24: The Game – Complete Walkthrough (Step by Step Guide)

24: The Game – Complete Walkthrough (Step by Step Guide)

January 30, 2024 Off By Markus Leite

By: Gabriel Mazzi

HOUR 1
06:06 – Storming the Ship
1. Climb aboard the ship via the ladder on your left. Complete the aiming tutorial and take out both enemies. Next, go through the door and go down the stairs. Stay away from the door until your team uses the explosives to clear the passage, move forward and enter the room on the right to get supplies.
2. Another door that needs explosives to open. Let your companions take care of it. Inside, climb onto the iron platform and finish off everyone in this room. With the path clear, continue through the door on the opposite side. Be careful with the snipers that come running. A countdown will indicate that you have four minutes to find the bomb.
3. In the new area, use the drums to cause an explosion and finish off the enemies. Climb onto the crates and continue following the other soldiers. After detonating the enemies, you will find the bomb in the room, in the left corner.
06:53 – Ricin Wlrecl to Blow
4. Time to deactivate the bomb. Do not panic. The procedure is very simple. Look closely at the diagram and find the wires that connect the circuit to the star. Just press the corresponding buttons. Repeat the procedure with three different circuits before the time runs out.

HOUR 2
07:08 – Chase Found Out
5. Your first objective is to locate and destroy four communication posts.
They are identified on your laptop’s map by yellow stars. Once in front of one of these posts, just press O(BALL) to destroy it.
6. When you reach the last station, you find an access card on the table. Take it, go back to the hallway at the beginning of the mission and open the door with the red light. Press the button in the small room on the left and enter the elevator at the bottom, on the right.
7. Upstairs, finish off all the enemies and move forward in search of Tarket and Carr. The first enemy is simple to defeat. Just shoot him. Carr, in addition to a lot of shots, needs to be defeated in less than two minutes, which increases the challenge. Once the two enemies have been eliminated, make your way back, locate the yellow dot on your map and run there to escape before everything goes up in flames.

HOUR 3
08:03 – Following Daniels
8. Inside the car, you should find Robert Daniel’s house in less than four minutes. Once again, the map is essential. As soon as you reach the location, the enemies will run away. Of course, you have to follow them through the streets. Follow them closely until the van opens its doors. At this moment, it is best to keep a small distance to avoid being shot at. Continue until he stops.
08:48 – Daniels Takeclown
9. A van will park in the area and you must finish off all the enemies in it. Answer the phone by pressing 123. The control panel will notify you that it is sending the building plans to your laptop. Get into any of the cars and accelerate everything to blow through the back gates. Kill the watchman, go up and enter the elevator.

HOUR 4
09:07 – Interrqgatlng Daniels
12. You must interrogate Daniels. To get the guy to cooperate, you need to press the right buttons to keep the indicator in the blue. By asking a TRIANGLE question, you speak angrily and increase your stress level. With SQUARE, you maintain the level in the current position and with X, you speak calmly, reducing the stress of the person being questioned. Always keep the bar in the blue. When you reach the tenth question, end the interrogation using the O(BALL) button Daniels open your mouth.
09:38 – Sniper Search
13. With Daniels’ information, you discover the attack they are planning and the location. Your team must use the satellite to locate the position of each of the shooters. You have four minutes to do this. Use the left analog stick to select one of the five buildings. Each red mark indicates a hot spot. Select them, then press and hold the X button to analyze them. Be quick as you need to locate nine snipers.
09:48 – Taking Out the Enemy
14. With the location of all the shooters, Jack must eliminate each one of them. Use the right analog stick to focus on each one and the left stick to zoom in. Be careful not to shoot the civilians.

HOUR 5
– PDA Data Discovered
15.Your laptop is damaged and you need to decode the data to get essential mission information back. First you must separate the files recovered by scandisk. When the cursor is over red, press O(BALL). When it is above the blue color, press X.
16. Once the data has been separated, it is necessary to decrypt the two files. Just organize the letters. They turn green in the right position. Do this with both sequences.
10:24-Ho Shin&undefined;s Shop
17. Enter the store and talk to the clerk. Ask the questions in the following order (2-1 -2-1-1-1-1-2). To summarize the conversation, he will say that he cannot help and that you should look for the owner of the store: Mr. Ho Shin, who is in the back. Go to the back of the store to talk to the figure. You won’t find anything. Return to the front of the store to discover that the clerk himself is Ho Shin. Run after him down the alley without wasting time, as he can’t escape.

HOUR 6
11:06 – To Lee Jin Yu&undefined;s Apartment
18. Quick and easy mission. Take the first car that appears in front of you and run to Lee Jin Yu’s apartment. To choose the best route, press 199 and see the map.
11:25 – Tony’s Unexpected Find
19. You must locate and interrogate Lee. He is on the sixth floor. Climb up there. His target is being held hostage. Kill all the criminals that get in your way, but be careful, as there are many civilians in the building. When you reach the sixth floor, look for apartment 628. It’s good to be careful here. Kill the bandits who are alone and then aim for the head of the criminal who has Lee as a hostage. If your target dies, the mission is over.

HOUR 7
12:03 – Brlnglng in Lee Jin Yu
20. Take Lee to CTU. Get on the highway to get to your destination faster and follow the locations indicated on your map. The bandits are trying to recover their prisoner at all costs, so be careful not to get blown up.
12:17 – Stopping the Metro Attack
21. Find and arrest Eddie Cain. Don’t let him die under any circumstances. Destroy all enemies in the area and protect civilians. Always go down the escalators. On the lowest level, Eddie will run along the tracks. Follow it being careful not to get hit by a train. Enter the first alley on the left and go through the door to yield your target.

HOUR 8
01:05 %u2013 M3
22. Follow the corridor in front of you and use the device to disarm the door security system. Kill all opponents in this room. Now just follow the corridors escorting Kim to room M3. Eliminate all enemies in the area before entering a new room with the girl, otherwise Kim will become hysterical and won’t move.
01:35 – Kim Góes Back In
23. Now you are controlling Jack’s daughter. The table to your left has a gun and a PDA. Pick them up. Your first objective is to reach the third floor. Kim has no experience with weapons, so don’t trust her aim. The best thing to do is keep an eye on the map and avoid the red dots, so you don’t encounter any guards.
24. In the second room. there is a locked door. Unlock the devices and enter. When you reach the third floor stairs, go left and eliminate the guard as soon as his back is turned. You will locate the door to the room you want to enter, but it is locked. Ignore her and move on. Pass slowly, without attracting the attention of enemies, enter the air duct on your right and continue until the end. When go out. be careful with the guard. Cross to the left side and enter another duct.
25. When leaving, walk without attracting attention, go down the ramp and enter the room. Take the guard who has his back turned. In the next hallway, there are two more guards. Wait until they turn their backs and blast them away. You are in the safety zone and must enter carefully. Your presence cannot be noticed.
26. Go to your left, enter the room and get the card. Go back a little and take the path on the right. Enter the first room on the left using your new card.

HOUR 9
02:07 – Tp the Roof
27. Once again in control of the main star, you will have to look for the weapons room. First locate the stairs and go there. The desired room is on the third floor, so go up. You will recognize this room. Your daughter just walked by without making a sound, but like you, she’s now in Jack Bauer’s shoes. there’s no need to be so careful. Kill all the guards you find and continue left until you reach the weapons room. You will receive the code over the radio. Just enter it on the panel next to the door. If you forget your password, simply open the PDA and confirm the code.
28. As soon as you enter the room. Grab all the ammo and protection you can and make your way back. You have two minutes to get to the stairs and climb onto the roof. Kill the men that are there and. then change your weapon to a rifle.
29. Hide behind boxes and fire shots at the helicopter whenever possible. Look for a vest that an enemy left lying in the area for extra protection in this confrontation. Shoot nonstop until all enemies fall once and for all.
02:37 – Chase Undercover
30. Go straight to the highway. Always using the map as a guide. Be careful
with police barriers. When you pass one of them, you will be chased insanely. After losing them, you will still have to go to the last point to change cars.
02:51 – Reboot
31. The CTU system has crashed and you must restore it. Rearrange the data as in the Hour 5 mission. Press X for blue, O(BALL) for red and TRIANGLE for green. In the second part, you must memorize the code given to you and enter it. If you forget your password, enter an incorrect one and press O(BALL) to receive numbers again. You must do this with two sequences.
32. Time for a new puzzle. You have a few seconds to remember where the points are where you shouldn’t leave with your network data. Then, moving your left analog stick, you must select the cursor destination and press X to confirm. It is necessary to take several points to the right locations before reaching the center of the network. If you make a mistake, you have to start all over again. The dice are not shown again, but you can try until your time is up.

HOUR 10
03:03 – To the Agency
33. With Jack, you have just over two minutes to get to the police station. Take the first car that appears in front of you and head there. Choose your path carefully on the map before moving forward.
03:11 – Through the Agency
34. You need to obey Madsen’s orders and get the code-breaking program for him. Your first objective is to enter the room. Talk to the attendant and answer in order (2 – 3 %u2013 1 -2). You will gain the pass, but you will be unarmed.
35. Go through the metal detector and follow the group. When they stop, you must go to the lockers. Madsen passes the code. Enter it into the panel and get the security pass. Return to the group and continue following everyone.
36. When the team stops again, run to the room marked on the map. When you get to the computer, press and hold the %u2022 button. Return to the group again. Run, grab the guard from behind and drag him into the middle of the sofas. Return to the group and follow them to the end. When the tour ends, continue forward. The guard will check your pass and let you pass.
37. Go up the stairs. Here you don’t need to hide from the guards. They will only arrest you if they catch you unlocking a door. But that’s exactly what you need to do. Run to the room marked on the map. disable the security system and go inside. This room is sensitive to heat, so don’t stay in one place for too long. Get the satellite cable and leave. 38. Run to the other room and, when the guard is not at the door, unlock it and go inside. Use the computer, not forgetting the heat sensor on the floor. Exit and go to the last room. Unlock the door and enter. Run up the stairs and climb to the roof. Go to the indicated point and type the five sequences that Madsen tells you.

HOUR 11
04:04 – Jack is Chasecl
39. Here you just need to be quick and keep an eye on the map until you reach your destination.
04:28 -Madsen Attacked
40. Climb into the water tank. Take the rifle and kill all the enemies you see. Use explosive drums to make your life easier. Go down and enter the shed. Protect Madsen, killing all enemies that enter the warehouse.

HOUR 12
05:1 1 – Chase Infiltrates the Tech Lab
41. Wait for the man who speaks to the attendant to leave and leave the card. Pick up the item when the girl enters and use it on the door on the left. Enter and go to the next point marked on the map without appearing in any guard’s field of vision.
42. Whenever you can, take out the guards by grabbing them from behind to avoid the alarms. Access the door by deactivating the system and continue forward. Try to use the scenery to pass through the cameras without being detected. Don’t stay in their field of vision for too long or the alarm will go off.
43. Go through several rooms until you reach the indicated point. Take the synthesizer and continue forward until you find the monkey cages. Cross low and very carefully, otherwise the guards will hear the noise. Continue forward until you reach the exit indicated on the map.

HOUR 13
06:04 – Questioning rjonna
44. Another interrogation. If the first one was hard work, imagine this one. The girl is totally drugged, and if you leave her too calm, she will pass out and go into a coma. So be quick and balance the stress level of the questions. To make matters worse, when there are three questions left to go, the bar will start to oscillate and you will have to press the buttons at the exact moment.
06:22 – Going After Del Toro
45. Now you must go to the highest floor of the building. Look for the stairs at the bottom to reach the second level. Continue forward taking utmost care. On this floor, the main staircase is open, but. in the third, look for the balcony to progress.
46. ​​Go to the end of the hallway and enter the room on your right. Once you reach the main sector, eliminate all enemies to complete the mission.

HOUR 14
07:05 – Jack Tracks Kim to Madsen’s Base
47. Jack is tracking a signal in an attempt to find Kim. He follows the signal through various parts of the city until he finds the final indicated location.
07:11 – Jack Heads Into Madsen’s Base
48. Jack now has a pistol with a silencer, meaning in this mission you need to be discreet. He heads towards his destination hiding behind boxes and barrels and without making any noise. When you see a guard, aim straight for the head, otherwise they will run and activate the alarm.
49. As soon as you enter the main building, use the pillars to hide and eliminate the different enemies without attracting attention. Next, enter the door on the right and go up the metal stairs. You have six minutes to get to where Kim is trapped. Kill all the guards inside this room and carefully go down towards the north wing. Enter through the door and, in the free area, go through the lights without anyone seeing you, then enter the warehouse and save Kim.

HOUR 15
08:02 – lïscape from Madsen’s Base
50. Now that you’ve found your daughter, you need to escape the place alive. Using the R2 button you can order Kim to wait for you at the location or follow him. Before entering a room, it’s best to ask the girl to wait for you outside. Enter, clear the area, then return to call in explosive cars and barrels to save time and energy in combat. With the area clear, just run to your car accompanied by the girl.
08:34 – Jack and Kim escape
52. Your objective is to reach CTU headquarters, but the chase is frantic, so stay alert. Follow to the end of the sewer, avoiding obstacles. When you reach the city streets, just run through the points indicated on the game map. Always consult the map and be careful not to enter any wrong street, otherwise you will be surrounded by pursuers and it will be difficult for you to get back on the correct route.
08:47 – Disabling the data Scrambler
53. Madsen has destroyed the CTU data system and his objective is to recover the connection between two circuits. The system is the same as Hour 5.

HOUR 16
09:01 – Locating the bombs
54. Even after reestablishing communication, there is still a problem. Madsen installed a security system at several points in CTU. Here’s a new puzzle. It is necessary to find and defuse ten bombs. Use one of the analog sticks to locate them and, when you find each one, keep the lever in position until the frequency of each bomb is decoded.
09:06 – Tony leads a team to the bomb
55. Go up to the third level eliminating everyone who appears in front of you. It is essential to use walls and obstacles as a shield since you will face a lot of people. You have a companion. On the third floor, clear the area. Be careful with the enemies that are high up in the background. With the area clean, arrive at the indicated location. This is where the bomb is.
09:27 – Bomb defusal
56. The first step to deactivate the bomb for good is to decipher the letter codes of the circuits. Be quick, as you have just over a minute. Once the codes have been deciphered, turn on the four circuits to disarm the bomb.
09:31 – Jack leads a team to the bomb
57. Jack is not alone here. He has two other companions. Take out the snipers at the top of the tower, then head there. Shoot the explosives on the left side to clear the path and pass with your friends.
58. Now Jack and the CTU agents must escort their allies. Take out all the snipers on top of the building to prevent your team from being killed. Once the task is complete, you must look for another suitable point to continue killing the snipers further ahead.
59. Once you reach the right location, take out the shooters, go down and meet up with your group. Break into the building and go down to the lowest level. Take your companions to the bomb safely.
09:52 – Attack at the bomb site
60. You need to protect agent Landis while she defuses the bomb. Eliminate everyone who tries to take the girl’s peace. But getting too close to her doesn’t help, as gunshots from her scare her. Position yourself away from her and shoot the enemies, so the girl completes the task quickly.

HOUR 17
10:03 – After the Earthquake
61. The city is in chaos and the streets are full of holes. Be careful with them. Your destination is UTA. Follow the points marked on the map to avoid any problems.
10:11 – Madsen has Kate
62. Follow Kate along the subway tracks, but be careful with the holes. If you fall. half of his energy was gone.
10:45 – Golng after Madsen
63. Chase the car carrying Kate. Stay alert as the earthquake continues to cause multiple explosions. The chase is long and only stops when the car suffers a minor accident.

HOUR 18
11:03 – The Search for Radford
64. Your objective is to help the local guards clean the streets of criminals and. to make everything worse. the governor is being held hostage. Walk through the alleys until you enter the building where he is.
11:42 – Hostage situation
65. The scheme here is the same as normal interrogations, only this time your objective is to make the kidnapper surrender and release the governor. Be careful, especially when making your last reply. If you get it wrong, the governor dies.

HOUR 19
00:08 – Accessing the computer labs
66. Follow the pirate to a quiet place. where there is no enemy, and kill him without attracting anyone’s attention. Search the guy’s body and take his scanner card. Return to where you left Jack and give him the card. Enter the building again and go to the left corner. Enter the room where the computers are, kill the administrator and disarm the security system.
00:30 – Finding the CTU data Driye
67. Enter the first passage on your left, duck and pass the guards without attracting attention. Hide between the protective bays and go forward to the room where the CTU hard drive is.
00:41 – Escaping Joseph Sin Chung s Base
68. Now the fugitive and escape. Use the card to get out of the laboratory, find Chase outside and make your way back (where did so many enemies come from?).

HOUR 20
01:02 – Looking for Kate
69. Enter the first building. Kill everyone and use your card on the por^a» That’s it, you found Kate.
01:35 – Protect Chase
70. Climb onto the roof of the building and kill the enemies and the sniper in the back. From above. protect Chase and eliminate everyone who is trying to prevent him from reaching the car. When the guy enters, your mission will be completed.

HOUR 21
02:08 – Chase Ambushed
71. After the car accident, you need to run away. Walk through the woods. being careful with enemies. You don’t have any weapons and your health is precarious. Enter through the gate and collect all the items on your left. Your goal now is to eliminate J. Sin Chung. Climb the mountains after him. But be careful where you shoot, because the guy drops several barrels of explosives on you. One false shot and you’re gone. At the top. the unfortunate person will hide behind the wall. Just aim and scare the guy.
02:26 – The Informam
72. This place is surrounded by helicopters and you need to cross it avoiding their attacks. Wait until the first &undefined;helicopter stops firing and enters through the glass door. Inside the place, take the opportunity to recover your energy in the kit that is on the wall at the back.
73. Exit through the other glass door and run to the other end of the room. Don’t stop for anything. Enter through the wooden door with everything. pick up the kit on the couch and go through the other door. Kill the enemies that are near the amusement park cars, get the weapons and recover energy.
74. Use the wall next to the door as a shield. You need to hit the helicopter. Wait for him to stop shooting and use the counterattack. When you manage to take out two energy bars, he will fly to the bottom. Run to Ia. Next to the speakers. there is another kit. l Position yourself next to the box and eliminate all enemies.
75. With the coast clear, finish the job with the helicopter, repeating the previous step strategy. When you’re done, move forward, killing all the opponents that appear, then go to the car on the left to complete the mission.
02:38 – Searching RadfordTs Office
76. Go up to the top floor. Don’t even try to take the main staircase, as the earthquake brought it down. Continue forward until you reach the room with a hole in the floor. climb down carefully and activate emergency power. Then, go back and enter the indicated room. It is locked by a letter password that you must decode.
77. On this floor, the staircase is in place. Climb up it and follow it to the indicated point. Be careful not to kill innocent people. To enter the governor’s room, swipe your card. Inside, kill the two guards and turn on the three circuits to open the safe. Get the evidence against the governor.

HOUR 22
03:09 – DOO System Hack
78. You need to send the data you have on hand to the department of defense. Light up as many dots on the screen as you can. The more points you light up, the more time you have for the next task. It is not allowed to pass through the same point twice.
79. The procedure is now the same as the previous step, but you cannot accept red dots. Memorize the path while it is visible and follow it, avoiding such points. Then, simply separate the colors to decode the four files.
03:43 – Armored Tïuck Pursult
80. Run at full speed along the dirt road, following the armored van. Be careful on the route, as rocks roll all the time. To make matters worse, you can’t pass through any beams of light. otherwise, the guys notice your presence and the mission is over. When you get close to the military base, let the van enter and take the left path. Abandon the car and go down the passage on foot. then avoid the lights and head towards the van.

HOUR 23
04:03 – Fort Lesker&undefined; s Control Room
81. Chase needs to get to the control room. And I need to maintain the disguise, that’s why. He doesn’t shoot to avoid attracting attention. He gets in the car and goes down the corridors without running over anyone. In the main hall, get out of the car and prepare for action.
82. Now you will enter a restricted place. Your disguise is gone. Kill everyone in the place without mercy. go through the stairs and run. You have four minutes to reach your destination.
04:32 – Cracking the Cocles
83. You need to activate four terminals by deciphering the letter code. The first is yellow, the second is blue. the third is green and the fourth red. You have four and a half minutes to do all of this.
04:39 – (Escape from Fort Lesker
84. Jack needs to find Chase so
the two can escape the fortress together. Enemies rain in this phase. When you are in the central rooms, hide behind the pillars and hit the enemies on the opposite side. Go up
down the stairs. In the next hallway, keep an eye on the light beam on the floor to see a bomb. Get out on the back of the enemies that surround Chase. Finish them off and move forward
. In the last room you need to protect Chase while he releases the door system 86. With the door open, take the stairs, take the car and follow the corridors. When it is no longer possible to use the car, get out and continue on foot.

HOUR 24
05:02 – Raicling the Docks
87. Your mission is to locate the enemies and eliminate them. A helicopter will send reinforcements to help you. Hide behind the boxes and shoot the drums and cars to kill several enemies at the same time. Be careful, as there are enemies on the transmission towers too.
05:19-Jack vs. Madsen
88. Now you need to chase Madsen. Before climbing the ladder below, grab the med kit. At the top. when going down the other side. Be careful, as Madsen will shoot and an iron will fall very close to you. Kill his henchmen and continue forward. Go past the platform in the sea.
89. Inside the warehouse. Madsen sends several cylinders at you. Stay alert and be quick on the trigger to avoid getting hit. After detonating them, take advantage of the medical kit on the left wall, go out and finish off all the men on the docks. Follow it to the bottom. Madsen will try to escape with a speedboat. Aim and finish her off.
05:35 – Taking the ship
90. Before the big finale you must face a very simple mission to warm up. Aboard a helicopter, eliminate all enemies on the boat so that Jack and his team can land safely.
05:43 – The final showdown
Now it’s time to save Kate and finish off Max. Go down two levels on the yacht infested with armed men. Don’t spare anyone. Be sure to check all { as they contain vests and kits l When you go out. more enemies await you. You have just over a minute to finish them all off. Run and go down another level to see Max. Get a few shots at the guy without hitting Kate and you’ll complete another day in the life of Jack Bauer.

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