earlier. He will use it to \n  raise a rock bridge so you can cross the lava river.\n\n  Proceed up the pass and Orcs will send some boulders your way. Stay on the \n  right side for the first half then switch to the left half for the \n  remainder of the way.\n\n  At the top of the pass is another gate. Near it is another tower with a \n  Goblin. He may drop down but you can shoot his legs through the gap at the \n  bottom of the wall with your Tears Staff to kill him before you can get the \n  gate to open.\n\n  When you approach the gate then it will open but a couple of bombes will be \n  thrown your way. Quickly run back to limit their damage. In addition, an \n  Orc Deathcrafter and a Goblin Warrior will also approach. Both will drop \n  [Pots of Gold] (165\/300) when you defeat them. Use your Tears Staff to \n  shoot the angled board of the tower to bring it down and reveal a [Pot of \n  Gold] (170\/300).\n\n  Beyond the gate is a small building with a large lava wheel. There is also \n  a Goblin Warrior on its roof. To the right are two gates than lead into the \n  next area but won't open. They have a sword-like symbol on them and there \n  will be [Pots of Gold] in the air beyond them.\n\n  After killing the Goblin then approach and enter the building. Ahead of you \n  are two [Pots of Gold] (180\/300). To the left is the smithing area. In a \n  nook there is an [Emerald] (280\/300). At the other end of the building is \n  where you can find the [Frost Sword]. Grab it then immediately run out as \n  an Orc Deathcrafter will appear outside the back door. He will follow you \n  outside where you can safely dispose of him.\n\n  In addition, four Stone Gnomes will also appear. Once you deal with all \n  enemies then you can safely explore the area.\n\n  Go to the gate on the right and it will now open. The gate will flip up to \n  create a platform so you can acquire the two [Pots of Gold] (190\/300) here. \n  To get up onto the gate you need to jump onto the extensions at the right \n  side of it. You can jump onto the small flame as it cannot hurt you. Once \n  you have the [Gold] here then go to the other gate and repeat the process \n  to get the last two [Pots of Gold] (300\/300).\n\n  From this gate then head into the next area and you can finally confront \n  Durzu. Ahead of you should be a pointy rock. Go just beyond it to the edge \n  to find Durzu. Durzu will start to throw fireballs in your direction. If \n  they hit the pointy rock then more than likely it will become a Stone \n  Gnome. Don't be too close to the rock when the fireball hits as it will \n  explode and can hurt you.\n\n  In order to defeat Durzu you need to hit a Stone Gnome with the Frost Sword \n  to freeze it then hit the frozen Stone Gnome again to send it flying and \n  hit Durzu which will start freezing it. The more times you hit Durzu, the \n  darker it becomes. It will take about six hits to freeze Durzu. Once it is \n  frozen then go along the bridge to Durzu and hit it once with the Frost \n  Sword to destroy it and complete the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;New character unlocked: Engineer.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Runed Blade, Frost Blade, Battle Axe, Maul.\n      --Daggers: Ceremonial Dagger.\n      --Shields: Blade Shield.\n      --Bows: Precision Bow.\n      --Arrows: Flame Arrows, Bomb Arrows.\n      --Crossbows: Heavy Crossbow (all other classes), Repeating Crossbow \n                   (Huntress only).\n      --Magic Staffs: Staff of Storms, Darkness of Despair.\n      --Bombs: Bombs, Grease Bombs.\n      --Health Potions: 3 Health Potions.\n      --Armour: Medium Armour.\n\n       &lt;0+=+=+=+=+=+=+=+=+=+=+=+=+&lt;&lt;##0##&gt;&gt;+=+=+=+=+=+=+=+=+=+=+=+=+0&gt;\n\n  As suggested, it is best to buy upgrades and do the last level of Forbidden \n  Atgard before proceeding to get the maximum amount of Gold at this point of \n  the Campaign.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT7. Ark Amar                                                           0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Harbour of Ark Amar \/             \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=+=+=+=0               0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  The city of Ark Amar is the last frontier towards Meckelon, the land of the \n  Ancestors. Finding someone to take you across seems near impossible, until \n  you stumble upon Captain Lorus, Marcus' loathed brother.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Find Captain Lorus' Logbook.\n  --Return the Logbook to Lorus.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;2,700 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Huntress\n    ********\n      --Precision Bow\n      --60 Sniper Arrows\n      --15 Grenade Arrows\n      --Heavy Crossbow\n      --240 Crossbow Bolts\n      --Curved Dagger\n      --3 Health Potions\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  The reason for using the Huntress over the Druid for this mission is \n  because of the need for long range accuracy.\n\n  In addition, although it looks like you can swim around the harbor, doing \n  so will kill you. If you fall into the water but stay close to the pier you \n  can remain in the water and still get out. If you try to swim under the \n  bridges however, you will be eaten by a shark and die. You may even see \n  them in the water but you cannot kill them.\n\n  Finally, this is also where you can unlock the second Bonus Mission, \n  Naglagard.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be inside Lorus' ship. Go to the other end to find \n  a Ladder that will take you to the deck and to the ramp that goes to the \n  pier. You can talk to the Goblin inside the cage in the ship if you want \n  but I don't think doing so provides any advantage.\n\n  Once you are on the pier you should see a large lighthouse to your left. \n  Approach it to encounter a Snotling. Use your Crossbow against him. Turn \n  left at the corner and you should see a pair of cannons. Go forward all the \n  way to the water's edge and look left. You should see that the edging goes \n  around the lighthouse.\n\n  Go on this edging and all the way to a door across from the ship. Go inside \n  to find two [Pots of Gold] (10\/350) and a [Ruby] (160\/350) in the far \n  corner. Once you have the [Ruby] then turn right and go along the edge of \n  the room. Here you should find a broken crate with a [Pot of Gold] \n  (165\/350) and the map to Naglagard, another Bonus Mission.\n\n  After acquiring all of the items and treasures then leave the room and make \n  your back to the pier. Climb the nearby stairs and go into the lighthouse. \n  Go past the Ladder and behind the crates to find two [Pots of Gold] \n  (175\/350). Climb up the nearby Ladder and to the second floor. Turn right \n  to find a balcony and a Snotling. After killing him with the Crossbow you \n  can grab the nearby [Health Potion].\n\n  Go up the Ladder to the third floor then take the next one to the fourth \n  floor. There is nothing on the third floor but an Orc Deathcrafter that \n  patrols the exterior walkway and drops nothing if you kill him. Once on the \n  fourth floor then climb up to the fifth floor to find two [Pots of Gold] \n  (185\/350) near the Ladder.\n\n  Climb the Ladder to the top of the lighthouse to find four [Pots of Gold] \n  (205\/350). Although you are high up and can pretty much have a good view of \n  everything the thick fog makes it impossible to see too far.\n\n    **NOTE: If you angle your camera enough you can find the Orc patrolling \n            the exterior walkway below. If you want to make sure that he \n            doesn't become a problem on the way down then jump on the \n            railing, go into first person view, then use your Crossbow to \n            kill him.\n\n  After acquiring the [Gold] then carefully make your way back down to the \n  pier. When you are back down then switch to your Bow and to your Sniper \n  Arrows.\n\n  Ahead of you is the first bridge. You should see lamps on each side of it \n  and between each set are short, blocky objects which are the boat ties.\n\n  Go onto the bridge and, just well before the frist pair of lamps, zoom in \n  one level on your Bow. Creep forward and an Orc Deathcrafter will appear \n  from the other side. Aim at him then zoom in again to get a better shot at \n  his head then kill him.\n\n  Go up to the boat ties just ahead then look left and down then zoom in. You \n  should see two Snotlings sleeping by a fire. Do not kill them yet. Another \n  Snotling will be patrolling near them. Kill him first then the others. One \n  of the sleeping Goblins should drop a [Pot of Gold] (210\/350) and the other \n  should drop a [Health Potion].\n\n  Go to the right side of then go all the way to the end but stop between the \n  boat tie and the last lamp and look left. You should see an Assassin \n  Stalker on the next bridge. Nail her with a Sniper Arrow then switch to \n  your Crossbow. Go down to get the treasure and item from the dead Goblins \n  then go back up and approach the next bridge.\n\n  As you do so then another Snotling will jump up from your left. After \n  dispatching him with the Crossbow then switch back to your Bow. Go up to \n  the first set of boat ties on the next bridge then stop.\n\n  Zoom in one level and look slightly right to find another Assassin Stalker \n  in the fog. She will be going left to right and will be hard to hit. Wait \n  for her to reach the far end of her patrol then turn and walk in your \n  direction for a bit before shooting her.\n\n  Go up to the large crate ahead then stop and zoom in one level. You should \n  see the path on the opposite side of the water and the fog. Creep a little \n  closer until you barely see the building. Then look right a bit to find a \n  platform with an Assassin Stalker on it.\n\n  The goal is to kill her before she can see you or she will constantly shoot \n  at you even if you can't see her. Once she is down then look down to find a \n  patrolling Orc Deathcrafter. Kill him from your position then proceed.\n\n  You should come to a set of stairs leading down. To the left is an open \n  crate with a [Health Potion] inside. Not far from the stairs is a stack of \n  crates with a [Pot of Gold] (215\/350) on top.\n\n  After acquiring the [Gold] then go down the stairs then up the next set to \n  get to the building. Go up the stairs nearby then to the Ladder which leads \n  up to the Assassin you just killed to find a [Health Potion] on a crate. \n  Switch back to your Crossbow and follow the way to the next set of stairs. \n\n  As you approach the stairs then another Snotling will jump out to attack \n  you. He will drop a [Pot of Gold] (220\/350) when you kill him. Before going \n  up the stairs then switch back to your Bow.\n\n  At the top of the stairs is a large crate, a medium crate, and a barrel. \n  Run up the stairs, loop left, and get behind the medium crate. When you \n  look beyond the crate you should see another Assassin Stalker. This one is \n  a bit of a pain but being behind the crate will offer protection against \n  her. If she is shooting at you from behind an obstacle then duck for a \n  couple of seconds to make her move out of cover so you can kill her.\n\n  Once she is down then switch to your Crossbow and go to her position. Near \n  the stairs leading down to the water is a [Health Potion] on a barrel. Go \n  down to the next set and you should find two [Pots of Gold] (230\/350) in \n  the gap between the stairs and the wall.\n\n  Go back up to the first set of stairs to find another tall set of stairs \n  leading to a locked door and a balcony with a [Pot of Gold] (235\/350). \n  Behind the locked door is where you can find [Lorus' Logbook] but you need \n  to find the [Rusty Key] first.\n\n  However, as you approach the stairs, then a pair of Orc Deathcrafters will \n  appear from the path below. Run from them back along the path to give \n  yourself room to kill them without incurring any damage. Go back up to grab \n  the [Gold] and the balcony beneath it will crumble. Once down on the ground \n  then switch to your Bow and proceed down the path again but stop just \n  before you pass the stairs.\n\n  Look left to find the next corner, zoom in one level, and slowly creep \n  right. Just beyond the corner, and by a stack of crates, is another \n  Assassin Stalker. Nail her before she can do any damage.\n\n    **NOTE: During combat she may try to go in the gap between the crates. \n            Use the Grenade Arrows if this happens. This is the main reason \n            to bring them.\n\n  After dealing with this Assassin then switch back to your Crossbow again. \n  Gently creep forward while looking up and back. Just before you pass the \n  crates then a crate from high up will be moved then dropped on top of you. \n  Quickly move back and wait. After the crate is dropped then another \n  Assassin Stalker will drop down and have her back to you. Kill her before \n  she can turn around.\n\n  Switch back to your Bow and gently proceed forward. Far ahead is a \n  Berserker Brute and an Orc Deathcrafter sitting by a fire. Zoom in and kill \n  the Orc Deathcrafter which alerts the Berserker. Switch to your Grenade \n  Arrows and Carefully shoot at him as he approaches. It usually takes three \n  shots to kill him and should drop a [Pot of Gold] (240\/350) when he dies.\n\n  Go to the crate that was dropped by the Assassin and turn left to find a \n  set of stairs that lead to the top of the nearby platform. Take them up to \n  find a barrel and a crate with a [Health Potion] on top. Drop back down to \n  your right and near the fire. Switch back to your Bow, zoom in one level, \n  and gently creep past the next corner while looking left.\n\n  You should find a Sorceress Adept patrolling nearby. She should drop a \n  [Sapphire] (290\/350) when you kill her from here with your Bow. Go to the \n  boat tie at the corner just past the fire then look down to find two [Pots \n  of Gold] (300\/350) in an open crate.\n\n  However, don't go there yet. Look towards where the Sorceress was to find \n  stairs for the building ahead. You should also find another Assassin \n  Stalker patrolling them. Kill her from here with your Sniper Arrows before \n  proceeding to jump down to grab the [Gold], grab the [Sapphire], and going \n  behind the large crate by the water to find a [Pot of Gold] (305\/350).\n\n  Go up the stairs all the way to the top and stop. At the corner is a stack \n  of crates. Go on them then look down and to the left. You should find an \n  open crate with two [Pots of Gold] (315\/350) inside across from your \n  position. Jump over, grab the treasure, then re-trace your steps back to \n  the top of the stairs.\n\n  Near you is a building with an open doorway and a Ladder. However, do not \n  go here. Switch to your Crossbow and proceed to the next building which has \n  a closed door. While looking at the door go into first person view, turn \n  left, and sidestep right a little to open the door and find an Assassin \n  Stalker in the corner.\n\n  Fire one shot at her before she can fire then duck out. She will be using \n  Burst Arrows so it will take her time to reload so take advantage of it and \n  fire on her again and, hopefully before she can fire back, you can kill \n  her. She will also drop a [Health Potion] when she dies.\n\n  Go into the building and you should see a Ladder to your right. Get close \n  to it then stop, turn around, and look up at the upper floor. You should \n  see the head of an Orc Deathcrafter up here. Nail him before proceeding up.\n\n  After climbing up then proceed to a corner near where the Orc was and climb \n  them to reach an upper platform where you can find two [Pots of Gold] \n  (325\/350). Jump down then go to the first small building to find a bridge \n  that leads to the large main building.\n\n  You will also be attacked by a Berserker Brute. Drop down to the ground \n  floor to give yourself room to deal with him. If you have any Grenade \n  Arrows left then use them against him otherwise use the Crossbow. Once he \n  is taken care of then go back up and enter the main building.\n\n  Here in the next room you should see a large crate with a [Pot of Gold] \n  (330\/350) on top. Climb up to get it and look on the beams to find a \n  [Health Potion]. On one side of this room is a door that leads to a long \n  hallway.\n\n  Once you enter you will be attacked by an Orc Deathcrafter and a Snotling. \n  Back away and drop to the ground if necessary to give yourself room to kill \n  them off with the Crossbow. Go back up and go through the hallway. You \n  should enter a small room with a table with a [Rusty Key] and two [Pots of \n  Gold] (340\/350) nearby. Go through the door to find yourself back outside \n  and near the tall set of stairs with the crumbled balcony.\n\n  Drop down and go up to the locked door. Open it to find a sleeping \n  Berserker Brute. Use either the Grenade Arrows or Crossbow on him. Once he \n  is dead then re-enter the room to find [Lorus' Logbook] on the nearby \n  table. Behind a crate on the other side of the room is where you can find a \n  [Health Potion]. Switch to your Bow before leaving the room and making your \n  way back to the ship.\n\n  However, as you begin your way back, the bridges will come under attack \n  from cannons from the lighthouse area. The best thing to do is walk slowly \n  and stop when you hear a cannonball approach. After it explodes nearby then \n  continue walking.\n\n  As you get onto the first bridge then you will be attacked by a cannon from \n  the town itself. Just continue walking slowly and allow the cannonballs to \n  pass. In the corner section between the two bridges is a stack of crates. A \n  cannonball will destroy it to reveal a [Pot of Gold] (345\/350).\n\n  When you reach the last set of lamps for the second bridge near the \n  lighthouse then stop and zoom in near it. You should see a pair of Orc \n  Deathcrafters. Kill them both with Sniper Arrows and one of them should \n  drop the last [Pot of Gold] (350\/350). After grabbing the [Gold] then run \n  back to the ship to complete the mission. \n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 350 Gold Pieces.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Falcion, War Axe, Battle Hammer.\n      --Shields: Chaos Shield.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\++++++++++++++\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;BNL2. Naglagard                                                          0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Bonus Mission \/                   \\++++++++++++++\\ The Light Campaign \/\n   0=+=+=+=+=+=+=0                     0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\nThis is the second of the three Bonus Missions and the second type of\nmission, the Ballista. Here you are a Gnome taking command of a cannon and\nusing it to blast Goblins as they approach your position.\n\nYour goal is to survive as long as you can - there is no way to truly beat\nthis mission. Each time a Goblin gets inside your castle it will suffer\ndamage. When three Goblins get inside then the mission ends.\n\nEach Goblin you kill gives you 10 Gold. But you can only earn a maximum of\n1,000 Gold so you need to kill 100 of them to reach this goal. Beyond 100 you\nwill not get any additional Gold.\n\nWhen playing it is best to aim your shot so it lands in front of them to blow\nthem backwards so, if you don't manage to kill them with the blast, they will\nat least be blown back to delay them. In the beginning they will appear\nlittle by little giving you a chance to learn how to aim your cannon.\n\nLater on, as you get around 80 or so, they will be coming through constantly\nso you will need to prioritize which ones to go after first. Worse, some of\nthe Goblins are actually Berserkers who are larger and may need more than one\nshot to put down.\n\nOnce you get past 100 then you can either continue to try to see how far you\ncan go or just let them come through to quickly end the mission. It is best\nto stay here until you get all 1,000 Gold as this will really come in handy\nfor later missions.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT8. The Ancestors                                                      0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Meckelon \/                        \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+0                          0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  The journey across the ocean was long and tiresome. It seemed to go on \n  forever. Now, standing on the shores, Meckelon City towers before you. But \n  it seems to be very quiet, almost as if you were expected.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must fight in the Arena before Alecto will give you an audience.\n  --Fight the Outland Invaders.\n  --Fuel and enter the Airship.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;3,400 to 4,400 (if you do Naglagard).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Druid\n    *****\n      --Tears of Corrosion\n      --Darkness of Despair\n      --Ceremonial Dagger\n      --3 Health Potions\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  None.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be on a pier with some crates. As you walk forward \n  then a Goblin Warrior and a Goblin Fanatic will appear from behind the \n  rocks on the shore. Stay on the pier and use your Darkness Staff on them. \n  Both of them will drop [Pots of Gold] (10\/400) when they die.\n\n  It should be pointed out that they could go in the water which will result \n  in their deaths which will make combat easier. Unlike in the previous \n  mission you can go into the water safely if you need to.\n\n  Go behind the rock beyond the end of the pier to find a [Pot of Gold] \n  (15\/400). Behind one of the pillars at the city gates is another Goblin \n  Fanatic. He should drop some [Poison Bolts] when you kill him.\n\n    **NOTE: One tactic to try is to get the attention of all three Goblins \n            here then run to the pier but jump into the water and swim under \n            it. They will enter the water to try to get at you but drown \n            instead.\n\n  Go onto the beach and to the large pillars outside the gate. Go to the \n  right side of the rightmost one to find a large rock and a Goblin Warrior. \n  He should drop a [Pot of Gold] (20\/400) when you kill him. Go behind the \n  rock here to find another [Pot of Gold] (25\/400).\n\n  Go up through the gate, through the courtyard, and, just before you reach \n  the entrance, turn left to find a giant rock. Go forward a bit towards it \n  then turn left again to find a large tree. Near the wall is another Goblin \n  Warrior who is just standing there. You can quickly get rid of him before \n  he can run up and do any damage to you. Go behind the rock to find three \n  [Pots of Gold] (40\/400).\n\n  Go through the doors and you should enter into the main hall of the palace. \n  As you go into the palace you are told that you need to prove yourself in \n  the Arena before you can talk to Senator Alecto. But, before I do that, \n  there is some exploration to be done.\n\n  As you enter the palace you should see a set of stairs to your left. You \n  will also see a door there but you can't enter it at this time. Go up the \n  stairs all the way to the top to find another set of doors guarded by some \n  soldiers. You cannot go further as this leads to Senator Alecto and you \n  haven't done the Arena yet.\n\n  Turn left to find a ledge. Go onto it then follow it back to where you \n  started but you will be on an upper level. Here you can find four [Pots of \n  Gold] (60\/400). Go to one side of this area to find some doors. Go to the \n  edge of the level and look down.\n\n  You should see the entrance of the Arena. It will have two soldiers there \n  and a shield that is raised above them. There is also a [Pot of Gold] \n  (65\/400) on the shield. Go back on the ledge and over to the shield so you \n  can drop down to acquire the treasure then drop back down to the floor. \n  Proceed forward to enter the Arena.\n\n  This is a three stage combat scenario and you cannot leave the area until \n  you are done. In the middle is a Healing Pool but heals slowly. There are \n  four glowing areas around the Pool. This is where your rewards will appear \n  when you complete a combat stage. When you enter the Pool then a stage \n  begins.\n\n  The first stage is a trio of Nightcrawlers. The Darkness Staff should make \n  quick work of them. Use the stairs nearby to separate yourself from them \n  and keep them at a distance. You can do the same at the other stages.\n\n  When they are defeated then you should see your rewards appear. You can \n  only choose one and they are: some [Fire Arrows], some [Crossbow Bolts], a \n  [Health Potion], and a [Sapphire] (115\/400).\n\n  Grab the [Sapphire] and drop down into the water to start the next stage. \n  This time you will go up against an Ancestor Footman. The Darkness Staff \n  should make quick work of him as well. Your rewards for this stage are: \n  some [Grenade Arrows], some [Poison Bolts], a [Health Potion], and a [Pot \n  of Gold] (120\/400). Grab the Gold then drop down into the water again to \n  start the last stage.\n\n  This time you will go up against an Ancestor Commander with a large Scutum \n  Shield. The Shield is pretty formidable against most attacks but can't stop \n  the Darkness Staff. A few hits from it should bring him down. When you done \n  with him then you are done with the Arena. Your rewards are two [Sapphires] \n  (220\/400), an [Emerald] (320\/400), and a [Rusty Key] that will allow you to \n  leave the area.\n\n  Unlike with the other rewards you can pick up everything but grab the \n  treasure before the [Key] or you will lose them. Leave the Arena and go \n  back up the stairs to finally be allowed to enter Alecto's Chambers.\n\n  When you go through the doors you will enter into a central courtyard with \n  the doors to Alecto's Chambers ahead of you and two sets of doors to either \n  side. For now go to Alecto. After the cutscene then the Dreg'atar will \n  attack.\n\n  Run back into the central courtyard to find a Berserker Brute, a Berserker \n  Basher, and a Goblin Fanatic. The Fanatic has a Crossbow so deal with him \n  first while dodging the other Orcs. The Fanatic and the Basher will drop \n  [Pots of Gold] (330\/400) when you kill them.\n\n  It should be pointed out that the Ancestor guards will assist you and keep \n  the attackers occupied which gives you a better chance of killing them \n  quickly.\n\n  After dealing with these enemies then go back to the main hall. When you \n  open the doors then you should see the guards fighting an Orc Bombardier \n  and a Berserker Brute. The Brute should drop a [Pot of Gold] (335\/400) and <\/pre>\n\n\n\n<pre id=\"faqspan-5\" class=\"wp-block-preformatted\">  the Bombardier should drop some [Crossbow Bolts] when they are defeated. Go \n  onto the ledge and make your way towards the Arena.\n\n  As you do so a Goblin Warrior should drop down towards the middle and do \n  battle with a guard. Help him out from up here and the Warrior should drop \n  a [Health Potion] when you kill him.\n\n    **NOTE: Sometimes the Goblin may fall in a certain way and die when he \n            hits the ground instead.\n\n  Drop back down to ground level and use the Healing Pool in the Arena to \n  refill any health you have lost so far. Go back up to the central courtyard \n  and go to the doors to the left of Alecto's Chambers.\n\n  This will open into a rectangular room with two doors. The doors ahead of \n  you lead to the Airship that you need to use to leave the area and complete \n  the mission. However, you need to find and refill the [Gas Canister] first. \n  In addition, there are no enemies there so you don't need to go here right \n  now.\n\n  To your left is a door that leads into a large area. However, I'm not going \n  to go here right now. The plan is to go into this room and encounter the \n  three enemies inside which are an Orc Bombardier, an Orc Destructor, and a \n  Berserker Brute. Lure them into the central courtyard to deal with them and \n  all three will drop [Pots of Gold] (350\/400) when they are defeated.\n\n  The reason to do this first is that at least one of them may go into the \n  courtyard and follow you as you go into the rooms at the other side. \n  Getting rid of them now will prevent that.\n\n  After this then go to the doors to the right of Alecto's Chambers and \n  proceed to the doors on the right side of this room. Open them to find an \n  Orc Bombardier. Kill him and proceed forward. Another Orc Bombardier will \n  be at the bottom of the stairs to your left fighting with a guard. He will \n  drop a [Pot of Gold] (355\/400) when he is killed.\n\n  A Goblin Fanatic will be firing his Crossbow to your right and will drop a \n  [Pot of Gold] (360\/400) when he is defeated. As you are dealing with these \n  enemies a Goblin Warrior will paraglide in from outside the palace. He will \n  drop a [Pot of Gold] (365\/400) when you drop him.\n\n  As you try to proceed through the area then another Goblin Warrior will \n  paraglide in. After dealing with him then another Goblin Warrior will \n  paraglide in and will be the last one to do so. Proceed to the door where \n  the Fanatic was near and it will lead you to the upper area above the \n  Arena.\n\n  There will be three Crossbow wielding Goblins (two Warriors and a Fanatic) \n  beyond the door. Open the door and fire off your Darkness Staff at them \n  while dodging left and right to avoid their attacks. When they are dead two \n  of them will drop [Pots of Gold] (375\/400) and a [Health Potion].\n\n  Beyond them is the [Gas Canister]. Grab it then go to the edge of the Arena \n  and look down. You should see a Nightcrawler there. Deal with it from up \n  here before leaving the area and go back to the main hall and down the \n  stairs. Go back to the Healing Pool if you need to before proceeding.\n\n  Go to the door at the base of the stairs and open them to go into a park. \n  An Orc Destructor and an Orc Bombardier will rush to attack you. Back up \n  and let them come to you as you use your Staff against them. The Destructor \n  should drop a [Health Potion] and the Bombardier should drop a [Pot of \n  Gold] (380\/400).\n\n  Go through the doors and turn right to find a Goblin warrior in wait. He \n  should drop a [Pot of Gold] (385\/400) when you kill him. At one side of the \n  park is a ramp that leads to some doors going into the next area. Near the \n  doors is a tree and where a Goblin Fanatic is waiting to attack. Dodge his \n  attacks while attacking him back and he should drop a [Pot of Gold] \n  (390\/400) when you defeat him.\n\n  At the base of the ramp is some machinery. This is where you fill up the \n  [Gas Canister]. Use the item here twice then leave through the doors to \n  enter into another area of the park. Up ahead is another Orc Destructor. He \n  should drop a [Health Potion] when you kill him.\n\n  Proceed just inside to find a Goblin Warrior at the doors at the far end. \n  He should drop some [Crossbow Bolts] when you kill him. When you get past \n  the corner then turn right to find another Goblin Warrior.\n\n  After dealing with him then proceed a bit further to find a Crossbow \n  wielding Goblin Fanatic. After killing him he should be the last enemy in \n  the mission. Within the pillars are the last two [Pots of Gold] (400\/400).\n\n  Go through the next set of doors then through the doors to the left to \n  enter the Airship area. Go up the ramp and jump into the Airship to \n  complete the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 400 Gold Pieces.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Bastard Sword, Great Axe, Chaos Hammer.\n      --Shields: Thorn Shield.\n      --Crossbows: Repeating Crossbow (all other classes).\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT9. The Sanctuary                                                      0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ The Sanctuary \/                   \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=0                     0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  The structure jutting from the lake's calm surface is like nothing ever \n  seen before. Strange, rusty and ancient framework, long forgotten from an \n  era even beyond the creation of the rift.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must find a way to enter the ancient structure down in the lake.\n  --Find High Wizard Zale.\n  --Zale must survive.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;5,200 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Druid\n    *****\n      --Astral Staff\n      --Darkness of Despair\n      --Ceremonial Dagger\n      --3 Health Potions\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is a level that will require a bit of swimming and you will find \n  yourself in a couple of fights in close quarters which is why I brought the \n  Astral Staff, so I can summon Earth Golems to help out. In addition, this \n  also contains the hardest treasure to acquire in the game.\n\n  Finally, this is the mission where you can unlock the Wizard for use with \n  your party.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be on a pier and ahead of you are a couple of \n  buildings and an elevator shaft in the center. You need to activate the \n  shaft before you can use it.\n\n  Switch to your Astral Staff and proceed to the building on the right. \n  Opening the door will reveal an Orc Apprentice sleeping. Use the Staff to \n  kill him before he can do anything. Enter the building to find two [Pots \n  of Gold] (10\/450) and a [Rusty Key]. Leave the building and go to the other \n  one.\n\n  However, don't go straight to the door. Sidestep to the left to see a \n  waterwheel. Jump to the small ledge near the waters' edge and proceed to \n  the waterwheel. On the other side of the shaft is a [Sapphire] (60\/450). Go \n  back to the dock and to the door then open it with the [Key]. Find the \n  Lever inside to bring up the elevator. Go down and into the sanctuary.\n\n  When you leave the shaft you will enter a room with torches. However, when \n  you reach the middle then the doors will be blocked by magic caused by a \n  Arch Lich. The Lich will send in two Shadow Skeletons to fight you. The \n  moment the doors are blocked then quickly summon a Golem and switch to the \n  Darkness Staff.\n\n  When the Skeletons appear then the Golem will fight them. Stay away from \n  the combat and use the Staff if any of them try to come at you. Once the \n  Skeletons are destroyed then the doors will be unblocked and you can \n  continue inside. Turn left and proceed up the ramp and stop at the top.\n\n  Ahead is a small room with a bench. However, two more Shadow Skeletons will \n  appear so use the Darkness on them to get rid of them quickly. On the bench \n  inside this room is a [Health Potion].\n\n  Beyond this room is an L-shaped room with a ramp in the center. Go in a few \n  steps and you should see a Scaara Warrior, exclusive to this level, appear \n  and go to the center. Use the Staff on him and proceed.\n\n  You should then enter a hallway with machinery. This will lead you to Zale. \n  However, you can't use the machinery yet so go into the stairway room \n  ahead. Under the stairs are two [Pots of Gold] (70\/450).\n\n  Climb up the stairs to find another set and another Scarra Warrior who has \n  his back to you. He will turn right to enter another room before turning \n  around. Fire one blast into his back then slowly follow him until he turns \n  the corner and hit him a couple of more times to kill him. Go into the room \n  he enters to find two more [Pots of Gold] (80\/450).\n\n  If you try to use the stairs going up then they will collapse. Against one \n  wall are some barrels and a cabinet. Climb them to reach the next floor. \n  Ahead of you is a dining area. Behind the table are two more [Pots of Gold] \n  (90\/450) and on the table itself is a [Health Potion].\n\n  Go back to the stairs to find another room with a [Health Potion]. However, \n  aim your Staff at the torch just to the left of it. Another Shadow Skeleton \n  will appear here as you enter and you can blast it before it can harm you. \n  Grab the [Potion] and proceed upwards to a hallway and then turn right at \n  the corner to find a junction.\n\n  Go to the center, rotate left, and start backing away. In the hallway ahead \n  is another Scaara Warrior and backing away into the next hallway will give \n  you room to deal with him before he can do any damage. Once he is down then \n  turn around.\n\n  Proceed forward and down a ramp to a flooded area. Carefully enter the next \n  room to be surprised by another Scaara Warrior. Go back up the hallway to \n  give yourself room to deal with him with your Darkness Staff. Once he is \n  down then enter the flooded room.\n\n  You should see a railing to your right. Jump over it to enter the water and \n  swim under the landing to find an entrance to a small room. Swim up to \n  reach the air pocket and look down to find a [Ruby] (240\/450) and a [Pot of \n  Gold] (245\/450). Swim down to grab the treasure then back up to the air \n  pocket. Swim back under and to where you jumped into the water.\n\n  You cannot get back up from here so you need to swim under the landing and \n  to the stairs so you can get back out before you start to drown. Go back to \n  the junction but go straight ahead into the next hallway and turn left at \n  the corner.\n\n  As you proceed you should see some machinery to your left. This machinery \n  is part of what you need to activate to get to Zale. At the end of this \n  area is a Ladder. Drop down and pass by the machinery then turn right at \n  the corner to enter another room.\n\n  Ahead of you is a Switch that you need to use to activate the nearby \n  machinery. But there is another Switch on the other end of this room. In \n  the corner here is another [Pot of Gold] (250\/450). Activate both Switches \n  then leave the room. However, you will be ambushed by another couple of \n  Shadow Skeletons. Since they come in slowly you have time to position \n  yourself to take care of them quickly.\n\n  After that then climb the Ladder and head back to the junction. When you \n  turn the corner, though, there will be another Scaara Warrior approaching. \n  Nail him with the Darkness Staff before proceeding. Once he is dead then \n  switch to the Astral Staff. Turn right at the junction and proceed to the \n  corner.\n\n  However, the Arch Lich will trap you here and you will need to fight two \n  more Shadow Skeletons then the Lich herself. Run close to the other end, \n  turn around, and summon another Golem. When the Skeletons appear then do \n  the same as before and hopefully the Golem will survive the encounter (it \n  usually does).\n\n  When the Skeletons are down then the Arch Lich will appear and close to the \n  Golem. The Golem should do a bit of damage before it either dies or \n  disappears. Use the Darkness Staff to finish the Arch Lich off. She will \n  also drop a [Health Potion].\n\n  After this then run down the ramp and to the room with the busted stairs. \n  But, just before you enter, another Scaara Warrior will appear so back up \n  the ramp so you can kill him with your Staff. Once he is down then run down \n  back down to the L-shaped room with the ramp going down. At the end of the \n  ramp is a larger room where two more Scaara Warriors will appear. Kill them \n  both off and then enter this room.\n\n  On one side are two doorways that lead into a large room with some more \n  machinery. Activating it should let you get to Zale. Go to the right \n  doorway and look inside.\n\n  You should find a Wheel and, when you approach it, will quickly flood the \n  room and also remove air pockets. Go to the left doorway and look inside to \n  find another Wheel. When activated this will quickly drain the room and \n  activate the last of the machinery. So, when you flood the room, then you \n  will need to quickly swim over to the other Wheel and activate it before \n  you drown.\n\n  But there is a complication.\n\n  If you look above the first Wheel you will see a [Diamond] (450\/450) on a \n  high perch. If you want it then you will need to swim to it, grab it, then \n  go over to the other Wheel before you drown. And it is easy to get caught \n  on the perch which will waste valuable time and often results in drowning.\n\n  Here's how to go about acquiring the [Diamond] and not drown. Just before \n  the Wheel is some grating. When you activate the Wheel then back up to the \n  first floor tile by the grating then look straight up. As the room floods \n  then you will float up. But, at some point, the room fills fast enough so \n  that you will stop floating and you start swimming.\n\n  The moment this happens then swim up just above the perch, grab the \n  [Diamond], then turn and swim towards the second Wheel. Aim between the two \n  arms then towards the Wheel. If you managed to make a smooth grab, meaning \n  no getting caught up on the perch or machinery, you can get to the Wheel \n  before you start to drown.\n\n  Once the room starts draining then immediately swim up to get air before \n  you drown. After the room drains then go up to the hallway with the \n  machinery and use it to open the way to Zale.\n\n  When you get to him you will find him tied up to some deadly device. On the \n  wall are four switches. Which one frees him? Actually, none - all of them \n  will kill him. However, there is a hidden fifth switch that can be found \n  under the base of the stairs and that is the one to let him free and end \n  the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 450 Gold Pieces.\n  &gt;&gt;New character unlocked: Wizard.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Ehrick's Bane, Shatter Axe, Heavy Morningstar.\n      --Shields: Ancient Scutum.\n      --Magic Staffs: Psionic Domination, The Incinerator.\n      --Bombs: Heavy Bombs, He Grease Bombs (Engineer only).\n      --Health Potions: 4 Health Potions.\n      --Armour: Heavy Armour (Huntress only).\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT10. The Underworld                                                    0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ The Underworld \/                  \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=+0                    0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Venturing below the rumble of molten rocks and the heat of earth's fire \n  surrounds you, growing more intense with each step you take down. Strange \n  structures and machines support the rocks.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must venture down into the Underworld and find the location of the \n    Staff of the Earth spirit.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;6,100 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Wizard\n    ******\n      --Darkness of Despair\n      --Psionic Domination\n      --Ceremonial Dagger\n      --4 Health Potions\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is the first mission to use the Wizard and I will use him for the \n  remainder of the Light Campaign.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you should see a Lever in front of you that starts up an \n  elevator further ahead. Start it up then go down the platform to the level \n  below. Go down the stairs and, as you get near the corner, a Dread Skeleton \n  will appear. The Psionic Staff should make quick work of it.\n\n  Along the left side is a railing. Jump the railing and to the corner to \n  find three [Pots of Gold] (15\/500). Turn around and you should find a path \n  that goes along the right side of the elevator platform. Go forward along \n  this path and you should encounter a couple of curved walls.\n\n  Go through the space between them and turn right to find three [Pots of \n  Gold] (30\/500). Go behind the other wall to find a [Pot of Gold] (35\/500) \n  and a [Rusty Key] which opens up the Chest where you can find the map for \n  Hagastrom, the last of the three Bonus Missions for the Light Campaign. \n  Return to the stairs and continue down.\n\n  When you get to the next corner then jump the railing and further into a \n  large nook to find three [Pots of Gold] (50\/500). When you take the \n  treasure then two Dread Skeletons will appear so quickly back up to the end \n  of the nook to give yourself room to deal with them using your Staff. Get \n  back on the path and proceed forward.\n\n  Once you get past a metal archway you should reach an area with two larger \n  torches. At this point you will be attacked by three Dread Skeletons. They \n  aren't too aggressive so they should be easy to put down.\n\n  Continue forward until you find an incline down. Take a couple of steps \n  down and a large rock will shoot up and land on the path. Step back past \n  the metal pillars at the top so you don't get hit by it.\n\n  At this point another Dread Skeleton will appear at the bottom. There is \n  also an Arch Lich that will be coming up and she will be using her Staff of \n  the Damned so use the metal pillars as cover to deal with her with your \n  Staff. She will also drop a [Sapphire] (100\/500) when you kill her. She is \n  one of two Arch Liches that will appear in the mission.\n\n  Proceed down and turn the corner. You should see a pair of metal archways \n  with treasure on top. It doesn't appear that you can get up there for them. \n  However, go through the archways and you will see your screen shake. Turn \n  around and you should see three large rocks fall down. Go to these rocks \n  and use the barrel to climb onto them then climb up to an path at the upper \n  portions of this room.\n\n  Follow the way to find an [Emerald] (200\/500) and the Chest that contains \n  the map to Hagastrom. Turn around and you should find a rock that you can \n  jump down to that has a [Health Potion]. Get that then jump down and go to \n  the top of the metal archways where you can acquire the two [Pots of Gold] \n  (210\/500). After grabbing the treasure then drop down and continue along \n  the path.\n\n  When you turn the first corner then you will be attacked by a Dread \n  Skeleton. As you try to turn the next corner then a Dread Archer, using \n  Fire Arrows, will appear. Use the nearby piston as cover as you kill it by \n  shooting through it with your Staff. Continue down the path and you should \n  reach a room with a bridge.\n\n  As you near it you should be attacked by another Dread Skeleton. Just \n  before you get to the bridge look just to the left of it to find another \n  Dread Archer. After dealing with them then slowly enter the area as the \n  last Arch Lich should be here.\n\n  Stop when you are under the archway at the beginning of the bridge. Look \n  right and you may be able to see the Staff for the Arch Lich waiting ahead. \n  If you continue forward then she will attack. But, here, she won't. Use \n  your Staff to shoot through the wall corner to kill her before she can do \n  anything.\n\n  Once she is dead then go onto the bridge and follow it to its end. Then \n  jump the railing to your left and follow the way behind a curved wall where \n  you can find two [Pots of Gold] (220\/500). Go back onto the path and \n  continue down to find a bridge leading to a metal room with two levels. On \n  the top you can see a [Diamond].\n\n  But jump over the railing to your left and go up the ledge to acquire two \n  [Pots of Gold] (230\/500). Drop back down onto the path and enter the metal \n  room. A couple of Dread Skeletons should appear on the paths above. You can \n  easily kill them off by shooting through the floor. Go through a second \n  metal room then follow the curve to a larger area.\n\n  Just as you enter then a Dread Archer will appear. After taking it down \n  then proceed. In the center of this area are two [Pots of Gold] (240\/500). \n  Take one of the ramps up and turn right. Follow the way and you will be on \n  the upper level of one of the metal rooms.\n\n  However, instead of following the way to the first room, go to the opposite \n  end. Here you should see and angled ledge. Jump onto it and it should take \n  you to the roof of the first room where you can jump to acquire a \n  [Sapphire] (290\/500). Drop down onto the path and back into the room to \n  acquire the [Diamond] (490\/500) you saw earlier.\n\n  This will also spawn a couple of Dread Skeletons in the other room. You \n  should be far enough away from them to safely kill them off with your \n  Staff. Go back to the larger room and to the end to find a [Pot of Gold] \n  (495\/500). Near it is a platform over the lava pool.\n\n  When you get onto it then it will take you down. At the same time another \n  platform will be coming up. You need to wait for the two to be at the same \n  level before jumping onto the second one. When you jump onto it then the \n  platform will quickly go back down so you need to quickly jump onto the \n  rocks just ahead to prevent a quick death. Just ahead on the platform is \n  the last [Pot of Gold] (500\/500).\n\n  Go into the corridor ahead to spawn another Dread Archer. Step back and use \n  the corner as a shield as you deal with it. Depending on your health you \n  may want to use a [Potion] before going further.\n\n  When you get into the next corridor then you will be attacked by a Hellbone \n  which is a much larger skeleton and takes more hits to bring it down. \n  Gently back away and fire your Staff at it until it goes down. Once it is \n  defeated then proceed forward to find a large demon head. The mouth will \n  open to provide a passage that will allow you to finish the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 500 Gold Pieces.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\++++++++++++++\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;BNL3. Hagastrom                                                          0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Bonus Mission \/                   \\++++++++++++++\\ The Light Campaign \/\n   0=+=+=+=+=+=+=0                     0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\nThis is the second of the Light Campaign survival missions and the hardest\nout of all four for both Campaigns, even on the easy game difficulty. This is\nmainly due to the lack of reliable hiding spaces and objects to shield\nyourself with plus some really tough enemies at hard mission difficulty.\n\nIs is best to do the first two difficulties now and do the hard one after\ncompletion of Kam-Zara to have all upgrades available. For the easy\ndifficulty it is best to use the Wizard with the following:\n\n  --The Incinerator\n  --Psionic Domination\n  --Ceremonial Dagger\n  --4 Health Potions\n  --Light Armour\n\nAfter finishing the easy difficulty then upgrade to Medium Armour before\ndoing the medium difficulty.\n\nThe best thing to do is, when you see an enemy, is to put a wall corner\nbetween you and them and shoot through it with the Psionic Staff. Move around\nto another area when there are too many to face at once.\n\nAt hard difficulty there are three High Sorceresses, one that uses the\nDarkness of Despair Staff and two that use The Incinerator Staff. These are\nthe ones that can really do the most damage so you need to keep an eye open\nfor them when they appear and deal with them as quickly as possible.\n\nIn addition, these are the toughest Sorceresses you will encounter in the\nentire Light Campaign.\n\nAs such it is best to come back to this difficulty when you can get the most\nPotions and best Armour for your Wizard, somewhere around the end of the\nKam-Zara chapter.\n\nBelow are the difficulties with the number of enemies and Gold rewards:\n\n0================================0\n| Easy   | 10 enemies | 300 Gold |\n|--------+------------+----------|\n| Medium | 13 enemies | 500 Gold |\n|--------+------------+----------|\n| Hard   | 18 enemies | 800 Gold |\n0================================0\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT11. Zurana                                                            0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ The Underworld \/                  \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=+0                    0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  As you enter a yet deeper tunnel, the earth shakes and trembles. Even the \n  Underworld spawn are silent and absent. Is this where Zale claimed that the \n  Staff of the Earth spirit would be?\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must claim the Staff of the Earth and defeat Zurana.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;6,800 to 7,900 (if you completed the first two levels of Hagastrom).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Wizard\n    ******\n      --The Incinerator\n      --Psionic Domination\n      --Ceremonial Dagger\n      --4 Health Potions\n      --Medium Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is a short level and has only two enemies, one of them being Zurana.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be in a passage. Proceed forward into a larger room \n  which has a lava pool. There will be a path in the center. However, there \n  is also a path on the right side of this lava room. Go onto this path and \n  to its end to find three [Pots of Gold] (15\/550). Jump onto the main path \n  and continue into a very large area.\n\n  To the left is a building. In the front are two Levers. One is a roundish \n  one near the front with the other in the back. In between them are three \n  [Pots of Gold] (30\/550). The Lever in the back activates some pistons that \n  will allow you to go up to the top of the building and summons Zurana so \n  use it and go to the one in the front\n\n  Zurana will come down to block the way so you need to use this Lever to hit \n  her with some steam. The moment she tries to reach for you then use the \n  Lever to release steam. If you timed it right then it will hit her in the \n  face which will clear the way to reach the pistons. If you miss then she \n  will seriously hurt you.\n\n  Use the pistons to get up to the upper level and acquire a [Ruby] \n  (180\/550). Make your way to the opposite side of this floor to find two \n  [Pots of Gold] (190\/550), a [Health Potion], and a [Diamond] (390\/550). Go \n  to the corridor in the center to find a [Ruby] (540\/550) to the left.\n\n  Proceed forward to be attacked by a Hellbone. Use your Psonic Staff to \n  quickly deal with it. Proceed to the end to find the Staff of the Earth but \n  turn left to find the last two [Pots of Gold] (550\/550). Grab the Staff and \n  switch to it. Go back out but partway through the corridor Zurana will \n  attack by grabbing the building and shaking it. Use the Staff against her \n  and after several shots something else will happen.\n\n  A duplicate of Zurana will appear because of the Staff's attacks and you \n  can control it to attack her. All you need to do is to swing your arms at \n  her repeatedly and constantly hit her. Once you have defeated her then the \n  mission is completed.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 500 Gold Pieces.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Fireblade, Axe of Slaying, Hammer of the Sky.\n      --Shields: Enchanted Shield.\n      --Bows: Etheral Bow.\n      --Arrows: Magic Arrows.\n      --Crossbows: The Redeemer.\n      --Crossbow Bolts: Magic Bolts (except Knight and Engineer).\n      --Daggers: Poisoned Dagger.\n      --Health Potions: 5 Health Potions.\n      --Armour: Heavy Armour (all other classes).\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT12. Kam-Zara                                                          0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Kam-Zara Highpass \/               \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+=+=+=+=+=0                 0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Now the Staff of the Earth is in Zale's possession. The time has come to \n  strike the final blow upon the Dreg'atar held fortress, allowing the \n  Ancestors free passage to the Outlands and aid Celenheim.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must help High Wizard Zale unlock the magic barrier that protects \n    Kam-Zara's inner sanctum.\n  --Find the three Portal Keys.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;9,000 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Wizard\n    ******\n      --The Incinerator\n      --Psionic Domination\n      --Poisoned Dagger\n      --5 Health Potions\n      --Medium Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  Although you can work with Zale early on to destroy some enemies he is not \n  invincible despite his powerful Staff. If he dies then the mission is \n  failed. In addition, you will encounter several Sorceresses and all of them \n  will be using their Darkness of Despair Staffs which can do considerable \n  damage over time.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be in an entranceway with a set of stairs ahead of \n  you that goes up to a platform and down to the next level. Just as you \n  enter there will be a Sorceress Adept and a couple of Orc Deathcrafters on \n  the platform above. Switch to your Psionic Staff and both you and Zale can \n  make quick work of them. The Sorceress should drop a [Pot of Gold] (5\/600).\n\n  When you go up to collect the treasure then a Arch Lich will appear. When \n  you defeat her she should drop a [Pot of Gold] (10\/600). Go down and you \n  should encounter an Orc Deathcrafter before the next landing. He should \n  drop a [Pot of Gold] (15\/600) when you defeat him. As you get near the \n  bottom then an Orc should throw an easily dodged bomb at you.\n\n  When you get to the bottom and turn right you should find two more Orc \n  Deathcrafters. Keep them at a distance and use your Staff to kill them. One \n  of them should drop a [Health Potion].\n\n  When you turn left you should find Zale stopped at a special door. He needs \n  the three [Portal Keys] to open it. Go past him and turn left at the \n  corner. You should encounter another Orc Deathcrafter. When you kill him he \n  should drop a [Pot of Gold] (20\/600).\n\n  Proceed forward to find a large building to your left and a short passage \n  with some crates ahead. You need to be careful since there is a Sorceress \n  Adept on the rooftops somewhere. If you see her then use your Psionic Staff \n  to take her down before she can do much damage.\n\n    **NOTE: If you stand by the large crate just before you enter this area \n            it is possible that the Sorceress may drop down to confront you. \n            However, because the buildings are tall, it will be a fatal drop \n            and she will die without any combat.\n\n  Go forward through the passage and turn right at the junction to find \n  another passage. You should also encounter an Orc Destructor. He should \n  drop a [Pot of Gold] (25\/600) when you kill him. Go through this passage \n  again then turn left at the end and turn left again. Ahead you should see a \n  door.\n\n  Do not go through it. Go past it to find a Ladder leading up to the \n  rooftops. When you reach the top then another Sorceress Adept will appear \n  ahead. Use the nearby chimney as cover as you use your Staff to defeat her. \n  After that then go up the nearby short Ladder to the top of a roof then \n  look down at the next one to find a [Health Potion] and two [Pots of Gold] \n  (35\/600).\n\n  After acquiring them you will need to go back down then climb back up to \n  the rooftops. Climb back up the short Ladder then turn right and jump to \n  the next set of roofs. Turn right and you should find the big building I \n  mentioned earlier. At the far end of this building is a [Sapphire] \n  (85\/600). Jump to the building to acquire the treasure then jump back and \n  retrace your steps down the main Ladder to ground level.\n\n  When you get back down then turn left and proceed forwards to find a large \n  archway which should be to your right. Go through it and to the junction \n  ahead. Turn right to find a door and an Orc Deathcrafter above it. Kill him \n  and he should drop some [Crossbow Bolts].\n\n  Get closer to the door and it will be knocked down by an Orc Destructor. He \n  should drop a [Pot of Gold] (90\/600) when you kill him. Switch to The \n  Incinerator and proceed to the door. Beyond it is a wooden wall. Use the \n  Staff to destroy it and go behind it to find a [Pot of Gold] (95\/600), a \n  [Diamond] (295\/600), and a [Health Potion].\n\n  Climb up the nearby Ladder to reach the upper level and look ahead. You \n  should see a passage with an upper level with a bunch of barrels. Switch to \n  your Psionic Staff and fire several shots at the barrels. There is an Orc \n  Deathcrafter behind them. Killing him from here will prevent the barrels \n  from being dropped on you later. He will also drop some [Crossbow Bolts].\n\n  Go around this corner and you should find some stairs and a locked gate. \n  There are also some stairs leading up to the upper level with the barrels. \n  Go up here and you will be attacked by another Orc Deathcrafter. Go to \n  where he came from and behind some crates to find a [Pot of Gold] (300\/600) \n  and some [Grenade Arrows]. Near the top of the stairs is a Winch that opens \n  the gate.\n\n  When you approach the gate you should find a Lever on the left wall. Go \n  through the center (to avoid the side traps) and, after taking a couple of \n  steps, you will be attacked by an Orc Destructor and a Sorceress Adept.\n\n  Quickly go back and use the Lever to close the gate and keep them from \n  advancing. Use the Psionic Staff to kill them quickly. The Orc should drop \n  a [Pot of Gold] (305\/600) and the Sorceress should drop a [Health Potion]. \n\n  Re-open the gate and turn the corner at the top of the stairs. Stay against \n  the right wall as there are traps in the center of the hall. As you proceed \n  then you will be attacked by another Orc Destructor and a Orc Deathcrafter. \n  They should be far down the hall and you can easily drop them from a \n  distance. The Destructor should drop a [Pot of Gold] (310\/600).\n\n  Halfway down the hallway you should find another archway to your left but \n  continue down the hall. When you turn the corner you should see an Orc \n  being killed by a bolt of lightning. As you approach his position then a \n  Sorceress Adept will drop from a window above. Go back into the hallway and \n  kill her from there.\n\n  Continue forward and you should see a large room. You should find one of \n  the three [Portal Keys] there on an upper level. When you enter the room \n  then a gate will close behind you. Proceed a little further and you should \n  hear something trying to break through some of the boards near the [Key].\n\n  Turn right to find some crates near the window. Fire your Staff through \n  them to get at another Orc Destructor. There is also a [Pot of Gold] \n  (315\/600) behind the crates.\n\n  Walk past the [Key] and another Orc Deathcrafter will come up through the \n  water. You can either try to attack him or let him fall back in and drown. \n  When you turn the corner then another Orc Deathcrafter will come from \n  behind a barrel. He should drop a [Health Potion] when you defeat him. \n  Behind the crates where he came from is a [Pot of Gold] (320\/600).\n\n  When you grab the [Key] then an Arch Lich will appear. Go the the crates \n  and quickly jump them and through the window back into the hallway. Go back \n  to the locked gate and use your Staff to kill the Lich through it. She \n  should also drop a [Health Potion]. There is also a Lever that re-opens the \n  gate. Open it then go back through which also closes it back up.\n\n  Near where you picked up the [Key] is a Winch. Using it will drop a \n  drawbridge near the archway you passed earlier. There are two ways to get \n  to this area. The first is to jump the crates and through the window again. \n  The second is to drop into the water near the winch and swim through a \n  passage. The second way is what I will do here as this leads to more \n  treasure.\n\n  Because the Wizard is slow jump up into the air and drop into the water \n  which gets him further down and swim down to find two [Pots of Gold] \n  (330\/600). At this point you will start to drown so swim quickly to the air \n  pocket and use a [Potion] if necessary.\n\n  Continue forward to find two more [Pots of Gold] (340\/600) and an [Emerald] \n  (440\/600). Proceed forward from here to find four more [Pots of Gold] \n  (460\/600). After collecting the treasure you should be by a lava river. \n  Turn left to find a rock that you can use to jump across and to the area \n  with the drawbridge. However, go to the other side of the area to find a \n  [Health Potion] hidden in some bushes.\n\n  Go back to the drawbridge and turn left to find another [Portal Key] on top \n  of a rock pedestal. However, you cannot climb up to it. There is a long \n  wooden spiral pathway down though. Go down just a little bit and an Orc \n  Deathcrafter will jump out at you. He should drop a [Pot of Gold] (465\/600) \n  when you kill him.\n\n  Proceed down a little further to find a platform with an [Emerald] \n  (565\/600) on it. Jump around carefully to acquire it. Proceed down slowly \n  and you may hear an Orc ready for an ambush. Use the Staff to shoot through \n  the rock and kill him before he can attack. Go down further from here to \n  find a [Pot of Gold] (570\/600).\n\n  While at this spot, turn left and look down to find a gap between the \n  bridge and rock pillar. You should see a [Pot of Gold] (575\/600) through \n  the gap. Aim at the walkway just to the left and fire to hit an Orc \n  Deathcrafter. Keep firing until he drops.\n\n  Go down near the platform with the [Gold] to be attacked by an Orc \n  Destructor that comes up from below. Retreat upwards to give yourself room \n  to kill him. Go back down to get the treasure and continue downwards. As \n  you get near the bottom you should find another [Pot of Gold] (580\/600).\n\n  When you get to the botton then an Arch Lich will appear. Go back behind \n  the pillar and use it as a shield as you use your Staff to kill the Lich. \n  At the bottom is a teleporter that will take you up to the [Key]. After \n  acquiring the [Key] then drop down to ground level.\n\n  As you proceed to the drawbridge you will be attacked by two Orc \n  Deathcrafters on the ground and one using a Crossbow on the level above. \n  You can easily deal with them at a distance with your Staff.\n\n  After dealing with them then go back over the drawbridge and inside then \n  turn right at the junction. Follow the hall and stairs down then back \n  outside and looking at the building with the Ladder you used earlier.\n\n  If you look right you should see some bushes, a tree, and a large rock. Go \n  through these bushes and behind the large rock. You should also be shot at \n  by an Orc Deathcrafter that's in the building but he can't hit you because \n  of the rock. Go past the rock and turn around so you are looking at a large \n  window.\n\n  The window will eventually be broken and reveal the Orc on a higher level \n  by the last [Key]. Once you kill him with your Staff then go back behind \n  the rock and get near the tree. If you look inside you should see another \n  Orc Deathcrafter laying in wait by the door to his building. Get rid of him \n  with your Staff and he should drop a [Pot of Gold] (585\/600).\n\n  Jump onto the window ledge to spawn an Arch Lich. Jump back out and get \n  behind the rock. Use it as cover as you deal with her. Once she is dead \n  then jump back in and climb up to get the last [Key], two [Health Potions], \n  and two [Pots of Gold] (595\/600).\n\n  This should also spawn an Orc Deathcrafter and an Orc Destructor just \n  outside. Use your position to get rid of the both of them. Drop down and \n  jump out the window then make your way back to Zale killing all enemies \n  along the way.\n\n  Once you get back to him then give him the [Keys] and follow him as he \n  opens the door - beware the trap at the bottom. As you get near the center \n  of the sanctum another Arch Lich will appear. She will drop the last [Pot \n  of Gold] (600\/600) when you kill her. Zale will destroy the barrier which \n  will lead to the destruction of the fortress. Follow him out to complete \n  the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 600 Gold Pieces.\n\n       &lt;0+=+=+=+=+=+=+=+=+=+=+=+=+&lt;&lt;##0##&gt;&gt;+=+=+=+=+=+=+=+=+=+=+=+=+0&gt;\n\n  After completion of this mission it is recommended to complete the hard \n  level of Hagastrom before continuing.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT13. Jasindra                                                          0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Ark Moor \/                        \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+0                          0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Ark Moor is the high seat of Mordessa, the sinister leader of the \n  Outlanders. Princess Jasindra, Celenheim's only heir, has been captured for \n  a ritual to summon the Great Demon King Vatar.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must enter the Ark Moor citadel and prevent Councellor Mordessa from \n    sacrificing Princess Jasindra.\n  --Mordessa must be defeated.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;10,200 to 11,000 (if you completed the hard level of Hagastrom).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Wizard\n    ******\n      --The Incinerator\n      --Psionic Domination\n      --Poisoned Dagger\n      --5 Health Potions\n      --Heavy Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This mission is probably the hardest in the game due to the complexity of \n  the map and the difficulty of the enemies as you will face off with some of \n  them in close quarters.\n\n  In addition, most of this area is going to be labeled as you will be going \n  through this citadel again in the Dark Campaign.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be at the end of the Main Bridge that leads to the \n  citadel. You will be approached by an Berserker Brute and a Assassin Elite \n  who will use her Burst Arrows. Use the Psionic Staff as they come to you. \n  The Brute should go down first as the Assassin stays further back. When he \n  goes down then use the Staff against her to drop her. The Brute should drop \n  a [Health Potion] and the Assassin should drop some [Crossbow Bolts].\n\n  Proceed up the Bridge and you should see two Guard Posts at the end. When \n  you reach the angle going right then use your shield until you are attacked \n  by Assassin Elites then go back down. The Assassin in the left Post is \n  using a Redeemer Crossbow and the one in the right is Post using an \n  Precision Bow with Fire Arrows.\n\n  If you go up far enough another Berserker Brute will appear from the left \n  Post and come to attack you. Use the Psionic Staff against it to kill him \n  quickly.\n\n  Go back up a little bit and look at the right Post. If you see the Assassin \n  then use your Staff against her until she dies. If you don't then shoot a \n  few times at the walls to either side of the window since the Psionic Staff \n  can go through them and you can more than likely get her before she can do \n  any damage. She will drop some [Fire Arrows] when she dies.\n\n  Once you have dealt with her then look at the left Post. The Assassin there \n  can do more damage than the other because of her powerful Crossbow. What \n  you want to do is aim just beneath her window. But the Bridge is going to \n  be in the way. Still, the Staff should go through it and the Post wall \n  easily enough and you should kill off the Assassin without her taking off \n  any of your health. She should drop some [Magic Bolts] when you kill her.\n\n  As you approach the Posts again you should be attacked by another Berserker \n  Brute. Take him down with your Staff before he gets close.\n\n  When you get to the Posts you should see that the right one has a closed \n  door. Before doing anything go to the corner and rotate your camera to look \n  inside the Post. Usually it should be empty but sometimes the game likes to \n  spawn another Assassin with a Redeemer Crossbow inside the room. If this \n  happens then shoot through the corner to kill her off. She should drop a \n  [Health Potion] when she dies.\n\n  After this then use The Incinerator and shoot the wall to the right of the \n  door to blow it open then switch back to the Psionic Staff. Inside the Post \n  are two [Pots of Gold] (10\/650).\n\n  Just outside the window is a ledge. Jump into the window and crouch a bit \n  to get onto the ledge. Go around the corner to find an [Emerald] (110\/650). \n  You can't get back through the window again so you will need to jump from \n  the Ledge back onto the Main Bridge. Go into the other Post to find a [Pot \n  of Gold] (115\/650) and a [Health Potion].\n\n  Past these Posts is the Bone Bridge. Drop down to find an [Sapphire] \n  (165\/650) at the back end. Go forward on the Bridge to the Entrance.\n\n  As you reach the end of the Bridge then a Shadow Skeleton will appear in \n  front of you. Run around it then run forward towards center of the area in \n  front of the Entrance door then use your shield and do a Power Smash to do \n  massive and fatal damage to the Skeletons.\n\n  One of them will drop a [Pot of Gold] (170\/650) and a [Health Potion] when \n  you defeat them.\n\n  From the Entrance go around the left side of the citadel to find two [Pots \n  of Gold] (180\/650). Go around the right side of the citadel to find two \n  [Pots of Gold] (190\/650) and a [Ruby] (340\/650).\n\n  When you are done collecting the treasure then go back to the Entrance. In \n  front are three large buttons. You need to step on them in a certain order \n  to get the door to unlock. If you step on a button in the wrong order, the \n  button won't go down so nothing bad will happen if you do that. The order \n  goes: left-right-center.\n\n  When you push down a button then a Shadow Skeleton will appear which you \n  must defeat before continuing. As the Skeleton spawns use your shield near \n  it then do a Power Smash to damage and kill it. Defeating the first two \n  Skeletons will drop [Pots of Gold] (350\/650) and the last one will drop a \n  [Health Potion].\n\n  When you get the last button to go down then the Entrance will open. Beyond \n  it is the Interior Bridge that leads to the Main Door which is locked. When \n  you go onto the Bridge then the Entrance door will lock behind you and you \n  need to fight off two Shadow Skeletons followed by two Assassin Elites then \n  two Wraiths that will spawn Arch Lichs.\n\n  This sounds like a very tough battle but there is something very important \n  to note. The Entrance door will remain open for awhile. If you go onto the \n  Bridge then back out before the door closes then the door can still open. \n  So the strategy is to go onto the Bridge to start one of these events, back \n  out before the door closes, then open the door again and take care of the \n  enemies from outside.\n\n    **NOTE: If the Entrance or Main doors close on top of you then you will \n            immediately die. The same works with enemies.\n\n  With that explained, open the door, run inside until you get a Skeleton to \n  appear in front of you, then run backwards out (and dodge the Skeleton that \n  has spawned behind you). One of the Skeletons should follow you out before \n  the door closes so do battle with it before going after the other. One of \n  the Skeletons should drop a [Pot of Gold] (355\/650) and the other should \n  drop a [Health Potion].\n\n  After the Skeletons then run onto the Bridge again to get the Assassins to \n  appear then run back out. Most of the time they will jump down to try to \n  get to you but will fall into the abyss instead.\n\n  However, if you open the door and don't see the Wraith then let the door \n  close. Open the door again, rotate right, then sidestep left. Sometimes an \n  Assassin will land on a ledge near the door. If this happens then fire one \n  shot from your Staff and sidestep right out the door before it closes. \n  Repeat the pattern until the Assassin dies.\n\n  Open the door again and you should see a Mist Wraith. Fire a couple of \n  shots from your Staff and they should follow it and destroy it. If you <\/pre>\n\n\n\n<pre id=\"faqspan-6\" class=\"wp-block-preformatted\">  destroy the Wraith then it can't spawn a Lich thus making this part easier. \n  Once you kill off this Wraith do the same to the other one and the Main \n  Door should unlock. Go to the Main Door and the Entrance door should lock \n  behind you.\n\n    **NOTE: If you let the Wraiths become Lichs you will find that they are \n            not aggressive and are easy to kill with your Staff. Both Lichs \n            will drop [Health Potions] when they die. Depending on how you \n            feel about collecting [Health Potions] you may want to get the \n            Lichs to spawn and get two extra [Potions] for use later.\n\n  When you open the Door then rotate right a bit to find an Orc Destructor. \n  Shoot through the wall to kill him and he should drop a [Health Potion]. \n  When you go to this door, which is locked, to pick up the [Potion] then a \n  portion of wall near the floor will come open to expose two [Pots of Gold] \n  (365\/650).\n\n    **NOTE: When you go through the Main Door then it will lock behind you.\n\n  Go to the other door and a Berserker Brute and Assassin Elite will spawn. \n  Back up to the other door and use the Staff to quickly get rid of the Orc. \n  Then go back and use the door as cover as you get rid of the Assassin.\n\n  When you turn the corner you should see a upper level that you can't jump \n  up to. When you get close you should see a short platform appear to your \n  right. Get on it and another platform will appear on top of it. Don't get \n  on it. There's a spear trap that will activate and kill you if you do that.\n\n  Instead jump onto the ledge across the hallway from you. Then creep to the \n  edge of the level. Jump onto the level then jump back to the ledge. When \n  you jump onto the level then a Berserker Brute will appear in the nook. \n  From the ledge use the Staff to kill him through the wall then jump onto \n  the level and go into the nook to find a [Pot of Gold] (370\/650). There is \n  also the [Ark Moor Key] that you need to pick up and proceed further.\n\n  Go back to the Main Door and to the other door to unlock it. This will \n  spawn a Berserker Brute you can easily deal with before he can do anything. \n  He will also drop a [Pot of Gold] (375\/650). Turn the next corner to find \n  the stairs up to a teleporter. If you need to drink a Potion before doing \n  anything else.\n\n  Run to the center of the room and activate your shield. An Arch Lich will \n  drop down and will use her Darkness of Despair against you and she is very \n  aggressive with it. When she drops down then do a Power Smash with your \n  Staff to do severe damage to her and its damage over time will kill her \n  quickly.\n\n    **NOTE: It is possible to knock her through the teleporter and into the \n            next area. If this happens then you may have made it very \n            difficult to nearly impossible to get through the next area.\n\n  Before going into the teleporter go into the nook to find a [Pot of Gold] \n  (380\/650). You may need to drink another Potion before proceeding.\n\n  When you go through the teleporter then you will be in a locked room with \n  another Arch Lich. Quickly run up to her, use your shield, and do a Power \n  Smash to quickly kill her (she will also drop a [Pot of Gold] (385\/650). \n  She will also be summoning a Skeleton and you can do damage to that too.\n\n  As you are dealing with her then another Lich will spawn behind you. She \n  too will summon a Skeleton. As she is doing so then dodge her as you wait \n  for your Mana to recharge. Then run up to her and do the same thing you did \n  to the first Lich. She may also use her Staff of the Damned against you so \n  keep that in mind as you attack her. Once she dies then she will drop a \n  [Health Potion].\n\n  Finish off the Skeletons to clear the room so you can leave. The next room \n  you enter is called the Lower Mist Room as it has a harmless green mist. As \n  you venture inside you will be attacked by up to five Mist Wraiths. Use \n  your Staff to get rid of them quickly. In this room you will notice a \n  center spire.\n\n  From the door you came out of go to a nearby corner then go to the opposite \n  one to find another door. However, as you reach this side, two more Arch \n  Lichs will appear and attack. Back away to the previous corner while firing \n  away at the closest Lich and using the spire as cover against the other. \n\n  They will also be summoning Skeletons and using their Staffs against you. \n  Kill the first one quickly and use the spire as cover to recover your Mana \n  so you can go after the other. Go around the spire and fire off several \n  shots to get rid of the remaining Lich. One of the Lichs should drop a \n  [Health Potion] and the other a [Pot of Gold] (390\/650).\n\n  Go into the next room to find a Berserker Brute. Kill him before he can get \n  close to you. When you re-enter this room you should see two hanging \n  Skeletons. Shooting them with the Incinerator will make them come to life \n  and attack you. This will also spawn four [Pots of Gold] (410\/650). Do one \n  Skeleton at a time, using the Psionic Staff, then grab the treasure.\n\n  When you go to the center of the room then a teleporter will appear. Going \n  through it should put you in the room above the Lower Mist Room which I \n  will call the Upper Mist Room. Here you will encounter an Assassin Elite \n  and a sleeping Orc Destructor. Killing them both will drop two [Pots of \n  Gold] (420\/650).\n\n    **NOTE: If you need to you can drop into the Lower Mist Room and use the \n            teleporter to go back up.\n\n  From where you teleported turn left to find a door. Go through it to find a \n  set of stairs (I will call this Stairs Room 1). Turn right to find a \n  Berserker Brute. Kill him with your Staff and he should drop a [Pot of \n  Gold] (425\/650). At one end of the room is a doorway that is blocked by \n  spikes.\n\n  If you go up the stairs you should see another bridge that connects to it \n  but it is being moved up and away from the stairs. If you climb halfway up \n  then you should see a platform. At the other end of the platform you should \n  find some [Grenade Arrows].\n\n  Go back to the Upper Mist Room and to the opposite door. This leads into \n  Stairs Room 2. When you approach the stairs inside then they will be pulled \n  up. On one side of this room is an open door. But, when you approach it, \n  then multiple spikes will appear to close it.\n\n  When you try to go back out then the door will be locked shut and the hatch \n  where the stairs were taken will re-open. At this point two [Pots of Gold] \n  (435\/650) and a [Health Potion] will drop to the floor. Then three bombs \n  and an Orc Destructor will drop down. As you are finishing off the Orc with \n  your Staff then an Assassin Elite will drop down. She will drop some [Burst \n  Arrows].\n\n  When she dies then the door with the spikes will re-open. Go across the \n  bridge to another room with a teleporter (as you're going across the door \n  for Stairs Room 2 will be re-opened). However, just before the teleporter, \n  turn left to find a window and a nook with a [Pot of Gold] (440\/650).\n\n  After acquiring the treasure do not go through the teleporter. Instead go \n  back to Stairs Room 1 to find the spiked door opened. In the next room \n  across the bridge is a Berserker Brute and an Assassin Elite. This room is \n  also where you appear if you used the teleporter at Stairs Room 2.\n\n  If you took the teleporter then you will end up close to these enemies. \n  However, by going back to Stairs Room 1 then you can safely kill them from \n  across the bridge. The Orc will drop a [Health Potion] and the Assassin \n  will drop some [Fire Arrows].\n\n  In this room is a Lever. Using it will drop the stairs down in Stairs Room \n  2. This will also bring out another Assassin Elite. In addition, an \n  Assassin Elite will appear in Stairs Room 1. Shoot through the walls to get \n  rid of her before proceeding. She will also drop some [Burst Arrows].\n\n  Go back to Stairs Room 2 to find another Assassin at the base of the \n  stairs. Killing her will drop some [Burst Arrows]. Carefully go up the \n  stairs and kill off the Assassin you saw in the cutscene. When you get to \n  the top then you should see two sets of doors. As you get closer you should \n  see one of then get locked.\n\n  Go through the doors on your left to enter the Chapel. When you open the \n  doors you should see an Arch Lich. Shooting her will transform her into a \n  Mist Wraith and she will go to a corner of the Chapel. If you shoot the \n  Wraith then she will transform back into a Lich so you may want to keep her \n  in the Wraith state if you can.\n\n  You will also have to deal with an Orc Destroyer who will come down to \n  attack you. Lead him out to give yourself room to kill him with your Staff. \n  Also inside the Chapel is an Assassin Elite with a Redeemer Crossbow. Use \n  the doors as shields to keep her from doing damage as you kill her with \n  your Staff. She will also drop a [Pot of Gold] (445\/650).\n\n  At the back of the Chapel is another Lever. Using it will drop the bridge \n  back down in Stairs Room 1 so you can go further up. As you use it then an \n  Orc Destroyer will come inside the Chapel and you can kill him quickly from \n  up here.\n\n  Go back down to Stairs Room 2 then go back to Stairs Room 1, climb up the \n  stairs, and cross the bridge. Go through the next door and you should be on \n  the upper level above the Chapel. As you doing so then Mordessa wil order \n  her minions to kill you. This will also unlock the locked door outside the \n  Chapel.\n\n  Drop down then out to go through this door. You will encounter a Berserker \n  Brute who will drop a [Pot of Gold] (450\/650) when you kill him. As you \n  enter this room the doors will lock behind you and you should see a tall \n  set of stairs leading up. It is also glowing green.\n\n  These stairs are enchanted and as such I will call this the Enchanted \n  Stairs room. If you try to climb them you can never reach the top as it is \n  in an infinite loop. You need to destroy the enchantment to proceed \n  further. If you look further you should see a glowing raised block under \n  the stairs. Stepping on it will remove the enchantment and you can go up to \n  the top of the citadel.\n\n  When you reach the top of the stairs then go around the next corner to find \n  an Assassin Elite who will use her Bow on you. Kill her and she should drop \n  some [Fire Arrows]. Go out the next door to find some stairs that lead up \n  to the top floor of the citadel and outside of Mordessa's Chambers. There \n  are no enemies up here so go to the other side to find the doors inside.\n\n  When you enter you should find Mordessa and Princess Jasindra. The Princess \n  will be in some sort of cage and will be lowered to her fate below thus you \n  need to act quickly. However, this cage will be lowered slowly so you can \n  still do things strategically.\n\n  Do not fight Mordessa right away. Go into the upper area at the back of the \n  Chamber. Shoot through the walls as she teleports into the upper regions of \n  the room. She will eventually come back down near where she started. Keep \n  shooting through the walls and railings until she dies.\n\n  If you do this quickly enough you should have time to explore the room for \n  items and treasure. In each corner of the back area is a [Sapphire] \n  (500\/650) and an [Emerald] (600\/650). The last treasure is beneath where \n  Jasindra is and you can't get it yet. Also in this back area are two \n  [Health Potions], two batches of [Crossbow Bolts], and some [Sniper \n  Arrows].\n\n  Once you get everything then stand under the Princess. When she is lowered \n  enough then the floor will open up beneath you and you will fall through \n  into the next mission falling into the last treasure, a [Sapphire] \n  (650\/650), in the process.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Mordessa.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Light Campaign \\@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;LGT14. Vatar                                                             0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Ark Moor \/                        \\@@@@@@@@@@@@@@\\ The Light Campaign \/\n   0=+=+=+=+0                          0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  As Mordessa was killed, Vatar was freed from her bond. If the demon king is \n  not defeated, he will be unstoppable!\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Vatar must be defeated.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;12,300 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Wizard\n    ******\n      --The Incinerator\n      --Psionic Domination\n      --Poisoned Dagger\n      --5 Health Potions\n      --Heavy Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is a fairly straightforward level but the constant teleportation of \n  Vatar and his constant generation of Hellbones will keep the pressure on \n  you. Many enemies will also drop [Health Potions] so that will help.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When the mission starts the first thing to do is to head left to the left \n  side of this floor and find a teleporter. When you teleport then you should \n  be on an upper level. You should also see some triangular columns. In the \n  one to the right is a [Sapphire] (50\/700). When you get that one then turn \n  left and head to the other side of this level to find another [Sapphire] \n  (100\/700).\n\n  Head to the front end of this level to find a large Mounted Crossbow. When \n  you take control you should be looking at a round forcefield. This blocks \n  the door you have to go through to enter the next area. Use the two pointed \n  things on the front to aim dead center and fire at it. As you keep firing \n  at it it should start to grow smaller. When it disappears then you can go \n  to the next area.\n\n  As you are doing this then Vatar should send some Hellbones to confront \n  you. When they get too close then disengage from the Crossbow and deal with \n  them. It is important to note that a couple of them should drop [Sapphires] \n  as you fight them off throughout the level so keep an eye open for them \n  along with [Health Potions]. Using the Incinerator Staff they should go \n  down in about one to two hits depending on the difficulty level.\n\n  When the forcefield is down then an Arch Lich should appear below near the \n  door. Kill her and she should drop a [Sapphire] (150\/700). Carefully drop \n  down and enter the door to enter a hallway between areas. It will angle \n  down to the next door. To either side of the door you came through are two \n  [Sapphires] (250\/700).\n\n  As you head down then you should find the other door blocked with a \n  forcefield. You should then be attacked by a Hellbone then followed by an \n  Arch Lich who will appear by the other door. By being here near the other \n  door then she cannot hit you with her Astral Staff as she is at a bad angle \n  of attack. Use you Incinerator to kill her and she should drop a [Sapphire] \n  (300\/700).\n\n  After her then you will be attacked by two Hellbones. Once you have dealt \n  with them then the forcefield will be removed and you can enter the next \n  area. To either side of this door are two more [Sapphires] (400\/700).\n\n  When you go through the door then angle right then turn left to find \n  another teleporter. Surrounding it are three [Health Potions]. Grab them \n  then go through the teleporter to go to another upper level. You should see \n  a large heart ahead of you.\n\n  This is Vatar's and you need to destroy it before you can go to the throne \n  room. You also cannot hurt him until this is done. It is also surrounded by \n  a forcefield that must be destroyed. There are two more Mounted Crossbows \n  on this upper area and they are going to be on the left and right sides of \n  this area. For now go to the one on the right.\n\n  When you use it then turn around to find the generator and you need to \n  destroy it the same way as with the first. You will also be attacked by \n  more Hellbones so disengage when they get too close. You should also be at \n  the edge of this area. There is also going to be a ledge just below you. \n  Drop down and go to the end by the wall to find a [Sapphire] (450\/700).\n\n  From here then carefully jump down to the lower level being careful not to \n  fall in the gap between the wall and the floor. There is some gooey stuff \n  down at the bottom and it will kill you quickly if you fall in. However, \n  there is a small ledge near the bottom so, if you fall down here and land \n  on it, then you may be able to climb back up.\n\n  When you get back down then run to the teleporter. In with the Hellbones is \n  going to be another Arch Lich so if you see her then try to deal with her \n  before going back up.\n\n  When you get back up then use the Crossbow on the left side clearing out \n  any Hellbones before doing so. Finish off the generator and you can then \n  shoot the heart. Again, if any Hellbones get close then disengage and drop \n  down on the ledge on this side of the platform to find another [Sapphire] \n  (500\/700). You should also see that the lower level is higher on this side \n  so it will be easier to jump down to it.\n\n  Jump down, go back to the teleporter, destroy the Hellbones near the left \n  Crossbow, and use it to continue destroying the heart. Once it has been \n  destroyed then you can go to the throne room.\n\n  Before doing so make sure that you have 600 [Gold]. If not, and you have \n  picked up all of the other treasures, then continue destroying Hellbones \n  until you have picked up all of the [Sapphires] from them.\n\n  From here then go to the area under the now destroyed heart and through the \n  door to enter the throne room. Go up the ramp to find the throne and go \n  behind on either side to find the last two [Sapphires] (700\/700) and the \n  last treasures of the Campaign.\n\n  The Hellbones here have spears and can do some serious damage so you will \n  need to destroy them before dealing with Vatar. On the other side of the \n  room are two more Mounted Crossbows but it is best not to use them.\n\n  Instead, go to the wall just to either right or left of the throne. Vatar \n  will stay near the Crossbows and not come closer. He will continue to \n  teleport to the left and right sides of the area but you can still use your \n  Staffs to fight him. Even though The Incinerator is powerful the Psionic \n  Dominator is the better weapon here as it is faster and can do more \n  consistent damage.\n\n  When Vatar sends his fireballs at you then hide behind the wall to shield \n  yourself. Every so often he will create an Arch Lich but they don't seem to \n  want to do much. However, you should destroy them just to be safe. Just \n  keep firing the Dominator at Vatar until he dies which will complete the \n  mission and the Light Campaign.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;New character unlocked: Earth Golem (for completing the Light Campaign).\n  &gt;&gt;New character unlocked: 9320 Battle Droid (for acquiring all 13,000 \n                                               Gold).\n\n       &lt;0+=+=+=+=+=+=+=+=+=+=+=+=+&lt;&lt;##0##&gt;&gt;+=+=+=+=+=+=+=+=+=+=+=+=+0&gt;\n\n  When you return to the map after the credits then you need to select Ark \n  Moor and Light Final to see the ending.\n\n  \/==++====++==\\                                             \/==++====++==\\\n \/==++====++====++====++====++====&lt;&lt;##0##&gt;&gt;====++====++====++====++====++==\\\n| &gt;ECV3. The Dark Campaign                                                  |\n \\==++====++====++====++====++====&lt;&lt;##0##&gt;&gt;====++====++====++====++====++==\/\n  \\==++====++==\/                                             \\==++====++==\/\n\n\"Scripted within an ancient tome, which lies beneath centuries of dust in the \n guarded library of Meckelon, is the story of how the rift was formed. Though \n most cannot recall a time when the rift did not divide the Enclave and the \n Outlands, they were at one time, unified.\n\n In that time, there were lands which were believed to bear the very essence \n of magic, for they were lush, and prosperous. All who did not hold the \n secrets of the soil, which were protected by the Pact of Gi'furo, coveted \n these lands fiercely.\n\n The great demon Vatar knew that with this magic, he would be invincible. He \n would at last prevail over all! Venomously he led his army to attack the \n dwellers of the land to claim it as his own. The battle raged and the people \n fell before Vatar's vast army. Victory was so close it could be tasted upon \n their blackened tongues, as bodies of the defenders lay lay sprawled about \n them on the bloodied field. Exultantly, vatar rose to proclaim his triumph!\n\n It was then that disaster struck, in the form of a pathetic little wizard \n called the mighty Zale. With a roar of anger and anguish, the wizard slammed \n his staff into the ground. The world trembled and then cracked, parting \n beneath Vatar's feet. With an outraged scream, the demon lord plummeted to \n the depths to be consumed by the earth he sought to rule.\n\n A chasm grew from this powerful blast of magic, wide and longer than any \n could measure. It was too vast to be traversed, thus separating the people \n who fought against Vatar forever. The devastation on the faces of the \n defenders was a small consolation to the Dreg'atar as they retreated to pray \n for Vatar's return.\n\n It is said that time heals wounds and perhaps it is true, for in the \n centuries since it was torn asunder, it appears that magic began to knit the \n world back together. The rift grows smaller and can even be crossed in \n certain locations.\n\n Dreg'atar, driven by an ages old lust for the land that should belong to \n them, are now raising their hordes, building siege weapons, and preparing \n for the day when they may take their revenge and possession of the magic \n lands. On the other side of the rift, the people of Celenheim are \n strengthening their defenses. They know another war will soon be waged \n against them.\n\n While the armies are being gathered along the border of the rift, the head \n counselor of Ark Moor, Mordessa, is making further preparations. Volunteers \n are being brought to her for special tasks, and there are rumors about an \n ancient force about to be awakened, one that has been slumbering for \n hundreds of years.\n\n And it is here that our story begins.\n\n Violently shaken from their sleep, the chosen are taken by hooded figures to \n an unknown fate.....\"\n\n            \/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\\\n \/=========================================================================\\\n| &gt;TDC1. Cast of Characters                                                 |\n \\=========================================================================\/\n            \\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\/\n\nIn this chapter I do a quick overview of your party members and the enemies\nyou will face in the Dark Campaign.\n\n0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| A. The Dreg'atar |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\\n0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nListed in this sub-chapter are the classes that comprise your party during\nthis Campaign along with when they become available. Information on these\nclasses come directly from the game manual and are in quotes.\n\n  &gt;&gt;Assassin\n    ********\n      Available: Chapter 1.\n      -----------------------------------------------------------------------\n        \"The Assassins of Ark Moor are bred since generations and live, or \n         shall we say, suffer a very strict and harsh upbringing. From early \n         on, still being mere infants, they are molded and shaped into the \n         coldest and most precise assassins. The Assassins don't rely on \n         strength, but on skillful marksmanship and backstabbing.\"\n\n  &gt;&gt;Berserker\n    *********\n      Available: Chapter 2.\n      -----------------------------------------------------------------------\n        \"Every year, the strongest warriors of the Ogre clans battle amongst \n         one another in a duel. A duel to the death. The survivor is bestowed \n         the great honor of being sent to Ark Moor, to be enlisted in the \n         service of Head Councellor Mordessa herself.\n\n         The Berserkers are the front-line soldiers of the Outland armies. \n         Their size, strength and skill in warfare make them perfect \n         warriors. War is all the Ogre know. They are not famous for their \n         brains; they have very little of it. But they are strong, cruel, and \n         brutally efficient in melee combat. On the downside they are \n         somewhat slow.\"\n\n  &gt;&gt;Sorceress\n    *********\n      Available: Chapter 3.\n      -----------------------------------------------------------------------\n        \"The Sorceresses are powerful wielders of magic, having at their \n         fingertips the strongest offensive powers among all in the Outlands. \n         Their training goes only from one Sorceress to her disciple, and \n         they tend to be loners. Therefore the High Council of Ark Moor has \n         to search the lands for them, and then convince them to join their \n         ranks with promises of powers.\n\n         Sorceresses tend to be very ambitious and keen on power. While being \n         powerful casters, the Sorceress is very inferior when it comes to \n         melee combat, and may only wear light armour.\"\n\n  &gt;&gt;Goblin\n    ******\n      Available: Chapter 4.\n      -----------------------------------------------------------------------\n        \"The Goblins are small, but their sheer viciousness more than makes \n         up for their lack of size. They like to fight in large numbers, and \n         with their considerable speed they are excellent scouts.\"\n\n  &gt;&gt;Bombardier\n    **********\n      Available: Chapter 6.\n      -----------------------------------------------------------------------\n        \"The Bombardiers consist of the most crazy, deranged fanatics of the \n         entire continent. Their task is probably the most dangerous of all: \n         Sabotage and blow up enemy installations including the enemies \n         themselves.\n\n         In addition, they work to keep their own siege weapons and \n         installations intact, in the midst of the most furious of battles. \n         The Bombardiers are of average strength in melee combat. Their true \n         strength lies in their ability to cast bombs and set deadly traps.\"\n\n  &gt;&gt;Lich\n    ****\n      Available: Chapter 9.\n      -----------------------------------------------------------------------\n        \"Who could possibly know more about life than those returning from \n         the dead? Many beings in the Outlands are denied the luxury of a \n         peaceful death. The High Councellors of Ark Moor use Liches, undead \n         magic wielders among their ranks. With their souls trapped, and an \n         existence in constant agony, they have no choice but to obey the \n         commands of their creators.\"\n\n  &gt;&gt;Stone Gnome\n    ***********\n      Available: Completion of the Dark Campaign.\n      -----------------------------------------------------------------------\n        These are the Stone Gnomes that are found in the Outland Wastes. They \n        are similar to the Earth Golem in that they cannot use any weapons \n        and can only bring Health Potions with them. Although small they are \n        very powerful and can often kill an enemy with one hit from their \n        arms. Any that survive may suffer light damage over time due to \n        burns.\n\n  &gt;&gt;Feticia\n    *******\n      Available: After acquiring all 13,000 Gold in the Dark Campaign.\n      -----------------------------------------------------------------------\n        She is a human female version of the 9320 Battle Droid and behaves \n        exactly the same way.\n\n0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n| B. The Enemies |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\\\n0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0\n\nListed in this sub-chapter are the enemies that you will encounter during the\ncampaign:\n\n  &gt;&gt;Knights\n    *******\n      They usually tend not to use Crossbows and prefer to charge at you with \n      melee weapons thus it is best to deal with them with ranged weapons. \n      Going up against them face to face is not the best idea since they tend \n      to be fairly strong, especially Paladins since they are also heavily \n      armored.\n\n  &gt;&gt;Elves\n    *****\n      They are the opposite as the Humans preferring to use ranged weapons \n      and, as such, you should do the same. They can be annoying, especially \n      when using standard Bows as they can use burst style arrows and do \n      serious, and potentially fatal, damage if they connect. But most of \n      them use Crossbows which makes fighting them a bit easier because of \n      the long reload times.\n\n  &gt;&gt;Gnomes\n    ******\n      They behave the same as the Humans going after you with melee weapons \n      instead of Crossbows. They do have the additional danger of using Bombs \n      but those can be easily avoided.\n\n  &gt;&gt;Druids\n    ******\n      You will only deal with a couple of them but they still can be \n      dangerous as they use the Astral Staff and can summon Earth Golems to \n      assist them.\n\n  &gt;&gt;Wizards\n    *******\n      They may look kind of skinny but they are also dangerous because of \n      their Magic Staffs. They can do a lot of damage quickly if you're not \n      careful. However, most of the ones you encounter during the Campaign \n      use lesser Staffs and thus don't do as much damage. The few that use \n      more powerful Staffs can be found in the Bonus Missions.\n\n  &gt;&gt;Wraiths\n    *******\n      These are small ghostly forms that can go through anything. Their goal \n      is to hit and damage you. Their damage is light but you will be dealing \n      with groups of them when you encounter them. Once they hurt you then \n      they will disappear. However, you can use your melee weapons to get rid \n      of them before they can hurt you.\n\n  &gt;&gt;Skeletons\n    *********\n      These are the same regular Skeletons that you encountered in the Light \n      Campaign but you will be dealing with far fewer of them.\n\n  &gt;&gt;Nightcrawlers\n    *************\n      These are the same nasty creatures that you encountered in the Light \n      Campaign but you will encounter a lot of them in some of the early \n      missions. As such they are more dangerous and annoying in the Dark \n      Campaign.\n\n  &gt;&gt;Assembly Guards\n    ***************\n      They only appear in one mission and that is the last one. Although tall \n      and skinny they are much tougher than they look and should not be \n      underestimated.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;DRK1. Zurana's Crystal                                                   0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Zurana's Hideout \/                \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/\n   0=+=+=+=+=+=+=+=+0                  0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Zurana was once an ambitious sorceress, who turned into one of the demons \n  she tried to control. Her old mansion is now deserted, but a sorceress \n  rarely leaves something of value unprotected.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Enter the deserted mansion and find the Crystal of Evresi.\n  --Return to the courtyard and Mordessa's portal.\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Assassin (default)\n    ******************\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  For this mission you can only go as the Assassin and with nothing in your \n  inventory even when replaying it later.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be at the entrance of a small courtyard. In front \n  of you are a couple of broken crates. Here you can grab a [Light Crossbow], \n  a [Short Dagger], a [Shortbow], and some [Burst Arrows]. There will also be \n  a door to your left. Enter into this room to find a [Pot of Gold] (5\/100), \n  some [Crossbow Bolts], some [Burst Arrows], and some [Sniper Arrows].\n\n  Leave the room and go past the small pond to the bushes at the end to find \n  a [Pot of Gold] (10\/100). Go to the pond and turn left then up to find the \n  stairs into the mansion. At the top of the stairs is a rope. If you touch \n  it then you will trigger an arrow trap that can do damage to you so you \n  should jump over it.\n\n  In the misty area at the bottom of the stairs are several Mist Wraiths. Let \n  them come up to you and use your Dagger against them to get rid of them. Go \n  to the bottom of the stairs and you will find that the door leading inside \n  will have constantly thrusting and retracting blades. To the right of the \n  door is a Lever which stops the blades. You need to activate the Lever when \n  the bottom of the door is free of blades so you can safely enter.\n\n  When you enter you should see a [Pot of Gold] (15\/100) to your left. \n  However, you should see spikes in the nearby walls near it which indicates \n  a trap. Go up the stairs to your right then down the other side to acquire \n  the treasure. Go back up to the top of the stairs to find some [Burst \n  Arrows] and some [Crossbow Bolts].\n\n  You should also find another rope near the floor leading into the next area \n  so jump over that as you proceed. This rope triggers an arch collapse trap.\n\n  Ahead of you are two [Pots of Gold] (25\/100). But, near them, you should \n  see wall extensions with a skull at the end. These are not decorations. \n  When you grab one of the [Pots] then they will transform into Skeletons. \n  There are two ways to deal with them.\n\n  The first is with using your Dagger. Run up to one, quickly make a swing \n  and connect, and retreat before it can swing back. The second is by using \n  your Crossbow. Keep them at a distance and they should go down after two to \n  three shots.\n\n  After grabbing the treasure and killing off the Skeletons then go back to \n  the torch near where you entered then look towards the arches. Look up a \n  bit and you should see what appears to be roman numerals inside the arches. \n  From left to right they are 1-3-2-3.\n\n  From here go right to find a planter and where you can pick up a [Health \n  Potion]. Near it are three switches on the wall. One of them will have what \n  appears to be the roman number 1 above it. This is what the numbers in the \n  arches are for. Pull this switch then the right switch (3), middle switch \n  (2), and right switch (3) again. A cage should rise up out of the floor \n  nearby with four [Pots of Gold] inside.\n\n  However, you cannot get to them at this time so head to the opposite end to \n  find another planter with a [Health Potion] hidden inside. There are also \n  some raised switches in the floor that will trip spike traps near the next \n  door. This door is also barricaded. Near the door are three switches. \n  Pulling the switches in a certain order will remove the barricade. Pull the \n  right switch and then the center to remove the barricade.\n\n    **NOTE: If you pull the switches in the wrong order then you will be hit \n            by a spike trap which will injure you.\n\n  When you go through the door you will enter into a long hallway with a \n  butterfly aquarium at the end. Go behind it to find two [Pots of Gold] \n  (35\/100). You'll notice two more raised areas in the floor that will \n  trigger another trap so avoid those as you proceed to the treasure.\n\n  After grabbing the treasure then proceed through the next door to enter the \n  central courtyard which has a lake and a waterfall. As you go through the \n  door then a gate will operate behind you which prevents you from going back \n  through the door.\n\n  In the middle of the courtyard is a gazebo which is connected to the bridge \n  that goes across the water to the door at the opposite end of the \n  courtyard. The gazebo is also connected to a promenade that has another \n  doorway leading further into the mansion.\n\n  When you get to the gazebo you will encounter a Shadow Wraith. The door \n  ahead of you is locked so you need to go to the promenade. When you try to \n  go through the doorway you will activate two Skeletons so go back to the \n  gazebo, jump into the water, and climb up into the waterfall to find two \n  [Pots of Gold] (45\/100).\n\n  From the waterfall use your Shortbow to kill off the Skeletons. One of them \n  should drop a [Pot of Gold] (50\/100). Go left to climb onto the ledge then \n  jump back onto the bridge so you can go back to the promenade.\n\n  When you get there then turn left to find a couple of batches of [Burst \n  Arrows]. Go to the other end to find a [Pot of Gold] (55\/100) and some \n  [Fire Arrows]. When you grab either one then another Skeleton will appear \n  at the other end. Deal with it then finish acquiring the items and go \n  through the doorway.\n\n  The next room ahead has a lava pool and an elevator. There is a bridge that \n  connects the elevator with the room's entrance. On the other side is a \n  Ladder that goes down to a platform. Go down to the platform and into the \n  corner to find two [Pots of Gold] (65\/100). Go back up and use the \n  elevator.\n\n  Go through the next door ahead to enter an upper level above the central \n  courtyard. The moment you enter then you will be attacked by a Skeleton. \n  Because of the small area it is best to use the Dagger against it. It will \n  also drop a [Pot of Gold] (70\/100) when it is defeated.\n\n  Go through the next door and across the bridge to enter the library. It \n  will also have several Shadow Wraiths inside. Stay in the doorway and use \n  the Dagger to get rid of them. When you get near any of the bookcases they \n  will fall. So get near one to make it fall and get out of the way. Do this \n  to all four of them. This will make leaving the room easier.\n\n  Get behind the divider to find the [Crystal of Evresi]. Smash the glass and \n  acquire it. This will also trigger a couple of spear traps that are easily \n  avoided. This will also introduce a couple of additional Shadow Wraiths. \n  Leave the library and go back down to the central courtyard. A shortcut is \n  to jump into the water from the upper level where you fought the Skeleton \n  then swim around and climb back out.\n\n  If you go back to the door you originally entered the courtyard with you \n  will find it now gated up. Go to the door you couldn't open before and it \n  will now open. The next door should be to your right.\n\n  However, when you approach it, two Skeletons will appear. Go back to the \n  courtyard and jump to the waterfall to give yourself breathing room to kill \n  them with your Shortbow. One of them should drop a [Pot of Gold] (75\/100). \n  Go back to the door and two more Skeletons will appear. Repeat the same \n  with them and one of them should drop a [Pot of Gold] (80\/100).\n\n  Go back to the door and open it to enter the cage with the [Pots of Gold] \n  (100\/100) you revealed earlier. At the end is a switch. Quickly grab the \n  [Gold] and use the switch. As you are doing so the cage will lower back \n  into the ground. The ground itself won't lower but the roof of the cage \n  will thus, if you remain here, then you will be crushed. Run back through \n  the door, let it close, and wait.\n\n  When the noise of it lowering stops then open the door and retrace your \n  steps back to where you started to find the portal to successfully complete \n  the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 10 Gold Pieces.\n  &gt;&gt;New equipment is unlocked:\n\n      --Daggers: Short Dagger, Long Dagger.\n      --Bow: Shortbow.\n      --Arrows: Burst Arrows, Fire Arrows, Grenade Arrows, Sniper Arrows.\n      --Crossbow: Light Crossbow.\n      --Crossbow Bolts: Bolts.\n      --Health Potions: 1 Health Potion.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;DRK2. Kill Marcus                                                        0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Celedia Village \/                 \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/\n   0=+=+=+=+=+=+=+=0                   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Merchant Marcus is important for Celenheim's economy. His death would cause \n  Celenheim's Queen Aylindel and her Assembly of Six both confusion and \n  grief. You are sent here to ensure this is taken care of.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must find Merchant Marcus and assassinate him.\n  --Marcus must not survive.\n  --Return to Mordessa through the portal.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;110 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Assassin (default)\n    ******************\n      --Shortbow\n      --15 Sniper Arrows\n      --Light Crossbow\n      --120 Crossbow Bolts\n      --Short Dagger\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is the first of three missions where you originally played through in \n  the Light Campaign and where you helped Marcus. The map labeling used in \n  that mission will help your way around here. You will also be starting from \n  the opposite end of the village.\n\n  In addition, this is the mission where you can unlock the Berserker for use \n  with your party.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you should be just inside the village and on Gate Bridge 2. \n  To your right are some crates where you can pick up some [Sniper Arrows]. \n  Look ahead along the bridge and keep an eye out for a Gnome Apprentice that \n  will appear from time to time as he patrols the area. When you see him then \n  shoot him with a Sniper Arrow from your Shortbow. He will also drop a \n  [Health Potion] when he dies.\n\n  After this then go forward all the way to the corner where you can find the \n  door for Marcus' Office. Look right and you should see a Footman on patrol \n  at the nearby junction. Shoot him with your Crossbow and he should walk in \n  your direction. Back away and kill him and he should drop a [Health \n  Potion].\n\n  Go back to the junction and look left to find the way to the Main \n  Courtyard. Go forward a little bit until you see a patrolling Elven Archer. \n  Fire at him with your Crossbow and you will get into a firefight with him. \n  Keep plugging away at him until he drops. He will drop some [Crossbow \n  Bolts] when you kill him.\n\n  Go back to the junction and look up. You should see an Elven Huntress on \n  the rooftop of the Metal Works. Use your Shortbow and kill her with a \n  Sniper Arrow headshot. She should drop some [Burst Arrows].\n\n  Creep forward to the corner of the building to your left. Sneak a little \n  bit forward and you should see another Elven Archer standing at one end of \n  the Main Courtyard. Nail him with a Sniper Arrow and he should drop some \n  [Crossbow Bolts].\n\n  Sneak a little more forward to find another Elven Archer on some crates. Do \n  the same to him and he too will drop some [Crossbow Bolts]. Switch back to \n  your Crossbow and move forward until you reach the opening for the Metal \n  Works then rotate right.\n\n  You should see a Gnome Apprentice inside. Kill him off and go inside to \n  find a [Pot of Gold] (5\/200). The Gnome will also drop a [Health Potion]. \n  You will also notice that the Ladder going up to the next floor has been \n  taken down. There is another way to go there but that will be done later.\n\n  Go into the Main Courtyard and to the door for the Storeroom to encounter a \n  Soldier. After dealing with him then go back to the Storeroom door. Open it \n  to find an Elven Huntress on the upper level inside. When she sees you she \n  should also be readying her Bow with some Fire Arrows. Kill her with a \n  headshot before she can finish and fire. She will also drop some [Fire \n  Arrows].\n\n  There will be a hole in the stairs going up to her position. Go inside to \n  find a [Health Potion]. Go onto a crate on the upper level to get a [Pot of \n  Gold] (10\/200).\n\n  Go back to the Main Courtyard to find a blockage and with some explosives. \n  The blockage blocks the path to Marcus' House and the Entrance Courtyard.\n  Use the explosives to destroy the blockage and run back past the Metal \n  Works and to the junction near the Office as the fuse is going.\n\n  When you get to the junction then go left to the next corner but stop just \n  before you get there and rotate your camera right. You should see an Elven \n  Marksman and a Footman spawn near the stairs leading down to the Canals. \n  The Footman should rush you so back away to the starting point to go \n  yourself room to kill him off then find and finish off the Huntress.\n\n  Go to the junction where you spawned the Footman and Marksman to find a \n  [Pot of Gold] (15\/200) on some crates. Go to the nearby door for the Canals \n  Apartment and go inside. Gently sneak up the stairs and stop about halfway \n  up.\n\n  Patrolling up here is a Soldier. Use the railing as cover as you shoot him \n  through it. Go back downstairs and outside if you need the room to deal \n  with him. Once he dies then he should drop a [Pot of Gold] (20\/200).\n\n  Upstairs on the outside balcony are two more [Pots of Gold] (30\/200). Go to \n  the middle outside area to find a [Health Potion] and the Ladder leading up \n  to the Rooftops. However, when you go to pick up the [Potion], then the \n  Ladder will be destroyed by a Gnome Engineer who will also drop down to \n  attack you. Back away down the stairs so you can give yourself a chance to \n  kill him off.\n\n  After dealing with the Gnome then leave the Apartment and go to Marcus' \n  Office door then gently enter it. A Soldier should drop down to attack you. \n  Back away from him and go back to your starting point while firing and you \n  should drop him without too much problem. He will also drop a [Pot of Gold] \n  (35\/200). Go back inside the Office and up to the next floor to find a \n  Gnome Engineer. Do the same to him.\n\n  Up on the second floor of the Office you should find a Ladder and two [Pots \n  of Gold] (45\/200). Climb up the Ladder to find some [Sniper Arrows] and a \n  [Pot of Gold] (50\/200).\n\n  Go to the doorway out onto the Rooftops to find an Elven Archer with a \n  Crossbow. Kill him and he should drop a [Pot of Gold] (55\/200). Another \n  [Pot of Gold] (60\/200) can be found in the corner to your right when you \n  venture out.\n\n  When you get near the board that connects the buildings then you should \n  encounter another Elven Archer. He should drop some [Crossbow Bolts] when \n  you kill him. When you cross over you should see the remains of the Ladder \n  down to the Canals Apartment.\n\n  Go past that and onto the rooftop of the Metal Works. Grab the [Arrows] \n  from the Huntress you killed earlier then turn right, stop at the next \n  corner, then look down and left. You should find another Elven Archer down \n  near the Canals. Kill him with a Sniper Arrow headshot.\n\n  Look right and down to find a hole in the roof of the balcony to the Metal \n  Works area below. Drop down this hole to acquire a [Pot of Gold] (65\/200). \n  Go inside to find some [Grenade Arrows] and a [Rusty Key]. This [Key] opens \n  up Marcus' House.\n\n  Drop down into the Metal Works then go to the door to Marcus' House. Ahead \n  of you past the bridge is a tied up Berserker and a Squire in the Entrance \n  Courtyard. Kill off the Squire and approach the Berserker so you can free \n  him.\n\n  However, as you get close to him then you will be attacked by an Armsman. \n  Go around the Courtyard to give yourself room to deal with him.Killing him \n  will also drop a [Pot of Gold] (70\/200). While you are dealing with him \n  then Merchant Marcus will be moved to his Office.\n\n  After dealing with the Armsman then go to the Berserker to free him and go \n  past him to find some [Burst Arrows], [Crossbow Bolts], and a [Health \n  Potion]. Go to the end of the path to find a nook with some crates where \n  you can find a [Pot of Gold] (75\/200).\n\n  If you were to go back to Marcus' House then you will be attacked by \n  some bombs thrown by a Gnome and the path will be blocked again. Stay back \n  until the bombs explode then enter the House using the [Key]. Upon entering \n  you should find two [Pots of Gold] (85\/200) under the stairs. Go upstairs \n  to find the way blocked.\n\n  But a Gnome will throw a bomb towards you that will destroy the blockage \n  instead and kill him. Proceed further to find a Paladin. This guy is \n  extremely tough so, the moment you find him, then run down the stairs and \n  lure him outside - do not fight him. Once he is outside then run to the \n  Berserker. The Paladin should follow you.\n\n  When he reaches the Berserker then he will attack him instead of you. The \n  problem here is that the Berserker will just stand there. But the Berserker \n  is also invincible so that makes the Paladin open to your attacks.\n\n  Switch to your Shortbow and use your newly found Grenade Arrows to kill \n  him. Pull back on the Shortbow and wait for the Paladin to get close to the \n  Berserker then shoot at his feet to do maximum damage. It should take two \n  to three shots to kill him. He should also drop an [Emerald] (185\/200).\n\n  After this then go back to the House and upstairs to find the last three \n  [Pots of Gold] (200\/200).\n\n  Because the way to the Main Courtyard is blocked you will have to go \n  another way. When you leave the House then turn left to go onto the bridge \n  over the Canals. Jump over the railing to your right to enter the water \n  then turn right at the corner. You should encounter a Nightcrawler so kill \n  him quickly with your Crossbow before he can do damage. Near it are the \n  stairs back up to the Main Courtyard.\n\n  When you get up into the Main Courtyard again then you will encounter \n  another Footman who will drop a [Health Potion] when you kill him. As you \n  approach the door to the Office then another Footman and a Gnome Apprentice <\/pre>\n\n\n\n<pre id=\"faqspan-7\" class=\"wp-block-preformatted\">  will spawn to your left. Lure them to the Main Courtyard while shooting at \n  them to put them down.\n\n  Go back to the Office and go inside to find a Footman guarding Marcus. Lure \n  him outside so you can kill him off. Go back inside to find Marcus again \n  and kill him with a Sniper Arrow headshot from your Shortbow. Do not get \n  close to Marcus or he will charge you with his weapon hence the use of the \n  Sniper Arrow. When he is dead then go back to Gate Bridge 2 to find the \n  portal and successfully complete the mission. \n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 200 Gold Pieces.\n  &gt;&gt;New character unlocked: Berserker.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Sword, Broad Sword, Bearded Axe, Kama, Spiked Club, \n                       War Hammer.\n      --Shields: Wood Targa, Buckler, Spiked Shield.\n      --Bow: Composite Bow.\n      --Crossbow: Dwarven Crossbow.\n      --Health Potions: 2 Health Potions.\n      --Armour: Light Armour.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;DRK3. Surprise Attack                                                    0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Ark Moor \/                        \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/\n   0=+=+=+=+0                          0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  The Ancestors, a people from the opposite side of the Celenheim Enclave, \n  have boldly launched a surprise attack upon the heart of the Dreg'atar, Ark \n  Moor. You are sent there immediately to assist in the defense of the \n  citadel.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Defend Ark Moor against the surprise attack.\n  --Defeat Alecto.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;600 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Berserker\n    *********\n      --Kama\n      --Buckler\n      --Dwarven Crossbow\n      --240 Crossbow Bolts\n      --1 Health Potion\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is tough level for being this early in the Campaign. This is mainly \n  due to not having enough Gold to purchase better weapons and shields to \n  deal with the tough Ancestors who will only appear in this one mission. \n  Another reason is that many of them use the large Ancient Scutum shields \n  which makes killing them a challenge.\n\n  This is the second of three missions where you originally played through in \n  the Light Campaign and where you rescued Princess Jasindra. The map \n  labeling used in that mission will help your way around here. You will also \n  be starting from the top of the citadel and must make your way down.\n\n  Finally, this is also the mission where you can unlock the Sorceress for \n  use with your party.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start then you will be inside Mordessa's Chambers at the top of \n  the citadel. When you get close to the door then it will be broken open and \n  an Ancestor Footman and an Ancestor Elite will try to enter. Use your Axe \n  to kill them both using the door as a shield. The Footman will drop a [Pot \n  of Gold] (5\/200) and the Elite will drop a [Health Potion].\n\n  Before leaving the room go to the back to find five [Pots of Gold] (30\/200) \n  and a [Health Potion]. When you finally leave then go right and gently go \n  right at the next corner to find two more Ancestor Elites. Both will drop \n  [Pots of Gold] (40\/200) when you kill them.\n\n  At the next corner is an Ancestor Footman with a Crossbow. Stay at your \n  corner and use it as a shield as you kill him with yours. He will drop some \n  [Crossbow Bolts]. When you approach the next corner then a Footman and an \n  Elite will literally drop down onto you from the airship above and you must \n  switch back to your axe to deal with them.\n\n  Go back to the Chambers if you need to to use the doors to shield yourself. \n  It should be noted that the Footman may die when he jumps but that doesn't \n  happen often. When you are done with them then go back to the doors but \n  continue past them and to the other corner.\n\n  There is another Footman just ahead. Gently creep around and use your \n  Crossbow to drop him. Go to the next corner to find another Footman. Kill \n  him the same way and he will drop some [Crossbow Bolts].\n\n  You should also see the stairs down and another Elite. This one is a pain \n  since he will back away from you when using the axe and move around a lot \n  when using the Crossbow. Approach him with the axe and keep swinging at him \n  and hitting him when you can until he drops. He will also drop a [Pot of \n  Gold] (45\/200).\n\n  After doing all of that then go down to the next floor and open the next \n  door. You should see a Footman rushing an unseen Orc and there will be an \n  explosion. Enter the hall and turn right to find a [Health Potion], some \n  [Crossbow Bolts], and a [Pot of Gold] (50\/200). Turn around and go down the \n  hall to find more [Crossbow Bolts].\n\n  As you approach the corner then another Elite will appear along with a \n  Legionnare with a Crossbow. Back up into the previous room if need be to \n  kill them both. The Legionnare will drop a [Pot of Gold] (55\/200) and the \n  Elite will drop a [Health Potion].\n\n  Continue forward to the Enchanted Stairway Room. Go just a little down and \n  stop. There are four Ancestors at the bottom (Legionnare, Footman, \n  Centurion, Elite) and the Legionnare will have a Crossbow. Switch to yours, \n  go into first person, and jump onto the railing. You goal from up here is \n  to hit the Legionnare from up here as he is the only one who can do damage \n  to you from down there.\n\n  Once you kill him then go down a bit further, jump onto the railing, and \n  try to get the remaining three from up there. You should be at a good angle \n  to get at them. Even though they have those Scutum Shields you can easily \n  get at their heads from up here. You can also shoot at their feet when they \n  are standing still.\n\n  It is possible that one of them will go under the stairs to hide from you. \n  In that case gently creep down and shoot between the steps until you kill \n  him. All four of them will drop [Pots of Gold] (75\/200) when they are \n  killed plus another [Pot of Gold] (80\/200) can be found under the stairs.\n\n  When you go through the next door then you will be attacked by another \n  Elite who is using a Spear. If you use your Crossbow then he will charge \n  you so switch to your axe and kill him off and he will drop a [Pot of Gold] \n  (85\/200).\n\n  When you went through the door there should be another door to your right \n  which is the Chapel. Go inside to find two more Footmen with one of them \n  using a Bow. Killing them both will give you some [Burst Arrows] and a [Pot \n  of Gold] (90\/200). Go in the back of the Chapel to find the Lever to open \n  the next floor down and a [Health Potion].\n\n  Go down the next set of stairs to Stairs Room 2 to find an Elite and a \n  Footman with a Crossbow. Lure the Elite up and use the axe against him and \n  use your Crossbow on the Footman below. The Elite will drop a [Health \n  Potion] and the Footman will drop a [Pot of Gold] (95\/200).\n\n  When you look through the door furthest from the stairs you should see a \n  [Key] which is the [Ark Moor Key]. When you try to go for it then spikes \n  will appear to close it off so you need to go through the other door. In \n  the next room (Upper Mist Room) is a Legionnare and a Footman. Use the \n  Crossbow on both and the Footman should drop a [Pot of Gold] (100\/200).\n\n    **NOTE: Unlike when you came through here in the Light Campaign you \n            cannot drop down into the Lower Mist Room.\n\n  Go through the next door into Stairs Room 1 and you should find a Footman \n  here. Kill him with your axe before proceeding. Like with the other room \n  then is a doorway that leads to the other side but will close up when you \n  approach. You need to go up the stairs to proceed further. Halfway up you \n  should see a platform. At the other end is some [Crossbow Bolts] and a \n  [Health Potion].\n\n  Get back on the stairs and proceed up. When you reach the top then you \n  should see a Footman, with a Crossbow, on the other end of the bridge. Kill \n  him with your Crossbow then continue further. Go into the next room to find \n  a large teleporter that will take you to another part of the citadel.  \n  Switch to your axe and drink a [Health Potion] is you need it before going \n  in.\n\n  Here you will be in a small room with three attackers: a Centurian, and \n  Elite, and a Footman with a Crossbow. Go after the Footman first as he is \n  the most dangerous. Once he is down then finish off the other two. The \n  Elite should drop a [Pot of Gold] (105\/200) and the Centurian should drop a \n  [Health Potion].\n\n  Go into the next room which is the Lower Mist Room. When you open up the \n  door to the next room then you should see two Elites and a Footman with a \n  Crossbow. Use the doors as a shield to kill all three. The Elites should \n  drop [Pots of Gold] (115\/200).\n\n  When you go through the next doorway you should see a door to your right \n  and some stairs to your left. Open the door to find two more Elites and \n  another Footman with a Crossbow. Again use the doors as shields to better \n  protect yourself as you kill them off. The Footman should drop a [Pot of \n  Gold] (120\/200) and one of the Elites should drop a [Health Potion].\n\n  After dealing with them then go through the door again. You should see a \n  large door to your left in the middle of this hall which is the Ark Moor \n  Main Door but you do not have the key for it yet. There is also an obstacle \n  beyond the door that needs to be removed.\n\n  Go through the next door and up the stairs to find a teleporter but loop \n  left around the wall to find a [Pot of Gold] (125\/200) in the nook. Go \n  through the teleporter to get at the [Ark Moor Key] you saw earlier then \n  sidestep right to find another [Pot of Gold] (130\/200) in the nook.\n\n  Go back through the teleporter then re-trace your steps back to the other \n  side then up the stairs to find another teleporter. Before going through \n  loop right around the end of the wall to find a [Sapphire] (180\/200) in the \n  nook.\n\n  Go through the teleporter to find a Lever that removes the obstacle on the \n  Interior Bridge. Go back through the teleporter and down to the Main Door \n  then open it. Go across the bridge and through the Entrance door that goes \n  outside. Kill any enemies here then go across the Bone Bridge to find a \n  [Pot of Gold] (185\/200).\n\n  Stay at this end as there is a Sorceress in one of the Guard Posts here and \n  she will take care of nearby enemies. When she is done then jump up and \n  enter the Post to the left to find two [Pots of Gold] (195\/200) and some \n  [Crossbow Bolts]. Go to the other Post to find the Sorceress, the last [Pot \n  of Gold] (200\/200), and a [Health Potion].\n\n  She will want you to follow her so get behind her as she goes to the end of \n  the Main Bridge to face off against Senator Alecto. She will also be \n  attacked by another Ancestor on the airship using Fire Arrows.\n\n  Focus on him to help her out as she deals with the Senator. When he dies, \n  regardless of whether or not you kill the other Ancestor, then the mission \n  will be successfully completed.\n\n    **NOTE: Sometimes the Sorceress dies thus you will have to kill Alecto \n            himself. Use your Crossbow to get at his feet as you back away to \n            the Guard Posts. Go into one of the Posts and swing your Kama at \n            the wall to create Power Smashes to wound him until he dies.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 200 Gold Pieces.\n  &gt;&gt;New character unlocked: Sorceress.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Long Sword, Short Axe, Morningstar.\n      --Shields: Brute Shield.\n      --Magic Staffs: Midwinter Frost, Tears of Corrosion.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;DRK4. Mansion of Dreams                                                  0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ The Mansion of Dreams \/           \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/\n   0=+=+=+=+=+=+=+=+=+=+=0             0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Not even today, anyone truly knows who built this place. Old journals \n  mention that High Wizard Zale hid the Tome of Souls here, to prevent it \n  from ever being used again after it consumed Zurana.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Enter the Mansion of Dreams and find the Tome of Souls.\n  --Get past the traps.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;1,000 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Sorceress\n    *********\n      --Tears of Corrosion\n      --Long Dagger\n      --1 Health Potion\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is the first mission to use the Sorceress. From this point forward I \n  will use her for the remainder of the Campaign. This is also where you can \n  unlock the first Bonus Mission, Tolvfurs, and the Goblin for use with your \n  party.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start then you will be outside the Mansion. Look to your left to \n  find a Nightcrawler. He won't do anything until you do something. However, \n  rotate right to find another standing Nightcrawler. He will be closer so go \n  into first person and use your Tears Staff against it to poison it then \n  rotate left to shoot at the other. While you are dealing with that then the \n  other should drop dead before it can get to you.\n\n  After that then go back to where you started and look at the Mansion. In \n  the center is an archway with a stairway leading down to the lower level in \n  the center. Go to the right side of the Mansion and stop at the outer \n  corner. Rotate left so that the wall is to your right and gently move \n  towards the stairs.\n\n  When you get close enough then another Nightcrawler will spawn and shoot up \n  from the stairs. Deal with it then go down the stairs and through the door \n  to find a [Pot of Gold] (5\/250) in the corner. Switch back to third person \n  then go down the way and stop at the top of the next set of stairs.\n\n  These stairs are trapped and you need to run past them, around the corner, \n  then stop to the right of the Goblin down here. Up ahead is a corridor with \n  a swinging axe and two rotating axes beyond that. Run up to the swinging \n  axe and stop as to avoid the trap that has just sprang behind you.\n\n  When the two rotating axes have rotated so that both blades are aligned in \n  front of you then run through and left to find the door inside. Rotate \n  right to find the Lever that shuts off the traps but don't do that yet.\n\n  From the door then go left to find two [Pots of Gold] (15\/250). Continue \n  forward to find a room with stairs going up and a lower level ahead. You \n  will also start to encounter Lesser Wraiths so bring out your Dagger to get \n  rid of them.\n\n  Go into the lower area to find a grated door with a Torch you can't reach. \n  This is actually used in another mission later in the Campaign. Here \n  amongst the Barrels is a [Pot of Gold] (20\/250) and a [Health Potion]. Go \n  up the stairs and turn left to enter the bedroom where you can find another \n  [Pot of Gold] (25\/250) and a [Sapphire] (75\/250).\n\n  Leave the bedroom and continue ahead to a walkway above where you just were \n  and ends in a fireplace room. At the end is two more [Pots of Gold] \n  (85\/250). Go back down and go to the fireplace room to find a [Health \n  Potion] on the table. Turn right to find the spiral stairway room and a \n  High Wizard, with an Incinerator, guarding it.\n\n  After grabbing the [Potion] then place yourself at the left side of the \n  table, with the fireplace to your left, and look into the other room to \n  find the Wizard. Go back into first person and fire one shot of the Tears \n  at him. It won't do any damage to him but he'll shield himself and summon a \n  couple of Skeletons and several Lesser Wraiths.\n\n  From your position shoot at the Skeletons until they drop and then the \n  Wizard will face you. There are two ways domdeal with him.\n\n  The first is to go to back to the side of the table furthest from the \n  stairway room to help keep your distance from him. The doorway will limit \n  his attack angles as he fires at you. The Incinerator will still do damage \n  even if he misses due to the explosive nature of his attacks so you need to \n  move further right or left as you dodge him while trying to hit him with \n  your Staff attacks.\n\n  The second way is to switch to your Dagger and go to the left side of the \n  doorway but do not enter the room. Swing at the side of the doorway and \n  wait for him to come close then run up to him and swing constantly. For \n  some reason, even though you are in his face, he doesn't seem to use his \n  shield which will allow you to attack him with little resistance.\n\n  However, if he does use his shield then immediately back away as he may do \n  a power strike which will do very serious or even fatal damage because he \n  is using The Incinerator.\n\n  Stay in his face and continue to swing your Dagger to hit him and whittle \n  down his health. Because of the weakness of the Long Dagger this will take \n  awhile to do, even longer at Hard difficulty. Continue to hit him until he \n  dies.\n\n  A bonus to this method: any Lesser Wraiths that come to attack you while \n  you are engaged with the Wizard will also get hit and killed off. If you \n  used the first method then switch to your Dagger when you kill the Wizard \n  and finish off the Wraiths.\n\n  When the Wizard is dead then a stand will emerge from the floor. You will \n  need the [Spiralkey] to open the stairway down to the [Tome of Souls]. That \n  [Key] is in the upper floors of the Mansion. With all of this done then go \n  back to the door to the trap room and use the Lever to shut off the traps. \n  The Goblin will come down to your and will lead you up to the back door of \n  the Mansion.\n\n  While still inside then try to get ahead of him and run back outside then \n  turn left and turn left again at the corner. Ahead of you is another \n  Nightcrawler. Kill it before the Goblin gets to this point. When the Goblin \n  gets to the door then he will open it but stay outside. Switch to your \n  Dagger and go up to the next floor. Kill off any Lesser Wraiths you \n  encounter before exploring.\n\n  To your left is a [Pot of Gold] (90\/250). In a corner of the right side of \n  the room is a [Health Potion].\n\n  Go up to the next floor and look for a painting of a woman in a blue dress. \n  Once you see it then completely turn around and go forward to find the \n  [Spiralkey]. Rotate left to find a Ladder leading to the rooftop. By it is \n  a small hallway that leads to a [Sapphire] (140\/250).\n\n  Switch to your Tears Staff and go up the Ladder then the next one to the \n  rooftop itself. When you get up here and take a couple of steps then \n  another Nightcrawler will appear from the right building. Kill it before \n  exploring.\n\n  Go forward to the opposite side of the rooftop and drop down to the balcony \n  to find an [Emerald] (240\/250). When you climb back up then go left into \n  the building where the Nightcrawler came from to find a [Pot of Gold] \n  (245\/250). Go into the other building to find the last [Pot of Gold] \n  (250\/250) and open the cabinet to find the [Map to Tolvfurs] which unlocks \n  the first Bonus Mission of the Campaign.\n\n  After this then go back down into the Mansion, back outside, then down to \n  the lower level. Go to the spiral stairway room and use the [Spiralkey] on \n  the stand to open the stairs leading down. Go down and approach the [Tome \n  of Souls] to successfully complete the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 250 Gold Pieces.\n  &gt;&gt;New character unlocked: Goblin.\n  &gt;&gt;New Bonus Mission unlocked: Tolvfurs.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Scimitar, Dwarven Axe, Heavy Club.\n      --Shields: Round Shield.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\+++++++++++++++\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;BND1. Tolvfurs                                                           0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Bonus Mission \/                   \\+++++++++++++++\\ The Dark Campaign \/\n   0=+=+=+=+=+=+=0                     0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\nThis is the first of the three Bonus Missions for the Dark Campaign. This is\nalso the first of the two survival Bonus Missions. Here you are inside a\nsmall area of a village and must fight off enemies as they spawn and run to\nattack you.\n\nIt is best to do the first two levels here before moving onto the next\nmission. For this one it is best to use the Sorceress with the following:\n\n  --Tears of Corrosion\n  --Long Dagger\n  --2 Health Potions\n\nWhen fighting it is best to go into first person mode as it will allow you to\nbe more accurate with your Staff.\n\nBelow are the difficulties with the number of enemies and Gold rewards:\n\n0================================0\n| Easy   |  6 enemies | 100 Gold |\n|--------+------------+----------|\n| Medium |  9 enemies | 200 Gold |\n|--------+------------+----------|\n| Hard   | 12 enemies | 300 Gold |\n0================================0\n\nReturn to finish off the hard level when you get to and completely finish off\nthe second survival Bonus Mission, Lexe. Then you can come back with the\nfollowing:\n\n  --Psionic Domination\n  --Darkness of Despair\n  --Curved Dagger\n  --5 Health Potions\n  --Heavy Armour\n\nThe hard level isn't too much harder but you will encounter at least one\nWizard with the Psionic Domination so you will need to have better equipment\nto get through them without taking on too much damage.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;DRK5. The Guardian                                                       0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ The Mansion of Dreams \/           \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/\n   0=+=+=+=+=+=+=+=+=+=+=0             0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  The Tome of Souls dancing in the air was but an illusion! Time and space \n  seemed insignificant, everything was a daze until you suddenly appear out \n  of thin air in the most strange of places...\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must defeat the Guardian.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;1,500 to 1,800 (if you do the first two levels of Tolvfurs).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Sorceress\n    *********\n      --Tears of Corrosion\n      --Long Dagger\n      --2 Health Potions\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  None.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start then you will be on a small island floating in the air. The \n  main castle itself will also be floating in the air but far ahead of you. \n  When you get closer to the edge then you should see a light bridge form \n  ahead of you. Go forward on this bridge to reach the castle.\n\n  When you reach it you should see a large force shield for the main door and \n  with a [Sapphire] (50\/300) in the center. Walking into the door will cause \n  you to grab the treasure and open the door.\n\n  Inside the first area are a couple of Wizard Journeymen within forcefields \n  and an orb that keeps them there. Destroy this orb to release them. You \n  have to release them as they are blocking the paths that go further into \n  the castle.\n\n  Once released they will attack you with lightning attacks. These attacks \n  aren't going to do much damage, unless they're real close, but you don't \n  want to give them a chance to constantly nibble away at your health. When \n  attacking it is best to go into first person, for better accuracy, and use \n  the Tears Staff to get rid of them.\n\n  When inside go left to find two more Wizard Journeymen and an orb. You \n  cannot destroy this orb with your Staff. It can only be de-activated with \n  the four switches near it. By each pair of switches you should see what \n  appears to be some sort of decoration.\n\n  However, it is some sort of trap that will hurt you when you go for the \n  switches. Destroy them before activating the switches to free the Wizards \n  so you can kill them. After getting rid of these Wizards you should find \n  two [Pots of Gold] (60\/300) in a nook where one of them was. The Wizards \n  will also drop a [Health Potion] and some [Poison Bolts]. On a ledge by the \n  stairs going down to the next area is another [Pot of Gold] (65\/300).\n\n  Now go to the other end of this main area to find two more Wizard \n  Journeymen and an orb. This orb also cannot be destroyed by your Staff. \n  Just like with the last one this orb can be de-activated with four \n  switches. However, they will be on the walls this time. In addition, the \n  orb is going to be in the air and will be sending out rays that can hurt \n  you. These rays come out in a pattern.\n\n  When one of the goes left to right at head level then run counterclockwise \n  through this area activating the switches. Kill the Wizards and one of them \n  should drop a [Pot of Gold] (70\/300). Two more [Pots of Gold] should be in \n  the nearby nook (80\/300).\n\n  Go down the stairs into the next area to find another [Pot of Gold] \n  (85\/300). Go ahead from here to find two more Wizard Journeymen, an orb, \n  and two more [Pots of Gold] (95\/300). They are blocking the next door so \n  you need to free and kill them.\n\n  But, when you destroy the orb, you will free the one furthest from you so \n  the currently trapped Wizard acts as a kind of shield so you will need to \n  fire through the gap to kill the other Wizard (who will also drop a [Health \n  Potion]). Collect the treasure then run back to the opposite side of the \n  building to find the last orb. Destroy it, kill the Wizard Journeyman, and \n  pick up the [Health Potion] he drops.\n\n  Near where you killed him is the door that leads into an open area. Just \n  before it is a [Sapphire] (145\/300) suspended in the air. Go into the next \n  area and you will be attacked by a Wizard Apprentice. He will be using the \n  Midwinter Frost Staff instead of using lightning attacks. They guys tend to \n  move around a lot thus making using the Tears Staff difficult.\n\n  But, considering that the Frost Staff does even less damage than the Staff \n  of Storms, it may be best to switch back into third person and charge him \n  with your Dagger. He will also shield himself from time to time so back \n  away from him if he does in case he plans to do a Power Strike which can \n  hurt you. Continue charging and swinging until you kill him.\n\n  When he goes down then another Wizard Apprentice will appear. Do the same \n  to him. All in all, you will need to deal with five of these Wizard \n  Apprentices before you are free to explore this area.\n\n  Go back to the door you entered from and look at the door opposite from \n  you. Go left to find a [Pot of Gold] (150\/300) in the corner. Nearby is an \n  opening into one of the two small buildings here. Go inside to find a \n  [Health Potion]. Climb up the Ladder, turn left, and drop down to the \n  archway above the door to acquire another [Health Potion]. Climb back in \n  and up the Ladder again.\n\n  Turn around to find the large archway that connects this building with the \n  other on the opposite side. Go along it and on the left side of the center \n  is another [Sapphire] (200\/300). When you reach the other building then go \n  to the opposite side and drop down onto the archway for the entrance to get \n  another [Sapphire] (250\/300). Drop down and enter to find a [Health \n  Potion].\n\n  It should be pointed out that as you go along the tops of these buildings \n  you will be attacked by the Guardian, named Fyrlakith, which is a large \n  dragon so you may have to drop down to ground level to protect yourself.\n\n  Also, inside each of these buildings are glowing swirly things which are \n  teleporters that take you to the other building. There are also mounted \n  crossbows on these buildings but there are better ones to use elsewhere.\n\n  After exploring then go through the door into the last area. You should see \n  three more mounted crossbows and a [Health Potion] ahead. However, turn \n  left, jump onto the grass, then to a nook to find the last [Sapphire] \n  (350\/350). If you go on the grass on the other side then you'll find a \n  [Health Potion].\n\n  Go to the center of the crossbow area and use your camera to look around. \n  The moment you see the dragon appear near a crossbow then run to it, use \n  it, and quickly hit it with two to three shots before it starts to attack \n  in which case you need to run from it and hide behind the pillars to shield \n  yourself. It will fly off for a bit before coming back.\n\n  Repeat this pattern until you finally kill it. It takes about six to eight \n  shots to defeat the Guardian and successfully complete the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 300 Gold Pieces.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Dwarven Sword, Brute Axe, Mace.\n      --Shields: Kite Shield.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;DRK6. The Escape                                                         0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ The Mansion of Dreams \/           \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/\n   0=+=+=+=+=+=+=+=+=+=+=0             0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  After defeating the massive beast, the Tome of Souls is finally in your \n  hands. But if Zale hid it here, if he sent someone to protect it, would he \n  not notice if it was stolen?\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --Zale must be defeated.\n  --Find a way back out of the Mansion.\n  --Return to Mordessa by using the portal outside the Mansion.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;2,400 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Sorceress\n    *********\n      --Tears of Corrosion\n      --Long Dagger\n      --2 Health Potions\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  An important reason to use the Sorceress here is because the Tears Of \n  Corrosion Staff glows in the dark which makes going through the basement \n  area much easier as you do not have to juggle a Torch and a weapon. Usually \n  it is best to use first person when down there because of the cramped \n  spaces and you need to quickly dispatch the Nightcrawlers which heavily \n  infest that floor.\n\n  However, in first person, you may find that the glow may \"cut out\" a lot. \n  This is an issue with the game engine and makes navigating in the dark a \n  rather irritating. So it is probably best to stay in third person although \n  it makes it easier for the Nightcrawlers to hurt you. The glow will still \n  cut out from time to time but it is not as bad.\n\n  Finally, this is also the mission where you can unlock the Bombardier for \n  use with your party.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start then you will be where you got the Tome a couple a chapters \n  ago. When you head up then you will confront Zale. He will also be \n  accompanied by a trio of Shadow Wraiths so run back down and use your \n  Dagger to swing around and get rid of them.\n\n  When you are done with them then stay near one of the pillars and wait for \n  Zale to come down. Use your Tears Staff against him but power smash instead \n  of shooting him.\n\n  Get up close so he can't use his Staff then shield and smash to do damage \n  to him. The poison should do additional damage over time to help kill him \n  more quickly. Use the pillars as cover as you regain your Mana and he \n  starts shooting at you. Once he dies he will also drop a [Rusty Key].\n\n  Near the top of the staircase is a [Health Potion]. Go into the fireplace \n  room to find two [Pots of Gold] (10\/350). Go into the next room to find the \n  door into the trap room that you went through earlier. You cannot go \n  through the door but you can use the Lever to shut the traps off which is \n  useful for later in the mission. You will also be accosted by a trio of \n  Lesser Wraiths so use your Dagger against them.\n\n  Go into the next room, up the stairs, and into the bedroom again to find a \n  [Health Potion]. Go back out and to the end of the balcony over the \n  fireplace room to find two more [Health Potions]. Of course, you'll have to \n  fight through more Lesser Wraiths as you do so.\n\n  Go back down and turn left to find the gate to the basement floor. By a \n  barrel to your left should be another [Health Potion]. Use the [Key] to \n  enter the tunnel and pick up the [Torch]. You'll need to fight off another \n  lesser Wraith before you can go down.\n\n  Switch to your Tears Staff and go to the Ladder. Go around the opening to \n  the Ladder then drop down. A Nightcrawler will run to you so get rid of him \n  quickly by power smashing. Ahead, at the corner, is another one but he will \n  stay in place until you get close to him. Shoot him with the Staff until he \n  dies then proceed.\n\n  When you turn the corner you find some steps and a [Health Potion]. To your \n  right is an opening that you can drop down into. Follow the way and you \n  should find a [Sapphire] (60\/350). Before grabbing it you should turn \n  around then back into it. The reason is that another Nightcrawler will \n  attack as you grab the treasure and you can kill it by power smashing \n  before he can do any damage.\n\n  Climb back out and slowly proceed ahead. You should see an opening in the \n  floor and a bridge. However, when you get close then another Nightcrawler \n  will jump out to attack you. Quickly power smash him before he can hurt \n  you.\n\n  After that then get to the opening and rotate right and down to find \n  another Nightcrawler in the water below. He should be standing there but \n  may move around when it knows you're there. Shoot him from here to get rid \n  of its threat.\n\n  After that then slowly proceed to the bridge and another one will come from \n  around the wall. Power smash it then go around the end of the wall here. \n  You will encounter another Nightcrawler but this one will walk towards you \n  instead of running. Because it is walking it will make killing it easier as \n  you power smash it.\n\n  When you are done with it then go back around to find another walking \n  Nightcrawler. Do the same thing with it. When you go back around the wall \n  you should find the stairs to the water below but continue along the path \n  to find a [Sapphire] (110\/350) and a [Health Potion].\n\n  Go down the stairs into the water to find three [Pots of Gold] (125\/350) \n  and a hall to your right. Go into the hall and a Nightcrawler will spawn \n  ahead of you and run to you. Power smash it to kill it before he can do any \n  damage.\n\n  After you deal with it then turn the corner. Slowly proceed forward and you \n  should see a Nightcrawler standing in the area ahead. Put the red dot on it \n  and shoot it once to kill it. Slowly proceed forward and look at the corner \n  to your left. You should see part of another Nightcrawler.\n\n  Do the same to it and go into the next area to find a [Emerald] (225\/350). \n  Continue forward to the end of this floor to find a [Health Potion] and two \n  [Pots of Gold] (235\/350).\n\n  Go back to the stairs and up then stop at the end of the bridge. Proceed \n  forward and another Nightcrawler will spawn and rush you. Power smash it \n  and continue. Another Nightcrawler will jump out so power smash him too.\n\n  Go around the corner and proceed to the next area to find a walking \n  Nightcrawler. After power smashing it then go into this area to find a \n  [Health Potion] on one side of a pillar that looks over the water level you \n  were in earlier.\n\n  You will also find another easy to kill walking Nightcrawler. Look at this \n  pillar and slowly creep right to find another one laying in wait. Shoot it \n  before it can jump at you. As you reach the next corner another \n  Nightcrawler will jump out and run at you. Power smash him and when you \n  reach the next corner then you will find another walking Nightcrawler that \n  you can power smash.\n\n  When you turn the next corner after that then you should see a set of short \n  stairs and a straight hallway. Ahead is another running Nightcrawler that \n  you need to quickly power smash. After it is dead then there are no more \n  enemies down here as at the end of the hallway is the Ladder back up.\n\n  When you climb back up then turn right to find the stairs down to the trap \n  room. Since you used the Lever to shut them down it will be no problem to \n  go back down here to acquire the three [Pots of Gold] (250\/350) there. Go \n  back to the Ladder opening but go past it to find a [Health Potion].\n\n  When you go up then you should see an Orc running to attack somebody. That \n  somebody is going to be a Nightcrawler. As a matter of fact, there are six \n  Nightcrawlers roaming around up here. Use the Tears to help out your friend \n  until he dies then go and carefully kill off the others. Go back down into \n  the Mansion's lower level if need be to divide them up for easier killing.\n\n  When you done with them then go to the other side of the Mansion and back \n  inside but go up to the rooftop. Go into the left building, and where you \n  found the [Map to Tolvfurs] earlier, to find an [Emerald] (350\/350). Go \n  back down and outside and to the portal to complete the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 350 Gold Pieces.\n  &gt;&gt;New character unlocked: Bombardier.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Runed Blade, Battle Axe, Maul.\n      --Daggers: Curved Dagger.\n      --Shields: Blade Shield.\n      --Bows: Elven Highbow.\n      --Arrows: Flame Arrows, Bomb Arrows.\n      --Crossbow: Heavy Crossbow.\n      --Crossbow Bolts: Poison Bolts (Assassin and Goblin only).\n      --Magic Staffs: Staff of Storms, Darkness of Despair.\n      --Bombs: Bombs, Grease Bombs.\n      --Health Potions: 3 Health Potions.\n      --Armour: Medium Armour.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;DRK7. The Plateau                                                        0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Aylewoods \/                       \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/\n   0=+=+=+=+=0                         0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Mordessa's portal took you right into the heart of the Celenheim Enclave. \n  Somewhere beyond, Princess Jasindra is likely to be.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must fight through the Celenheim defenders and reach the portal.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;3,100 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Sorceress\n    *********\n      --Darkness of Despair\n      --Tears of Corrosion\n      --Long Dagger\n      --2 Health Potions\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is the only mission in the game where there are no [Health Potions] \n  found or dropped. You must make do with what you bring with you.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start you will be on a small island. Ahead of you is a series of \n  bridges leading to a large island. Along the edge of it is going to be a \n  long bridge path that leads to the plateau. To your right are going to be a \n  couple of small, but inaccessible, islands.\n\n  The thing to do here is to turn right, jump into the water, and swim to \n  these islands. When you get there then turn left and swim to the main \n  island. Go left along the shore until you can climb up onto land.\n\n  The reason for doing this is that if you go onto the bridges then you spawn \n  Elven Archers. They can be a pain to deal with, especially the first one. \n  By taking this path then you can avoid them. However, there is treasure on \n  the bridges but we'll take care of that later.\n\n  When you get onto the shore then turn right and go along the path until you \n  find a [Diamond] (200\/400). Then turn back to find the path and a [Pot of \n  Gold] (205\/400) by the bridge. Go onto the bridges and follow them back to \n  where you started to collect the four [Pots of Gold] (225\/400) then jump \n  back into the water and swim back to the main island.\n\n  By going on the bridges in the opposite direction of what it's expecting \n  then no enemies should spawn on them.\n\n  Go to the small shelter and sidestep left so you can look further along the \n  spiral bridge. Up ahead you should see a Knight, a Paladin, and a Templar. \n  Nail them from here with the Darkness Staff so you can take them down \n  before they can come down to you. Before you go up the bridge go left along \n  the side to find a [Sapphire] (275\/400) at the waters' edge.\n\n  Partway up you should find a straightaway. There will be some rocks \n  dropping down so stop for a bit. A Templar will also approach so get him \n  before he gets close. After that then go to the curve but look at the rock \n  wall to your right and gently creep along until you see an Elven Elite \n  Huntress on a platform ahead.\n\n  Run back down to ground level and look up to find her platform. You should \n  be able to target her and hit her from here to get rid of her safely. \n  However, sometimes she may leave the platform and come down to you when you \n  hit her. Simply wait for her and finish her off before proceeding.\n\n  Go back up, past the platform, and near the top. Here you should encounter \n  a Gnome Apprentice, a Knight, and a Paladin. Stay on the bridge and take \n  them down as they approach you. When you get to the top then turn right, \n  stop at the end of the wooden platform, and rotate right.\n\n  You should be looking at some crumbling ruins and at the end of a long \n  wall. On the left side is a female Elven Elite Huntress and further back on \n  the right side of this wall is a male Elven Hunter. Get rid of the Huntress \n  first as she poses the greater threat at this point.\n\n  It should be noted that if anyone walks along this dividing wall then it \n  will crumble down and that person can get injured. If the Huntress tries to \n  get closer then the wall may kill her for you but this doesn't happen \n  often.\n\n  While you are dealing with her then a Champion may appear from the other \n  side of the ruins. Get back onto the bridge so you have room to get rid of \n  him but won't allow the other Hunter to shoot at you. Once the Champion is \n  down then switch to your Tears Staff and go back up.\n\n  The Hunter can be seen through a small window in his part of the ruins. The \n  Darkness Staff can't get at him because of this window but the Tears can. \n  Use it against him then switch back to the Darkness Staff when he is down. \n  Go along the edge of the plateau and to where the Champion came from. You \n  should see an archway. Note its location as I will refer to it later.\n\n  Run through the archway to the next corner of the plateau. As you do so you \n  will hear some crumbling and part of the wall will come down. Running past \n  this area will keep you from being injured.\n\n  When you reach the next corner then you should find the teleporter and two \n  glowing devices which activate it. However, you will also be attacked by a \n  Druid Elder. Keep far from her and sidestep her Astral Staff attacks as you \n  use your Darkness Staff against her. She may also summon an Earth Golem so \n  use this opportunity to launch multiple attacks against her.\n\n  When she dies then this takes care of the last enemies for this mission. \n  Now to grab the remaining treasure. Go back to the archway. Go around the \n  wall for at the plateau edge to find a [Sapphire] (325\/400). In the small \n  lake near the bridge end is another [Sapphire] (375\/400).\n\n  Then there is the remaining five [Pots of Gold] (400\/400). They are going \n  to be on the tops of the walls. Most of them are fairly easy to acquire. \n  However, there is one near the archway that is tough to get at. You need to \n  climb over the archway then jump from the higher point to get close to the \n  [Gold] so you can jump to it. Once you have all of the treasure then go to \n  the devices to activate them and use the teleporter to end the mission.\n\n0========0\n| Rewards \\\n0==============================&gt;\n\n  &gt;&gt;Gold: 400 Gold Pieces.\n  &gt;&gt;New equipment is unlocked:\n\n      --Melee Weapons: Falcion, War Axe, Battle Hammer.\n      --Shields: Chaos Shield.\n\n   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\\n \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\\n| &gt;DRK8. Capture Jasindra                                                   0\n \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/\n  \\ Aylewoods \/                       \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/\n   0=+=+=+=+=0                         0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0\n\n0=========0\n| Overview \\\n0==============================&gt;\n\n  Failing to find the Princess near the portal you came from, you have been \n  forced to venture into the territory of the Enclave. And now, they have \n  been warned of your presence.\n\n0===========0\n| Objectives \\\n0==============================&gt;\n\n  --You must find and capture Princess Jasindra.\n  --Return to Mordessa by the summoned portal.\n\n0=====0\n| Gold \\\n0==============================&gt;\n\n  &gt;&gt;3,900 (max).\n\n0==========0\n| Character \\\n0==============================&gt;\n\n  &gt;&gt;Sorceress\n    *********\n      --Darkness of Despair\n      --Tears of Corrosion\n      --Long Dagger\n      --3 Health Potions\n      --Light Armour\n\n0======0\n| Notes \\\n0==============================&gt;\n\n  This is where you can unlock the second Bonus Mission, Highvalley.\n\n0============0\n| Run-Through \\\n0==============================&gt;\n\n  When you start then you will be in a field just outside the castle. As you \n  approach then you will be attacked by a Paladin, two Elven Archers, and a \n  Knight. Use the Darkness Staff on them to get rid of them quickly. The \n  Paladin will drop a [Health Potion].\n\n  Go through the door and, as you approach the corner, you will hear a Gnome \n  set off some explosives. Stop and wait for this to happen before advancing. \n  Go around the corner and, when you open the next door, you will immediately \n  encounter a Gnome Experimentist with a Crossbow. Hit him with the Staff to \n  quickly deal with him before he can do much damage.\n\n  When you get into the next room you should see a pillar ahead and to the \n  right. Another Gnome Experimentist will be behind it waiting in ambush. \n  Switch to your Tears Staff and fire one shot off of the wall so you can \n  bounce it into him. Once you hit him then fire off another shot to finish \n  him off then switch back to your Darkness Staff. By the right side of the \n  pillar are three [Pots of Gold] (15\/450).\n\n  Go through the next door and a Gnome will throw down a bomb and two \n  barrels. Stop and pull back to let this happen before going through the \n  next door. Carefully creep through the door and turn right to find an Elven \n  Archer.\n\n  After dealing with him you should find a [Pot of Gold] (20\/450) in a broken \n  crate, another [Pot of Gold] (25\/450) on top of the stack of crates, and \n  some [Crossbow Bolts] on another. You should also find a set of stairs. \n  Climb the crates under them to reach an area where you can find an \n  [Emerald] (125\/450).\n\n  Go up the stairs and you should encounter a Paladin. Dealing with him is \n  tricky due to him jumping around and he jump down the stairs. Go to the \n  bottom to better deal with him before proceeding. Up at the top are two \n  doors, one to the left and one to the right. The one to the left is blocked \n  so you need to go out the other.\n\n  However, an Elven Elite Archer will be at the building across the bridge \n  from your position. Step just outside the door so you can sidestep a bit to \n  avoid his attacks while trying to kill him. After dealing with him then \n  turn to your left to find a small lake along with an Elven Elite Archer and \n  a Knight. Get rid of them then proceed to the small building. Inside on a \n  table is a [Rusty Key].\n\n  Go out, jump the railing, and go around the back of the large building you \n  came from. You should find a porch and a short wall. Stop by the wall and \n  rotate the camera to find another Gnome Experimentist waiting in ambush. Go \n  just a couple of steps beyond the end of the wall and switch to your Tears \n  Staff.\n\n  Just like earlier, fire a round off of the inner wall so you can hit the \n  Gnome without making him jump out. Once you hit him then fire off another \n  round to finish him off. Jump onto the porch and to his position to pick up \n  a [Wooden Key].\n\n  Switch back to the Darkness Staff and open the door of the small shack \n  nearby. Inside is a Knight so back up to give yourself room to deal with \n  him. He will also drop a [Health Potion]. On the crates inside is a \n  [Sapphire] (175\/450). When you acquire the treasure then climb up to the \n  rafters to find a [Pot of Gold] (180\/450) and the [Map to Highvalley], \n  another Bonus Mission.\n\n  Drop down and go out the other door to find three more [Pots of Gold] \n  (195\/450). Jump the railing to land near the lake. Proceed along the path \n  and over the large bridge to find another teleporter.\n\n  When you approach then a Gnome Experimentist will come out to attack you. <\/pre>\n\n\n\n<pre id=\"faqspan-8\" class=\"wp-block-preformatted\">  He will drop a [Health Potion] when you kill him. When you get close then a <br>  Knight will come forward. He too will drop a [Health Potion] when you <br>  defeat him.<br><br>  When you go through the teleporter then an Elven Elite Archer and another <br>  Gnome Experimentist will be waiting. Use the trees on your left as cover as <br>  you fight them off. You will also see a bridge ahead of you. Cross the <br>  bridge to encounter a Champion. After him then proceed to find another <br>  building.<br><br>  There will also be a bridge leading to it. Go to the tree to the left and <br>  stop. Two Elven Elite Archers will appear, one at the top level of the <br>  building to the back and left and one at floor level. Stay back here and <br>  use the Darkness Staff to nail them from here and get at least one of them <br>  to come closer to deal with them better.<br><br>  Go back to the bridge but do not cross it yet. Go along the right side of <br>  it and the small lake. Go to the building then turn left to go under the <br>  bridge where it meets the building to find a [Pot of Gold] (200\/450). Go <br>  back and onto the bridge. Follow it and to the area between the two <br>  buildings.<br><br>  There will be two doors, one to the right and one to the left. Go through <br>  the one on the right. Inside you should see a Ruby (350\/450) and a [Pot of <br>  Gold] (355\/450). Go up the stairs then go forward and turn left to find two <br>  more [Pots of Gold] (365\/450) ahead of you. Go back down, out the door, and <br>  through the other one to find two more [Pots of Gold] (375\/450).<br><br>  Go out and down the stairs to the shore to find an Orc who will blow open <br>  the door to Jasindra. Do not follow him but continue forward to find a [Pot <br>  of Gold] (380\/450). Go down the stairs to the water then turn around and <br>  follow the rock path to find a [Sapphire] (430\/450). Go back up and inside <br>  to acquire the last four [Pots of Gold] (450\/450).<br><br>  You will also find a Paladin and a Champion laying down and wounded. <br>  However, as you get closer to the Princess, then they will get up and <br>  attack. But, since they are wounded and low on health, they will be easy to <br>  put down though you will need to back out of the room to give yourself <br>  space to deal with them. Once they are down then go and pick up the <br>  Princess, go up the stairs, and to the portal to finish the mission.<br><br>0========0<br>| Rewards \\<br>0==============================><br><br>  >>Gold: 450 Gold Pieces.<br>  >>New Bonus Mission unlocked: Highvalley.<br>  >>New equipment is unlocked:<br><br>      --Melee Weapons: Bastard Sword, Great Axe, Chaos Hammer.<br>      --Daggers: Ceremonial Dagger.<br>      --Shields: Thorn Shield.<br>      --Bows: Precision Bow.<br>      --Crossbows: Repeating Crossbow.<br>      --Bombs: Heavy Bombs, He Grease Bombs.<br>      --Health Potions: 4 Health Potions.<br><br>   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br>  \/ The Dark Campaign \\+++++++++++++++\\<br> \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\<br>| >BND2. Highvalley                                                         0<br> \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/<br>  \\ Bonus Mission \/                   \\+++++++++++++++\\ The Dark Campaign \/<br>   0=+=+=+=+=+=+=0                     0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br><br>This is the Dark Campaign's ballista Bonus Mission. It is set in a village<br>and you are an Orc manning a large Mounted Crossbow that shoots Grenade<br>Arrows. Windows will open to reveal Huntresses that will shoot at you.<br>Killing them will give you 10 Gold.<br><br>Just like with Naglagard in the Light Campaign you can only acquire a maximum<br>of 1,000 Gold. In addition, your Orge friend will chase some villagers<br>around. Killing them will also get you 10 Gold per kill so try to get some in<br>the early part of the mission as the Huntresses will come at you pretty hard<br>the longer you survive.<br><br>When they kill you then the mission ends. It is best to get all 1,000 Gold<br>here before going to the next mission as it will make it easier to get better<br>equipment early.<br><br>   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br>  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\<br> \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\<br>| >DRK9. Outpost Siege                                                      0<br> \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/<br>  \\ Iellon Outpost \/                  \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/<br>   0=+=+=+=+=+=+=+0                    0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br><br>0=========0<br>| Overview \\<br>0==============================><br><br>  A glorious day for battle! The first of many Enclave defenses is to meet <br>  its doom. Iellon Outpost is located close to a narrow portion of the rift, <br>  squeezed in between the cliffs.<br><br>0===========0<br>| Objectives \\<br>0==============================><br><br>  --You must breach the gate and raise the Dreg'atar flag up in the tower.<br>  --Return to Mordessa by using the portal.<br><br>0=====0<br>| Gold \\<br>0==============================><br><br>  >>4,800 to 5,800 (if you did Highvalley).<br><br>0==========0<br>| Character \\<br>0==============================><br><br>  >>Sorceress<br>    *********<br>      --Darkness of Despair<br>      --Tears of Corrosion<br>      --Long Dagger<br>      --4 Health Potions<br>      --Medium Armour<br><br>0======0<br>| Notes \\<br>0==============================><br><br>  This is the last of three missions where you originally played through in <br>  the Light Campaign and where you protected the Outpost. The map labeling <br>  used in that mission will help your way around here. You will also be <br>  starting by the Catapult and must make your way inside.<br><br>  In addition, this is also the mission where you can unlock the Lich for use <br>  with your party.<br><br>0============0<br>| Run-Through \\<br>0==============================><br><br>  When you start then you will be by the large Catapult and looking at the <br>  gate it came through. You need to use the Catapult to destroy the entrance <br>  of the Outpost so you can enter. However, before doing that, there is <br>  treasure to find.<br><br>  From your starting point go past the Catapult to the gate then along the <br>  wall to find a nook where you can pick up a [Sapphire] (50\/500). Go past <br>  the Catapult again in the other direction and to a tree. Go past the tree <br>  to find a gap between the rocks where you can find two [Pots of Gold] <br>  (60\/500). Go back to the Catapult and use it.<br><br>  There are five spots to destroy and you must destroy them all. The middle <br>  one will destroy the Outer Gate and start the advance of your siege engine. <br>  However, the middle one should be saved for last as this will allow you to <br>  acquire a treasure.<br><br>  If you destroy the middle spot first then try to advance then you will be <br>  bombarded by cluster bombs as you approach. Destroying all four spots prior <br>  to the middle one will prevent this counter attack.<br><br>  Use the Attack Button to use the catapult. The longer you hold the button, <br>  the higher and longer the throw. It will take some trial and error to get <br>  the right angles and timing to destroy all five spots. Once the center one <br>  is destroyed then your siege engine will start to move into position. Also <br>  some attackers will start to come from the Outpost.<br><br>  Leave the Catapult and run towards the Gate while dodging and defeating <br>  attackers and before the siege engine can block the way. There will be <br>  three: a Paladin, A Templar, and a Gnome Overseer. When you get inside then <br>  go to the left nook to find a [Diamond] (260\/500) then run out and get <br>  behind the engine.<br><br>  When it stops then climb the Ladders and go forward to enter the Outpost. <br>  Turn right to find two [Pots of Gold] (270\/500). Go left and peek around <br>  the corner and down into the Stairs Yard to find a Gnome Overseer and an <br>  Elven Elite Huntress. Use the Darkness Staff on the both of them before <br>  going down. The Huntress should drop a [Health Potion] and in the corner <br>  are two more [Pots of Gold] (280\/500).<br><br>  Go through the door into the Inner Courtyard and past the crates then turn <br>  right to find a [Pot of Gold] (285\/500). The door ahead of you leading to <br>  the Entrance Yard will be locked. Turn left to find the Gate and, as you <br>  approach, a couple of bombs will be thrown over. The Gate will then be <br>  blown open and you will be attacked by a Gnome Overseer and a Templar.<br><br>  After killing them then proceed towards the opening and, stop just before <br>  you get through it and turn left to find two [Pots of Gold] (295\/500). Go <br>  through the opening into the Outer Courtyard and you should find a captured <br>  Lich to your right. However, a gate behind you will close and you cannot go <br>  back for awhile.<br><br>  You will then be attacked by an Elven Elite Huntress, using a Crossbow, and <br>  another Templar. The Huntress will be moving around a lot which makes using <br>  the Darkness Staff more difficult since your attacks will more than likely <br>  swirl around her instead of hitting her. Keep far from her and keep <br>  shooting until you finally put her down.<br><br>  Before freeing the Lich look around the Courtyard. In a corner near a <br>  barricaded gate are two [Pots of Gold] (305\/500) and in a corner to the <br>  right of the currently locked gate are two more [Pots of Gold] (315\/500).<br><br>  Free the Lich by destroying the globe and you will be attacked by three <br>  Wizard Journeymen using lightning attacks. These attacks don't do a lot of <br>  damage but kill them quickly anyways. One of the Wizards will drop a <br>  [Health Potion]. After them you will be attacked by a Squire and an Elven <br>  Elite Archer coming from a gate opposite from where you freed the Lich. The <br>  Squire will drop a [Rusty Key] which you need to get out of this area.<br><br>  Go to the Lever to the right of the entrance and use it to open the gate. <br>  Go back through to the Inner Courtyard and stop. You will then be attacked <br>  by a Wizard Adept using a Psionic Domination Staff.<br><br>  The moment he materializes then use your shield until he stops firing then <br>  fire off some quick shots from your Darkness Staff to kill him while he <br>  waits for his Mana to recharge. He will also drop a [Silver Key] which is <br>  needed to go through the Entrance Yard gate.<br><br>  When you open the gate then you will find an Elven Elite Huntress with a <br>  bow. Use the gate as a shield while you use the Darkness Staff against her. <br>  Before entering the next door then go in the corner behind the crates to <br>  find another [Pot of Gold] (320\/500) and a [Health Potion]. Go through the <br>  door and you should find another [Pot of Gold] (325\/500) on top of the <br>  crates ahead.<br><br>  Peek around the next corner to find a Paladin, a Knight, and a Elven <br>  Hunter. The Paladin will approach when attacked and the others will stay on <br>  the other end thus making it easier to take them down from afar. Go around <br>  the next corner and you should find two more [Pots of Gold] (335\/500) by <br>  the red doors.<br><br>  Go through the doors into the Stairway Room and you will be attacked by two <br>  Wizard Journeymen Stay by the doors and eliminate them both before going up <br>  the stairs.<br><br>  Just before you get to the second small landing then you will encounter a <br>  Paladin and two Elven Elite Huntresses, with bows, on the third landing. <br>  The Paladin and one of the Huntresses will drop [Health Potions] when you <br>  kill them.<br><br>  Proceed to the top only to be attacked by a Gnome Overseer that will drop a <br>  [Health Potion] when you kill him. Continue up the next set of stairs and <br>  you should find another [Pot of Gold] (340\/500) by the small stairs just <br>  before the Top Courtyard.<br><br>  When you get into the Courtyard then turn right to find an [Emerald] <br>  (440\/500). When you pick it up then you will be trapped inside this small <br>  area and a Druid Guardian will appear. However, because the two of you are <br>  in a small space, you can kill her quickly with the Darkness Staff before <br>  she can do anything.<br><br>  Go up the next set of stairs and enter the Main Tower then climb the <br>  Ladder. Up here you can find two more [Pots of Gold] (450\/500). Use the <br>  center post to raise the [Dreg'atar Flag].<br><br>  Look down the Ladder to find a Champion. You can get rid of him easily from <br>  up here and he will drop a [Sapphire] (500\/500). Go back down to the <br>  Stairway Room and just after you enter then you will encounter another <br>  Elven Elite Huntress.<br><br>  Go down to the ground floor and into the long hallway. Just before the door <br>  going back outside then you will encounter another Paladin. From here go <br>  back to the Inner Courtyard to find the portal and successfully complete <br>  the mission.<br><br>0========0<br>| Rewards \\<br>0==============================><br><br>  >>Gold: 500 Gold Pieces.<br>  >>New character unlocked: Lich.<br>  >>New equipment is unlocked:<br><br>      --Melee Weapons: Ehrick's Bane, Shatter Axe, Heavy Morningstar.<br>      --Shields: Ancient Scutum.<br>      --Magic Staffs: Staff of the Damned, Psionic Domination, The <br>                      Incinerator.<br><br>   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br>  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\<br> \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\<br>| >DRK10. The Great Wall                                                    0<br> \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/<br>  \\ The Great Wall \/                  \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/<br>   0=+=+=+=+=+=+=+0                    0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br><br>0=========0<br>| Overview \\<br>0==============================><br><br>  The Divided City has always been a place where the rift can be crossed. <br>  Celenheim built a long, massive wall that spans the entire area behind <br>  their side of the city. It's built to withstand very powerful attacks.<br><br>0===========0<br>| Objectives \\<br>0==============================><br><br>  --You must find a way inside the fortress.<br>  --Defeat Commander Ehrick.<br>  --Return to Mordessa by using the portal.<br><br>0=====0<br>| Gold \\<br>0==============================><br><br>  >>6,800 (max).<br><br>0==========0<br>| Character \\<br>0==============================><br><br>  >>Sorceress<br>    *********<br>      --Darkness of Despair<br>      --Psionic Domination<br>      --Long Dagger<br>      --4 Health Potions<br>      --Medium Armour<br><br>0======0<br>| Notes \\<br>0==============================><br><br>  This is where you can unlock the third Bonus Mission, Lexe.<br><br>0============0<br>| Run-Through \\<br>0==============================><br><br>  When you start then you should see the castle ahead. When you start <br>  approaching then a couple of ballistas will start firing cluster bombs <br>  towards you. On the right side of the path is a very large rock so hide <br>  behind that for a bit as attackers will start coming from the castle to <br>  confront you.<br><br>  The first two attackers are going to be a Gnome Engineer and a Champion who <br>  will drop a [Health Potion] when you kill him. After them is going to be a <br>  Paladin who can be dropped quickly with the Domination. Another Gnome <br>  Overseer will run to you followed by another Champion. These will be the <br>  last of the attackers.<br><br>  Go along the right side of the rock until it thins down then back away so <br>  you can see the ballista for the right side of the castle. Aim the dot for <br>  your Staff along the ballista until it turns red then fire. The operator <br>  should go down in one shot. Creep along the left side of the rock and do <br>  the same to the other ballista.<br><br>  After this then carefully go up the bridge but angle your camera down a bit <br>  as you look up the path. There will be an Elven Hunter up ahead and, the <br>  moment he appears, then immediately jump off of the bridge either the left <br>  or right side. The Hunter has a Repeating Crossbow and he will kill you <br>  quickly with it even at Easy difficulty. Jumping off of the bridge will <br>  keep him from doing much damage.<br><br>  Go back onto the bridge but stay on the angled part. Use your camera to <br>  locate the Hunter and use the Domination to shoot through the top of bridge <br>  angle so you can hit him but without him being able to hit you. When he <br>  dies he will also drop some [Crossbow Bolts].<br><br>  After him then proceed to the door to find a [Pot of Gold] (5\/550). But <br>  some Gnomes will drop some bombs before you can do that. Once you get the <br>  [Gold] do not go through the door. Doing some will set off a trap. A large <br>  gate will come down to prevent you from advancing. A couple of Elven <br>  Hunters will come in and attack you. You will also have some rocks dropped <br>  on you.<br><br>  After dealing with them then there is a Wheel on one wall that will unlock <br>  the door so you can leave. Luckily there is another way inside.<br><br>  So, basically, after killing the Hunter with the Repeating Crossbow then <br>  run down to grab the [Gold] while the bombs are being thrown down and run <br>  back to the bridge. When you get back to the bridge then drop into the <br>  water and go under it to find three [Pots of Gold] (20\/550).<br><br>  From here then go along the right side of the castle to find a door. Blast <br>  it open and go inside. At one point you will find a room where you can go <br>  either right or left. If you go left you can find a [Rusty Key] which opens <br>  up a Bonus Mission. Going right will lead you to the Ladder that goes <br>  inside the castle.<br><br>  After climbing up then turn around to find a Soldier, who will drop a <br>  [Health Potion] when you kill him, and a set of stairs. On the upper area <br>  at the end of the stairs is going to be another Elven Hunter. After getting <br>  rid of him then you can proceed up.<br><br>  On the first landing, and to your right and behind a crate, are two [Pots <br>  of Gold] (30\/550). Go up to the top and you should see a window. Through <br>  the window is a Templar guarding a doorway. Kill him from here and he <br>  should drop a [Pot of Gold]. Look through the window and down to see the <br>  lower area you were just in as well as the rafters. You should see a [Pot <br>  of Gold] and a [Sapphire] there. We'll get to them later.<br><br>  Go to the opposite side of this area to find a crate in a corner where you <br>  can find another [Pot of Gold] (35\/550). Climbing the nearby Ladder will <br>  lead you up to the right ballista area and where you can find some <br>  [Crossbow Bolts] that the operator dropped when you killed him. Climb down <br>  the Ladder and go back to the lower area.<br><br>  Here you should see two doors. The one on the right you can't open yet so <br>  go through the one in front of you which enters into a hallway. Entering <br>  the hallway should start an encounter with a Gnome Engineer who will drop a <br>  [Pot of Gold] (40\/550) when you kill him.<br><br>  As you proceed you should see a door to your left. This leads to the main <br>  door but this has been blocked off since you entered the castle. At the end <br>  of the hallway is another door and a Champion guarding it. You should also <br>  see a grating which opens near where you got the [Rusty Key].<br><br>  When you go through the door you should see a large room. Near the <br>  fireplace is a [Health Potion]. You should also see a large gate and a <br>  [Silver Key] to the right. This room is trapped but it is not hard to deal <br>  with.<br><br>  Run to grab the [Potion] then run back to the door to avoid the spikes. Go <br>  along the wall and to the [Key]. When you grabbed the [Potion] then two <br>  windows will open up to reveal Elven Hunters. Kill them both before <br>  leaving.<br><br>  As you go back into the hallway then you will encounter two Elven Hunters <br>  using Fire Arrows. One of them will drop a [Health Potion] when you kill <br>  him. When you get back to the stairway go through the door to your left <br>  instead now that you got the [Key].<br><br>  You should see a Gnome Engineer run up the stairs to activate a ram but you <br>  can use the Domination on him before he can do that. There is also a <br>  [Health Potion] in front of you. Behind the crates in the corner is a [Pot <br>  of Gold] (45\/550). Stay on the left of the stairs as you go up and a Gnome <br>  Overseer will come to activate the ram which should miss you. After dealing <br>  with him then proceed up.<br><br>  You should enter into a hallway with a door at the end. Halfway through you <br>  should see a entryway into a larger room. As you get near then a Champion <br>  should run to you. He will drop a [Pot of Gold] (50\/550) when you defeat <br>  him.<br><br>  This larger room is where you defeated the Templar earlier from the <br>  stairway room. Before grabbing the treasure go to the right side of this <br>  room. As you go along the curved bridge you should see another room. When <br>  you approach then a bomb wielding Gnome Engineer will attack. After killing <br>  him then go inside.<br><br>  Behind the crates to your left are two more [Pots of Gold] (60\/550). To the <br>  right is a Chest, opened with the [Rusty Key], that has the [Map to Lexe], <br>  another Bonus Mission. Near it is a [Sapphire] (110\/550). Near the Ladder <br>  is some [Crossbow Bolts]. Climbing it will lead you to the other ballista <br>  area and where you can find some [Grenade Arrows].<br><br>  Go back down to the larger room and collect all of the treasure from the <br>  rafters (170\/550). Go back to the hallway and to the door at the end. Here <br>  you should find a Gnome Engineer with Grease Bombs and a Gnome Overseer. <br>  The Engineer will drop a [Pot of Gold] (175\/550) and the Overseer will drop <br>  a [Health Potion] when you kill them.<br><br>  On one end of the room is a Lever that opens the gate inside the trap room <br>  that you were in earlier. Once that's done then go back down to that room <br>  and go through the door leading outside. Turn left to find a Champion that <br>  will drop a [Health Potion] when you kill him. Turn left again and proceed <br>  to the end to find three [Pots of Gold] (190\/550). You can also find some <br>  [Sniper Arrows] from one of the Hunters you killed here earlier.<br><br>  As you proceed back to the door then you will encounter a Templar who will <br>  drop a [Pot of Gold] (195\/550) when you defeat him. When you turn the <br>  corner then proceed straight ahead to the next corner. You will also <br>  encounter another Templar. Defeat him and continue to find another <br>  building.<br><br>  In front of this building is a small pool. Turn right to find some small <br>  terraces. Climb them to the top layer to find an [Emerald] (295\/550) in a <br>  small bush. Climb down and approach the building but do not enter it yet. <br>  Look to your left to find an Elven Hunter who has just appeared. Defeat him <br>  first before doing anything else. He will also drop some [Sniper Arrows].<br><br>  Enter the building which is a metal works. When you open the door you <br>  should encounter a Gnome Engineer and a Gnome Overseer. Defeat them both <br>  before going through. Here you should see a [Pot of Gold] (300\/550) that <br>  one of the Gnomes dropped, two more [Pots of Gold] (310\/550) to the left, <br>  and a [Sapphire] (360\/550) near them. There is also a [Wooden Key] that <br>  needs to be picked up.<br><br>  When you leave the building then take a couple of steps and stop. Rotate <br>  the camera right and you should find a Gnome Engineer readying for an <br>  ambush. Shoot through the corner to kill him before he can do anything. <br>  After killing him then you should see a Templar approach from the main <br>  path. Kill him before he gets too close. He will also drop a [Pot of Gold] <br>  (365\/550).<br><br>  After acquiring the [Gold] then go back near the metal works building but <br>  turn left and go up the ramp. When you reach the top then you will be <br>  attacked by a Templar. After him then look down the path behind the center <br>  building and you should see an Elven Hunter in the far corner. Kill him <br>  from here before he gets too close to do anything.<br><br>  Proceed down this path to find a [Pot of Gold] (370\/550) near a crate. A <br>  little bit further down you should find another [Pot of Gold] (375\/550). As <br>  you approach the archway that should be to your left then a Gnome Engineer <br>  will appear and he may toss a Grease Bomb at you.<br><br>  After killing him then go through the archway and to the center to find two <br>  more [Pots of Gold] (385\/550) then near the flagpole ahead is another [Pot <br>  of Gold] (390\/550). Go back to the back path and to the corner where you <br>  killed the Elven Hunter earlier.<br><br>  At the end of this small path is two more [Pots of Gold] (400\/550). Go back <br>  to the corner and look back to find a Templar approaching. Kill him before <br>  he gets too close. Drop down to the ramp below and proceed down to find the <br>  door that opens with the [Wooden Key]. Drink a [Health Potion] if you need <br>  to before entering.<br><br>  When you go inside then the door will lock and you should see a [Health <br>  Potion] to your right. As you approach it then Commander Ehrick will drop <br>  down and you need to quickly defeat him as he will be close and quickly <br>  knocking off your health. A couple of Elven Hunters with Crossbows will be <br>  shooting at you from above.<br><br>  When Ehrick drops dead then he should drop a [Ruby] (550\/550). A Gnome <br>  Engineer will drop down after Ehrick then the two Hunters. Defeat them as <br>  they appear. The Hunters will also drop [Health Potions]. Climb up to the <br>  upper level and you should find a Lever on one side. Use it to open the <br>  door outside. Go out, turn right, then turn right again to find the portal <br>  and end the mission.<br><br>0========0<br>| Rewards \\<br>0==============================><br><br>  >>Gold: 550 Gold Pieces.<br>  >>New Bonus Mission unlocked: Lexe.<br>  >>New equipment is unlocked:<br><br>      --Melee Weapons: Frost Sword, Fireblade, Axe of Slaying, Hammer of the <br>                       Sky.<br>      --Daggers: Poisoned Dagger.<br>      --Shields: Enchanted Shield.<br>      --Bows: Etheral Bow.<br>      --Arrows: Magic Arrows.<br>      --Crossbows: The Redeemer.<br>      --Crossbow Bolts: Magic Bolts (Assassin and Goblin only).<br>      --Health Potions: 5 Health Potions.<br>      --Armour: Heavy Armour.<br><br>   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br>  \/ The Dark Campaign \\+++++++++++++++\\<br> \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\<br>| >BND3. Lexe                                                               0<br> \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/<br>  \\ Bonus Mission \/                   \\+++++++++++++++\\ The Dark Campaign \/<br>   0=+=+=+=+=+=+=0                     0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br><br>This is the second survival bonus mission for the Dark Campaign and it is<br>pretty much the same as Tolvfurs but with a different map. Like with<br>Hagastrom the enemies are going to be more numerous and tougher but is a bit<br>easier as you will have more places to take cover and the walls are thin<br>enough to shoot through.<br><br>I found that the best character to use is the Sorceress and with the<br>following equipment:<br><br>  --Psionic Domination<br>  --Darkness of Despair<br>  --Long Dagger<br>  --5 Health Potions<br>  --Medium Armour<br><br>And below are the difficulties with the number of enemies and Gold rewards:<br><br>0================================0<br>| Easy   | 14 enemies | 300 Gold |<br>|--------+------------+----------|<br>| Medium | 15 enemies | 500 Gold |<br>|--------+------------+----------|<br>| Hard   | 17 enemies | 800 Gold |<br>0================================0<br><br>After completion of the Easy level you may have enough Gold to upgrade to<br>Heavy Armour which will make the last two levels a bit easier.<br><br>On the Hard level a couple of Champions will be using Fireblades which will<br>set you on fire if they strike you so you will need to kill them from afar<br>before they get too close. There will also be at least one High Wizard with<br>an Incinerator so you will have to keep an eye out for them.<br><br>       &lt;0+=+=+=+=+=+=+=+=+=+=+=+=+&lt;&lt;##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0><br><br>  **NOTE: After you complete Lexe then go back to Tolvfurs and complete the <br>          Hard level there before proceeding to the next mission.<br><br>   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br>  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\<br> \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\<br>| >DRK11. Ungard Mines                                                      0<br> \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/<br>  \\ The Mines of Ungard \/             \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/<br>   0=+=+=+=+=+=+=+=+=+=0               0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br><br>0=========0<br>| Overview \\<br>0==============================><br><br>  Travelling deep below into the deserted mines, you are hoping to find the <br>  bridge before the Celenheim soldiers do. The Enclave infidels may even be <br>  planning a counter attack.<br><br>0===========0<br>| Objectives \\<br>0==============================><br><br>  --Find the three bomb components.<br>  --Blow up the bridge to stop the Celenheim counter attack.<br>  --Find a portal.<br><br>0=====0<br>| Gold \\<br>0==============================><br><br>  >>7,900 to 9,800 (if you do all of Lexe and the last level of Tolvfurs).<br><br>0==========0<br>| Character \\<br>0==============================><br><br>  >>Sorceress<br>    *********<br>      --The Incinerator<br>      --Psionic Domination<br>      --Long Dagger<br>      --5 Health Potions<br>      --Heavy Armour<br><br>0======0<br>| Notes \\<br>0==============================><br><br>  None.<br><br>0============0<br>| Run-Through \\<br>0==============================><br><br>  When you start then turn around to find some machinery. Near it is a stack <br>  of crates. On it is a [Pot of Gold] (5\/600). When you are on top of these <br>  crates look down to find a mine cart. Drop down and use it to get it <br>  moving. This will destroy a barrier.<br><br>  Go down the tracks and you should find a wooden path. You will also enter a <br>  small tunnel where you can find two [Pots of Gold] (15\/600). You should <br>  also encounter a Gnome Overseer so use the Psionic Domination on him. <br>  Continue down the wooden path to find a Ladder. Climb it up to find a stack <br>  of crates with another [Pot of Gold] (20\/600) on top. Continue forward to <br>  find a [Health Potion].<br><br>  Near it is a long skinny wooden plank. Jump from the end of it to land on a <br>  ledge. Follow it to its end to find a [Diamond] (220\/600). Stay here and <br>  look left and down. You should see the main bridge that you need to <br>  destroy. On it is a High Wizard with an Incinerator and a Champion with a <br>  Crossbow. Use the Domination to shoot through the pillars and decorations <br>  to kill them both. The High Wizard should drop a [Health Potion].<br><br>  Drop down to the tracks to pick up the [Bomb Piece]. Just as you start to <br>  head back then a Gnome Overseer will appear on the upper level. Kill him <br>  then proceed. When you get back to where you originally found the mine cart <br>  then look left to find a Champion. Kill him then go back to the platform <br>  you started from. You should also hear some machinery.<br><br>  An elevator is coming down with a Gnome Overseer and two Champions. Use <br>  your Staff to kill them as they proceed off of the elevator and one of them <br>  should drop the [Flint] which is another part of the Bomb.<br><br>  Now to start going down the other end of the track. Just as you start then <br>  you should see another Gnome Overseer. Deal with him and proceed. When you <br>  go down the ramp then you should be on an upper level. Turn left at the <br>  corner and carefully proceed. Go to the wall to the right and stop.<br><br>  Look left a little bit and you should see a Champion sleeping against a <br>  crate. Use The Incinerator to quickly kill him before he can get up. Once <br>  you deal with him then go to where he was to pick up the [Health Potion] he <br>  dropped and the last [Bomb Piece] to put it all together.<br><br>  Go back to the corner and drop down to find another stack of crates and a <br>  [Pot of Gold] (225\/600) on top. Follow the way to the start of the bridge <br>  to find a large crate and two more [Pots of Gold] (235\/600). While at this <br>  end of the bridge then turn left to find two more [Pots of Gold] (245\/600) <br>  on a rock ledge.<br><br>  Proceed across the bridge, while picking up the [Health Potion] from the <br>  Wizard you killed earlier, and stop when you get to the other end. Turn <br>  right to find a rock path up where you can find another [Pot of Gold] <br>  (250\/600).<br><br>  Go back down and go on the narrow path to the left of this rock path. <br>  Follow it to a secluded area with a Gnome Overseer. Kill him and proceed to <br>  find two more [Pots of Gold] (260\/600) and an [Emerald] (360\/600).<br><br>  After taking the treasure then go back to the bridge and go along the main <br>  path. You should also encounter another Gnome Overseer. After dealing with <br>  him then proceed further until you reach a wooden path. Looking left you <br>  should find some more buildings.<br><br>  However, there are multiple enemies here. Use the Domination to pick them <br>  off as you slowly proceed inside. Near the base are going to be two Elven <br>  Elite Huntresses and a Champion. After killing them then just go inside and <br>  look up and left. Near the very top is another Elven Elite Huntress. Get <br>  rid of her before she can do much damage.<br><br>  Proceed a little further up then sidestep left a bit to find a Elven Hunter <br>  halfway up. Get rid of him and start going up the ramps. When you reach the <br>  first landing halfway up then look ahead to find and kill off an Elven <br>  Hunter and another Elven Elite Huntress.<br><br>  Continue to the ramps leading to the top but carefully look ahead to find a <br>  High Wizard. When he appears then use the ramps as shields to shoot through <br>  and kill him. When you reach the top the another Elven Hunter may appear at <br>  the top of this building so get rid of him before proceeding.<br><br>  Nearby is a gate that is locked. Here, at the top of this area, you should <br>  find the mine cart you need to use to destroy the bridge. Before doing <br>  anything else let's go and get some more treasure.<br><br>  From the mine cart, go all the way to the end of the track, killing another <br>  Gnome Overseer as you do so, to find a [Pot of Gold] (365\/600). Go back <br>  down to the ramps and down to the first landing where there are several <br>  crates. Behind the very large one is a [Pot of Gold] (370\/600). Go to the <br>  end and onto the rock.<br><br>  When you reach the edge then look down to find a [Pot of Gold] (375\/600). <br>  Drop down to get it then follow the way back to an area under a ramp to <br>  find another [Pot of Gold] (380\/600). Go back down to the bottom and go up <br>  the ramps to the main landing halfway up to find two more [Pots of Gold] <br>  (390\/600).<br><br>  Go onto the ramp leading up to the next landing and you should see an <br>  angled beam to your right. Jump onto it then look back and to the right. At <br>  the far corner at the top of this roof-like structure is a [Ruby] <br>  (540\/600).<br><br>  After this then go back to the mine cart and use it to finally destroy the <br>  bridge. However, some defenders did get across so you will need to deal <br>  with them. Near the cart is a gap between the platform and the rock wall. <br>  Use the corner of the platform as cover as they come up.<br><br>  There will be five attackers entering: two Champions, one Elven Hunter, one <br>  Elven Elite Huntress, and one Gnome Overseer. When you see the first <br>  attacker then deal with them with the Domination. If no more come up then <br>  slowly proceed to the ramps. Some of them may get stuck near the top so use <br>  the ramps as cover as you shoot through them to kill the attackers.<br><br>  The Gnome Overseer will drop a [Rusty Key] which opens the gate. Once all <br>  of the attackers are dead then go through the gate and into a dark tunnel. <br>  Go into first person as you go inside. Just as you get inside then you will <br>  be attacked by two Nightcrawlers. After dealing with them then go further <br>  to find a [Pot of Gold] (545\/600) and a [Health Potion].<br><br>  As you get near the end of the dark tunnel then two more Nightcrawlers will <br>  attack. After dealing with them then you can proceed out of the tunnel <br>  where you will see a large spiral staircase. At the base is another <br>  Nightcrawler. Use the Domination to kill it from afar then climb up to <br>  another floor to find another Nightcrawler and a [Sapphire] (595\/600).<br><br>  You should also see Mordessa's portal and a very large black obelisk. <br>  Behind the obelisk is the last [Pot of Gold] (600\/600). When you get close <br>  to the obelisk it will open a door. But which one to go through?<br><br>  When you take Mordessa's portal it will take you to her. However, since she <br>  has Vatar now, she no longer needs you and will kill you. Taking the <br>  obelisk portal will take you to Vatar himself and successfully end the <br>  mission.<br><br>0========0<br>| Rewards \\<br>0==============================><br><br>  >>Gold: 600 Gold Pieces.<br><br>   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br>  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\<br> \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\<br>| >DRK12. Mordessa                                                          0<br> \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/<br>  \\ Ur Annon Island \/                 \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/<br>   0=+=+=+=+=+=+=+=0                   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br><br>0=========0<br>| Overview \\<br>0==============================><br><br>  A well protected hideout in the Ocean of Sorrow, this is where Mordessa is <br>  likely to be found if she is not in the Ark Moor citadel. Will be she here, <br>  and will she be aware of your planned treachery?<br><br>0===========0<br>| Objectives \\<br>0==============================><br><br>  --Mordessa must be defeated.<br>  --Return to his Excultant Eminence Vatar by using the portal.<br><br>0=====0<br>| Gold \\<br>0==============================><br><br>  >>11,000 (max).<br><br>0==========0<br>| Character \\<br>0==============================><br><br>  >>Sorceress<br>    *********<br>      --The Incinerator<br>      --Psionic Domination<br>      --Poisoned Dagger<br>      --5 Health Potions<br>      --Heavy Armour<br><br>0======0<br>| Notes \\<br>0==============================><br><br>  This is small compact level with few enemies other than Mordessa herself. <br>  This is also the only mission where you fight your own kind. In addition, <br>  by upgrading your Dagger then your Sorceress should be fully maxed out and <br>  be at her absolute best.<br><br>0============0<br>| Run-Through \\<br>0==============================><br><br>  When you start then you will be on a dock. Not far from you are some <br>  barrels where you can find a [Sapphire] (50\/650). Jump into the water and <br>  swim under the ramp and along the rock wall to find an ice shelf. Climb up <br>  and go to the other end to find a [Diamond] (250\/650). Go back to the dock <br>  and climb up the ramp.<br><br>  As you do so then you will alert the Guards and a couple of Ballistas near <br>  the top of the building will shoot out cluster bombs that will arc toward <br>  the field in front. Run towards the building but angle to the left. Follow <br>  the way until you find a [Sapphire] (300\/650).<br><br>  Go back to the front and enter the building. As you do so then you will be <br>  attacked by an Orc Destructor and a Deathcrafter. Use The Incinerator on <br>  both. Go into the building but stay in the main hallway. Follow the way <br>  until you find another Orc Destructor. After killing him then proceed to <br>  the end.<br><br>  On the right is an open door that leads to Mordessa. To the left is a <br>  locked door that contains two [Pots of Gold] and two [Sapphires]. Before <br>  going after her I am going to kill off the remaining enemies and acquire <br>  treasure.<br><br>  From this point go back to the front to find a set of stairs. However, <br>  opposite from it, is a room. Enter it to find three [Pots of Gold] <br>  (315\/650). Go up the stairs and through the next door to find three more <br>  [Pots of Gold] (330\/650). Go up the stairs and into the ballista area.<br><br>  You should find another Orc Destructor and Deathcrafter. Use the Psionic <br>  Domination to shoot through the railings and kill them both before they can <br>  do anything to you.<br><br>  Near one of the ballistas are two more [Pots of Gold] (340\/650). Near them <br>  is a ledge that goes around the building. Jump on it and go around the <br>  corner. Ahead of you is the roof of the locked treasure room. It also has a <br>  hole in it so jump down to acquire the treasure (450\/650).<br><br>  Exit the room, drink a Health Potion if you need to, then enter the open <br>  door to face off against Mordessa. As the battle starts you should see a <br>  door but it is locked. Use the Psionic Domination against her since it has <br>  homing properties and you can consistently hit her more often. Keep her at <br>  a distance and dodge her fireballs until you finally bring her down.<br><br>  Once she is dead then the locked door will open and you can go up the <br>  stairs to the Lever that will allow you to leave the building. As you go up <br>  the stairs then you should find ten [Pots of Gold] (500\/650) and one [Ruby] <br>  (650\/650) that will complete the treasure collection for this level. Beyond <br>  the [Ruby] is the Lever. Use it to open the door then go down the stairs, <br>  out the front entrance, and to the portal to end the mission.<br><br>0========0<br>| Rewards \\<br>0==============================><br><br>  >>Gold: 650 Gold Pieces.<br>  >>New equipment is unlocked:<br><br>      --Melee Weapons: Mordessa.<br><br>   0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br>  \/ The Dark Campaign \\@@@@@@@@@@@@@@@\\<br> \/+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\\<br>| >DRK13. Celenheim                                                         0<br> \\+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\/<br>  \\ Castle Celenheim \/                \\@@@@@@@@@@@@@@@\\ The Dark Campaign \/<br>   0=+=+=+=+=+=+=+=+0                  0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0<br><br>0=========0<br>| Overview \\<br>0==============================><br><br>  The very sanctum of light, will it stand against the wave of darkness, or <br>  will the elven reign finally meet its doom?<br><br>0===========0<br>| Objectives \\<br>0==============================><br><br>  --You must defeat Queen Aylindel and the Assembly of Six.<br><br>0=====0<br>| Gold \\<br>0==============================><br><br>  >>12,300 (max).<br><br>0==========0<br>| Character \\<br>0==============================><br><br>  >>Sorceress<br>    *********<br>      --The Incinerator<br>      --Psionic Domination<br>      --Poisoned Dagger<br>      --5 Health Potions<br>      --Heavy Armour<br><br>0======0<br>| Notes \\<br>0==============================><br><br>  This is a fairly straightforward level and is where you will fight against <br>  the tough Assembly Guards that protect this castle.<br><br>0============0<br>| Run-Through \\<br>0==============================><br><br>  When you start then switch to first person view and go around the right <br>  side of the castle. You should also see a very large rock but we'll get to <br>  that later. You should see some archways that lead to the front steps of <br>  the castle.<br><br>  As you get near them then the first two Assembly Guards will come to <br>  confront you. Use The Incinerator against them and they both should drop <br>  [Sapphires] (100\/700). Go up the stairs and, as you near the top, then you <br>  should find two doors ahead of you, one directly ahead and one to the right <br>  of it. Another Assembly Guard should come out from the right door and <br>  killing him will give you another [Sapphire] (150\/200).<br><br>  After this then go back to the field and to the giant rock. Climb it then <br>  jump onto the walkway. The reason for this is that the door that leads to <br>  this from where you killed the last Guard is locked.<br><br>  Once on the walkway then go left and into a small room. There should be an <br>  upper level and on it is a [Wooden Key]. Pick it up then go back to where <br>  you killed the last Guard and go to the room he came out of. Inside is a <br>  locked Hatch. Amongst the crates to your right is a [Health Potion]. The <br>  Hatch is opened with the [Wooden Key]. Once opened then drop down and in <br>  one corner is a [Diamond] (350\/700).<br><br>  However, don't pick it up yet. In a darkened corner opposite from it lurks <br>  a Nightcrawler. Carefully creep around to find and kill it with The <br>  Incinerator before it can do any damage then pick up the treasure and climb <br>  back up. When you leave the room then turn right and stop then look up.<br><br>  You should see some metal structures in amongst the higher archways. On one <br>  of them is an [Emerald] and we'll get to that in a bit. Go back to the <br>  large rock, jump back onto the walkway, and back into the small room where <br>  you got the [Key]. This time go out the other door, get close to the other <br>  one, then turn around and stop.<br><br>  Another Assembly Guard will have appeared behind you so use your Staff to <br>  kill him. He won't drop any treasure however. Switch to the Psionic <br>  Domination before going through the next door. Carefully go up the stairs <br>  to the first landing then through the door to find a [Health Potion] on the <br>  balcony.<br><br>  Go up to the next landing to find an Assembly Guard. Go down the stairs a <br>  bit and use the Staff to shoot through the stairs and railings to kill him. <br>  He will also drop a [Sapphire] (400\/700). When you reach the top you will <br>  find two more Assembly Guards who will drop a [Sapphire] (450\/700) and a <br>  [Ruby] (600\/700) when you kill them.<br><br>  From the top of the stairs, turn right and go to the landing to find a <br>  [Health Potion]. From there then go back and turn right then go towards <br>  another door. However, don't go through it. It's time to get the [Emerald] <br>  which is the last treasure of the level and the Dark Campaign.<br><br>  From the door, turn right and jump the railing and land on the small ledge. <br>  Follow the ledge and drop down onto a rooftop. On one side is a crumbling <br>  edge. Go to the corner by it and look down and right to find the metal <br>  structure. From this point jump and you should land on it. Go to the end to <br>  acquire the [Emerald] (700\/700). Go back to the other end and switch back <br>  to The Incinerator. Angle right and jump down to the next landing.<br><br>  After a few seconds then another Assembly Guard will appear at the far end <br>  and come to attack. Killing him will make him drop a [Rusty Key] which <br>  grants you entry to the Queen's chambers. Go to the other end where he was, <br>  drink a [Health Potion], and enter. When you enter then you can finally <br>  face the Queen.<br><br>  However, she will shield herself and each member of the Assembly will <br>  attack you one at a time. They will fire off their own fireballs which need <br>  to be avoided. When you kill one then another will come forward. When you <br>  fully enter the chamber you will find a small room on both sides which each <br>  contain two [Health Potions] so go for them while fighting the first <br>  member.<br><br>  When you have done that then go back into the main chamber and stay at one <br>  side so you will have room to avoid the fireballs. When the last Assembly <br>  Member goes down then you will face the Queen herself. When you hit her she <br>  will go down immediately. But you know it won't be this easy, right?<br><br>  Go to her throne and you can use it to open stairs that go down to a lower <br>  level. Switch to the Psionic Domination and go down. You will find a small <br>  hallway that goes into another chamber where the Queen is hiding. Near the <br>  entrance is another [Health Potion].<br><br>  Quickly fire off one shot at her then go back up the stairs for a bit. This <br>  should get the Queen into the small hallway and you can hit her through the <br>  corner. After a couple of shots then she will go down for good thus ending <br>  the mission and the Dark Campaign.<br><br>0========0<br>| Rewards \\<br>0==============================><br><br>  >>New character unlocked: Stone Gnome (for completing the Dark Campaign).<br>  >>New character unlocked: Feticia (for acquiring all 13,000 Gold).<br><br>       &lt;0+=+=+=+=+=+=+=+=+=+=+=+=+&lt;&lt;##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0><br><br>  When you return to the map after the credits then you need to select Castle <br>  Celenheim and Dark Final to see the ending.<br><br>  \/==++====++==\\                                             \/==++====++==\\<br> \/==++====++====++====++====++====&lt;&lt;##0##>>====++====++====++====++====++==\\<br>| >ECV4. Conclusion                                                         |<br> \\==++====++====++====++====++====&lt;&lt;##0##>>====++====++====++====++====++==\/<br>  \\==++====++==\/                                             \\==++====++==\/<br><br>0================0<br>| General Notices \\<br>0===============================================><br><br>  This document is copyright (c) Robert Allen Rusk (RARusk) 2025.<br><br>  And remember.....<br><br>    Respect is everything.<br><br>  Although my guides and FAQs can be found at many sites around the internet, <br>  the latest versions of my work can always be found first at site since <br>  that is my primary contribution site.<br><br>  Most of my guides are dedicated to the popular \"Grand Theft Auto\" game <br>  series but some of my other work include \"The Chronicles of Riddick\" games, <br>  \"Bully\", \"The Darkness\", and \"Hitman\" titles.<br><br>0===================0<br>| Additional Sources \\<br>0=======================================================><br><br>  --Enclave (OG Xbox, PC Game Manuals)<br>  --The Complete Enclave Guide Version 1.0 - by Slothrop37<br>  --Landon Rivers (YouTube)<br><br>0========0<br>| Credits \\<br>0=======================================================><br><br>Credits and thanks go out to the following:<br><br>  >>Slothrop37<br>    **********<br>      For his guide which helped me earlier when playing the OG Xbox version.<br><br>  >>Revolution Arena<br>    *******************************************<br>      For providing a place for writers like myself to publish our work and <br>      help other gamers while indulging in one of our favorite pastimes.<br><br>And finally, my biggest thanks of all goes to you the reader.<br><br>0====================0<br>| Contact Information \\<br>0===============================================><br><br>  E-MAIL: rarusk[at]netzero[dot]com<br>  FACEBOOK: http:\/\/www.facebook.com\/robert.a.rusk<br>  PSN GAMERTAG: RARusk161<br><br>So now I've come to the end of yet another gaming adventure and looking<br>forward to new ones. I hope that my guide helps you in getting the most out<br>of \"Enclave\".<\/pre>\n","protected":false},"excerpt":{"rendered":"<p>This is Version 1 of my latest guide. I played this game years ago on the OG Xbox and recently&hellip;<\/p>\n","protected":false},"author":46,"featured_media":1404,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"fifu_image_url":"https:\/\/revolutionarena.com\/pt-br\/wp-content\/uploads\/sites\/2\/2025\/01\/Enclave-HD.jpg","fifu_image_alt":"","footnotes":""},"categories":[2,3,4,5,6,7,12],"tags":[],"class_list":["post-1402","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-games","category-guides-and-walkthroughs","category-highlights","category-nintendo","category-pc","category-playstation","category-xbox"],"_links":{"self":[{"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/posts\/1402","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/users\/46"}],"replies":[{"embeddable":true,"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/comments?post=1402"}],"version-history":[{"count":1,"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/posts\/1402\/revisions"}],"predecessor-version":[{"id":1403,"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/posts\/1402\/revisions\/1403"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/media\/1404"}],"wp:attachment":[{"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/media?parent=1402"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/categories?post=1402"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/revolutionarena.com\/english\/wp-json\/wp\/v2\/tags?post=1402"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}