
3DO Fun Facts: The Luxury Video Game That Dreamed Big and Fell Fast
May 14, 2025An ambitious, pioneering console… and one of the biggest commercial failures in gaming history
Officially released on October 4, 1993 , the 3DO Interactive Multiplayer promised to change the video game industry forever. Visionary, innovative and with advanced hardware for its time, the console led by Trip Hawkins , founder of Electronic Arts, wanted to be much more than a video game: it wanted to be a new generation multimedia center , something like the “PlayStation 5” of the 90s.
But despite its bold promises, the 3DO sank in just three years , leaving a legacy full of lessons, strategic failures, and fascinating curiosities . Today on Revolution Arena , we’re exploring the most curious, strange, and little-known facts about this console that could have been revolutionary… but became a museum piece.
🎯 1. The First 32-Bit Console Released Worldwide
Although many people associate the fifth generation of consoles with the PlayStation, Saturn, and Nintendo 64, the 3DO was technically the first 32-bit console released worldwide . It came to market before the Saturn (1994) and the PlayStation (1994 in Japan, 1995 in the West). The rival Amiga CD32 was also released in 1993, but had very limited distribution.
💰 2. It was more expensive than the Mega Drive and Super Nintendo combined
The 3DO’s launch price in the US was US$699.00 — the equivalent of over US$1,400 today, adjusted for inflation . This made it inaccessible to most consumers and earned it the reputation of being a “ rich man’s game ”. Only after a long time did the price drop to US$399, still above the competition.
🛠️ 3. The Console Was Produced by Several Companies
Unlike traditional industry models, the 3DO was not manufactured by a single company . The 3DO Company licensed its design, and Panasonic, GoldStar (LG), Sanyo, and even Creative Labs manufactured their own versions of the console. This caused market confusion and compatibility issues , as well as making quality control difficult.
🧩 4. It Didn’t Have Regional Locking or Anti-Piracy
Surprisingly, the 3DO had no regional locks or copy protection. This meant that you could play any game from anywhere in the world , and even pirated copies worked perfectly — a freedom that was unthinkable for consoles at the time (and even today). However, this discouraged studios from investing in the platform , as their profits could quickly evaporate.
🎧 5. It had Dolby Surround Sound and Headphone Connection on the Remote
The 3DO was one of the first consoles to support Dolby Surround sound , providing an immersive experience. What’s more, Panasonic’s original controller came with a headphone jack and volume knob , something that has never been seen on a main joystick to this day.
🔗 6. Supports Up to 8 Players with Daisy Chain Connections
Despite having only one controller input , the 3DO used an ingenious system: each controller had an additional input on the top, allowing them to be daisy-chained together , supporting up to eight simultaneous players , without the need for multitap. Innovative — and a little weird, too.
📼 7. ROBO 3DO Had a 5-CD Carousel
The Japanese version of ROBO 3DO , released exclusively by Panasonic, came with a carousel drive that held up to five discs . You could switch between game, video, or music CDs without having to manually eject the disc. An advanced feature… for a console that was already too expensive.
🧪 8. The M2 Successor Was More Powerful Than the Nintendo 64
The M2 , the canceled successor to the 3DO, was said to have superior graphics technology to the Nintendo 64 and use two PowerPC 602 CPUs . Panasonic even prepared to manufacture it, but gave up on its release in 1997 after seeing the dominance of the PlayStation and the lack of interest in the market. The M2 still survived as arcade hardware and even in bank terminals and coffee machines in Japan (!).
📉 9. It Came With Just One Game: Crash ‘n Burn
At launch, the 3DO had only one title available in stores : Crash ‘n Burn , a racing game with combat. The other announced games were delayed, and the lack of options at first sealed the negative first impression. Worse, many of the following games were interactive FMVs of questionable taste .
🕹️ 10. Some of His Games Were Awesome
Despite its setbacks, the 3DO had some spectacular games :
- The Need for Speed (first version of the franchise);
- Road Rash (with FMV videos and licensed soundtrack);
- Gex (the lizard mascot full of attitude);
- Samurai Shodown and Super Street Fighter II Turbo (near-perfect arcade versions);
- Alone in the Dark and Myst (PC hits with immersive visuals on the 3DO).
The 3DO was a console ahead of its time, but out of touch with commercial reality . It tried to deliver the future of multimedia, but forgot that consumers wanted accessibility and immersive games above all else. Its legacy, however, is undeniable: many of its concepts helped shape the path that consoles would follow in the years to come.
For collectors, the 3DO is now a cult symbol — and for industry scholars, a must-read case study on innovation, arrogance and timing in the gaming world .
So, have you played any games on the 3DO? Did you know these interesting facts? Share them with us in the comments !
Facebook Comments