Evil Dead: Hail to the King – Complete Walkthrough (Step by Step Guide)

Evil Dead: Hail to the King – Complete Walkthrough (Step by Step Guide)

January 9, 2024 Off By Markus Leite

FIRST CD

Right at the beginning, get the save tape and find the necronomicon page on the piano.

Leave the house and go left, take the shovel from the ashes, and continue walking behind the house on the right side, take the crowbar, enter the shed on the left and return to the house. Follow the path on the left until you find the crank, destroy the corpse and get the canteen. Continue forward, and when you reach the plantation, go left and then right, take the ignition cord from the lawnmower.

Now go back the same way and use the ignition cord on the generator to open the door to the mansion.

Kill the walking zombies and enter the place where you find the boomstick.

Pick up the newspaper that is on the floor and climb onto the table, use the crowbar to enter the room above and, after the conversation, you will receive the rusty key.

Go down and out the door to find the modern moonshire magazine.

Go to the door at the end and use the rusty key on the other door.

Destroy the pigs and get the water pump, leave the room and use the pump and the crank on the generator to drain the blood.

Open the drain and go down, kill the pig and get the amulet.

Go back to the room and see the woman turn into a big spider, hit her in the legs when she turns green.

After you kill her, you will receive the herbicide and the second necronomicon page.

Go to the plantation, in a place closed by greener vegetation, use the herbicide and then you will face a tree, hit its tongue.

After killing her you will receive the car key and the third necromicon page.

Go back to the first house, follow the path ahead and use the key on the car and get the battery.

The fourth necromicon page is in the back of the car.

Go the other way and, after the picnic, go right and cross the camp.

On the other way, use the shovel on the blocked passage, put the car battery on the wires, to turn on the lights.

Go to the bottom, go through the log and you will face another enemy. To destroy it you must knock down the pillars so the rubble falls on it.

You must get the key from the archery room.

Follow the same place where you entered, exit the cave, go through the camp and use the archery room key on the gate on the right, you will get the last necronomicon page.

Finish off the scouts that attack you with archery, check the cupboard next to the gate and return to the place where you got the car key.

Enter the gate and go left, in the first building there is a brown hat, take it.

Continue and take the tombstone and enter the other building.

There are three graves on the left, go there and use the tombstone on the first plate, and the hat on the second grave. In the fourth building, take the evil sapling, and use it in front of the fourth pit.

Destroy the skull in the church. Go down the stairs below the coffin, get the wrench, in the second to last room, enter the last room, and use the wrench on the pipe, and go to the other room again.

When you enter there will be a monster, stay close to it, hitting it with the saw.

After killing her, this will be the end of the first CD.

SECOND CD

Take the shiraz, and go up the hill to get rid of the skulls and pay for the pin, the handle, and the engine.

Go left until you reach the wooden bridge.

Use the three items on the bridge and cross it, get the notice of execution, and talk to the prisoner in the opposite cell.

Go back across the bridge, and enter the gate on the left.

Talk to the seller, and activate a mechanism behind the tent.

Leave, and talk to another vendor, to get the rope, enter the temple and get the explosive powder, and go to the first vendor, for the fuel tank.

Now go back to the prisoner, and combine the rope, explosive powder, and the fuel tank on the cell door. Enter the temple and go to the right and enter the last door.

Take the astronomical notes, and go to the other room to get the earth key.

Now go back down the left corridor. In the first door there is the guild research note, take the sun key, and use the earth key in the other door in the corridor, take the earth orb.

Go back to the right hallway and use the sun key on the door you didn’t go to before, and get the sun orb; use it on the first pillar in the center of the temple, and the earth orb on the third.

Enter the passage, and finish off the enemy.

Go down the stairs, activate the mechanism on the left and enter the passage, finish off the guy, and activate the lever.

Exit and go up the stairs, at the end there is another lever.

Leave the temple and go to the castle, enter the door on the left and, in the other room, go left.

Go past the two skulls and get the hook, in the hallway use the hook on the chain on the wall to open the door on the right.

In the new hallway, enter the first door and get more upgrade parts.

Go up the stairs and get the skull key, leave the room and use the skull key at the end of the hallway, get the captain’s log, and go through the other door to get the key mold.

Go back to the hallway, at the previous door, use the key mold on the table to get the battlement key.

Go up the stairs and use the battlement key on the mechanism.

Take the broken track behind the barrel and go down, enter the first room in the first corridor.

Go through the door on the right, and continue walking through the other door.

After you pass the skull, take the hammer, combine it with the broken track, to get the track. Go up the stairs and use the track where the broken track was.

To finish off the armor, take it close to the chains and pull the chain, repeating until it dies.

Get the pump lever in the back room, and return to the temple. Go down the stairs, in the room on the left, use the second machine to lower the water level.

Exit, and finish off the enemy, then go through the steel gate. Finish off the enemies, and take the hand.

Go out to find another portal, destroy the two enemies, and take the torch, light it on the other torch on the stairs, go up the stairs, and use the torch on the other torch that is on the desk, so you can see the place.

Follow the same sequence as the tables in the books on the shelf, for a new passage to open.

Get the spell book, go out and open the last portal, you will have to defeat this enemy by hitting him very quickly.

Then he will appear again, you must hit the four pillars and then the cut, repeating several times, until you destroy him, and you can now enjoy the final animation.

End!

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