Grand Theft Auto: San Andreas – The Definitive Edition – Complete Walkthrough (Step-by-Step Strategy Guide)

Grand Theft Auto: San Andreas – The Definitive Edition – Complete Walkthrough (Step-by-Step Strategy Guide)

September 23, 2024 Off By Robert Allen Rusk

Complete Walkthrough (Step-by-Step Strategy Guide) of GTA: San Andreas – The Definitive Edition

"Grand Theft Auto: San Andreas: The Definitive Edition" Strategy Guide
[PlayStation 4 and 5, Xbox One, PC, and Switch Versions]
Version 1.0 (July 2022)
By Robert Allen Rusk
Copyright 2022 Robert Allen Rusk
E-MAIL: rarusk[at]netzero[dot]com

.

++IMPORTANT: Although this guide can be useful for the Original (OG) and 
             Remastered (Xbox 360 and PlayStation 3) Versions it is 
             recommended that you use the guide of those versions as it has 
             multiple differences from The Definitive Edition (DE) Version.

.

This is Version 1 of my latest guide. My initial run-through of this game was
on the PlayStation 4 but I hope to do another on the Nintendo Switch later. I
also intend to add new information if Rockstar does another patch to the
game.

.

"Grand Theft Auto: San Andreas" is Copyright 2004-2005 by Rockstar Games, a
subsidiary of Take-Two Interactive Software, Inc. All rights reserved.

"Grand Theft Auto: San Andreas" Official Strategy Guide - Written by Tim
Bogenn. Copyright 2004-2005 by BradyGames, an imprint of Pearson Education,
Inc.

The Official Strategy Guide was used as reference during initial construction
of this text based guide for the following:

  >>Graffiti Tag Map
  >>Photo-Op Map
  >>Horseshoe Map
  >>Oyster Map
  >>Weapon and Item Location Map
  >>100% Completion List

"Jacked: The Outlaw Story of Grand Theft Auto" by David Kushner. Copyright
2012 by David Kushner. Published by John Wiley & Sons Inc., Hoboken, New
Jersey.

"Jacked" was used as reference for the "Hot Coffee" chapter.

All other trademarks and copyrights contained in this document are owned by
their respective trademark and copyright holders.

A complete listing of contact and other information can be found at the end
of this guide.

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| >TBCT. Table of Contents                                                  |
 \=========================================================================/
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This guide uses a Quick Search Feature which takes advantage of the Find
feature used by many web browsers. This feature will allow you to go to any
chapter or section in this guide quickly. To access any of those chapters,
sections, or to the Table of Contents do CTRL-F (PC) or Clover-F (Mac) to
activate the Find feature in the web browser. Then enter the code like this:

  >KR6 or >ZD12

0============================================0============================0
| SDA1. Introduction And General Information |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\
0============================================0==============================0

    GEN1. About the Guide
            A. The Game Map
    GEN2. Grand Theft Auto: San Andreas
    GEN3. Original and Definitive Edition Differences
    GEN4. Stats
    GEN5. The Main Screen
    GEN6. Game Menus
    GEN7. Eating and Food
    GEN8. Respect
             A. Fat, Muscle Stats, and Gyms
             B. Clothes and Clothes Stores
             C. Haircuts and Tattoos
             D. Sex Appeal
             E. Girlfriends
    GEN9. Weapon Usage
    GEN10. Law Enforcement
             A. Police Vehicles
    GEN11. Using a Pay 'N' Spray
    GEN12. Busted
    GEN13. Wasted
    GEN14. Exploration and Unwelcome Areas
    GEN15. Early Exploration Exploits
    GEN16. Advanced Tips And Information
    GEN17. 100% Completion List
             A. Los Santos and Red County Tasks
             B. Badlands and San Fierro Tasks
             C. Desert and Las Venturas Tasks
             D. Global Tasks
             E. Returning to Los Santos Tasks
    GEN18. PlayStation and Xbox Accomplishments List
             A. Visible Accomplishments
             B. Secret Accomplishments

0=================================0=======================================0
| SDA2. Los Santos and Red County |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\
0=================================0=========================================0

    LTS1. Los Santos / Red County Safehouse List
            A. Los Santos
            B. Red County
    LTS2. Los Santos / Red County Points of Interest List
            A. Los Santos
            B. Red County
    LTS3. Weapons, Special Items, Body Armor, and Police Bribes
            A. Weapon Skill and Easy Upgrading
            B. Weapons and Special Items
            C. Body Armor and Police Bribe Icons
            D. Food and Drinks
    LTS4. Los Santos / Red County Weapon, Item, and Food Locations
            A. Los Santos
            B. Red County
    LTS5. Before Doing the Main Story Missions
    LTS6. In the Beginning.....
    LTS7. Taxi Mission (Part 1)
    LTS8. Burglar Mission
    LTS9. Inside Track Betting and Easy Money
    LTS10. Accomplishment Hunting (Part 1)
    LTS11. Keeping an Eye Open for Certain Cars
    LTS12. Oysters (Los Santos and Red County)
    LTS13. Los Santos Graffiti Tags
    LTS14. The Commerce 24-7 Courier Asset Mission
    LTS15. BMX Challenge
    LTS16. Vigilante Mission (Motorcycle)
    LTS17. 8-Track (Los Santos Forum)
    LTS18. Pimping Mission
    LTS19. Ambulance Mission
    LTS20. Firefighter Mission
    LTS21. Taxi Mission (Part 2)
    LTS22. Taking Stock

0===============================0=========================================0
| SDA3. The Main Story Missions |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\
0===============================0===========================================0

++MSY1. Carl Johnson
  ==================

       CRJ1. Big Smoke
       CRJ2. Sweet and Kendl
       CRJ3. Ryder
    LTS23. Accomplishment Hunting (Part 2)

++MSY2. Sweet Johnson
  ===================

       SWN1. Tagging Up Turf
    LTS24. {Hoopin' it Up} Accomplishment
       SWN2. Cleaning the Hood
       SWN3. Drive-Thru
    LTS25. Gyms
       SWN4. Nines and AK's
       SWN5. Drive-By
       SWN6. Sweet's Girl
       SWN7. Cesar Vialpando

++MSY3. Cesar Vialpando
  =====================

       CVO1. High Stakes, Low Rider

++MSY4. Big Smoke
  ===============

       BSK1. OG Loc

++MSY5. OG Loc
  ============

       OLC1. Life's a Beach
       OLC2. Madd Dogg's Rhymes

++MSY6. C.R.A.S.H.
  ================

       CSH1. Burning Desire
    LTS26. {Not a Player} Accomplishment (Part One)
       SWN8. Doberman
    LTS27. Defending Territories
       SWN9. Los Sepulcros
       CSH2. Gray Imports
       OLC3. Management Issues
       OLC4. House Party
       BSK2. Running Dog
       BSK3. Wrong Side of the Tracks
       BSK4. Just Business

++MSY7. Ryder
  ===========

       RYD1. Home Invasion
       RYD2. Catalyst
       RYD3. Robbing Uncle Sam
       SWN10. Reuniting the Families
       SWN11. The Green Sabre
    LTS28. The Aftermath
    LTS29. Orientation

0===============================0=========================================0
| SDA4. Badlands and San Fierro |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\
0===============================0===========================================0

    BDR1. Badlands / San Fierro Safehouse List
            A. Badlands
            B. San Fierro
    BDR2. Badlands / San Fierro Points of Interest List
            A. Whetstone
            B. San Fierro
    BDR3. Badlands / San Fierro Weapon, Item, and Food Locations
            A. Whetstone
            B. Flint County
            C. San Fierro
    BDR4. Before Going Back to the Story
    BDR5. Oysters (Badlands)
    BDR6. Mount Chiliad Challenge
    BDR7. Oysters (San Fierro)
    BDR8. San Fierro Photo-Ops
            A. Multiple Photo-Op Acquisitions
    BDR9. {Not a Player} Accomplishment (Part Two)
    BDR10. Hippy Shopper Courier Asset Mission
    BDR11. NRG-500 Challenge
    BDR12. Blood Bowl (Corvin Stadium)
    BDR13. Cobra Martial Arts (San Fierro Gym)
       CSH3. Badlands
       ???1. First Date
       $$$1. Tanker Commander

++MSY8. The Truth
  ===============

       TRH1. Body Harvest
       CVO2. King in Exile

++MSY9. Catalina
  ==============

       CTL1. First Base
       $$$2. Small Town Bank
       CTL2. Gone Courting
       $$$3. Local Liquor Store
       CTL3. Made in Heaven
       $$$4. Against All Odds
       CVO3. Wu Zi Mu
       CVO4. Farewell, My Love...
       TRH2. Are You Going to San Fierro?
       CRJ4. Wear Flowers in Your Hair
    AST1. Zero RC
       ZRA1. Air Raid
       ZRA2. Supply Lines...
       ZRA3. New Model Army
       CRJ5. 555 We Tip
    BDR14. Vank Hoff Hotel Valet Parking Asset Mission
       CRJ6. Deconstruction
    BDR15. Back to School (Turning Tricks Driving School)
    BDR16. Race Tournaments (Part 1)
             A. Los Santos Race Tournaments
             B. San Fierro Race Tournaments

++MSY10. Loco Syndicate
  =====================

       LSC1. Photo Opportunity
       LSC2. Jizzy
       LSC3. T-Bone Mendez
       LSC4. Mike Toreno
       LSC5. Outrider
       CSH4. Snail Trail
       LSC6. Ice Cold Killa
       LSC7. Pier 69
       LSC8. Toreno's Last Flight

++MSY11. Wu Zi Mu
  ===============

       WZM1. Mountain Cloud Boys
       WZM2. Ran Fa Li
       WZM3. Lure
       WZM4. Amphibious Assault
       WZM5. The Da Nang Thang
       LSC9. Yay Ka-Boom-Boom

0===============================0=========================================0
| SDA5. Desert and Las Venturas |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\
0===============================0===========================================0

    LVT1. Desert / Las Venturas Safehouse List
            A. Tierra Robada
            B. Bone County
            C. Las Venturas
    LVT2. Desert / Las Venturas Points of Interest List
            A. Tierra Robada
            B. Bone County
            C. Las Venturas
    LVT3. Desert / Las Venturas Weapon, Item, and Food Locations
            A. Tierra Robada
            B. Bone County
            C. Las Venturas
            D. Red County
    LVT4. Oysters (Desert)
    LVT5. Bayside Marina Boat School
    LVT6. {Not a Player} Accomplishment (Part Three)
    LVT7. RS Haul Trucking Asset Mission
    LVT8. Oysters (Las Venturas)
    LVT9. Las Venturas Horseshoes
    LVT10. Las Venturas Bike School
    LVT11. Race Tournaments (Part 2)
             A. Las Venturas Race Tournaments (Cars)
             B. Las Venturas Race Tournaments (Aircraft)
    LVT12. Burger Shot Courier Asset Mission
    LVT13. Kick Start and Dirt Track (Blackfield Stadium)
    LVT14. The Freight Mission
    LVT15. The Ammu-Nation Challenge
    LVT16. Las Venturas Gym
    LVT17. Accomplishment Hunting (Part 3)
    AST2. Wang's Auto
       CVO5. Zeroing In
       CVO6. Test Drive
       CVO7. Customs Fast Track
    LVT18. Vehicle Exports and Imports
             A. List One
             B. List Two
             C. List Three
       CVO8. Puncture Wounds
       ???2. Monster
       ???3. Highjack

++MSY12. Mike Toreno
  ==================

       MTO1. Interdiction
       MTO2. Verdant Meadows
    LVT19. Learning to Fly (Verdant Meadows Flight School)
    LVT20. Vigilante Mission (Hunter)
    LVT21. Vigilante Mission (Rhino)
    LVT22. {Public Enemy No. 1} Accomplishment
    AST3. Verdant Meadows Aircraft Graveyard
       VMG1. N.O.E.
       VMG2. Stowaway
       VMG3. Black Project
       VMG4. Green Goo

++MSY13. The Four Dragons Casino
  ==============================

       FDC1. Fender Ketchup
       FDC2. Explosive Situation
    AST4. Hunter Quarry
       FDC3. You've Had Your Chips
       FDC4. Don Peyote

++MSY14. The Heist
  ================

       H$T1. Architectural Espionage
       H$T2. Key to Her Heart
    LVT23. {Not a Player} Accomplishment (Part Four)
       H$T3. Dam and Blast
       H$T4. Cop Wheels
       H$T5. Up, Up and Away!

++MSY15. Caligula's Palace
  ========================

       CGP1. Intensive Care
       CGP2. The Meat Business
       FDC5. Fish in a Barrel
       CGP3. Freefall

++MSY16. Madd Dogg
  ================

       CSH5. Misappropriation
       CSH6. High Noon
       CGP4. Saint Mark's Bistro
       H$T6. Breaking the Bank at Caligula's
       FDC6. A Home in the Hills

0==========================0==============================================0
| SDA6. Back to Los Santos |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@\
0==========================0================================================0

       CRJ7. Vertical Bird
       CRJ8. Home Coming
       CRJ9. Cut Throat Business
       SWN12. Beat Down on B Dup
       SWN13. Grove 4 Life
    LTS30. Territory Acquisition
             A. Weapon of Choice
             B. Tips and Strategies
             C. Small Territories
             D. Defending Territories
       CRJ10. Riot
       SWN14. Los Desperados
       SWN15. End of the Line
                A. Part One
                B. Part Two
    LTS31. 100% Completion Score

0==================0
| SDA7. Conclusion |
0==================0

  /==++====++==\                                             /==++====++==\
 /==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA1. Introduction and General Information                               |
 \==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
  \==++====++==/                                             \==++====++==/

My name is Robert Allen Rusk and I am a long time gamer with about 40+ years
of gaming experience. I am an ex-gametester (Broderbund Software, LucasArts
Games, Point Of View Computing) and an ex-arcade attendant (Namco
Cyberstation - Pier 39, San Francisco, CA). I also own multiple systems such
as the Sega Dreamcast, Super Nintendo, Nintendo 64, Nintendo Switch, Atari
Jaguar, PlayStation (1, 2, 3, and 4), Xbox, and Xbox 360.

I started writing guides in 2003 because I felt it was something I could do
utilizing my writing skills gained in college and gametesting along with my
passion for vidgames. Over time I have honed my overall writing and
organization skills plus my creative thinking skills. Additionally, I have
extended the play value of the games I have written guides and FAQs for many
times over plus I have received many letters from all over the world.

I am also a member of the following forums:

  >>GameFAQs
  >>GamesX
  >>AtariAge
  >>Digital Press
  >>GTA Forums
  >>The MoFaT

Outside of gaming, my interests include Godzilla (I have been a G-Fan since
the age of ten) and Red Dwarf. I am also a long time soundtrack collector
with many titles in my possession. As far as favorite sports teams go, my
teams are the San Antonio Spurs (NBA) [the local team], the Denver Broncos
(NFL) [although I live in Texas, I am originally from Colorado Springs,
Colorado] and the Air Force Falcons (NCAA Football).

This guide was constructed using TextWrangler on an Apple Mac Mini. I view my
work in multiple web browsers to help in seeing how it would look on the web
and correct format errors.

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| >GEN1. About the Guide                                                    |
 \=========================================================================/
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Welcome to my "San Andreas" guide! In this document you will find a lot of
useful information in a highly organized format that you can use to beat all
of the missions of the game. Quotes taken from readers' e-mail are presented
"as is" and may include spelling and grammatical errors.

The main emphasis of this guide is to provide creative and simple solutions 
to many of the missions in the game. I have worked hard to make sure that
this guide is as complete as possible  but, at the same time, leave room for
exploration. I hope that you enjoy this guide as much as learn from it.

This guide is designed to help you achieve 100% Completion within San
Andreas. Stuff that doesn't directly contribute to it won't be covered in the
guide (the exception being the Burglar Mission and Girlfriends). This is
mainly to keep things manageable.

Another emphasis of this guide is *ORDER*. If you do the missions and tasks
in a certain order then the game will be easier and more fun for you. You
don't absolutely have to do them in the *EXACT* order I have them listed but,
as you read the guide, you will see how it benefitted me.

There are a total of 250 objects that must be painted over (Los Santos
Graffiti Tags), photographed (San Fierro Photo-Ops), or collected (Las
Venturas Horseshoes, Oysters).

Each Graffiti Tag, Oyster, Photo-Op, and Horseshoe has a letter designation
to make them easier to identify in this guide. In addition, there is a three
letter Neighborhood Prefix (listings below) indicating a particular
neighborhood or area where the item can be found (in these examples I use
"XXX"):

  >>Graffiti Tags (Los Santos) will be identified with a "T".
      --Examples: Graffiti Tag [XXX-T21].
                  Tag [XXX-T32].

  >>Oysters (San Andreas) will be identified with a "Y".
      --Examples: Oyster [XXX-Y34].

  >>Photo-Ops (San Fierro) will be identified with a "P".
      --Examples: Photo-Op [XXX-P27].

  >>Horseshoes (Las Venturas) will be identified with an "H".
      --Examples: Horseshoe [XXX-H18].

0================================================0
| Neighborhood Prefixes (Los Santos / Red County) \
0===========================================================================>

LNT - Los Santos                       SMB - Santa Maria Beach
RDO - Rodeo                            VWD - Vinewood
TMP - Temple                           MRN - Marina
MKT - Market                           VBH - Verona Beach
VTF - Verdant Bluffs                   CMR - Commerce
DLS - Downtown Los Santos              MIN - Mulholland Intersection
GPK - Glen Park                        JFS - Jefferson
LCA - Las Colinas                      ELS - East Los Santos
LFS - Los Flores                       EBH - East Beach
PDS - Playa Del Seville                ODK - Ocean Docks
WFD - Willowfield                      LIA - Los Santos International Airport
ELC - El Corona                        LMX - Little Mexico
IDW - Idlewood                         GTN - Ganton
RDC - Red County

0==============================================0
| Neighborhood Prefixes (Badlands / San Fierro) \
0===========================================================================>

FLC - Flint County                     WST - Whetstone
SNF - San Fierro                       GBR - Gant Bridge
SFB - San Fierro Bay                   EPN - Esplanade North
FNC - Financial                        CLH - Calton Heights
JNH - Juniper Hollow                   DTN - Downtown
GVB - Garver Bridge                    PLS - Palisades
JPH - Juniper Hill                     CHT - Chinatown
CHL - City Hall                        QNS - Queens
KNG - King's                           ESB - Easter Basin
OFL - Ocean Flats                      HSB - Hashbury
GRC - Garcia                           DHR - Doherty
CRS - Cranberry Station                AVC - Avispa Country Club
EBA - Easter Bay Airport               MHL - Missionary Hill
FSV - Foster Valley

0==============================================0
| Neighborhood Prefixes (Desert / Las Venturas) \
0===========================================================================>

TIR - Tierra Robada                    SMR - Sherman Reservoir
BNT - Bone County                      LVN - Las Venturas
YBG - Yellow Bell Golf Course          PRP - Prickle Pine
KAC - K.A.C.C. Military Fuels          RSW - Redsands West
RSE - Redsands East                    EMI - The Emerald Isle
JTN - Julius Thruway North             CRK - Creek
RCE - Roca Escalante                   WHE - Whitewood Estates
LVA - Las Venturas Airport             OVS - Old Venturas Strip
TVS - The Visage                       STC - Starfish Casino
JTE - Julius Thruway East              TCE - The Clown's Pocket
PMP - Pirates in Men's Pants           RYC - Royal Casino
CML - The Camel's Toe                  GGC - Greenglass College
LFD - LVA Freight Depot                FDC - The Four Dragons Casino
CAL - Come-A-Lot                       BFC - Blackfield Chapel
RIE - Randolph Industrial Estate       RKW - Rockshore West
RKE - Rockshore East

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| A. The Game Map |########################################################\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Each copy of the OG and Remastered versions of the game came with a printed
map. The map showed locations of multiple points of interest. It also had a
grid system which is beneficial in mapping other things related to the game.

However, the DE Version of this game does not come with a physical map, even
the physical disc and game card versions. But the map can be downloaded from
the internet through various areas as Rockstar Games doesn't have it for
download at this time.

All map co-odinates used in locating weapons, items, and collectibles come
from this map.

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| >GEN2. Grand Theft Auto: San Andreas                                      |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Released in 2004 "Grand Theft Auto: San Andreas" went far beyond what was
offered in the previous two installments, "Grand Theft Auto III" and "Grand
Theft Auto: Vice City". San Andreas offered a much large map, way more
activities, more vehicles, and a more ambitious story.

Although "Grand Theft Auto IV" and "Grand Theft Auto V" has far better
graphics and physics many consider San Andreas to better than either of them.

In late 2021 this game was re-released as a remastered version called The
Definitive Edition. The game is actually a port of the mobile version
released years ago but was redone with the Unreal Engine which allowed for
better graphics and mechanics.

Unfortunately, when the game was released, it left a lot to be desired. There
were a lot of graphical glitches that indicated that the game was plainly
unfinished and released way too soon. The good news is that a patch was
released shortly after launch that fixed a lot of these issues but I feel
that there needs to be some additional tweaking to completely finish the
game.

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 /=========================================================================\
| >GEN3. Original and Definitive Edition Differences                        |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Graphics weren't the only thing that is different between the OG and DE
Versions. In this chapter I go over other differences:

0===========0
| Remastered \
0=========================================================>

The DE Version is based around the Remastered Version that was released on
both the Xbox 360 and PlayStation 3. There were multiple changes between this
version and the Original Versions that appeared on earlier consoles such as:

0===========================================================================0
| The indoor Arena events are shorter and made easier.                      |
|---------------------------------------------------------------------------|
| You can earn lowrider characteristics for your Taxis when you complete    |
| the Taxi Mission.                                                         |
|---------------------------------------------------------------------------|
| Race Tournaments are opened much earlier in the game.                     |
|---------------------------------------------------------------------------|
| Some missions have been changed to make them easier.                      |
|---------------------------------------------------------------------------|
| Some tricks and exploits no longer work.                                  |
0===========================================================================0

However, there were two changes from the Remastered Version that did not make
it into the DE Version. The first, in the Remastered Version, the Gyms were
open from the beginning of the game whereas in the DE Version they are
opened, as normal, after the mission "Drive-Thru".

The second, in the Remastered Version, you did not lose weapons when Wasted
whereas in the DE Version you do.

0======================0
| In-Game Map and Radar \
0=========================================================>

There is a GPS for the radar which makes it easier to find your objectives
during missions. You can also place a marker on the map for custom routes.

0=========0
| Controls \
0=========================================================>

You now can have more modern control schemes such as those used in both GTA
IV and GTA V. But you can also go back to the classic schemes if you prefer.

0========0
| Weapons \
0=========================================================>

There is also a new weapon wheel that will allow you to more quickly choose a
weapon.

0==========0
| The Rhino \
0=========================================================>

The turret of both the Rhino (and Firetruck) are tied to the camera and will
move around on their own as it shifts (this was also true on the OG Xbox
version). This makes using the Tank Gun Boost harder as it takes time to get
the gun pointed behind you and you can't see in front of you as you use the
Boost.

For the uninitiated the Tank Gun Boost is where you point the turret behind
you and fire it to give your tank an extra speed boost. The more you fire,
the faster you will go.

0======0
| Radio \
0=========================================================>

Like with the weapon wheel there is also a new radio channel wheel just like
the one in GTA V.

0=======0
| Cheats \
0=========================================================>

On the PS2 Classics OG Version on the PS4 you can earn Trophies. Using cheats
did not disable them. However, for the DE Version, using cheats will disable
PlayStation Trophies and Xbox Achievements.

0==========================0
| Trophies and Achievements \
0=========================================================>

With the exception of the PS2 emulated version for the PS4 all of the old OG
Versions did not have any special Trophies and Achievements attached to them.
The DE Version for both the PlayStation and Xbox versions now have Trophies
and Achievements. The Nintendo Switch Version, however, does not have
anything like Trophies.

0==========================0
| Checkpoints and Autosaves \
0=========================================================>

For the DE Version you now have checkpoints that will allow you to quickly
restart a mission but will add to your Mission Attempts stat. After each
mission the game will autosave in case you forget to manually save.

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 /=========================================================================\
| >GEN4. Stats                                                              |
 \=========================================================================/
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One of the major things that has been added to the GTA series is something
called Stats. Stats adds an RPG element to your character and there are many
things that you can change to make your character better (or worse). Most of
the upgrades to your Stats are permanent although some can change one
way or the other depending on certain physical activities.

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 /=========================================================================\
| >GEN5. The Main Screen                                                    |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Your Main Screen is where all of the action in San Andreas take place.

In the center of your screen is your main character, Carl Johnson. You use
your Left Analog Stick to move him around and the Right Analog Stick to
rotate and manipulate the camera.

In the lower left corner of the Main Screen is the Radar. This is used to
help in finding your current position in the city, objectives, mission
strands and Safehouses.

In the upper right corner of the Main Screen you will find the game clock,
your Health Bar, your Armor Bar (when you have Armor), Swimming Stamina Bar
(when you are in the water), your money and the weapon or item you are
currently holding.

Special prompts will appear at either the upper left corner of the Main
Screen or at the bottom.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN6. Game Menus                                                         |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

When you pause the game, using the Start Button, then you also bring up these
menus listed at the left side of the screen:

0===========================================================================0
| Resume      | Resumes your game.                                          |
|-------------+-------------------------------------------------------------|
| Map         | Allows you to access the in-game map.                       |
|-------------+-------------------------------------------------------------|
| Game        | Allows you to load a game from a game save or restart the   |
|             | game.                                                       |
|-------------+-------------------------------------------------------------|
| Briefs      | Lets you look over the in-game dialog.                      |
|-------------+-------------------------------------------------------------|
| Stats       | This is where the statistics for everything you do are      |
|             | listed.                                                     |
|-------------+-------------------------------------------------------------|
| Options     | This is where you can set up graphical, sound, and control  |
|             | options.                                                    |
|-------------+-------------------------------------------------------------|
| Social Club | Allows you to access the Rockstar Social Club.              |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN7. Eating and Food                                                    |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Another thing you will need to do during the course of the game is to eat. If
you go too long without eating you will get hungry and start to lose energy.

However, you lose energy very slowly so, even if you are out in the middle of
nowhere, you can easily go and get food without starving to death. And you
don't even have to eat a lot either. A simple snack will do to keep from
going hungry.

Eating is the only way to get your Health back up to its current maximum.
There are very few Health Icons in San Andreas unlike all the other GTAs.

If you wish to make CJ muscular then you will need to eat large amounts of
large meals to get Fat so you can go to the Gym to convert it into Muscle.
Eat too many meals in one day however (about 11) and he will throw up.

You can also eat meals that can keep you from going hungry but without adding
to your Fat. A Salad Meal at any of the fast food places will do the trick.

There are three types of fast food restaurants in San Andreas. The
restaurants listed below are opened during and after completion of the
mission "Ryder". Each place has a Map Icon for easy location:

  >>The Well Stacked Pizza Co.
    **************************
      Map Icon: Pizza Slice.

  >>Cluckin' Bell
    *************
      Map Icon: Chicken Head.

  >>Burger Shot
    ***********
      Map Icon: Hamburger.

-----------------------------------------------------------------------------
**NOTE: There is a Well Stacked Pizza location in Montgomery (Red County) but 
        there is no icon for it on the radar or main map.
-----------------------------------------------------------------------------

There are four meals you can choose from in each place:

  >>Small Meal (adds a little bit of Fat)
  >>Medium Meal (adds a little more Fat than the Small Meal)
  >>Large meal (has the most Fat)
  >>Salad meal (has no Fat)

There are also Snack and Sprunk Machines plus Food Stands and Hot Dog Vans
spread throughout San Andreas that you can use to keep from going hungry.
They are open from the beginning of the game and their locations will be
listed in each major section of the guide.

You can get fat from using these Machines and Vans but it will take awhile to
build up a sizable Fat Stat this way. However, you can use these machines,
along with the Beach Gym at Santa Maria Beach (Los Santos), to help build up
some muscle before you open up any of the restaurants and gyms.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN8. Respect                                                            |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

"Respect is everything" went the tagline for "Grand Theft Auto 2".

And it has been resurrected for this game. Having respect will allow you to
easily recruit gang members for various activities, getting Girlfriends, and
will impact how people look at you. Some of the things that change your
Respect are:

  >>Killing Cops and rival gang members.
  >>Progressing through the Main Story Missions.
  >>Doing certain Missions.

But there are other things that can affect your Respect.....

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Fat, Muscle Stats, and Gyms |#########################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Two of the Stats that will change most often is the Fat and Muscle Stats. If
you eat a lot of meals and don't do any physical activities then you will get
pudgy. This will negatively impact your ability to run and jump plus people
will make unflattering comments about you.

In addition, the stuff CJ says will change. For example, he will say things
like "Lunch money", "This should help keep my belly full" and "I'm gonna
spend this on a good meal" when he picks up money. If you get a 100% Fat Stat
then CJ will be obese.

You can change this by doing physical activities like bicycling or working
out at the local Gym. When working out at the Gym you can change the Fat into
Muscle.

If you work out at the Gym long enough then you can make CJ really buffed and
ripped. This will also make your physical attacks a lot more damaging and
you increase your Sex Appeal which will help with getting certain
Girlfriends.

You can burn off the Fat without building Muscle. You can do things like
swimming and bicycling to do this. Once you burn off the Fat, however, then
you will then start burning off the Muscle until CJ is skinny again. If you
want to keep CJ with some degree of muscular build then you will have to
balance eating and working out.

Although the Gyms don't officially open until after completion of the mission
"Drive Thru" you can still access one Gym that is open from the beginning:
Santa Maria Beach. With the use of the Snack and Sprunk Machines, you can
gain a lot of muscle before doing any of the Main Story Missions. It is
important to point out that there is no Gym Icon for this location on the
in-game and printed Map.

I will go over the Gyms themselves later in the guide after the mission
"Drive Thru".

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Clothes and Clothes Stores |##########################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

In San Andreas you can change clothes to change how you look in the game just
like in Vice City. Unlike Vice City, however, you can change your appearance
in more ways than you can imagine. You can change shirts, pants, wear
necklaces, change shoes, wear hats, etc.

For those who want to go topless (if you have muscles and tattoos you want to
show off), go into your closet and use Remove Item to take off shirts and
jackets. You can also use this method to make CJ go (almost) completely naked
if desired.

Getting better clothes is one way to increase your Respect (as explained
above) and increases your chances of getting a Girlfriend (if you wish to
pursue one). And, you can also change clothes to get rid of Wanted Ratings.
But you don't need to change the entire outfit. You can just switch one item
to get rid of the Ratings.

In San Andreas, there are many places where you can get new clothes once you
have opened up the stores. Each store is represented by a shirt icon on your
map (and listed in each major section in the guide).

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===============0===========================================================0
|>>Binco        |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Opens after   | Nines and AK's.                                           |
|---------------+-----------------------------------------------------------|
| Tagline       | "More trash for less cash."                               |
|---------------+-----------------------------------------------------------|
| Notes         | A budget clothes shop that looks like a thrift store more |
|               | than anything else. But you can get some decent clothes   |
|               | here, just not very stylish clothes. This is where you    |
|               | can get green clothes for representing Grove Street.      |
0===============0===========================================================0
|>>ProLaps      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Opens after   | Nines and AK's.                                           |
|---------------+-----------------------------------------------------------|
| Tagline       | "Train Hard."                                             |
|---------------+-----------------------------------------------------------|
| Notes         | A sports clothes shop where you can get anything from     |
|               | expensive sneakers to team jerseys. A lot of gangbanger   |
|               | like to wear sports related stuff. You can gain           |
|               | additional respect with certain items here.               |
0===============0===========================================================0
|>>SubUrban     |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Opens after   | Nines and AK's.                                           |
|---------------+-----------------------------------------------------------|
| Tagline       | "...come to where it's apparently at."                    |
|---------------+-----------------------------------------------------------|
| Notes         | A trendy hip-hop clothes shop. Most of the clothes are    |
|               | based on what the hot music acts are wearing. Additional  |
|               | respect can be gained by use of some of the items here.   |
0===============0===========================================================0
|>>Zip          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Opens after   | Are You Going to San Fierro?                              |
|---------------+-----------------------------------------------------------|
| Tagline       | "Clothing to get your teeth into."                        |
|---------------+-----------------------------------------------------------|
| Notes         | A mid-range clothes shop. Better than Binco but not as    |
|               | good as the others.                                       |
0===============0===========================================================0
|>>Victim       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Opens after   | Learning to Fly (Completion of Flight School).            |
|---------------+-----------------------------------------------------------|
| Tagline       | "To die for."                                             |
|---------------+-----------------------------------------------------------|
| Notes         | A high class and expensive clothes shop. Clothes based on |
|               | the rich fashion styles can be bought here. A lot of      |
|               | respect can be bought here too.                           |
0===============0===========================================================0
|>>Didier Sachs |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Opens after   | Saint Mark's Bistro.                                      |
|---------------+-----------------------------------------------------------|
| Tagline       | "For those with discriminating taste."                    |
|---------------+-----------------------------------------------------------|
| Notes         | A high class and expensive clothes shop. The best of      |
|               | everything, and the most respect, can be bought here. Of  |
|               | course, you'll also spend the most money but prestige     |
|               | doesn't come cheap.                                       |
0===========================================================================0

0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Haircuts and Tattoos |################################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The following places will let you change certain aspects of your physical
appearance:

0=============0
| Barber Shops \
0=========================================================>

  This is where you can change hairstyles. You open up the Barber Shops when 
  you do the mission "Ryder". They are represented by a scissors icon on your 
  in-game map.

  There a quite a few hairstyles you can choose from but you can probably get 
  the best results (in terms of increasing your Respect) from getting the 
  most expensive style. You can also get rid of a Wanted Rating by getting a 
  haircut.

0===============0
| Tattoo Parlors \
0=========================================================>

  Another way to change appearance is to get tattooed (no, not that kind of 
  tattooed although I don't think you can get drunk or stoned in this game).

  No, I mean as in ink. Usually the more expensive and elaborate tattoos will 
  be the ones that will increase your Respect the most. These shops open 
  after completion of the mission "Ryder". They are represented by a "T" 
  (Olde English Font) on your in-game map.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Sex Appeal |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Changing your appearance will not only increase (or decrease) your Respect
but will also change your Sex Appeal. The higher your Sex Appeal, the greater
your chances of getting a Girlfriend (if you want one) or having "coffee"
when you do have one.

You can also change your Sex Appeal by getting into a better car as well. A
good, solid, pimped-out car will really jack up your Sex Appeal (along with
good appearance). You can also greatly increase your Sex Appeal by collecting
all 50 Oysters found around San Andreas.

0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| E. Girlfriends |#########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

As noted above, a solid level of respect can help you get a Girlfriend if you
wish to have one. However, you will get two of them simply by playing through
the Main Story Missions.

But there are several more that can be found around San Andreas. Some of
them even allow you to gain special abilities (such as being able to keep
your weapons if you are Wasted or Busted).

And, according to Jordan Knupp, if you date a girlfriend on one game, then
the bonuses from the girlfriend carry over to the other games.

However, obtaining additional Girlfriends doesn't contribute to 100%
Completion and, as such, I don't normally cover anything that doesn't
contribute to 100% Completion in any guide unless it does something special
that will help you.

But, there is an Trophy/Achievement for dating Girlfriends and I will go over
them at points throughout the guide.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN9. Weapon Usage                                                       |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

When you aim at an enemy, regardless of weapon, you should see three green
triangles at the center of your target. This indicates the health of your
target. When you damage the target then you should see the color change
gradually to red. When they become black then the target is killed.

When holding a melee weapon (like a bat) or using your Fist then the Attack
Button is used to swing at your target. When using Grenades or Tear Gas then
the same button is used to throw your weapon at the target. The longer you
hold, the farther you throw. 

When holding a gun (like a Silenced 9mm Pistol) or a heavy weapon (like a
RPG) then you use the Attack Button to shoot. Use the Target Button in
conjunction to aim at your enemy.

You can also improve your ability to target and move at the same time by 
upgrading your Weapon Skills.

When targeting somebody you will lock on to that target. However, you can
move the Camera away from the Target which will move the reticle away from it
and you can freely aim at something else while still aiming.

Of course, when you start using firearms on the innocent and not-so-innocent
population of San Andreas, then you will attract the attention of.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN10. Law Enforcement                                                   |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

The main enemies in the "Grand Theft Auto" games are the Police. They were
fairly aggressive but stupid and predictable. They were also fun to mess
around with like playing demolition derby with them at the 4-Star Wanted
Rating.

In San Andreas, however, that's all changed. Here the Cops are *FAR* more
aggressive and intelligent. Even at the lowest wanted level they will take
cover, block your physical attacks, and even shoot at you. In other words,
playtime's over. Now things get serious when dealing with the law.

They even have more vehicles (details a little later) including Motorcycle
Cops who will shoot at your car to try to slow you down if they are chasing
you (I hate those bastards. They really take the fun out of car chases).

When you do something bad near a Cop, like mugging a person, then one of the
stars at the bottom of the HUD will light up indicating a Wanted Level. The
Cops will then try to bust you. The more stars you have, the more aggressive
they will be. There are several ways to get rid of a Wanted Rating:

0===========================================================================0
| Hiding out somewhere for a bit (depending on what you've done, this will  |
| work for up to 4-Stars).                                                  |
|---------------------------------------------------------------------------|
| Getting a Police Bribe Icon (drops the level down a notch).               |
|---------------------------------------------------------------------------|
| Completing the current mission (if you get a rating during one).          |
|---------------------------------------------------------------------------|
| Getting Busted or Wasted.                                                 |
|---------------------------------------------------------------------------|
| Driving a car (excluding rescue and most Police vehicles) into a Pay 'N'  |
| Spray. You can also get rid of a Wanted Rating by getting a mod done to   |
| your car at a Mod Shop. Thanks to Glen T. Winstein for that bit of info.  |
|---------------------------------------------------------------------------|
| Changing clothes at any Safe House. This will work all the way up to      |
| 6-Star.                                                                   |
|                                                                           |
| It should be noted that you have to change items for this to work. It     |
| won't work if you use Remove Item. Thanks to CDNW for that handy bit of   |
| information. According to reader Dave Fernandes, you can go into any      |
| Clothing Store and purchasing a shirt or pants to get rid of the Wanted   |
| Rating.                                                                   |
|---------------------------------------------------------------------------|
| Saving your game at any Safe House. This will work all the way up to      |
| 6-Star. Thanks again goes to CDNW.                                        |
|---------------------------------------------------------------------------|
| Getting a haircut at any Barber Shop. Thanks to Glen T. Winstein for that |
| bit of info.                                                              |
0===========================================================================0

There are six Wanted Levels. The higher you go, the more aggressive the
pursuit. Below are the six Wanted Ratings and what you can expect:

0=======0
| 1-Star \
0=====================================>

  You are of mild interest to the Cops. They will chase you on foot and will 
  whack you with their nightsticks when close enough. They will chase you for 
  some distance on foot unless you get a car and make a fast getaway. If you 
  attack a Cop with your Fist or Melee Weapon then a nearby Cop may shoot at 
  you.

  When fleeing in a car there will be Motorcycle Cops that may shoot at you 
  to try to get you to stop. Hiding out somewhere for awhile will get rid of 
  a 1-Star rating but may take awhile depending on what you've done.

0=======0
| 2-Star \
0=====================================>

  Things get a bit more serious here. The number of Cops increase a bit and 
  they will start shooting you instead of whacking you with their clubs.
  Motorcycle Cops will shoot at your car to try to stop you. You may be able 
  to wait things out in a safe area but this may take a long time depending 
  on your crimes.

0=======0
| 3-Star \
0=====================================>

  More Cops will join the fray and a helicopter will start pursuing you and 
  will shoot at you if you stand still long enough for it to do so.

  The Cops become more fearless and will stand in the open shooting at you in 
  an attempt to stop you. Don't be surprised to find several Cops standing 
  there using you as target practice if you poke your head out of a safe 
  area. Your best bet to get rid of a 3-Star Wanted Rating is to use a Pay 
  'N' Spray.

0=======0
| 4-Star \
0=====================================>

  Now a second helicopter and the SWAT team joins in. They will try to 
  blockade the road with their Enforcers and rappel down from the helicopter. 

  They are heavily armed with powerful sub-machine guns that will make quick 
  work of your vehicle when encountering a SWAT roadblock. I've had a many as 
  eight Cops standing in the open taking shots at me (and making the most of 
  them) at 4-Star.

  If you're in a aircraft then you will be shot at by missiles and be chased 
  by fighter jets. This is the highest wanted level you can obtain while 
  confined to Los Santos.

0=======0
| 5-Star \
0=====================================>

  Now the FBI joins the pursuit with their FBI Ranchers. You can achieve this 
  rating after completion of the mission "Farewell, My Love...". There is 
  also a Stat for how long you can maintain a chase with a 5-Star Wanted 
  Rating.

0=======0
| 6-Star \
0=====================================>

  The Army finally gets in on the fun here. They will come with Flatbeds and 
  Rhinos and will kill you on sight. Considering how aggressive the Cops are 
  in San Andreas your chances for survival with a 6-Star Wanted Rating for 
  more than a few seconds are very slim and probably none.

  Of course, that also depends on where you hole yourself up at and what 
  weapons you have at your disposal. A couple of people have written me 
  telling me how much fun they had with a 6-Star Wanted Rating.

  You can achieve this rating after the completion of the mission "Verdant 
  Meadows".

0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Police Vehicles |#####################################################\
0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Like in the other Grand Theft Auto games, you can grab Police Vehicles and
use them in Vigilante Missions (explained later). And there are a lot of
Police Vehicles you can use for that purpose.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|>>Police Car      | This vehicle can be found on the street and at all     |
|                  | Police Stations only in the major cities of San        |
|                  | Andreas.                                               |
|                  |                                                        |
|                  | In addition, you get five Shotgun shells when entering |
|                  | a Police Car. If you don't already have a Shotgun then |
|                  | you will get a Shotgun with five shells.               |
|------------------+--------------------------------------------------------|
|>>HPV-1000        | This Police motorcycle can be found on the street only |
|                  | in the major cities of San Andreas.                    |
|                  |                                                        |
|                  | In addition, you can shoot forward when riding this    |
|                  | motorcycle which can make it easier to do the          |
|                  | Vigilante Mission.                                     |
|------------------+--------------------------------------------------------|
|>>Predator        | This Police boat can be found in the water around San  |
|                  | Andreas.                                               |
|------------------+--------------------------------------------------------|
|>>SWAT Enforcer   | This vehicle will spawn during a 4-Star Wanted Rating. |
|                  |                                                        |
|                  | In addition, you will get Body Armor when entering     |
|                  | this vehicle.                                          |
|------------------+--------------------------------------------------------|
|>>Police Rancher  | This vehicle can be found on the street only in the    |
|                  | rural areas of San Andreas.                            |
|                  |                                                        |
|                  | In addition, you get five Shotgun shells when entering |
|                  | a Police Rancher. If you don't already have a Shotgun  |
|                  | then you will get a Shotgun with five shells.          |
|------------------+--------------------------------------------------------|
|>>Barracks        | This vehicle will spawn during a 5-Star Wanted Rating. |
|------------------+--------------------------------------------------------|
|>>FBI Rancher     | This vehicle will spawn during a 6-Star Wanted Rating. |
|------------------+--------------------------------------------------------|
|>>Rhino           | This vehicle will spawn during a 6-Star Wanted Rating. |
|                  |                                                        |
|                  | This vehicle will also spawn at Restricted Area        |
|                  | (Desert) after completion of the mission "Verdant      |
|                  | Meadows" or by acquiring 100% Completion where one     |
|                  | will spawn near The Johnson residence in Ganton (Los   |
|                  | Santos).                                               |
|------------------+--------------------------------------------------------|
|>>Police Maverick | This Police vehicle can be found on the roof of the    |
|                  | Los Santos Police HQ.                                  |
|                  |                                                        |
|                  | Press the Look Behind Button to activate the           |
|                  | searchlight. Thanks to Nick Markovich for finding      |
|                  | that.                                                  |
|------------------+--------------------------------------------------------|
|>>Hunter          | This attack helicopter will spawn at the Verdant       |
|                  | Meadows Aircraft Graveyard by acquiring all Golds at   |
|                  | the Flight School.                                     |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

The Hunter is definitely the best vehicle to use for the Vigilante Missions
although using the Cop Motorcycle or Rhino is also a good way to do it (more
details later).

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN11. Using a Pay 'N' Spray                                             |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

As noted earlier, you can drive a car or motorcycle, excluding Police and
rescue vehicles, into a Pay 'N' Spray to change the color of your vehicle, as
well as repair it, to get rid of Wanted Ratings at a cost of $100.

-----------------------------------------------------------------------------
**NOTE: If you own the PS4 or Xbox version then the first time you use a Pay 
        'N' Spray should also unlock the {Pay 'N' Spray} Accomplishment 
        (explained later).
-----------------------------------------------------------------------------

When you use the Pay 'N' Spray to get rid of your Wanted Ratings then the
Stars will flash for a short time. While they are flashing, you are then
considered to be on "probation". If you commit a crime, like running over
someone, while the Wanted Rating Stars are flashing, then your Wanted Rating
will be reinstated.

All Pay 'N' Sprays are open from the beginning of the game and are
represented by a green spray can on your in-game map.

According to reader Rahul Yadav, The Pay 'N' Spray Police Invisibility
Glitch, which I thought was exclusive to GTA IV, also works in San Andreas.
How it works is that if you enter a Pay 'N' Spray on foot during a Wanted
Rating then the Cops will walk away from you as though nothing ever happened. 

If you walk back out then they will attack again. Walk back in and they stop.
This can be useful when causing trouble or if you need to catch your breath.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN12. Busted                                                            |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you get a Wanted Rating and the Cops end up catching you then you are
Busted. Any mission you were doing at the time will be Failed.

When you are Busted then you are sent to the nearest Police Station where you
will be processed (which takes six game hours) and released. You also lose
all weapons and your Body Armor. In addition, you will be fined based on the
number of Wanted Rating Stars you have when you are Busted:

  >>1-Star: $100.
  >>2-Star: $200.
  >>3-Star: $400.
  >>4-Star: $600.
  >>5-Star: $900.
  >>6-Star: $1,500.

There are seven Police Stations in the San Andreas area where you may find
yourself if you are Busted by the Cops:

  >>Los Santos Police Department HQ (Los Santos).
  >>Dillimore Police Department (Red County).
  >>Angel Pine Sheriff's Office (Whetstone).
  >>San Fierro Police Station (San Fierro).
  >>El Quebrados Sheriff's Office (Tierra Robada).
  >>Fort Carson Sheriff's Office (Bone County).
  >>Las Venturas Police Station (Las Venturas).

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN13. Wasted                                                            |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you do something to reduce your Health to zero, like being too close to an
explosion, or getting shot up a lot, then you will be Wasted. Any mission you
were doing at the time will be Failed.

When you are Wasted then you are sent to the nearest Hospital where you will
be treated (which takes six game hours), billed $100, and released.

There are eight Hospitals in the San Andreas area where you may find yourself
if you are Wasted for any reason:

  >>All Saints General Hospital (Los Santos).
  >>County General (Los Santos).
  >>Crippen Memorial (Red County).
  >>Angel Pine Medical Center (Whetstone).
  >>San Fierro Medical Center (San Fierro).
  >>El Quebrados Medical Center (Tierra Robada).
  >>Fort Carson Medical Center (Bone County).
  >>Las Venturas Hospital (Las Venturas).

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN14. Exploration and Unwelcome Areas                                   |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In most of the GTA games there were roadblocks that kept you confined to a
certain area of the city until you passed a particular mission in which case
one of the roadblocks would be removed.

Of course, they could be easily circumvented by a variety of exploits so you
could explore the rest of the city and obtain items which could be used in
the early stages of the game to make things easier on yourself.

With the swimming element introduced in San Andreas you can very easily get
around the roadblocks that are supposed to keep you confined to Los Santos.
However, Rockstar implemented something that will make you think twice about
leaving Los Santos early.

When you cross the water and enter an Unwelcome Area (like Las Venturas) then
you will be hit with a 4-Star Wanted Rating. As I've noted, this is a
difficult Wanted Rating to deal with. Worse still, Pay 'N' Sprays, Police
Bribes, and even the Lower Wanted Level cheats will *NOT* work while in an
Unwelcome Area.

That's right. You're stuck with it until you go back to where you came from
so you can get rid of it. However, more than likely you will end up going
back in a body bag because of the very aggressive Police. This also makes
early exploration of an area very difficult.

However, because of the huge size of San Andreas, being confined to Los
Santos really isn't a Bad Thing. The Los Santos / Red County area is much
larger than Vice City with plenty of area to explore. San Andreas is also
easier to deal with when you just focus on one area at a time instead of
trying to absorb it all at once.

But you can swim around these Unwelcome Areas without getting a 4-Star
Wanted Rating as long as you don't make landfall. The only exceptions is an
area on the west side of Los Santos Inlet and the area around the Aircraft
Carrier at San Fierro.

You can also fly around in the open water all around the San Andreas area
without getting the 4-Star Wanted Rating as long as you don't fly over land
or over the Aircraft Carrier at San Fierro.

You can still do some of the challenges and tasks in the Unwelcome Areas but
the 4-Star Wanted Rating will make them much more difficult and frustrating
(but, if you're looking for a nice challenge, then this might fit the bill).

However, over time, methods to explore the Unwelcome Areas without
interference were discovered which leads me to.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN15. Early Exploration Exploits                                        |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In earlier versions of the guide there were three exploits that allowed you
to go around all of San Andreas without Wanted Ratings.

The first one could be done during the mission "Reuniting The Families"
(discovered by The Chadness). The second exploit can be done during the
mission "The Da Nang Thang" (discovered by David Sears and Dr. Simon Chan).
There was also another mission that you could use to do early exploration,
"Are You Going to San Fierro?".

These exploits froze the Wanted Ratings so, at some point during these given
missions, you could leave and do unlimited exploring before completing the
mission at hand. I had felt that these were the only missions where you could
do early exploration with. I was wrong.

I received a letter from pdescobar who was inspired by this guide to go
around and find other missions where you could freeze the Wanted Ratings for
early exploration or general mischief. With the help of two other gamers, srg
and Mxyzptlk, they found quite a few missions where you could get the Wanted
Ratings frozen and listed them in a topic at GTAForums.com.

Although they listed many missions, I will focus only on those that allow for
easy early exploration (including those already listed in this guide):

  >>Drive-By
  >>Los Sepulcros
  >>Reuniting the Families
  >>Are You Going to San Fierro?
  >>Mike Toreno
  >>Outrider
  >>Pier 69
  >>Amphibious Assault
  >>The Da Nang Thang
  >>Pier 69

There are a few other missions where you can go and explore but they are
harder to take advantage of and I will leave those alone.

Some of these exploits, like the "Reuniting the Families" glitch, can leave
San Andreas a ghost town while others, like "The Da Nang Thang", will allow
you to kill pedestrians (for example) without generating Wanted Ratings.

These exploits are great for obtaining the Photo-Ops, Oysters, and Horseshoes
without interference and before the Badlands and Desert areas are officially
open. While there are some things you can do while exploring in an Unwelcome
Area, there are things you can't do such as:

  >>Enter Gyms (they don't even appear on the map).
  >>Do Challenges (such as the NRG-500 Challenge).
  >>Arena Events.

But you can enter restaurants, casinos, and Police stations. You can kill all
of the people in these places and not get into trouble (even in Police
stations - but you'll have to deal with the guards in the casinos and strip
clubs).

(I should point out that I had a reader tell me of some problems when he
entered and exited buildings when taking advantage of the Early Exploration
Exploit during the mission "Los Sepulcros").

Even if you don't wish to do a lot of things around San Andreas when taking
advantage of these exploits, there are some things I highly recommend you do.

Normally, you will get at least a 4-Star Wanted Rating by going near the
Easter Bay Naval Station in San Fierro. There are two Oysters ([SNF-Y31],
[SNF-Y32]), one Photo-Op ([ESB-P30]), and a Patriot that you will need to
acquire for later use.

With the Wanted Ratings disabled then you should go ahead and get these
things from the Easter Bay Naval Station so you don't have to fight for them
later on. Store the Patriot at the Xoomer Garage across the street west of
Cranberry Station.

I should note that trying to acquire the Photo-Ops, Oysters, and Horseshoes
will take a very long time to do in one sitting since you can't save in the
middle of the mission.

One option is to do some collecting and then fail the mission (easiest way is
to kill yourself). Then save your progress, do the mission again and
reactivate the exploit to continue exploring and collecting. When you are
finished exploring and doing the things you want to do then head back to the
mission you were in the middle of and finish it.

The missions listed above will have a small section called "Early Exploration
Exploit" which will show you how to take advantage of the exploits. In
addition, there are other missions late in the game where you can freeze the
Wanted Ratings:

  >>You've Had Your Chips
  >>A Home in the Hills
  >>Los Desperados
  >>End of the Line

The missions listed above will have a small section called "No Wanted Rating
Exploit" which will show you when they occur.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN16. Advanced Tips and Information                                     |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below are some tips and additional information that will be of benefit to 
you:

0==============0
| Crack Dealers \
0=========================================================>

  Sometimes you will see a black man with a black shirt (or a white guy with 
  a gray jacket with hood) just standing on the sidewalk with his arms 
  crossed. He is a Crack Dealer. You can talk to him and give him either a 
  positive or negative response.

  However, when you see one, just run over him. When you kill a Crack Dealer 
  then he will drop a lot of money (about $2,000). A good way to earn some 
  fast cash.

0===========0
| Bomb Shops \
0=========================================================>

  Like in most GTA games, you can rig a car with a bomb so you can cause some 
  chaos or leave a nasty surprise for someone you dislike. However, there is 
  no icon on the in-game map for these places so you will have to look around 
  a bit.

  These Bomb Shops are listed in the Points of Interest chapter at the 
  beginning of each major section. Once a car is modified with a bomb you 
  prime it by using the Attack Button. Then sit back and watch the fun.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN17. 100% Completion List                                              |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter is everything you need to do to get 100% Completion
within the game. This list is broken down by region and when certain tasks
become fully available.

The entire 100% Completion list is as follows:

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos and Red County Tasks |#####################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Below is the list of stuff that is specific to this area of San Andreas or
opens up in the first part of the game:

  >>Completion of the following Main Story Missions
    ***********************************************
      ++From "Big Smoke" / "Sweet and Kendl" to "The Green Sabre".

  >>Complete the following Side-Story Missions
    ******************************************
      ++Cesar Vialpando (one mission).
      ++OG Loc (four missions).

  >>Complete the following tasks
    ****************************
      ++Do all 100 Graffiti Tags.
      ++Complete the BMX Challenge.
      ++Complete the Commerce 24-7 Courier Asset Mission.
      ++Complete the Los Santos Forum Arena Event (8-Track).
      ++Purchase the six available Safehouses.
      ++Upgrade your Muscle past the Buff stage and learn new moves from the 
        Boxing Trainer at the Los Santos Gym (after completion of the mission 
        "Drive Thru").

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Badlands and San Fierro Tasks |#######################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Below is the list of stuff that is specific to this area of San Andreas or
opens up in the second part of the game:

  >>Completion of the following Main Story Missions
    ***********************************************
      ++From "Badlands" to "Yay Ka-Boom-Boom".

  >>Complete the following Side-Story Missions
    ******************************************
      ++Zero RC Asset (three missions).

  >>Complete the following tasks
    ****************************
      ++Do all fifty Photo-Ops (San Fierro).
      ++Complete the NRG-500 Challenge.
      ++Complete the three races for the Mount Chiliad Challenge.
      ++Complete the Hippy Shopper Courier Asset Mission.
      ++Complete the Corvin Stadium Arena Event (Blood Bowl).
      ++Purchase the eight available Safehouses.
      ++Upgrade your Muscle past the Buff stage and learn new moves from the 
        Martial Arts Trainer at the San Fierro Gym.
      ++Complete the Valet Parking Mission (after completion of the 
        mission "555 We Tip").

  >>Pass all tests at the following School
    **************************************
      ++Turning Tricks Driving School (twelve tests) (after completion of the 
        mission "Deconstruction").

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Desert and Las Venturas Tasks |#######################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Below is the list of stuff that is specific to this area of San Andreas or
opens up in the third part of the game:

  >>Completion of the following Main Story Missions
    ***********************************************
      ++From "Monster" to "A Home in the Hills".

  >>Complete the following Side-Story Missions
    ******************************************
      ++The Heist Missions (six missions).

  >>Complete the following tasks
    ****************************
      ++Collect all fifty Horseshoes.
      ++Complete the Burger Shot Courier Asset Mission.
      ++Complete the Blackfield Stadium Arena Events (Dirt Track and Kick 
        Start).
      ++Complete both levels of the Freight Mission.
      ++Complete all seven missions for the Hunter Quarry Asset Mission.
      ++Complete the entire RS Haul Trucking Asset Mission.
      ++Complete the entire Ammu-Nation Challenge (at any Ammu-Nation with a 
        shooting range).
      ++Purchase the twelve available Safehouses.
      ++Upgrade your Muscle past the Buff stage and learn new moves from the 
        Kickboxing Trainer at the Las Venturas Gym.
      ++Complete all three car lists (thirty cars total) for the Import / 
        Export crane (after completion of the mission "Custom Fast Tracks").

  >>Complete the following checkpoint races
    ***************************************
      ++Los Santos Race Tournaments (nine races)
      ++San Fierro Race Tournaments (six races)
      ++Las Venturas Race Tournaments (Cars) (four races)
      ++Las Venturas Race Tournaments (Aircraft) (six races)

  >>Pass all tests at the following Schools
    ***************************************
      ++Bayside Marina Boat School (five tests)
      ++Las Venturas Bike School (six tests)
      ++Verdant Meadows Flight School (ten tests) - after completion of the 
        mission "Verdant Meadows".

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Global Tasks |########################################################\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Listed below is the list of tasks that can be done anywhere and anytime in
San Andreas:

      ++Collect all fifty Oysters.
      ++Complete the Firefighter Mission.
      ++Complete the Vigilante Mission.
      ++Complete the Ambulance Mission.
      ++Complete the Taxi Mission.
      ++Complete the Pimping Mission.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| E. Returning to Los Santos Tasks |#######################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

If you've done everything prior to returning to Los Santos after completion
of the mission "A Home In The Hills" then these are the remaining tasks that
need to be done to acquire 100% Completion:

  >>Completion of the following Main Story Missions
    ***********************************************
      ++From "Vertical Bird" to "End of the Line".

  >>Complete the following task
    ***************************
      ++Acquire a minimum of 35% of gang territories during Territory 
        Acquisition (after completion of the mission "Home Coming") so you 
        can open up the last mission of the game, "End of the Line".

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >GEN18. PlayStation and Xbox Accomplishments List                         |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In this chapter I will list all of the Accomplishments that can be acquired
for the PlayStation and Xbox versions of "Grand Theft Auto: San Andreas: The
Definitive Edition".

Now, for the sake of terminology and to lessen confusion within this guide,
Accomplishments are what are known Trophies on the PlayStation version and
Achievements on the Xbox and PC versions. To those who do not know, Trophies
and Achievements can be considered a different kind of scoring system.

The PlayStation Trophies are split into Bronze, Silver, Gold, and Platinum
classes. On the PlayStation version when you unlock all Trophies then you
will unlock the {I Ain't No Buster} Platinum Trophy. On the Xbox version
there are 1000 Achievement Points (GS) that can be obtained.

It should be noted that most of these Accompishments are lifted from the PS2
Classics on PS4 version of San Andreas.

Some Accomplishments can be acquired by simply playing through the game.
Others can be obtained by doing certain objectives outside of normal
gameplay. To many gamers this adds to the replay value of each game and gives
them bragging rights on PlayStation Network and Xbox Live where these scores
are posted.

Many of the Accomplishments within the game are easy to obtain. Some require
more work. They are broken down into Visible and Secret sections:

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Visible Accomplishments |#############################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  >>A Legitimate Business
    *********************
      Description: Export all three car lists.
      PlayStation Trophy Grade: Silver.
      Xbox Achievement Points: 40 GS.

  >>AinÕt Nothing But a G Thing
    ***************************
      Description: Own all gang warfare turfs, properties, and have 
                   $1,000,000.
      PlayStation Trophy Grade: Gold.
      Xbox Achievement Points: 50 GS.

  >>All Dressed Up for San Fierro
    *****************************
      Description: Complete "The Green Sabre".
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>Assassin
    ********
      Description: Stealth kill all enemies in the mission "Madd Dogg's 
                   Rhymes".
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>Bike or Biker
    *************
      Description: Complete the BMX or NRG Challenge.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 20 GS.

  >>Chick Magnet
    ************
      Description: Achieve maximum sex appeal.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>Double or Nothin'
    *****************
      Description: Put all your money or the maximum bet on red or black and 
                   win.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>Getting Started
    ***************
      Description: Complete "Big Smoke".
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 10 GS.

  >>Hoopin' it Up
    *************
      Description: Score at least 30 points in the basketball mini-game.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 15 GS.

  >>Horror of the Santa Maria
    *************************
      Description: Drown.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 5 GS.

  >>IÕll Have Two Number 9s
    ***********************
      Description: Reach maximum weight.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>Liberty City State of Mind
    **************************
      Description: Complete the "Saint Mark's Bistro" mission.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>Lucky Spinner
    *************
      Description: Win at least $1,000 in a single spin of the Wheel of 
                   Fortune.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 10 GS.

  >>Not a Player
    ************
      Description: Go on at least one date with every potential girlfriend.
      PlayStation Trophy Grade: Silver.
      Xbox Achievement Points: 25 GS.

  >>Original Gangster
    *****************
      Description: Reach maximum respect.
      PlayStation Trophy Grade: Silver.
      Xbox Achievement Points: 35 GS.

  >>Pay 'N' Spray
    *************
      Description: Use a Pay 'N' Spray with a wanted level.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 15 GS.

  >>Public Enemy No. 1
    ******************
      Description: Reach 6 wanted stars.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>Remastered
    **********
      Description: Earn 100% completion.
      PlayStation Trophy Grade: Gold.
      Xbox Achievement Points: 100 GS.

  >>Rescue a Kitten Too?
    ********************
      Description: Complete 12 levels of Firefighter.
      PlayStation Trophy Grade: Silver.
      Xbox Achievement Points: 40 GS.

  >>Savior
    ******
      Description: Complete 12 levels of Paramedic.
      PlayStation Trophy Grade: Silver.
      Xbox Achievement Points: 45 GS.

  >>School's Out
    ************
      Description: Fully complete a vehicle school.
      PlayStation Trophy Grade: Silver.
      Xbox Achievement Points: 40 GS.

  >>Smooth Moves
    ************
      Description: Perform a perfect dance routine.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 10 GS.

  >>Swiss Army Strife
    *****************
      Description: Max all weapon skills.
      PlayStation Trophy Grade: Gold.
      Xbox Achievement Points: 50 GS.

  >>The American Dream
    ******************
      Description: Purchase any house.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 15 GS.

  >>The End of the Line
    *******************
      Description: Complete "End of the Line".
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>What Are the Odds
    *****************
      Description: Win a race in Inside Track Betting.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 10 GS.

  >>What Happens in Las Venturas...
    *******************************
      Description: Complete "Yay Ka-Boom-Boom".
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

  >>What the City Needs
    *******************
      Description: Complete 12 level of Vigilante.
      PlayStation Trophy Grade: Silver.
      Xbox Achievement Points: 40 GS.

  >>With Extra Dip
    **************
      Description: Buy 8 meals from Cluckin' Bell throughout the game.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 5 GS.

  >>Yes I Speak English
    *******************
      Description: Reach 50 fares in Taxi Mode.
      PlayStation Trophy Grade: Silver.
      Xbox Achievement Points: 45 GS.

  >>...Here we go again
    *******************
      Description: Start a new game after getting 100% on a save file.
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 25 GS.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Secret Accomplishments |##############################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  >>They Can't Stop All of Us
    *************************
      Description: Sneak into the underground base without setting off the 
                   alarm above ground during "Black Project".
      PlayStation Trophy Grade: Gold.
      Xbox Achievement Points: 40 GS.

  >>Today Was a Good Day
    ********************
      Description: Go 24 hours (in game) without breaking the law, being 
                   wanted, killing, or harming anyone.
      PlayStation Trophy Grade: Gold.
      Xbox Achievement Points: 45 GS.

  >>Who Needs Directions?
    *********************
      Description: Find Mike Toreno without any of the referenced loctions 
                   during "Mike Toreno".
      PlayStation Trophy Grade: Bronze.
      Xbox Achievement Points: 40 GS.

With that done, let's move on to the main portion of the guide starting
with.....

  /==++====++==\                                             /==++====++==\
 /==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA2. Los Santos and Red County                                          |
 \==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
  \==++====++==/                                             \==++====++==/

Los Santos, based on Los Angeles, is where you will spend a lot of time in.
There is plenty to see and do here. Most of the rich people live in the
Richman and Rodeo areas. A lot of the lower class people, including the
Families, live in the south and eastern parts of town.

To the north is Red County. It has lots of open countryside and small towns.
You can find plenty of places to hide from the Cops out here. The open spaces
also make it easier to do certain things, like the Vigilante Mission.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS1. Los Santos / Red County Safehouse List                             |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

There are many places in San Andreas that you can buy. Each of these places 
serve as save points and each property bought will inch you closer to 100% 
Completion. Some of these properties have additional features, like garages.
All Safehouses have closets where you keep all of the clothes you acquire
during the course of the game.

There are several Safehouses that can be purchased at the beginning of the
game (they will show green on your in-game map). Other properties won't be
accessible until later in the game (they will show red on your map). Others
you will earn outright by progressing through the game.

Listed in this chapter are the Safehouses that you can acquire in the Los
Santos and Red County area and is broken down by area.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0==============================0============================================0
|>>The Johnson House           |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | Ganton.                                                       |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Price     | None.                                                         |
|-----------+---------------------------------------------------------------|
| Available | From the beginning.                                           |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage. Also has multiple Weapon and Handheld Item  |
|           | Icons that will spawn inside during the course of the game.   |
0==============================0============================================0
|>>Santa Maria Beach Safehouse |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | West of the Santa Maria Beach Pier.                           |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $30,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | From the beginning.                                           |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0==============================0============================================0
|>>Verona Beach Safehouse      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | East of the Marina.                                           |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $10,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | From the beginning.                                           |
|-----------+---------------------------------------------------------------|
| Notes     | Has a parking lot where you can get a car.                    |
0==============================0============================================0
|>>Mulholland Safehouse        |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | North part of Mulholland.                                     |
|-----------+---------------------------------------------------------------|
| Map       | (D-5).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $120,000.                                                     |
|-----------+---------------------------------------------------------------|
| Available | From the beginning.                                           |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0==============================0============================================0
|>>El Corona Safehouse         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | North of Los Santos International Airport.                    |
|-----------+---------------------------------------------------------------|
| Map       | (F-5).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $10,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | From the beginning.                                           |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0==============================0============================================0
|>>Jefferson Safehouse         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | Northeast of County Hospital in Jefferson.                    |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $10,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | From the beginning.                                           |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point. Good place to save if you wish to do the  |
|           | Ambulance Mission at County Hospital or make money at Inside  |
|           | Track Betting.                                                |
0==============================0============================================0
|>>Willowfield Safehouse       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | In Willowfield straight south of CJ's House.                  |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $10,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | From the beginning.                                           |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0==============================0============================================0
|>>Madd Dogg's Crib            |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | South part of Mulholland just west of the large VINEWOOD      |
|           | sign.                                                         |
|-----------+---------------------------------------------------------------|
| Map       | (D-5).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | Nothing.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "A Home In The Hills".        |
|-----------+---------------------------------------------------------------|
| Notes     | Has Apparel Items, Body Armor and Health Icons inside.        |
0===========================================================================0

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Red County |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0==============================0============================================0
|>>Blueberry Safehouse         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | On the second floor of the run down apartment complex in the  |
|           | middle of Blueberry.                                          |
|-----------+---------------------------------------------------------------|
| Map       | (D-4).                                                        |
|-----------+---------------------------------------------------------------|
| Price     | $10,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "The Green Sabre".            |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0==============================0============================================0
|>>Dillimore Safehouse         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | At the northeast part of Dillimore.                           |
|-----------+---------------------------------------------------------------|
| Map       | (D-4).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $40,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "The Green Sabre".            |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0==============================0============================================0
|>>Palomino Creek Safehouse    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | At the northwest part of Palomino Creek.                      |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $35,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "The Green Sabre".            |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0==============================0============================================0
|>>Fern Ridge Safehouse        |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | In the middle of Fern Ridge.                                  |
|-----------+---------------------------------------------------------------|
| Map       | (C-4).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | None.                                                         |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "King In Exile".              |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point but a high powered Buffalo will always     |
|           | spawn here for you to use.                                    |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS2. Los Santos / Red County Points of Interest List                    |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below is a list of Points of Interest (excluding restaurants and Safehouses)
in the Los Santos and Red County area. Some of these places will appear on
the in-game map during the course of the game. Directions, as necessary, are
indicated with a ">>".

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|#############################| Clothes Stores |############################|
|===========================================================================|
0===============0===========================================================0
|>>ProLaps      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Location  | In north Rodeo.                                               |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Nines and AK's".             |
0===============0===========================================================0
|>>SubUrban     |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Location  | In north Jefferson.                                           |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Nines and AK's".             |
0===============0===========================================================0
|>>Binco        |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Location  | In west Ganton.                                               |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Nines and AK's".             |
0===============0===========================================================0
|>>Zip          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Location  | In northwest Downtown Los Santos.                             |
|-----------+---------------------------------------------------------------|
| Map       | (E-5).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
0===============0===========================================================0
|>>Victim       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Location  | In central Rodeo.                                             |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Learning to Fly" (Completion |
|           | of Flight School).                                            |
0===============0===========================================================0
|>>Didier Sachs |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Location  | In central Rodeo.                                             |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Saint Marks Bistro".         |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Grooming |###############################|
|===========================================================================|
0================================0==========================================0
|>>Beach Gym                     |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | In central Santa Maria Beach.                                 |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | From the beginning.                                           |
|-----------+---------------------------------------------------------------|
| Notes     | This Gym is open from the beginning of the game and, with the |
|           | use of the Snack and Sprunk Machines, you can gain a lot of   |
|           | muscle before doing any of the Main Story Missions.           |
|           |                                                               |
|           |   **NOTE: There is no Gym Icon for this place on the in-game  |
|           |           or printed Map.                                     |
0================================0==========================================0
|>>Marina Barber Salon           |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | In the center of Marina.                                      |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Ryder".                      |
0================================0==========================================0
|>>Reece's Barber Shop           |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | In south Idlewood next to Idlewood Tattoos.                   |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Ryder".                      |
0================================0==========================================0
|>>Idlewood Tattoo Shop          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | In south Idlewood next to Reece's Barber Shop.                |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Ryder".                      |
0================================0==========================================0
|>>Willowfield Tattoo Shop       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | In southwest Willowfield.                                     |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Ryder".                      |
0================================0==========================================0
|>>Playa Del Seville Barber Shop |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | In east Playa Del Seville.                                    |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Ryder".                      |
0================================0==========================================0
|>>Los Santos Gym                |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | In west Ganton.                                               |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Drive Thru".                 |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can gain muscle to alter your appearance to |
|           | build up your health related stats or to learn new fighting   |
|           | moves from the trainer.                                       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##########################| Car Mods and Repair |##########################|
|===========================================================================|
0==================================0========================================0
|>>Santa Maria Beach Pay 'N' Spray |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | At the north side of Santa Maria Beach.                       |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
0==================================0========================================0
|>>Temple Pay 'N' Spray            |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | In north Temple.                                              |
|-----------+---------------------------------------------------------------|
| Map       | (D-5).                                                        |
0==================================0========================================0
|>>Idlewood Pay 'N' Spray          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | In south Idlewood.                                            |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
0==================================0========================================0
|>>8-Ball Autos Bomb Shop          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | In north El Corona.                                           |
|-----------+---------------------------------------------------------------|
| Map       | (E-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can have your car rigged with explosives.   |
|           |                                                               |
|           |   >>From the entrance of the Idlewood Pay 'N' Spray, head     |
|           |     south, cross the bridge, and follow the road curve going  |
|           |     west. Then head forward and follow the next road curve    |
|           |     going north then stop at the next three-way intersection. |
|           |                                                               |
|           |     At the east side of this intersection should be the       |
|           |     Idlewood 24-7. The Shop can be found next door to the     |
|           |     south.                                                    |
0==================================0========================================0
|>>Temple TransFender              |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | In north Temple.                                              |
|-----------+---------------------------------------------------------------|
| Map       | (D-5).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Cesar Vialpando".            |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can have your vehicle modified to impress   |
|           | other people. This place is next door to the Temple Pay 'N'   |
|           | Spray.                                                        |
0==================================0========================================0
|>>Loco Low Co.                    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | Just under a bridge in east Willowfield.                      |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Cesar Vialpando".            |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can have your vehicle modified to impress   |
|           | other people.                                                 |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Bars and Clubs |############################|
|===========================================================================|
0=========================0=================================================0
|>>Alhambra Club          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=========================0=================================================0
| Location  | In west Idlewood.                                             |
|-----------+---------------------------------------------------------------|
| Map       | (E-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can take Girlfriends to go dancing or dance |
|           | by yourself.                                                  |
|           |                                                               |
|           |   >>From the three-way intersection at the northeast corner   |
|           |     of the Idlewood Pay 'N' Spray, head west then turn right  |
|           |     at the next three-way intersection. Then turn left at the |
|           |     next three-way intersection and proceed to the next       |
|           |     double intersection then stop.                            |
|           |                                                               |
|           |     At the northeast part of this intersection should be a    |
|           |     large white building. This is the Club and the entrance   |
|           |     can be found on the west side.                            |
0=========================0=================================================0
|>>The Pig Pen Strip Club |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=========================0=================================================0
| Location  | In north East Los Santos.                                     |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can enjoy the company of private dancers.   |
|           |                                                               |
|           |   >>From the Jefferson Safehouse, head east all the way to    |
|           |     the three-way intersection where this road ends then turn |
|           |     left. Then turn right at the next three-way intersection. |
|           |     Continue forward to the next four-way intersection then   |
|           |     stop. At the northwest corner of this intersection is the |
|           |     Club.                                                     |
0=========================0=================================================0
|>>Ten Green Bottles      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=========================0=================================================0
| Location  | In central Ganton just west of The Johnson House.             |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This run-down place is where one can play a game of Pool.     |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Gun Shops |###############################|
|===========================================================================|
0==================================0========================================0
|>>Downtown Los Santos Ammu-Nation |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | At the west edge of Downtown Los Santos.                      |
|-----------+---------------------------------------------------------------|
| Map       | (E-5).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Doberman".                   |
|-----------+---------------------------------------------------------------|
| Notes     | This is also one of the places where you can do the           |
|           | Ammu-Nation Challenge.                                        |
0==================================0========================================0
|>>Willowfield Ammu-Nation         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | Just south of the Willowfield Cluckin' Bell.                  |
|-----------+---------------------------------------------------------------|
| Map       | (E-5).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Doberman".                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Hospitals |###############################|
|===========================================================================|
0==============================0============================================0
|>>All Saints General Hospital |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | In east Market.                                               |
|-----------+---------------------------------------------------------------|
| Map       | (E-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you get Wasted in the west   |
|           | half of Los Santos.                                           |
|           |                                                               |
|           |   >>From the Verona Beach Safehouse, head north to the        |
|           |     *THIRD* intersection (with the large main road) then turn |
|           |     right. Then head to the *SECOND* intersection then stop.  |
|           |     At the northwest corner of this intersection is the       |
|           |     Hospital.                                                 |
0==============================0============================================0
|>>County General              |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | In south Jefferson.                                           |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you get Wasted in the east   |
|           | half of Los Santos.                                           |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Police Stations |############################|
|===========================================================================|
0==================================0========================================0
|>>Los Santos Police Department HQ |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | In central Pershing Square.                                   |
|-----------+---------------------------------------------------------------|
| Map       | (E-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you are Busted anywhere in   |
|           | Los Santos.                                                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Other |#################################|
|===========================================================================|
0==========================0================================================0
|>>Inside Track Betting    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==========================0================================================0
| Location  | In north Downtown just under the south part of the Mulholland |
|           | Intersection.                                                 |
|-----------+---------------------------------------------------------------|
| Map       | (E-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can gamble on the horses and win, but most  |
|           | probably lose, a lot of money.                                |
0==========================0================================================0
|>>"8-Track" Stadium Event |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==========================0================================================0
| Location  | At the Los Santos Forum in East Beach.                        |
|-----------+---------------------------------------------------------------|
| Map       | (E-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This Stadium Event is available at the beginning of the game  |
|           | and you need at least 10% Driving Skill to enter.             |
0==========================0================================================0
|>>Market Train Station    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==========================0================================================0
| Location  | Between Market and Vinewood.                                  |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Yay Ka-Boom-Boom".           |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can catch a train to quickly go from one    |
|           | area of San Andreas to another.                               |
0==========================0================================================0
|>>Unity Train Station     |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==========================0================================================0
| Location  | In the north part of El Corona.                               |
|-----------+---------------------------------------------------------------|
| Map       | (E-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Yay Ka-Boom-Boom".           |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can catch a train to quickly go from one    |
|           | area of San Andreas to another.                               |
0===========================================================================0

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Red County |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0==================================0========================================0
|>>Dillimore Police Department     |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | At the southwest side of Dillimore.                           |
|-----------+---------------------------------------------------------------|
| Map       | (D-4).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you are Busted anywhere in   |
|           | Red County.                                                   |
0==================================0========================================0
|>>Dillimore Pay 'N' Spray         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | At the north half of Dillimore.                               |
|-----------+---------------------------------------------------------------|
| Map       | (D-4).                                                        |
0==================================0========================================0
|>>Crippen Memorial                |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | At the southwest side of Montgomery.                          |
|-----------+---------------------------------------------------------------|
| Map       | (C-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you get Wasted anywhere in   |
|           | the Red County area.                                          |
0==================================0========================================0
|>>Montgomery Inside Track Betting |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | In central Montgomery.                                        |
|-----------+---------------------------------------------------------------|
| Map       | (C-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can gamble on the horses and win, but most  |
|           | probably lose, a lot of money.                                |
0==================================0========================================0
|>>Dillimore Barber Shop           |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | At the north half of Dillimore.                               |
|-----------+---------------------------------------------------------------|
| Map       | (D-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Ryder".                      |
0==================================0========================================0
|>>Blueberry Ammu-Nation           |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | In south Blueberry.                                           |
|-----------+---------------------------------------------------------------|
| Map       | (D-4).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Doberman".                   |
|-----------+---------------------------------------------------------------|
| Notes     | This is also one of the places where you can do the           |
|           | Ammu-Nation Challenge.                                        |
0==================================0========================================0
|>>Palomino Creek Ammu-Nation      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | Just south of the Willowfield Cluckin' Bell.                  |
|-----------+---------------------------------------------------------------|
| Map       | (C-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Doberman".                   |
|-----------+---------------------------------------------------------------|
| Notes     | This is also one of the places where you can do the           |
|           | Ammu-Nation Challenge.                                        |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS3. Weapons, Special Items, Body Armor, Police Bribes, and Food        |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In this chapter I go over information on the Weapons, Special Items, Body
Armor, and Police Bribes that can be found and bought in San Andreas. But,
first, I will start with.....

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Weapon Skill and Easy Upgrading |#####################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Most of the weapons listed in this chapter have skills that can be upgraded.
When you first pick up a upgradable weapon you will notice that it doesn't
feel all that special. But, when you reach Gangster Weapon Skill Level with
it, you will see an improvement like being able to move while aiming and
shooting plus longer range.

When you reach Hitman Weapon Skill Level then you will have reached the
weapon's maximum skill. When Hitman Weapon Skill Level is reached on certain
weapons then you can then duel-wield them, one to a hand, allowing you to
inflict a lot more damage.

You can find out how far you have upgraded a weapon by pressing View Stats to
see your stats. You can also go into the Stats menu to see the specific point
level of your current weapon.

The upgradable weapons have three rankings: Poor, Gangster, and Hitman. Each
weapon has a maximum skill point level of 1,000. When you reach 1,000 skill
points on a weapon then you will achieve Hitman Level. You can generally
reach Gangster Level at about 200 skill points.

The fastest and easiest way to upgrade your Weapon Skill Levels is to do the
following:

Get a car and place it into a garage (preferably the one at your Safehouse in
Mulholland - you won't get harassed this way). Shoot the car until it starts
flaming and then run away from the garage. The garage door will then close.

Wait a few seconds and, when you run back to get the garage door to re-open,
then your car will be as good as new. Repeat the process until you have
achieved Hitman Weapon Skill Level on your chosen weapon.

Then there's this option that was suggested to me by Sean McCafferty:

  "I've found that the lights and cardboard boxes at Emmet's place will 
   regenerate if you drive down the street to Denise's house and return. So 
   I've been able to get most of my weapons up to Hitman pretty easily by 
   just getting on a bike, riding to Denise's and back and shooting all the 
   same lights and boxes all over again. Since it's a quiet area, it's good 
   because Cops don't bother you while you're shooting the place up."

There's also this option by Victor Anni:

  "Next get at least 300 ammo for your weapon of choice. Go to the front of 
   one of your safe houses preferably Jefferson or Willowfield. Kill a Cop 
   and keep killing them until the SWAT guys start dropping from the 
   helicopter or when your health is low. Duck into your safe house save and 
   come back out and repeat. Saving helps you get rid of wanted levels and 
   restores your health. Shooting the Cops also has the effect of increasing 
   your respect level (you could even max it out). I used this strategy at 
   the Willowfield safe house to level my silenced pistol, shotgun and 
   sawn-off shotgun to hitman levels within the space of an hour and a half 
   (maybe less wasn't really timing)."

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Weapons and Special Items |###########################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Weapons are the tools of the trade for any professional criminal regardless
of sophistication (or lack thereof). There are thirty two different weapons,
in nine different categories, that can be found and used to create mayhem and
abuse.

However, you can only have one of each type of weapon at a time so you are
limited to a maximum of nine weapons.

But there are other items you can pick up that can be used for different
purposes like picture taking, jumping from high buildings or fostering
relationships with some of the Girlfriends you can date within the game.
There are three slots for these items.

It should be noted that some of these items can be used as weapons depending
on the situation.

Most of the weapons listed have Weapon Skills that can be upgraded which will
make these weapons far more effective. Some Weapon Classes use the same type
of ammo so you can easily get a lot of ammo for a weapon by switching from
one type of weapon within that class for another within the same class.

The Shotgun class is one example. You can increase your Shotgun ammo by
switching from one type of Shotgun to another since they use the same ammo. 
But not all Weapon Classes allow you to do that (an example would be the
Handgun class since the Handguns in that class all use different ammo for
each type).

Most of these Weapons can be found at Ammu-Nation which will be opened after
completion of the mission "Doberman". More weapons will be available for
purchase at Ammu-Nation as you progress through the game.

Here is the list of Ammu-Nations in San Andreas:

  >>Downtown Los Santos (Los Santos).
  >>Willowfield (Los Santos).
  >>Blueberry (Red County).
  >>Palomino Creek (Red County).
  >>Angel Pine (Badlands).
  >>Ocean Flats (San Fierro).
  >>El Quebrados (Tierra Robada).
  >>Fort Carson (Bone County).
  >>Bone County (Desert).
  >>Come-A-Lot (Las Venturas).
  >>Old Venturas Strip (Las Venturas).
  ---------------------------------------------------------------------------
  **NOTE: Not all Ammu-Nations charge the same for a weapon. The Bone County,
          Come-A-Lot, and Old Venturas Strip Ammu-Nations charge more than 
          the others.

In addition, you can do the Ammu-Nation Challenge at most Ammu-Nations but I
will save that for after opening up the Desert / Las Venturas area.

Each weapon and item listed here have notes on their operations and
usefulness plus, if applicable, when they appear at Ammu-Nations or other
locations and for how much.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Slot 1 - Fist |#############################|
0===========================================================================0
| Good for hands-on fisticuffs but you can increase your damage potential   |
| by acquiring the Brass Knuckles which can be found in various places      |
| around San Andreas.                                                       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#########################| Slot 2 - Melee Weapons |########################|
0===========================================================================0
| These weapons are used for pounding, stabbing, and slicing your enemies.  |
| Most of these weapons you can run with, some you can't. There are quite a |
| lot of choices for the discriminating thugger.....                        |
|===========================================================================|
0===========================================================================0
|>>Baseball Bat | Great for batting practice (on somebody's head) or        |
|               | breaking kneecaps. There are no Baseball Bat Weapon Icons |
|               | in Los Santos but you can get one from a angry pedestrian |
|               | if he happens to be wielding one.                         |
|---------------+-----------------------------------------------------------|
|>>Nightstick   | This can be acquired from a dead Cop since he won't be    |
|               | needing it anyway (or the locker room of most of the      |
|               | Police Stations). Great for when you want to enforce your |
|               | own brand of law. Can't we all just get along?......      |
|---------------+-----------------------------------------------------------|
|>>Golf Club    | You can improve your swing and work somebody over at the  |
|               | same time.....                                            |
|---------------+-----------------------------------------------------------|
|>>Shovel       | Good for digging up secrets and burying bodies.....       |
|---------------+-----------------------------------------------------------|
|>>Knife        | A simple effective hand-held weapon. Can be used for      |
|               | stealth kills. Get behind someone, Target them and then   |
|               | use the Attack button to perform a stealth kill.          |
|---------------+-----------------------------------------------------------|
|>>Pool Stick   | When you want to "cue" up some mayhem.....                |
|---------------+-----------------------------------------------------------|
|>>Katana       | Not as effective as it was in Vice City but still a nice  |
|               | melee weapon to have.                                     |
|---------------+-----------------------------------------------------------|
|>>Chainsaw     | Be careful using this weapon because you can't run while  |
|               | using it, unlike what you can with the other Melee        |
|               | Weapons, so you are vulnerable to being attacked or       |
|               | busted. Therefore, it has limited strategic potential.    |
|               | Good for some sick thrills though.....                    |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###########################| Slot 3 - Handguns |###########################|
0===========================================================================0
| There are three Handguns that can be found in the game. These guns have   |
| Weapon Skills that can be upgraded. You can also run when holding a       |
| Handgun. All three Handguns listed here all use different types of ammo   |
| so you will lose the ammo for one type of Handgun if you switch to        |
| another.                                                                  |
|===========================================================================|
0======================0====================================================0
|>>9mm Pistol          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0======================0====================================================0
| Appears After | Doberman.                                                 |
|---------------+-----------------------------------------------------------|
| Cost          | ++$200 - Most Ammu-Nations.                               |
|               | ++$240 - Bone County / Las Venturas Ammu-Nations.         |
|---------------+-----------------------------------------------------------|
| Notes         | A decent handgun that can be bought or acquired from dead |
|               | Cops. When Hitman Weapon Skill Level is reached then you  |
|               | can dual-wield them. Also, you can run with this weapon   |
|               | while firing it. In addition, you can use this weapon     |
|               | with the Jetpack.                                         |
0======================0====================================================0
|>>Silenced 9mm Pistol |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0======================0====================================================0
| Appears After | House Party.                                              |
|---------------+-----------------------------------------------------------|
| Cost          | ++$600 - Most Ammu-Nations.                               |
|               | ++$720 - Bone County / Las Venturas Ammu-Nations.         |
|---------------+-----------------------------------------------------------|
| Notes         | A better version of the 9mm Pistol. More powerful and     |
|               | silent too. But you have to stand still while firing it.  |
0======================0====================================================0
|>>Desert Eagle        |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0======================0====================================================0
| Appears After | Black Project.                                            |
|---------------+-----------------------------------------------------------|
| Cost          | ++$1,200 - Most Ammu-Nations.                             |
|               | ++$1,440 - Bone County / Las Venturas Ammu-Nations.       |
|---------------+-----------------------------------------------------------|
| Notes         | The best handgun in the game. You have to stand still     |
|               | while firing this gun but, if you are quick with your     |
|               | targeting, then you can still make fast work of a group   |
|               | of gunmen with little damage.                             |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###########################| Slot 4 - Shotguns |###########################|
0===========================================================================0
| The three Shotguns listed here have Weapon Skills that can be upgraded.   |
| All of the Shotguns use the same ammo so you can actually increase your |
| Shotgun ammo when switching from one type of Shotgun to another. |
|===========================================================================|
0===================0=======================================================0
|>>Shotgun |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===================0=======================================================0
| Appears After | Doberman. |
|---------------+-----------------------------------------------------------|
| Cost | ++$600 - Most Ammu-Nations. |
| | ++$720 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | Just a standard pump action single barreled shotgun. Slow |
| | on the fire rate but still effective. |
0===================0=======================================================0
|>>Sawn-Off Shotgun |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===================0=======================================================0
| Appears After | House Party. |
|---------------+-----------------------------------------------------------|
| Cost | ++$800 - Most Ammu-Nations. |
| | ++$960 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | This Shotgun has had the barrels sawn off to make it |
| | easier to conceal. However, this greatly reduces its |
| | range. Also, this is the only Shotgun that you can run |
| | with while holding it. When Hitman Weapon Skill Level is |
| | reached then you can dual-wield them. |
0===================0=======================================================0
|>>Combat Shotgun |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===================0=======================================================0
| Appears After | Don Peyote. |
|---------------+-----------------------------------------------------------|
| Cost | ++$1,000 - Most Ammu-Nations. |
| | ++$1,200 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | This cool looking rapid fire shotgun is the best shotgun |
| | in the game. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#######################| Slot 5 - Sub-Machine Guns |#######################|
0===========================================================================0
| These lightweight weapons can take down anyone very quickly. These are |
| the only weapons that can be used while in a car or on a motorcycle. In |
| addition, these Weapons have Weapon Skills that can be upgraded. You can |
| also run while holding any of these weapons. |
| |
| All of the Sub-Machine Guns use the same ammo so you can actually |
| increase your Sub-Machine Gun ammo when switching from one type of Gun to |
| another. |
| |
| Finally, both the Tec-9 and Micro SMG count as Machine Pistols. Acquiring |
| Hitman Skill on one of these weapons will count for both and you will be |
| able to dual-wield them. |
|===========================================================================|
0============0==============================================================0
|>>Tec-9 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0============0==============================================================0
| Appears After | Doberman. |
|---------------+-----------------------------------------------------------|
| Cost | ++$300 - Most Ammu-Nations. |
| | ++$360 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | This has the largest magazine of this group but is less |
| | accurate and has a slower rate of fire. You can also fire |
| | this weapon while moving. In addition, you can use this |
| | weapon with the Jetpack. |
0============0==============================================================0
|>>Micro SMG |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0============0==============================================================0
| Appears After | Doberman. |
|---------------+-----------------------------------------------------------|
| Cost | ++$500 - Most Ammu-Nations. |
| | ++$600 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | One of the better Sub-Machine Guns here as it has a good |
| | rate of fire and accuracy. It also has a slightly faster |
| | reload than the other guns. Like with the Tec-9 you can |
| | also fire this weapon while moving and use this weapon |
| | with the Jetpack. |
0============0==============================================================0
|>>SMG |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0============0==============================================================0
| Appears After | House Party. |
|---------------+-----------------------------------------------------------|
| Cost | ++$2,000 - Most Ammu-Nations. |
| | ++$2,400 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | The best Sub-Machine Gun in the group. Has a high rate of |
| | accuracy and fire making it perfect for drive-bys. This |
| | is the only weapon in this group that you can't |
| | duel-wield at Hitman Weapon Skill Level (you have to |
| | stand still while firing it) but that doesn't make you |
| | any less dangerous. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|########################| Slot 6 - Assault Rifles |########################|
0===========================================================================0
| These weapons are very good for getting rid of a crowd. These rifles have |
| Weapon Skills that can be upgraded. You cannot run with these weapons |
| while holding one. In addition, they also use the same bullets so you can |
| increase your ammo by switching rifles. |
|===========================================================================|
0========0==================================================================0
|>>AK-47 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0========0==================================================================0
| Appears After | Lure. |
|---------------+-----------------------------------------------------------|
| Cost | ++$3,500 - Most Ammu-Nations. |
| | ++$4,200 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | A nice solid Assault Rifle that has been around a long |
| | time and is also easy to acquire on the streets. |
0========0==================================================================0
|>>M4 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0========0==================================================================0
| Appears After | Yay Ka-Boom-Boom. |
|---------------+-----------------------------------------------------------|
| Cost | ++$4,500 - Most Ammu-Nations. |
| | ++$5,400 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | This weapon has a very fast rate of fire and is generally |
| | better than the AK-47. Perfect for most missions and |
| | territory acquisition. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Slot 7 - Rifles |############################|
0===========================================================================0
| The Rifles listed below have no Weapon Skills to upgrade. Plus you cannot |
| run with these weapons while holding one. |
|===========================================================================|
0===============0===========================================================0
|>>Rifle |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Appears After | Body Harvest. |
|---------------+-----------------------------------------------------------|
| Cost | ++$1,000 - Most Ammu-Nations. |
| | ++$1,200 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | Good for taking down varmints like rival gang members and |
| | Cops. |
0===============0===========================================================0
|>>Sniper Rifle |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============0===========================================================0
| Appears After | Pier 69. |
|---------------+-----------------------------------------------------------|
| Cost | ++$5,000 - Most Ammu-Nations. |
| | ++$6,000 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | This high powered, long distance weapon is very good for |
| | taking down people and to explore the surroundings with |
| | because of its view-scope. You can even crouch with this |
| | weapon making your sight more steady. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#########################| Slot 8 - Heavy Weapons |########################|
0===========================================================================0
| These are some of the most powerful weapons in the game. However, you |
| cannot run while holding them thus making you an easy target for law |
| enforcement. Plus you can't crouch either. Finally, these Weapons have no |
| Weapon Skills to upgrade. |
|===========================================================================|
0===========================================================================0
|>>RPG | A standard issue RPG. Hold down the Target button to |
| | properly aim the weapon and press Attack to launch. |
|-------------------+-------------------------------------------------------|
|>>Heat-Seeking RPG | Better than your standard RPG because the rockets |
| | will follow any heat source coming from a vehicle. |
| | Target your victim until the reticle turns from green |
| | to red then press Attack to frag him. |
|-------------------+-------------------------------------------------------|
|>>Flamethrower | If you can't stand the heat then get the hell away |
| | from CJ..... |
|-------------------+-------------------------------------------------------|
|>>Mini-Gun | This powerful handheld Gatling Gun (a holdover from |
| | Vice City) is made better because of the improved |
| | aiming system. You can shred anything in seconds with |
| | this puppy! |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Slot 9 - Projectile Weapons |######################|
0===========================================================================0
| These weapons are meant to be thrown at your targets. The longer you hold |
| the Attack button, the farther you throw when you release the button. You |
| can run with these weapons while holding them. In addition, these Weapons |
| have no Weapon Skills to upgrade. |
|===========================================================================|
0===========================================================================0
|>>Tear Gas | This weapon is designed to incapacitate rather than kill. In |
| | addition, CJ is unaffected by the Tear Gas cloud. Bonus! |
| | Outside of a kick to the groin this is probably the best way |
| | to make a grown man cry...... |
|-----------+---------------------------------------------------------------|
|>>Molotovs | Can be used to flambe' your enemies and yourself if you're |
| | too careless in where you throw one. Best used after |
| | acquiring the Fireproof Feature, by doing the Firefighter |
| | Mission, to keep yourself cool when everybody else is |
| | not..... |
|===========================================================================|
0====================0======================================================0
|>>Grenades |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================0======================================================0
| Appears After | Doberman. |
|---------------+-----------------------------------------------------------|
| Cost | ++$300 - Most Ammu-Nations. |
| | ++$360 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | Toss one of these and watch the crowds scatter (in more |
| | ways than one)..... |
0====================0======================================================0
|>>Remote Explosives |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================0======================================================0
| Appears After | Body Harvest. |
|---------------+-----------------------------------------------------------|
| Cost | ++$2,000 - Most Ammu-Nations. |
| | ++$2,400 - Bone County / Las Venturas Ammu-Nations. |
|---------------+-----------------------------------------------------------|
| Notes | This is basically a sticky grenade that you can attach to |
| | buildings, vehicles, and even people. Switch to the |
| | Detonator when this weapon is used to detonate the |
| | Explosive. Lots of fun can be had with this weapon. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|########################| Slot 10 - Handheld Items |#######################|
0===========================================================================0
| These items listed here have multiple uses. |
|===========================================================================|
0===========================================================================0
|>>Spray Can | This is used to spray over Graffiti Tags. But it can |
| | also be used like Tear Gas to stun an enemy and, if |
| | you keep spraying him, it will even kill him. Not |
| | exactly eco-friendly..... |
|--------------------+------------------------------------------------------|
|>>Camera | This is used mainly for the San Fierro Photo-Ops |
| | done later in the game. But you can recruit gang |
| | members with it and they will even take your picture |
| | when you give them the Camera. |
|--------------------+------------------------------------------------------|
|>>Fire Extinguisher | This is used to put out fires, of course. Aim at the |
| | base of the flame and press Attack put it out. It |
| | can also be used as an effective Tear Gas-like |
| | weapon to stun (and kill) enemies and bash them with |
| | the unit itself when you get close enough. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Slot 11 - Gifts |############################|
0===========================================================================0
| These items are used for dating Girlfriends. Strangely enough, you can |
| also use these items as weapons. |
|===========================================================================|
0===========================================================================0
|>>Flowers | For when you want to play nice and sweet you can't |
| | go wrong with flowers. |
|---------------------+-----------------------------------------------------|
|>>Double-Ended Dildo | For when you're feeling horny and you don't want to |
| | beat around the bush about it (so to speak)..... |
|---------------------+-----------------------------------------------------|
|>>Cane | For some strange reason this particular item is a |
| | gift instead of a plain melee weapon. Reader Kevin |
| | Brown said "but my idea is it's like a show off |
| | thing you know like pimps carry canes." Considering |
| | that there is a Pimping Mission in this game this |
| | explanation makes sense. |
|---------------------+-----------------------------------------------------|
|>>Vibrator | Great for massaging those "special areas"..... |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|########################| Slot 12 - Apparel Items |########################|
0===========================================================================0
| These items need to be worn to be used. Some of these items won't appear |
| until after the missions in which they are used. |
|===========================================================================|
0===========================================================================0
|>>Parachute | When you need to bail from a plane or drop in on some |
| | unwanted guests then you'll need one of these. Press Attack |
| | when you're in the air to pull the ripcord and hope it |
| | works..... |
|===========================================================================|
0=======================0===================================================0
|>>Thermal Goggles |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=======================0===================================================0
| Spawns After | Black Project. |
|--------------+------------------------------------------------------------|
| Notes | These goggles allow you to see the heat signature of |
| | objects, especially bodies. According to Malcrasternus, |
| | who posted this little find on the site Message |
| | Boards, you can use these goggles to locate the San Fierro |
| | Photo-Ops regardless of the time of day. |
| | |
| | To use them, switch to them and press Attack. To turn them |
| | off, switch back to them (you can have them on while using |
| | other items) and press Attack again. |
| | |
| | It is important to note that, once you take them from a |
| | location, that they will *NOT* re-spawn so be careful when |
| | acquiring them. |
0=======================0===================================================0
|>>Night Vision Goggles |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=======================0===================================================0
| Spawns After | Breaking the Bank at Caligula's. |
|--------------+------------------------------------------------------------|
| Notes | These goggles intensify faint light and allow you to see |
| | in the dark. You can also use these to find the San Fierro |
| | Photo-Ops regardless of the time of day. These goggles may |
| | actually be better than the Thermal Goggles for finding |
| | the Photo-Ops - you can see your surroundings better. |
| | |
| | To use them, switch to them and press Attack. To turn them |
| | off, switch back to them (you can have them on while using |
| | other items) and press Attack again. |
| | |
| | It is important to note that, once you take them from a |
| | location, that they will *NOT* re-spawn so be careful when |
| | acquiring them. |
0===========================================================================0

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Body Armor and Police Bribe Icons |###################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

But Weapon Icons aren't the only things you will find scattered around San
Andreas. You will also find these other icons that you can use to help you
out:

0===========================================================================0
| Body Armor | This armor-shaped icon will increase your armor rating to |
| | its maximum of 100 (the number can be seen in the Stats). |
| | When you complete Level 12 of the Vigilante Mission then |
| | your maximum will increase to 150. |
| | |
| | You can buy Body Armor from Ammu-Nation after completion |
| | of the mission "Doberman" for $200 (most Ammu-Nations - |
| | $240 from the Bone County / Las Venturas Ammu-Nations). |
|--------------+------------------------------------------------------------|
| Police Bribe | These star-shaped icons will drop your Wanted Rating by |
| | one star when picked up. It is best to know where all the |
| | bribe icons are located before doing any missions so you |
| | can quickly deal with any law enforcement pursuit. |
0===========================================================================0

0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| D. Food and Drinks |#####################################################\
0+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

There are many places in the Los Santos and Red County area where you can get
food to replenish your health, to stop your hunger or to get fat.

All of the fast food restaurants (Well Stacked Pizza, Cluckin' Bell and
Burger Shot) will be active and appear on your in-game map after completion
of the mission "Ryder".

However, there are other food places that do not appear on the in-game map
that can be accessed at any time from the beginning of the game:

0===========================================================================0
| Snack Machines | These are silver colored machines that provide snack |
| | food (for $1) and are open at the beginning of the |
| | game. |
|-----------------+---------------------------------------------------------|
| Sprunk Machines | These are green colored machines that provide soda (for |
| | $1) and are open at the beginning of the game. There |
| | are a couple of red colored ECola Machines in San |
| | Fierro but behave the same. |
|-----------------+---------------------------------------------------------|
| 24-7 | These are convenience stores that contain both Snack |
| | Machines and Sprunk Machines (as well as arcade games). |
| | They do *NOT* appear on the in-game map although they |
| | are open from the beginning. There is one 24-7 in |
| | Mulholland (Los Santos) that doesn't have any machines |
| | so is not listed. |
|-----------------+---------------------------------------------------------|
| Food Stands | These are small individual food stands that offer food |
| | for $1. |
|-----------------+---------------------------------------------------------|
| Hot Dog Vans | These are vans that often appear in rural areas that |
| | offer food for $1. However, they may not appear when |
| | you get to where they are usually at so you may have to |
| | make another pass to make them appear. |
0===========================================================================0

With that explained, let's go over the.....

/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS4. Los Santos / Red County Weapon, Item, and Food Locations |
\=========================================================================/
\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by area and neighborhood, are the Weapon, Handheld
Items, Gifts, Apparel Items, Body Armor, Police Bribe, and Food locations for
the Los Santos and Red County region.

Directions and notes, as necessary, are indicated with a ">>". In some cases
items can be used as landmarks to locate other items within a given
neighborhood.

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|#################################| Rodeo |#################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Cane | Near the front of the Rodeo Victim Clothes Store. |
| | Map: (E-4). |
| | |
| | >>From the entrance of the Santa Maria Beach Pier (at the top of |
| | the hill), head west to the three-way intersection with the |
| | large road then turn right, follow the road curve going east |
| | then stop at the *SECOND* intersection. |
| | |
| | You should be in the middle of Rodeo. Just south of this |
| | intersection, on the east side of the road, should be the |
| | Rodeo Victim Clothes Store. The gift can be found just north |
| | of the store's entrance. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Between two large planters at a large white apartment building. |
| Map: (E-4). |
| |
| >>From the Santa Maria Beach Pay 'N' Spray, head east to the next |
| three-way intersection (with the large road) and turn right then stop |
| at the *THIRD* intersection. At the southwest corner of this |
| intersection is a large white apartment building. Just south of here |
| are two large planters. The Bribe can be found between these two |
| planters. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###########################| Santa Maria Beach |###########################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| 9mm Pistol | At the lifeguard station just west of the Santa Maria Pier. |
| | Map: (E-4). |
|------------+--------------------------------------------------------------|
| Grenades | Behind the wooden building near the Pizza By The Slice stand |
| | midway down the Santa Maria Pier. |
| | Map: (E-4). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the end of the Santa Maria Beach pier. |
| Map: (F-4). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Vinewood |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Nightstick | Inside the guard shack at the front of the large Film |
| | Studio. |
| | Map: (E-4). |
| | |
| | >>From the Temple Pay 'N' Spray, head west to the |
| | next three-way intersection then turn left. When |
| | you get to the next intersection then angle |
| | slightly southwest and continue forward through |
| | it. |
| | |
| | Continue forward and stop at the next three-way |
| | intersection. At the west side of this |
| | intersection is the Film Studio. The weapon can be |
| | found inside the guard shack near the water tower |
| | just southwest from the entrance. |
|------------------+--------------------------------------------------------|
| Sawn-Off Shotgun | Between the A Stage and another un-named stage in the |
| | southwest corner of the large Film Studio. |
| | Map: (E-4). |
| | |
| | >>From where the Nightstick is inside the Studio, |
| | head west. As you get about halfway then you |
| | should see a large stage (A Stage) almost ahead of |
| | you and to the left. |
| | |
| | Head to the southeast corner of this stage. Just |
| | southwest of you is another stage with no name. |
| | There is also an alley between these two stages. |
| | The weapon can be found in this alley. |
|------------------+--------------------------------------------------------|
| AK-47 | Near the Victim billboard in the northwest corner of |
| | the large Film Studio. |
| | Map: (E-4). |
| | |
| | >>From where the Nightstick is inside the Studio, go |
| | northwest to go between Stage B and the nearby |
| | wall then turn left at the next corner. Continue |
| | forward and head toward the next corner where you |
| | should find the billboard and the weapon. |
|------------------+--------------------------------------------------------|
| Sniper Rifle | At the top of the stairs for Interglobal Television |
| | Studios. |
| | Map: (E-4). |
| | |
| | >>From the Verona Beach Safehouse, head north to the |
| | *THIRD* intersection (with the large main road) |
| | then turn left and stop at the next intersection. |
| | At the northwest corner of this intersection is |
| | the Interglobal Television Studios. |
| | |
| | The entrance for the parking lot for ITS is near |
| | the intersection. Go into the parking lot and you |
| | should see a set of stairs on the east side of the |
| | building. Climb the stairs all the way to the top |
| | to find the weapon. |
|------------------+--------------------------------------------------------|
| Molotovs | By the "Strain Hard" / Sprunk billboard. |
| | Map: (D-4). |
| | |
| | >>From the Temple Pay 'N' Spray, head west to the |
| | next three-way intersection and turn right. |
| | Continue forward and turn left at the next |
| | intersection (with the large main road). |
| | |
| | From here, you should see the billboard for |
| | "Strain Hard" / Sprunk on the right side of the |
| | street. The weapon can be found at the base of |
| | this billboard. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | In the southeast section of the Los Sepulcros Cemetery. |
| | Map: (E-4). |
| | |
| | >>From the Temple Pay 'N' Spray, head west to the next |
| | three-way intersection then turn left. Then stop at the |
| | next intersection. At the northwest corner of this |
| | intersection is the Los Sepulcros Cemetery. The entrance to |
| | the Cemetery is just north of this intersection. |
| | |
| | Head through the entrance and you should see a large |
| | obelisk ahead and to the left. The gift can be found near |
| | the south side of this obelisk. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In an alleyway. |
| Map: (E-4). |
| |
| >>From where the Flowers can be found, go back to the street and the |
| intersection. Turn right then head to the next three-way intersection |
| where this road ends and stop. On the west side of this intersection |
| is a large archway with a wood enclosure on top with large brick |
| columns. |
| |
| At the north side of this archway is the entrance to an alleyway. Go |
| west through this entrance and you should see a ramp leading down. |
| You can find the Bribe at the bottom of this ramp. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Marina |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Marina Burger Shot. |
| | Map: (E-4). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Mulholland |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| 24-7 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Just south of the "VINEWOOD" sign. |
| Map: (D-5). |
| |
| >>From the west side of the Mulholland Intersection, head west and stop |
| at the intersection with two large roads. To the north you should see |
| the large "VINEWOOD" sign on the hill. Near the northwest corner of |
| this intersection is the Mulholland 24-7. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Sniper Rifle | On the upper level of a large white apartment building. |
| | Map: (D-4). |
| | |
| | >>From the Temple Pay 'N' Spray, head west to the next |
| | three-way intersection and turn right. Continue north |
| | and stop at the next intersection (with the large main |
| | road). |
| | |
| | At the north side of this intersection is a large |
| | white apartment building. The weapon can be found on |
| | the top level of this building. |
| | |
| | **NOTE: This weapon can be reached by helicopter, |
| | Parachute, Jetpack, or by jumping from the top |
| | of the house just northwest of the building. |
|--------------+------------------------------------------------------------|
| Tec-9 | Behind a large brick house. |
| | Map: (D-4). |
| | |
| | >>From the driveway of the Mulholland Safehouse, head |
| | west and cross the bridge. Continue forward along the |
| | road and stop at the next intersection (which looks |
| | like a road merge and has a single signal light). |
| | |
| | At the south side of this unusual intersection is a |
| | large brick house with white and brown trim. The |
| | weapon can be found at the south side of this house. |
|--------------+------------------------------------------------------------|
| Rifle | Near the swimming pool of a large house. |
| | Map: (D-5). |
| | |
| | >>From the driveway of the Mulholland Safehouse, head |
| | west and cross the bridge. After crossing the bridge |
| | then you should see a large house to your left. |
| | |
| | Enter the driveway to this large house and go to the |
| | backyard on the west side. Here you should see a |
| | swimming pool. The weapon can be found against the |
| | large house near the pool. |
|--------------+------------------------------------------------------------|
| AK-47 | Behind the Mulholland 24-7. |
| | Map: (D-5). |
|--------------+------------------------------------------------------------|
| Golf Club | At the base of the broadcasting tower behind the large |
| | "VINEWOOD" sign. |
| | Map: (D-5). |
| | |
| | >>From where the AK-47 can be found, go back to the road |
| | and look north to find the large "VINEWOOD" sign on |
| | the hill. The weapon can be found almost directly |
| | behind the "D" near the base of the broadcasting |
| | tower. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Mulholland Burger Shot. |
| | Map: (D-5). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | On a little road circle. |
| | Map: (D-4). |
| | |
| | >>From where the Tec-9 can be found, go back to the |
| | intersection. Just southeast of here the road splits to go |
| | around an island then re-converges to continue south thus |
| | creating a little road circle. The gift can be found at the |
| | east side of this circle. |
|---------+-----------------------------------------------------------------|
| Cane | Behind the large "VINEWOOD" sign. |
| | Map: (D-5). |
| | |
| | >>From where the Golf Club can be found. go west to go behind |
| | the "N" and where the gift can be found. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Thermal Goggles | At Madd Dogg's Crib inside the barroom on the first |
| | floor by the large TV after completion of the mission |
| | "A Home in the Hills". |
| | Map: (D-5). |
|-----------------+---------------------------------------------------------|
| Night Vision    | At Madd Dogg's Crib on the first floor by the kitchen   |
| Goggles         | entrance after completion of the mission "Breaking the  |
|                 | Bank at Caligula's".                                    |
|                 | Map: (D-5).                                             |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Health |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At Madd Dogg's Crib inside the kitchen on the first floor after           |
| completion of the mission "A Home in the Hills".                          |
| Map: (D-5).                                                               |
|                                                                           |
|   **NOTE: This is the only Health Icon in all of San Andreas.             |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the upper level of a large white apartment building.                   |
| Map: (D-4).                                                               |
|                                                                           |
|   >>Use the above method for acquiring the Sniper Rifle to reach it. It   |
|     is just southeast of where the weapon is found.                       |
|---------------------------------------------------------------------------|
| Inside one of the bedrooms on the upper level of Madd Dogg's Crib after   |
| completion of the mission "A Home in the Hills".                          |
| Map: (D-5).                                                               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| By a yellow house.                                                        |
| Map: (D-5).                                                               |
|                                                                           |
|   >>From the driveway of the Mulholland Safehouse, head east and take the |
|     road curve going around the Safehouse so you are heading west. After  |
|     crossing the bridge, stop. Right at the very end of the bridge, to    |
|     your right, is a driveway. Take the driveway and it will curve east.  |
|     The driveway will lead you to a yellow house where the Bribe can be   |
|     found to the left of the car garage.                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Temple |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Cane | In the middle of a group of apartments.                            |
|      | Map: (E-5).                                                        |
|      |                                                                    |
|      |   >>From the Temple Pay 'N' Spray, head east to the *THIRD*        |
|      |     four-way intersection then stop. Near the southeast corner of  |
|      |     this intersection is a grouping of apartments.                 |
|      |                                                                    |
|      |     Go east from this intersection and you should see the large    |
|      |     driveway for these apartments off to your right. Turn right    |
|      |     and head south along this driveway. The gift can be found to   |
|      |     your right and against the wall at the bottom of the steep     |
|      |     incline.                                                       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Market |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Knife | On the loading bay ramp directly behind All Saints General        |
|       | Hospital.                                                         |
|       | Map: (E-5).                                                       |
|       |                                                                   |
|       |   >>From the Verona Beach Safehouse, head north to the *THIRD*    |
|       |     intersection (with the large main road) then turn right. Then |
|       |     head to the *SECOND* intersection and stop. At the northwest  |
|       |     corner of this intersection is All Saints General Hospital.   |
|       |     At the west side of the Hospital is an alley.                 |
|       |                                                                   |
|       |     From this intersection, head north into this alley then turn  |
|       |     left halfway through. Ahead of you should be three loading    |
|       |     ramps. The weapon can be found in the first loading ramp.     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the middle of an apartment complex.                                    |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From where the Knife can be found, go north to the street then turn   |
|     right and stop at the three-way intersection at the northeast corner  |
|     of All Saints General Hospital. At the north side of this             |
|     intersection is an entryway into an apartment complex. Go north       |
|     through this entryway to find the Bribe.                              |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the east side inside the Verona Mall.                                  |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From where the Knife can be found, go south back to the street and    |
|     stop. Directly across the street south from the alleyway entrance is  |
|     the Verona Mall. Go across the street and enter the courtyard inside  |
|     the Mall. The Machine can be found against the wall at the east side  |
|     of the courtyard.                                                     |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Verona Beach |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | On the beach just southwest of the Conference Center.           |
|         | Map: (E-4).                                                     |
|         |                                                                 |
|         |   >>From the Verona Beach Safehouse, head south to the          |
|         |     three-way intersection where the road ends then turn left.  |
|         |     Head to the *SECOND* three-way intersection (just after the |
|         |     road curve going south) then stop.                          |
|         |                                                                 |
|         |     At the west side of this intersection is part of the beach. |
|         |     A little further west and you should see an area that has   |
|         |     picnic tables, trees, and a Chili Dog stand. The gift can   |
|         |     be found in the middle of this area.                        |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the corner of an alley.                                                |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From the Verona Beach Safehouse, head north to the next intersection  |
|     then turn right. Continue forward to the *FOURTH* road intersection   |
|     (with a large road) then stop.                                        |
|                                                                           |
|     At the southwest corner of this intersection is a brick red building. |
|     At the south side of this building is an alley. Go west through this  |
|     alley and you should find the Bribe at the next corner.               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the beach just southwest of the Conference Center.                     |
| Map: (E-5).                                                               |
|                                                                           |
|   >>This is also where the Flowers can be found.                          |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###########################| Conference Center |###########################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Silenced 9mm | At the top of the stairs at the southeast part of the      |
| Pistol       | Conference Center.                                         |
|              | Map: (E-5).                                                |
|              |                                                            |
|              |   >>From the Verona Beach Safehouse, head south to the     |
|              |     three-way intersection where the road ends then turn   |
|              |     left. Head to the *SECOND* three-way intersection      |
|              |     (just after the road curve going south) then go east.  |
|              |                                                            |
|              |     Go just a little past the next three-way intersection  |
|              |     and look left to find the stairs for the southeast     |
|              |     part of the Center. The weapon can be found at the top |
|              |     of these stairs.                                       |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the walkway at the southwest corner of the Conference Center.          |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From where the Silenced 9mm Pistol can be found, go back to the road  |
|     then head west back to the three-way intersection with the large main |
|     road. At the northeast corner of this intersection is the southwest   |
|     portion of the Conference Center. Not far from here, just to the      |
|     east, is a set of stairs leading up to the doors for this section of  |
|     the Center.                                                           |
|                                                                           |
|     Go up the stairs then go left around the concrete railing to go on    |
|     the walkway that goes along the west side of this building. The Armor |
|     can be found in the corner at the north end of this walkway.          |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Verdant Bluffs |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | In front of the Observatory.                                    |
|         | Map: (E-5).                                                     |
|         |                                                                 |
|         |   >>Follow the long winding road from Commerce up to the        |
|         |     parking area at the top of Verdant Bluffs. From here, head  |
|         |     west up the stairs to the area in front of the Observatory. |
|         |     Head west all the way to the Observatory itself. The gift   |
|         |     can be found just south of the entrance.                    |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In a large patio area.                                                    |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From where the Flowers can be found, go back down to the three-way    |
|     intersection back in Commerce then turn right. Go through the next    |
|     three-way intersection then stop at the next three-way intersection   |
|     which is the one immediately after the first.                         |
|                                                                           |
|     At the south side of this intersection is a large patio area with     |
|     several tables (with umbrellas) and trees. The Armor can be found in  |
|     the northwest corner of this large patio area.                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##########################| Downtown Los Santos |##########################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Tear Gas | At the top of the front steps of the Opera House.              |
|          | Map: (D-5).                                                    |
|          |                                                                |
|          |   >>From the Temple Pay 'N' Spray, head east to the *FOURTH*   |
|          |     intersection (with the large road). At the northeast       |
|          |     corner of this intersection is the Opera House. The weapon |
|          |     can be found at the main entrance at the south side of the |
|          |     building just a short distance east of this corner.        |
|----------+----------------------------------------------------------------|
| RPG      | On top of the tall building with the antenna.                  |
|          | Map: (E-5).                                                    |
|          |                                                                |
|          |   >>From where the Tear Gas can be found, go east and follow   |
|          |     the road to the next three-way intersection then turn      |
|          |     left. Proceed forward under the Mulholland Intersection    |
|          |     then turn right at the next three-way intersection (with   |
|          |     signal lights). Proceed forward then stop at the next      |
|          |     four-way intersection.                                     |
|          |                                                                |
|          |     At the northeast corner of this intersection is a tall     |
|          |     building. The weapon can be found on the rooftop of this   |
|          |     building near the antenna.                                 |
|          |                                                                |
|          |   **NOTE: This weapon can only be acquired by helicopter,      |
|          |           Dodo, Jetpack, or Hydra.                             |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Parachute | At the top of the tallest building in Los Santos.             |
|           | Map: (E-5).                                                   |
|           |                                                               |
|           |   >>From where the RPG can be found, go west to the next      |
|           |     four-way intersection (under the freeway) and stop. At    |
|           |     the southwest corner of this intersection is the tallest  |
|           |     building in Los Santos (it's the round building on the    |
|           |     map).                                                     |
|           |                                                               |
|           |     There should be an entrance at the northeast side of this |
|           |     building not far from your current position. This will    |
|           |     allow you to reach the top of this building so you can    |
|           |     acquire the item.                                         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the middle of a courtyard.                                             |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From the Jefferson Safehouse, head west to the three-way intersection |
|     and turn left then turn right at the next three-way intersection.     |
|     Then proceed forward to the three-way intersection where this road    |
|     ends then stop.                                                       |
|                                                                           |
|     At the west side of this intersection is a long white building with a |
|     bluish glass archway that leads into a courtyard. From here, head     |
|     west through this archway. As you head into the courtyard then you    |
|     should see some tables and chairs to your left. Turn left at the      |
|     corner and you should see the Machine ahead of you against the wall   |
|     on the left.                                                          |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Under the highway overpass directly across the street north of the        |
| building where the Parachute can be found.                                |
| Map: (E-5).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Commerce |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| 24-7 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Just west of City Hall.                                                   |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From the Los Santos Police Department HQ entrance in Pershing Square, |
|     head south then turn right at the next three-way intersection. Then   |
|     head to the *SECOND* three-way intersection and stop. Just ahead of   |
|     you is another set of signal lights which are for the parking lot of  |
|     a small business, the Commerce 24-7.                                  |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Brass Knuckles | In the alley beside the Commerce 24-7.                   |
|                | Map: (E-5).                                              |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Inside the Atrium's lobby.                                                |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From the Los Santos Police Department HQ entrance in Pershing Square, |
|     head north then turn right at the next three-way intersection. Then   |
|     go under the freeway overpass, go through the next three-way          |
|     intersection, and stop at the next three-way intersection that is     |
|     just immediately after the first.                                     |
|                                                                           |
|     At the southeast corner of this intersection is the Atrium. There are |
|     some escalators to the east that you have to go up on to access the   |
|     entrance. When you get into the lobby then you can find the Armor     |
|     behind the counter at the south side.                                 |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Pershing Square |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Nightstick | In the locker room, on the first floor, of the Los Santos    |
|            | Police Department HQ.                                        |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| 9mm Pistol | On the lower floor inside the Los Santos Police Department   |
|            | HQ.                                                          |
|            | Map: (E-5).                                                  |
|            |                                                              |
|            |   **NOTE: To get this weapon without obtaining a 2-Star      |
|            |           Wanted Rating you have to have either a Dildo,     |
|            |           Vibrator, Flowers, Nightstick, Baseball Bat, or    |
|            |           Golf Club in your hand when you acquire the weapon |
|            |           - thanks to Haenlomal and Mario Izquierdo for      |
|            |           those tips.                                        |
|------------+--------------------------------------------------------------|
| Shotgun    | On the top floor, in one of the smaller rooms, inside the    |
|            | Los Santos Police Department HQ.                             |
|            | Map: (E-5).                                                  |
|            |                                                              |
|            |   **NOTE: To get this weapon without obtaining a 2-Star      |
|            |           Wanted Rating you have to have either a Dildo,     |
|            |           Vibrator, Flowers, Nightstick, Baseball Bat, or    |
|            |           Golf Club in your hand when you acquire the weapon |
|            |           - thanks to Haenlomal and Mario Izquierdo for      |
|            |           those tips.                                        |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Double-Ended | In the showers, by the locker room, on the first floor     |
| Dildo        | inside the Los Santos Police Department HQ.                |
|              | Map: (E-5).                                                |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the locker room, on the first floor, inside the Los Santos Police      |
| Department HQ.                                                            |
| Map: (E-5).                                                               |
|---------------------------------------------------------------------------|
| In the middle cell at the basement level inside the Los Santos Police     |
| Department HQ.                                                            |
| Map: (E-5).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Unity Station |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the south side of Unity Station near the tracks.                       |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From the entrance of the Idlewood Pay 'N' Spray, head south, cross    |
|     the bridge and follow the road curve going west. Then head forward    |
|     and follow the next road curve going north then stop at the next      |
|     three-way intersection.                                               |
|                                                                           |
|     At the southwest part of this intersection is Unity Station. Just     |
|     south of this intersection is the parking lot entrance. Enter the     |
|     parking lot and go south to the tracks then head right. To your right |
|     you should see some doors and ticket machines. Go to the west end of  |
|     this section to find the Machine.                                     |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| El Corona |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| SMG | Behind the white wall on the south side of Unity Station.           |
|     | Map: (E-5).                                                         |
|     |                                                                     |
|     |   >>From the entrance of the Idlewood Pay 'N' Spray, head south,    |
|     |     cross the bridge, and follow the road curve going west. Then    |
|     |     head forward and follow the next road curve going north then    |
|     |     stop at the next three-way intersection.                        |
|     |                                                                     |
|     |     At the southwest part of this intersection is Unity Station.    |
|     |     Just south of this intersection is the parking lot entrance.    |
|     |     Enter the parking lot and you should see a wall on the          |
|     |     southwest side. The weapon can be found on the opposite side of |
|     |     this wall in the corner.                                        |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | In the front yard of a house.                                   |
|         | Map: (E-5).                                                     |
|         |                                                                 |
|         |   >>From where the SMG can be found, go back into the parking   |
|         |     lot then go east to the road and cross the street so you    |
|         |     are on the sidewalk on the east side. Go south and turn the |
|         |     corner. Continue east and you should see the steps leading  |
|         |     up to a house. Go east to the set of steps for the next     |
|         |     house and go up to find the gift.                           |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|####################| Los Santos International Airport |###################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Tec-9 | Underneath the freeway ramp near the southwest parking lot.       |
|       | Map: (F-5).                                                       |
|       |                                                                   |
|       |   >>Go to the three-way intersection at the west side of the tall |
|       |     Control Tower building for Los Santos International Airport.  |
|       |     From here, head west to the circular road that goes around    |
|       |     the weird looking building and go south. Then stop at the     |
|       |     next road intersection.                                       |
|       |                                                                   |
|       |     At the southwest corner of this intersection is the southwest |
|       |     parking lot. Along the south edge of this lot is the road     |
|       |     that leads back to the main highway. This road will also      |
|       |     start to ramp up to a bridge. The weapon can be found under   |
|       |     the bridge against the ramp wall.                             |
|-------+-------------------------------------------------------------------|
| M4    | In-between the concrete ramps at the west end of the main runways |
|       | inside the Airport grounds.                                       |
|       | Map: (F-5).                                                       |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the platform in the inner portion of Los Santos International Airport. |
| Map: (F-5).                                                               |
|                                                                           |
|   >>Go to the three-way intersection at the west side of the tall Control |
|     Tower building for the Airport. From here, head south and follow the  |
|     road curve going east. Go through the next three-way intersection and |
|     take the road curve going north.                                      |
|                                                                           |
|     At this point you'll start to go down to the lower level of the       |
|     Airport. After the road curve going west then you'll see the lower    |
|     portion of the Airport. Just before you reach the bottom of the       |
|     incline then you should see a platform to your right. The Armor can   |
|     be found on this platform in the corner.                              |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Just west of the main terminal entrance.                                  |
| Map: (F-5).                                                               |
|                                                                           |
|   >>Go to the three-way intersection at the west side of the tall Control |
|     Tower building for the Airport. From here, head north and take the    |
|     road curve going east then stop in the crosswalk just right after the |
|     curve. You can find the Machine against the wall northeast from this  |
|     point.                                                                |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Glen Park |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | Near the east side of the lake within the park.                 |
|         | Map: (E-5).                                                     |
|         |                                                                 |
|         |   >>From the Jefferson Safehouse, head west to the three-way    |
|         |     intersection then turn right and stop at the next three-way |
|         |     intersection. At the northwest corner of this intersection  |
|         |     is the park with the lake in the center.                    |
|         |                                                                 |
|         |     From here, head northwest and, as you get near the lake,    |
|         |     then you should see a medium sized tree that is ringed with |
|         |     small red flowery bushes. The gift can be found near this   |
|         |     tree.                                                       |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the small tunnel under the north end of the bridge that goes over the  |
| lake in the park.                                                         |
| Map: (E-6).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Idlewood |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| 24-7 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Just northeast of Unity Station.                                          |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From the entrance of the Idlewood Pay 'N' Spray, head south, cross    |
|     the bridge and follow the road curve going west. Then head forward    |
|     and through the next road curve going north then stop at the next     |
|     three-way intersection. At the southwest part of this intersection is |
|     Unity Station. At the east side of this intersection is the 24-7.     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Katana   | Behind the wooden fence east of the Idlewood 24-7.             |
|          | Map: (E-5).                                                    |
|----------+----------------------------------------------------------------|
| Grenades | On the top of the stairs at the 24-Hour Motel.                 |
|          | Map: (E-6).                                                    |
|          |                                                                |
|          |   >>From the three-way intersection at the northeast corner of |
|          |     the Idlewood Pay 'N' Spray, head north to the next         |
|          |     intersection (where three roads meet) then turn right.     |
|          |                                                                |
|          |     Head forward and stop at the road curve that goes north.   |
|          |     On the outside part of this curve is the parking lot for   |
|          |     the 24-Hour Motel. Go south into the parking lot then turn |
|          |     right at the corner. Ahead of you should be a set of       |
|          |     stairs. The weapon can be found at the top of these        |
|          |     stairs.                                                    |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Idlewood Well Stacked       |
|                   | Pizza.                                                |
|                   | Map: (E-6).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | At the Going Gas Station.                                       |
|         | Map: (E-5).                                                     |
|         |                                                                 |
|         |   >>From the three-way intersection at the northeast corner of  |
|         |     the Idlewood Pay 'N' Spray, head west then stop at the next |
|         |     three-way intersection. Near the northwest corner of this   |
|         |     intersection is the Going Gas Station where you can find    |
|         |     the gift between the gas pumps and the main building.       |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Inside the Alhambra Club.                                                 |
| Map: (E-5).                                                               |
|                                                                           |
|   >>From the three-way intersection at the northeast corner of the        |
|     Idlewood Pay 'N' Spray, head west then turn right at the next         |
|     three-way intersection. Then turn left at the next three-way          |
|     intersection and proceed to the next double intersection then stop.   |
|                                                                           |
|     At the northeast part of this intersection should be a large white    |
|     building. This is the Alhambra Club and the entrance is on the west   |
|     side. Go inside the Club where you can find the Machine in the back.  |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the Going Gas Station not far from where the Flowers can be found.     |
| Map: (E-5).                                                               |
|---------------------------------------------------------------------------|
| Inside the Alhambra Club (x2).                                            |
| Map: (E-5).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Las Colinas |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| 9mm Pistol | In an empty lot between two houses.                          |
|            | Map: (E-6).                                                  |
|            |                                                              |
|            |   >>From the Jefferson Safehouse, head east to the next      |
|            |     intersection then turn left. Head all the way to the     |
|            |     three-way intersection where this road ends.             |
|            |                                                              |
|            |     At the southeast corner of this intersection is the      |
|            |     Jefferson Motel. From here, head east, cross the         |
|            |     railroad tracks, then turn left at the double            |
|            |     intersection next to the tracks.                         |
|            |                                                              |
|            |     Follow the road and it will curve to the east then head  |
|            |     up the hill. After you finish the curve then you should  |
|            |     see a brown house to your right. After this house is an  |
|            |     empty lot. The weapon can be found in this lot by the    |
|            |     wall on the south side.                                  |
|------------+--------------------------------------------------------------|
| Tec-9      | In an open area near a large billboard.                      |
|            | Map: (E-6).                                                  |
|            |                                                              |
|            |   >>From where the 9mm Pistol can be found, go back to the   |
|            |     road and continue east and north to the next three-way   |
|            |     intersection then turn right. As you proceed east then   |
|            |     you should see a large opening between the fences. Go    |
|            |     south through it to enter a large open area. Head        |
|            |     southwest past a large billboard to find the weapon.     |
|------------+--------------------------------------------------------------|
| Grenades   | Tucked in a corner in the front of a small house with a dark |
|            | wooden fence (and a dark wooden house extension).            |
|            | Map: (D-6).                                                  |
|            |                                                              |
|            |   >>From where the Tec-9 can be found, go back to the street |
|            |     then head west past the three-way intersection you went  |
|            |     through earlier. Go forward down the hill and stop just  |
|            |     before you reach the bottom.                             |
|            |                                                              |
|            |     To your right you should see a clearing with two large   |
|            |     trees. Just before it is a small house with a dark       |
|            |     wooden fence. The weapon can be found in the corner at   |
|            |     the southeast part of this house.                        |
|------------+--------------------------------------------------------------|
| SMG        | At the top of the stairs of the house with the brick yard.   |
|            | Map: (D-6).                                                  |
|            |                                                              |
|            |   >>From where the Grenades can be found, go back to the     |
|            |     street then head west past the trailers which should be  |
|            |     on your right and start going back up.                   |
|            |                                                              |
|            |     Just as you start going back up you should see a large   |
|            |     beige house with an sharply angled brick red rooftop to  |
|            |     your right.                                              |
|            |                                                              |
|            |     There is also a set of stairs on the east side of this   |
|            |     house where there is a a parking lot made out of red     |
|            |     bricks. Go up the stairs and you should find the weapon  |
|            |     in the corner.                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Spray Can | Behind a trailer.                                             |
|           | Map: (E-6).                                                   |
|           |                                                               |
|           |   >>From where the Grenades can be found, go across the       |
|           |     street south to the sidewalk where you can find a         |
|           |     trailer, go east, and to the next trailer. The item can   |
|           |     be found behind this trailer.                             |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | In the front of the house east of the Iglesia Pentecostes       |
|         | Church.                                                         |
|         | Map: (D-6).                                                     |
|         |                                                                 |
|         |   >>From where the SMG can be found, go back to the street and  |
|         |     continue west to the next three-way intersection then stop. |
|         |     At the northeast side of this intersection is an orange     |
|         |     house with a set of stairs.                                 |
|         |                                                                 |
|         |     Right next door to the east is the Iglesia Pentecostes      |
|         |     church. Next door east of this Church is a house with some  |
|         |     small flowery bushes in front. The gift can be found in     |
|         |     front of this house behind the bushes.                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In an open area near a large billboard.                                   |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the Tec-9 can be found, go west and to the northwest       |
|     corner of the area to find the Armor.                                 |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In a sloping alleyway between some homes.                                 |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the SMG can be found, go back to the street and go east.   |
|     On the right side of the road you will see some homes. Continue       |
|     forward and the homes will end. From this point a long guardrail will |
|     begin.                                                                |
|                                                                           |
|     The last home before the beginning of the guardrail will be colored   |
|     green. The Bribe can be found in a narrow alley at the west side of   |
|     this house.                                                           |
|---------------------------------------------------------------------------|
| Suspended in the air over the road.                                       |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the Tec-9 can be found, go north back to the street and    |
|     turn right. Continue past the next three-way intersection where you   |
|     will then start to head down a steep incline leading back down to the |
|     major highway on the east side of Los Santos. The Bribe can be found  |
|     high above this incline.                                              |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the Carniceria El Pueblo market.                                       |
| Map: (D-6).                                                               |
|                                                                           |
|   >>From where the Flowers can be found, go back to the street and go     |
|     back west to the three-way intersection at the top of the hill. At    |
|     the southeast corner of this intersection is the Carniceria El Pueblo |
|     market. The Machine can be found near the front door.                 |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Jefferson |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| SMG          | On the west side of the rooftop for the Jefferson Motel.   |
|              | Map: (E-6).                                                |
|              |                                                            |
|              |   >>From the Jefferson Safehouse, head east to the next    |
|              |     intersection then turn left and stop at the next       |
|              |     intersection. At the northeast corner of this          |
|              |     intersection is the Jefferson Motel. Use the stairs    |
|              |     on the south side of the Motel, not far from this      |
|              |     intersection, to access the weapon.                    |
|--------------+------------------------------------------------------------|
| Sniper Rifle | At the top of the highest part of County Hospital.         |
|              | Map: (E-6).                                                |
|              |                                                            |
|              |   **NOTE: While the Sniper Rifle can be best reached by    |
|              |           helicopter, Jetpack, or Hydra, according to      |
|              |           Brandon Rowan, you can Parachute to this weapon, |
|              |           jump down to the lower rooftops, and to ground   |
|              |           level after acquisition.                         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In front of the little strip mall west of the Jefferson Motel.            |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the SMG can be found, go back down the stairs and to the   |
|     street. Across the street from your position is a little strip mall.  |
|     The Machine can be found at the north end of this area.               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the ground floor inside the Jefferson Motel.                           |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the SMG can be found, go back down the stairs and to the   |
|     street then turn right and go north to the parking lot for the Motel. |
|     At the east side of the parking lot is the Motel entrance. The        |
|     Machine can be found ahead of you after you enter the lobby.          |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| East Los Santos |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Sawn-Off Shotgun | On the roof of the Pig Pen Strip Club.                 |
|                  | Map: (E-6).                                            |
|                  |                                                        |
|                  |   >>From the Jefferson Safehouse, head east, across    |
|                  |     the railroad tracks, and all the way to the        |
|                  |     three-way intersection where this road ends then   |
|                  |     turn left. Then turn right at the next three-way   |
|                  |     intersection. Continue to the next four-way        |
|                  |     intersection then stop.                            |
|                  |                                                        |
|                  |     At the northwest corner of this intersection is    |
|                  |     the Pig Pen Strip Club. From this intersection,    |
|                  |     head north and up the hill until you are on the    |
|                  |     east side of the Strip Club. You can easily climb  |
|                  |     onto the roof of the Strip Club from here to       |
|                  |     access the weapon.                                 |
|------------------+--------------------------------------------------------|
| Molotovs         | In an alley north of Rodriguez Iron Works.             |
|                  | Map: (E-6).                                            |
|                  |                                                        |
|                  |   >>From where the Sawn-Off Shotgun can be found, go   |
|                  |     back to the street, go south through the four-way  |
|                  |     intersection, then all the way to the three-way    |
|                  |     intersection where this road ends.                 |
|                  |                                                        |
|                  |     At the north side of this intersection is          |
|                  |     Rodriguez Iron Works. The weapon can be found in   |
|                  |     the alley at the north side of this building.      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the edge of the flood control channel.                                 |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the Molotovs can be found, go back to the street and to    |
|     the three-way intersection. From here then go east to the next        |
|     three-way intersection and stop. At the southeast corner of this      |
|     intersection are some stairs that go down to the roadway below. Go    |
|     down then turn right.                                                 |
|                                                                           |
|     At the road curve ahead is a park. Just before the curve you should   |
|     see a large building and a paved road at the south side of it. Go     |
|     east on this road and it should take you to the edge of the channel   |
|     and the Bribe.                                                        |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the Liquor Store.                                                      |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the Molotovs can be found, go back to the street and to    |
|     the three-way intersection. From here then go west through the nearby |
|     three-way intersection, take the road curve north, and stop at the    |
|     next three-way intersection which is after the road curve going west. |
|     At the northwest corner of this intersection is the Liquor Store. The |
|     Machine can be found at the northeast corner of this Store.           |
|---------------------------------------------------------------------------|
| On the top floor of Smoke's Crack Palace after completion of the mission  |
| "End Of The Line".                                                        |
| Map: (E-6).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Ganton |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Brass Knuckles | Underneath the south end of the bridge just west of The  |
|                | Johnson House.                                           |
|                | Map: (E-6).                                              |
|----------------+----------------------------------------------------------|
| Shovel         | In the backyard of Ryder's house (next door west of The  |
|                | Johnson House).                                          |
|                | Map: (E-6).                                              |
|----------------+----------------------------------------------------------|
| 9mm Pistol     | In the corner of the back yard of the house north of     |
|                | Sweet Johnson's house (which is northeast of The Johnson |
|                | House).                                                  |
|                | Map: (E-6).                                              |
|----------------+----------------------------------------------------------|
| Tec-9          | On the roof of Sweet Johnson's house.                    |
|                | Map: (E-6).                                              |
|----------------+----------------------------------------------------------|
| Micro SMG      | Under the west end of the bridge over the flood control  |
|                | channel just east of The Johnson House.                  |
|                | Map: (E-6).                                              |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Spray Can | In CJ's room at The Johnson House after completion of the     |
|           | mission "Tagging Up Turf".                                    |
|           | Map: (E-6).                                                   |
|-----------+---------------------------------------------------------------|
| Spray Can | On the roof of the Pawn Shop.                                 |
|           | Map: (E-6).                                                   |
|           |                                                               |
|           |   >>The Pawn Shop is located south directly behind The        |
|           |     Johnson House. Climb onto the awnings of the Pawn Shop    |
|           |     then pull yourself up to the roof. Thanks to Randy        |
|           |     Russell for that tip.                                     |
|-----------+---------------------------------------------------------------|
| Camera    | In CJ's room at The Johnson House after completion of the     |
|           | missions "Big Smoke" / "Sweet and Kendl".                     |
|           | Map: (E-6).                                                   |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Under the west end of the road bridge in the flood control channel just   |
| northeast of The Johnson House.                                           |
| Map: (E-6).                                                               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In an alley junction.                                                     |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From The Johnson House, head west to the next intersection then stop. |
|     At the southwest corner of this intersection is a light colored       |
|     house. At the south side of this house is an alley. Head west through |
|     this alley to find the Bribe at the junction.                         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the Ten Green Bottles Bar.                                             |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the Police Bribe can be found, go back to the street and   |
|     to the intersection. At the northwest corner of this intersection is  |
|     the Ten Green Bottles Bar. You can find the Machine at the east end   |
|     of the building.                                                      |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Willowfield |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Chainsaw | Behind the large container crate just inside the Scrapyard     |
|          | entrance.                                                      |
|          | Map: (E-6).                                                    |
|          |                                                                |
|          |   >>From the Willowfield Safehouse, head west and turn right   |
|          |     at the three-way intersection then turn left at the next   |
|          |     three-way intersection.                                    |
|          |                                                                |
|          |     Continue forward until you reach the next three-way        |
|          |     intersection where this street ends. Ahead of you, on the  |
|          |     west side of this intersection, should be the Scrapyard    |
|          |     entrance. Go through the entrance and turn left past the   |
|          |     large container crate to find the weapon.                  |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| By a small set of stairs.                                                 |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From the Willowfield Safehouse, head west and turn right at the       |
|     three-way intersection then turn left at the next three-way           |
|     intersection. Continue forward to the next three-way intersection     |
|     then stop. At the northeast corner of this intersection there should  |
|     be a brick building with a large red awning.                          |
|                                                                           |
|     Go to the north side of this building to find an alley. You will also |
|     find a small set of dark gray stairs in this alley. The Armor can be  |
|     found at the east end of these stairs.                                |
|---------------------------------------------------------------------------|
| Between the large junk pile and a container crate in the Scrapyard.       |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the Chainsaw can be found, go west and cross the railroad  |
|     tracks. After you cross them then you should see a large junk pile to |
|     your left. Ahead of you should be a large container crate. About      |
|     fifteen feet to the left of this crate is another one. Between this   |
|     crate and the junk pile is where you can find the Armor.              |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the 6th Street Plaza.                                                  |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From the Willowfield Safehouse, head west and turn right at the       |
|     three-way intersection then turn right at the *SECOND* three-way      |
|     intersection. As you head forward along this road, and just before    |
|     you get to the next intersection, then you should see a strip mall to |
|     your right. This is the 6th Street Plaza. The Machine can be found    |
|     right next to the Sushi Man shop.                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At a storefront.                                                          |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From the entrance of the Idlewood Pay 'N' Spray, head south, cross    |
|     the bridge and stop at the road curve going west. At the inside part  |
|     of this curve is a small strip mall. The Machine can be found at the  |
|     north side.                                                           |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| East Beach |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Grenades  | Inside the Parking Garage.                                    |
|           | Map: (E-6).                                                   |
|           |                                                               |
|           |   >>At the northeast corner of the Los Santos Forum facility  |
|           |     is a three-way intersection with the main highway. Just   |
|           |     to the west of that is a three-way intersection for the   |
|           |     road that runs parallel to the main highway.              |
|           |                                                               |
|           |     From that intersection, head north along this parallel    |
|           |     road then turn left at the next three-way intersection.   |
|           |     Just as you go up the hill then you should see the        |
|           |     entrance to a large Parking Garage to your right.         |
|           |                                                               |
|           |     Go inside and head up the the third floor to find the     |
|           |     Grenades in the northeast corner.                         |
|-----------+---------------------------------------------------------------|
| Micro SMG | At the northwest corner of the top floor of the same Parking  |
|           | Garage where the Grenades can be found.                       |
|           | Map: (E-6).                                                   |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Behind The Golden Palms apartments.                                       |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From the three-way intersection at the northwest corner of the Los    |
|     Santos Forum facility, head east then turn left at the next three-way |
|     intersection with the large road (Saints Boulevard). Then head        |
|     forward all the way to the top of the hill. When you get to the top   |
|     of the hill then you should see a bridge ahead of you.                |
|                                                                           |
|     Just before the bridge, to your right, you should see The Golden      |
|     Palms apartments. Head east into the nearby driveway then turn right  |
|     when you reach the damaged concrete railing. You can find the Armor   |
|     at the end of the narrow walkway.                                     |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Ocean Docks |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Chainsaw         | On the concrete pier at water level at the southwest   |
|                  | side of the island.                                    |
|                  | Map: (F-6).                                            |
|                  |                                                        |
|                  |   >>Go to the large ship docked at the east side of    |
|                  |     Ocean Docks. From the south end of the large ship, |
|                  |     head west and along the road. Cross the bridge and |
|                  |     you will eventually get to a road curve turning    |
|                  |     south.                                             |
|                  |                                                        |
|                  |     Ignore the curve and continue forward. After a     |
|                  |     short distance then you will get to some container |
|                  |     crates.                                            |
|                  |                                                        |
|                  |     Go through the gap between the crates and you will |
|                  |     reach the edge. You should also see some stairs    |
|                  |     leading down to the concrete pier nearby. You can  |
|                  |     find the weapon behind the stairs to the south.    |
|------------------+--------------------------------------------------------|
| Desert Eagle     | Underneath the blank billboard behind at the curve for |
|                  | the main highway.                                      |
|                  | Map: (F-6).                                            |
|                  |                                                        |
|                  |   >>From the three-way intersection at the southeast   |
|                  |     corner of the Los Santos Forum facility, go south  |
|                  |     along the major highway. When the highway curves   |
|                  |     west then follow it.                               |
|                  |                                                        |
|                  |     As you're going through the curve you should see a |
|                  |     large blank billboard on the outer side of it.     |
|                  |     Underneath it is a short concrete wall topped with |
|                  |     a chain-link fence.                                |
|                  |                                                        |
|                  |     Just before the billboard you should see a break   |
|                  |     in the fence so go through it, onto the sand, and  |
|                  |     continue to the billboard. The weapon can be found |
|                  |     by the wall just beyond the billboard.             |
|------------------+--------------------------------------------------------|
| Sawn-Off Shotgun | Inside the large blue building where the railroad      |
|                  | tracks end.                                            |
|                  | Map: (F-6).                                            |
|                  |                                                        |
|                  |   >>From where the Desert Eagle can be found, go back  |
|                  |     to the road and continue west, under the bridge,   |
|                  |     and stop at the next three way intersection.       |
|                  |                                                        |
|                  |     At the northwest corner of this intersection is a  |
|                  |     large blue building with train cars inside. The    |
|                  |     Sawn-Off Shotgun can be found inside the train car |
|                  |     to your right just inside the entrance to this     |
|                  |     building.                                          |
|------------------+--------------------------------------------------------|
| Tear Gas         | In the west corner of the same blue building where the |
|                  | Sawn-Off Shotgun can be found (near where the garage   |
|                  | door and the boxes meet.                               |
|                  | Map: (F-6).                                            |
|------------------+--------------------------------------------------------|
| AK-47            | Inside the large warehouse with the red top at the end |
|                  | of the railroad tracks.                                |
|                  | Map: (F-6).                                            |
|                  |                                                        |
|                  |   >>From where the Sawn-Off Shotgun can be found, go   |
|                  |     back to the intersection, and go north. On the     |
|                  |     left side of the street, just past the blue        |
|                  |     building, should be a large white wall. Not far    |
|                  |     from the blue building is an entranceway into a    |
|                  |     large docking area for the railroad.               |
|                  |                                                        |
|                  |     Turn left through this entranceway and you should  |
|                  |     see a large warehouse with a red top to your       |
|                  |     right. At the east corner for this building is the |
|                  |     entrance into this warehouse.                      |
|                  |                                                        |
|                  |     Go through this entrance and follow the path       |
|                  |     inside the building. The weapon can be found       |
|                  |     behind the stairs at the west side of this         |
|                  |     building.                                          |
|------------------+--------------------------------------------------------|
| Molotovs         | Under a white stilt building near a large yellow       |
|                  | crane.                                                 |
|                  | Map: (F-6).                                            |
|                  |                                                        |
|                  |   >>Head to the long road tunnel for the main highway  |
|                  |     at the south part of the Los Santos International  |
|                  |     Airport area. From the east end of this tunnel,    |
|                  |     head east. Follow the highway and, just after the  |
|                  |     curve going north, stop at the next three-way      |
|                  |     intersection.                                      |
|                  |                                                        |
|                  |     At the northeast corner of this intersection       |
|                  |     should be a building on white stilts behind the    |
|                  |     chain-link fence (and near a large yellow crane).  |
|                  |     The weapon can be found under the east side of     |
|                  |     this building.                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Inside the large blue building where the Sawn-Off Shotgun can be found.   |
| Map: (F-6).                                                               |
|                                                                           |
|   >>The Armor can be located inside a train car with the small bridge     |
|     going to the platform just west of the Shotgun.                       |
|---------------------------------------------------------------------------|
| Inside the large warehouse with the red top at the end of the railroad    |
| tracks where the AK-47 can be found.                                      |
| Map: (F-6).                                                               |
|                                                                           |
|   >>The Armor can be located in the office above where the AK-47 is.      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On a bridge arch.                                                         |
| Map: (F-6).                                                               |
|                                                                           |
|   >>Go to the large ship docked at the east side of Ocean Docks. From the |
|     south end of the large ship, head west and along the road. When you   |
|     get to the bridge then climb onto the arch to your right. The Bribe   |
|     can be found on the top of this bridge arch.                          |
|---------------------------------------------------------------------------|
| Behind some container crates near a red crane.                            |
| Map: (E-6).                                                               |
|                                                                           |
|   >>From where the first Bribe can be found, go west down the bridge arch |
|     and stop when you get back to ground level. To your right should be a |
|     red crane. At the north side of the crane is a group of container     |
|     crates. The Bribe can be found at the north side of this group of     |
|     container crates.                                                     |
0===========================================================================0

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Red County |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|#############################| The Panopticon |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Chainsaw | Under the log shelter at the west side of The Panopticon.      |
|          | Map: (D-3).                                                    |
|          |                                                                |
|          |   >>Head to the beach at the north part of The Panopticon.     |
|          |     From here, head west along the road then go up the hairpin |
|          |     curves. After the last hairpin curve then you should see a |
|          |     log shelter to your left. The weapon can be found in the   |
|          |     center of the log shelter.                                 |
|----------+----------------------------------------------------------------|
| Shovel   | Under the overhang of one of the dingy shacks in the central   |
|          | part of The Panopticon.                                        |
|          | Map: (D-3).                                                    |
|          |                                                                |
|          |   >>From where the Shovel can be found, continue south through |
|          |     the shelter area until you get to a dirt road then turn    |
|          |     left and go east. Follow the road and you will get to an   |
|          |     area with dingy shacks. As you get through the first group |
|          |     of shacks then you should find a three-way intersection    |
|          |     with another dirt road. Head north from this intersection. |
|          |                                                                |
|          |     From here, stop at the next three-way intersection. If you |
|          |     are in the right place then there should be a split tree   |
|          |     at the southwest corner of this intersection. There should |
|          |     also be a dingy shack near the split tree. The weapon can  |
|          |     be found under the overhang for this shack.                |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On a short dirt road between hairpin turns.                               |
| Map: (C-3).                                                               |
|                                                                           |
|   >>Head to the beach at the north part of The Panopticon. From here,     |
|     head west along the road then go up the first hairpin curve. Just     |
|     after this curve then you should see a short dirt road to your right  |
|     that goes between the hairpin turns. The Bribe can be found on this   |
|     short dirt road.                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Hot Dog Vans |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the beach at the north part of The Panopticon.                         |
| Map: (C-3).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Blueberry Acres |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the southeast corner of EasterBoard Farm on the dirt road.             |
| Map: (D-4).                                                               |
|                                                                           |
|   >>Go to the three-way intersection near the southwest corner of the     |
|     apartment complex where the Blueberry Safehouse is located. At the    |
|     west side of this intersection is a large tree. The Bribe can be      |
|     found almost directly west of this tree on the dirt road that goes    |
|     around the Farm.                                                      |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Blueberry |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Pool Stick | In front of a small restaurant.                              |
|            | Map: (D-4).                                                  |
|            |                                                              |
|            |   >>Go to the four-way intersection near the northeast       |
|            |     corner of the apartment complex where the Blueberry      |
|            |     Safehouse is located. From here, head east then turn     |
|            |     right at the next three-way intersection.                |
|            |                                                              |
|            |     Head all the way to the three-way intersection where     |
|            |     this road ends then stop. At the northeast part of this  |
|            |     intersection you should see a small restaurant. The      |
|            |     weapon can be found just north of the entrance.          |
|------------+--------------------------------------------------------------|
| Tec-9      | By a large garage in north Blueberry.                        |
|            | Map: (C-4).                                                  |
|            |                                                              |
|            |   >>Go to the four-way intersection near the northeast       |
|            |     corner of the apartment complex where the Blueberry      |
|            |     Safehouse is located. From here, head north to the       |
|            |     three-way intersection where this road ends then stop.   |
|            |                                                              |
|            |     At the southeast corner of this intersection is a large  |
|            |     garage. The weapon can be found between this garage and  |
|            |     a short wall at the north side of this building.         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Blueberry Well Stacked      |
|                   | Pizza.                                                |
|                   | Map: (D-4).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In an alley in central Blueberry.                                         |
| Map: (D-4).                                                               |
|                                                                           |
|   >>Go to the parking lot south of the apartment complex where the        |
|     Blueberry Safehouse is located. Directly across the street east is an |
|     alley. The Bribe can be found in this alley.                          |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the middle of the apartment complex where the Blueberry Safehouse is   |
| located.                                                                  |
| Map: (D-4).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Hampton Barns |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Chainsaw | Under the overhang of a shack at the south side of Hampton     |
|          | Barns.                                                         |
|          | Map: (C-4).                                                    |
|          |                                                                |
|          |   >>Go to the three-way intersection near the south end of     |
|          |     Fallow Bridge. From here, go east and you should see some  |
|          |     homes to your right. Just beyond them are a pair of dirt   |
|          |     roads.                                                     |
|          |                                                                |
|          |     Take the one on the left and go north. At some point you   |
|          |     should get to a three-way intersection with an angled road |
|          |     which should be to your right. Near this road is the shack |
|          |     where you can find the weapon.                             |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Under the overhang at the large gray shack at the north side of Hampton   |
| Barns.                                                                    |
| Map: (C-4).                                                               |
|                                                                           |
|   >>From where the Chainsaw can be found, go south back to the main road. |
|     Just across the street and slightly northwest of your position is     |
|     another dirt road. Go onto this road and follow it to the end where   |
|     you can find a large gray shack. The Armor can be found under the     |
|     overhang on the north side of this shack.                             |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Hot Dog Vans |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the intersection just south of Fallow Bridge.                          |
| Map: (C-4).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Fern Ridge |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Shovel | By the makeshift graves just to the west of the Fern Ridge       |
|        | Safehouse.                                                       |
|        | Map: (C-4).                                                      |
|        |                                                                  |
|        |   >>Go to the three-way intersection near the south end of       |
|        |     Fallow Bridge. From here, go west and turn left at the next  |
|        |     three-way intersection. Continue south and you should see a  |
|        |     wall with a chain-link fence on top which should be to your  |
|        |     left.                                                        |
|        |                                                                  |
|        |     Just past the end you should see a dirt road. Turn left and  |
|        |     go east on this road. When you reach an intersection with a  |
|        |     smaller dirt road then turn right onto it.                   |
|        |                                                                  |
|        |     This path will lead you straight to the Fern Ridge Safehouse |
|        |     (it will become active later on in the game). The weapon can |
|        |     be found near some makeshift graves just before you get to   |
|        |     the Safehouse.                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Dillimore |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Nightstick | In the locker room, on the first floor, of the Dillimore     |
|            | Police Station.                                              |
|            | Map: (D-4).                                                  |
|------------+--------------------------------------------------------------|
| 9mm Pistol | On the lower floor inside the Dillimore Police Station.      |
|            | Map: (D-4).                                                  |
|            |                                                              |
|            |   **NOTE: To get this weapon without obtaining a 2-Star      |
|            |           Wanted Rating you have to have either a Dildo,     |
|            |           Vibrator, Flowers, Nightstick, Baseball Bat, or    |
|            |           Golf Club in your hand when you acquire the weapon |
|            |           - thanks to Haenlomal and Mario Izquierdo for      |
|            |           those tips.                                        |
|------------+--------------------------------------------------------------|
| Shotgun    | On the top floor, in one of the smaller rooms, inside the    |
|            | Dillimore Police Station.                                    |
|            | Map: (D-4).                                                  |
|            |                                                              |
|            |   **NOTE: To get this weapon without obtaining a 2-Star      |
|            |           Wanted Rating you have to have either a Dildo,     |
|            |           Vibrator, Flowers, Nightstick, Baseball Bat, or    |
|            |           Golf Club in your hand when you acquire the        |
|            |           weapon - thanks to Haenlomal and Mario Izquierdo   |
|            |           for those tips.                                    |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Double-Ended | In the showers, by the locker room, on the first floor     |
| Dildo        | inside the Dillimore Police Station.                       |
|              | Map: (D-4).                                                |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the locker room, on the first floor, inside the Dillimore Police       |
| Station.                                                                  |
| Map: (D-4).                                                               |
|---------------------------------------------------------------------------|
| In the middle cell at the basement level inside the Dillimore Police      |
| Station.                                                                  |
| Map: (D-4).                                                               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the Gasso Gas Station.                                                 |
| Map: (D-4).                                                               |
|                                                                           |
|   >>From the Dillimore Pay 'N' Spray, head west to the next three-way     |
|     intersection then turn left. Follow the road curve and stop at the    |
|     next intersection. At the southwest corner of this intersection is    |
|     the Gasso Gas Station. The Machine can be found at the north side of  |
|     the building.                                                         |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Montgomery |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| SMG               | Behind the wall on the west side of the burned out    |
|                   | building at the north side of Montgomery.             |
|                   | Map: (C-5).                                           |
|                   |                                                       |
|                   |   >>Find the Sprunk Factory near the center of        |
|                   |     Montgomery. From the four-way intersection at the |
|                   |     west corner of the Factory, head northeast and    |
|                   |     stop at the *SECOND* intersection which should be |
|                   |     a three-way. At the north corner of this          |
|                   |     intersection is a burned out building.            |
|                   |                                                       |
|                   |     Head northwest and to the road curve. When you    |
|                   |     get to the road curve then you should see a       |
|                   |     telephone pole on your right. Next to it is a     |
|                   |     wall. Climb over the wall to find the weapon.     |
|-------------------+-------------------------------------------------------|
| Remote Explosives | In the alley north of the Inside Track Betting        |
|                   | parlor.                                               |
|                   | Map: (C-5).                                           |
|                   |                                                       |
|                   |   >>Find the Sprunk Factory near the center of        |
|                   |     Montgomery. Across the street northwest of the    |
|                   |     Factory is the Inside Track Betting parlor. The   |
|                   |     weapon can be found in the alley at the north     |
|                   |     side of the parlor.                               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Montgomery Well Stacked     |
|                   | Pizza.                                                |
|                   | Map: (C-5).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the northeast corner of the small trailer park on the south side of    |
| Montgomery.                                                               |
| Map: (C-5).                                                               |
|                                                                           |
|   >>Find the Sprunk Factory near the center of Montgomery. From the       |
|     four-way intersection at the west corner of the Factory, head         |
|     southwest and stop at the next intersection which should be a         |
|     three-way. At the east of this intersection is the entrance to a      |
|     trailer park.                                                         |
|                                                                           |
|     Head east through the entrance and angle to the northeast corner      |
|     where you will find a medium sized tree. The Armor can be found near  |
|     this tree.                                                            |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In front of the Papercuts shop at the north part of Montgomery.           |
| Map: (C-5).                                                               |
|                                                                           |
|   >>From where the SMG can be found, climb the wall to get back to the    |
|     street. A short distance just southwest of your position is the       |
|     Papercuts shop and where you can find the Machine.                    |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|########################| Montgomery Intersection |########################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the dirt road that runs under the south side of the Intersection.      |
| Map: (C-5).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Palomino Creek |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Sawn-Off Shotgun | In the back yard of a white house.                     |
|                  | Map: (C-6).                                            |
|                  |                                                        |
|                  |   >>From the Palomino Creek Safehouse, head east, go   |
|                  |     south along the road curve, then turn left at the  |
|                  |     next four-way intersection. Head forward through   |
|                  |     the next four-way intersection and take the road   |
|                  |     curve going south. Then stop at the next three-way |
|                  |     intersection.                                      |
|                  |                                                        |
|                  |     At the southeast corner of this intersection you   |
|                  |     should see a white house with an American flag     |
|                  |     above the garage entrance. Go into the backyard of |
|                  |     this house to find the weapon.                     |
|------------------+--------------------------------------------------------|
| Molotovs         | On top of the Library in south Palomino Creek.         |
|                  | Map: (D-6).                                            |
|                  |                                                        |
|                  |   >>From the Palomino Creek Safehouse, head east then  |
|                  |     go south along the road curve. Head forward all    |
|                  |     the way to the three-way intersection where this   |
|                  |     road ends. At the northwest corner of this         |
|                  |     intersection is the Library.                       |
|                  |                                                        |
|                  |     The weapon can be found on the rooftop in the      |
|                  |     southwest corner (use the stairs on the east side  |
|                  |     to access).                                        |
|------------------+--------------------------------------------------------|
| Shovel           | Inside the Graveyard in the southwest corner of        |
|                  | Palomino Creek.                                        |
|                  | Map: (D-6).                                            |
|                  |                                                        |
|                  |   >>The Graveyard is next door west to the Library.    |
|                  |     The entrance can be found at the north side.       |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Palomino Creek Well Stacked |
|                   | Pizza.                                                |
|                   | Map: (C-6).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Between a white house and a large blue garage in northeast Palomino       |
| Creek.                                                                    |
| Map: (C-6).                                                               |
|                                                                           |
|   >>From where the Sawn-Off Shotgun can be found, go back to the road and |
|     to the three-way intersection. From here, go east and turn left at    |
|     the next four-way intersection. Follow the road and turn east with    |
|     the road curve.                                                       |
|                                                                           |
|     After going through the curve then you should see a long white house  |
|     to your left. To the east of this house is a large blue garage with   |
|     two doors. The Armor can be found between the white house and the     |
|     blue garage.                                                          |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the Library in south Palomino Creek (near where the Molotovs can be    |
| found).                                                                   |
| Map: (C-6).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Red County |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| AK-47 | At the north side of the FleischBerg Beer Brewery west of         |
|       | Blueberry.                                                        |
|       | Map: (D-3).                                                       |
|       |                                                                   |
|       |   >>Go to the three-way intersection near the southwest corner of |
|       |     the apartment complex where the Blueberry Safehouse is        |
|       |     located. From here, head south to the three-way intersection  |
|       |     where this road ends then turn right. Head forward all the    |
|       |     way to the three-way intersection where this road ends.       |
|       |                                                                   |
|       |     As you head to this intersection then you should see a very   |
|       |     large factory to your left behind a tall wall. This is the    |
|       |     FleischBerg Beer Brewery. When you get to the intersection    |
|       |     then turn south and stop at the next three-way intersection.  |
|       |     You should see what appears to be a guard shack at the north  |
|       |     corner of this intersection.                                  |
|       |                                                                   |
|       |     Head northeast past this shack and past the rows of kegs.     |
|       |     Then angle east so you can go alongside the north side of the |
|       |     brewery. Ahead of you should be a door and way above it is    |
|       |     the FleischBerg sign. Just as you get to the door then look   |
|       |     right to find the weapon in the corner.                       |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| By the door at the northeast side of the FleischBerg Beer building west   |
| of Blueberry.                                                             |
| Map: (D-3).                                                               |
|                                                                           |
|   >>From where the AK-47 can be found, go back to the three-way           |
|     intersection and to the guard shack. Just southeast of your position  |
|     there should be another guard shack. Head southeast past this second  |
|     shack and you should see a large trailer with a red stripe to your    |
|     left.                                                                 |
|                                                                           |
|     Once you get past this trailer then head straight east and you should |
|     see a single trailer with a blue stripe ahead of you. Go past it to   |
|     find a curved ramp leading up.                                        |
|                                                                           |
|     When you get to the top of this ramp then you should be in the        |
|     parking area for the brewery. From here, go northeast and under the   |
|     nearby archway then turn west at the corner. The Armor can be found   |
|     ahead of you and by the door.                                         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the rock wall at the north side of the river north of Dillimore.       |
| Map: (D-4).                                                               |
|                                                                           |
|   >>Go to the four-way intersection near the northeast corner of the      |
|     apartment complex where the Blueberry Safehouse is located. From      |
|     here, head east and through the next three-way intersection then turn |
|     south with the road curve.                                            |
|                                                                           |
|     After that, turn left at the next four-way intersection and head to   |
|     the next four-way intersection. Continue forward through this         |
|     intersection.                                                         |
|                                                                           |
|     Head forward until you reach a bridge. You should also see a dirt     |
|     road intersecting with the road just before the bridge. Turn south    |
|     onto the dirt road. As you do that then you should see a rock wall    |
|     ahead of you. The Bribe can be found on the top of this rock wall.    |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Hot Dog Vans |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the intersection just southwest of Dillimore.                          |
| Map: (D-4).                                                               |
|                                                                           |
|   >>From the Dillimore Pay 'N' Spray, head west past the nearby three-way |
|     intersection then turn right at the next one after it. Follow the     |
|     road to the next four-way intersection and turn left. Go south and    |
|     stop at the next four-way intersection. The Van should be at the      |
|     northeast corner.                                                     |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS5. Before Doing the Main Story Missions                               |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

To start, I'm going to do a lot of the off-story stuff before doing the first
official mission, "Big Smoke" / "Sweet and Kendl". Since I can't fully
explore the areas outside Los Santos / Red County right now my primary focus
is to do as much as possible before going into the Main Story Missions.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS6. In the Beginning.....                                              |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

It is 1992 and Carl Johnson is returning home to Los Santos after a five year
self-exile to Liberty City. It is not a happy occasion, however, since he is
returning home because his mother has been killed.

Upon arrival, it gets worse for him. He encounters two Cops from his
gangbanging past, Officer Tenpenny and Officer Pulaski, who are very corrupt
and frame him for a Cop's murder to drag him back into the game once again.
To top that off, they drop him into Ballas turf leaving Carl with only $350.
The Ballas are rivals of the Grove Street Families, the gang that Carl used
to be affiliated with, and he has to get himself out of there pronto.

All Carl has in front of him is a bicycle and thus the story begins.....

But.....

Before doing that there is one Accomplishment that should be done now which
is {It Was a Good Day}. For this you need to go through one day without
breaking the law, being wanted, killing, or harming anyone. When you get
control then go onto the bike and carefully go south towards the flood
control channel just east of The Johnson House without hitting anyone.

When you get there then grab the Body Armor under the bridge and just wait it
out until the Accomplishment unlocks.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS7. Taxi Mission (Part 1)                                              |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

One of the first things I'm going to do is the Burglar Mission. However, that
can't be done right away. That mission takes place at night and the story
starts in the morning.

So go and find a Taxi then, after jacking it, start the Mission by pressing
the Activate Vehicle Mission button. Basically, you pick up a person and take
him (or her) to a destination. You are given a time limit to get the person
there. After dropping off the passenger then you need to find another fare
and repeat the process.

The faster you can get and drop off passengers, the more time you can
accumulate so you can go and repair the Taxi in a Pay 'N' Spray every so
often. This is because you will be smacking into a lot of cars because of the
way people drive in San Andreas.

I should also point out that you won't be able to pick up any passengers if
your cab is trashed but, if you trash your cab with a passenger still inside,
then they won't flee like they did in the previous GTA's. I should also note
that you can't do the Taxi Mission in Red County. All of the destinations for
this mission are in Los Santos.

There are some differences between the Taxi Mission in San Andreas and the
ones in the previous GTA's.

First, there is the Tip Line. When you get a passenger then a Tip Line will
appear beneath the time limit. The line will shorten with time but will
shorten faster when you hit cars or other obstacles.

If you get to your destination with the Tip Line still on your screen then
you will get a Time Bonus. Since, because of the way people drive in San
Andreas, then you will be smacking into a lot of cars and you probably won't
be getting a lot of Time Bonuses. Just focus on getting the customer to their
destination so you can continue.

Second, you only need to do fifty passengers instead of 100 like it was in
the previous GTA's. This makes things less tedious but the main reason for
the change is that if you try to do all fifty in one run then you may start
to go hungry because of the amount of time it takes to get them all in one
run.

But the idea is to not do all fifty now - it is to kill time and make some
additional money in the process. You can do roughly eight to ten fares before
you need to stop and find the vehicle needed to do the.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS8. Burglar Mission                                                    |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Although you are alerted to this vehicle mission at the end of the mission
"Home Invasion", you can actually do this task at the very beginning of the
game (thanks goes to Derrick for this bit of information).

In this mission you go from house to house and steal items from them. You
have to get the Boxville which is parked at the apartment complex south of
the Los Santos Gym. Then press Activate Vehicle Mission (after 20:00) to
start and you have until 06:00 to complete it.

After 06:00 you can no longer rob houses but you are given a five minute
timer to head to the lock-up so you can get paid (thanks to Alky Alky2 for
that wonderful bit of information). You have to steal a minimum of $10,000
worth of stuff in order to successfully complete the task. Each item you pick
up, regardless of what it is, is $500.

Although it is very easy to get $10,000 and more, in one night, reader
Richard Julian states you don't have to do it all at one time. You can do
some in one night and more in another night. But you still have to get a
total of $10,000 to successfully finish off this mission.

In Los Santos your drop-off point is LB's garage in Willowfield just north of
the Playa Del Seville Barber Shop. The best place to do this mission is on
the very short street west of the drop-off point. Get there before 20:00 and
the moment the clock says 20:00 press Activate Vehicle Mission. This will
maximize the time you have to complete the task.

The basics of the Burglar Mission are as follows:

Go inside a house that has a yellow arrow in front of it. When you get inside
you can acquire up to three objects within. There is usually two in the
living room and one in the bedroom. You have to be stealthy when inside a
house and creep around in order to keep the Noise Meter from maxing out.

If you max out the Noise Meter then you will be detected and you will have
ten seconds before the Cops arrive and you will be hit with a 3-Star Wanted
Rating if you don't get out in time. But, after you get back outside, then
the countdown disappears and you can re-enter the house.

You can also kill the occupant of the house so you can rummage through the
place without interference. However, if you go to another house and back to
the first one, then the occupant will be "revived".

Once outside with the item then drop it off in the back of the truck. Then go
back inside the same house, grab another item, and get out. Then go and rob
another house, preferably one close by.

Reader Skipp Kennedy found a way to streamline this process:

Find two houses that have arrows on their doorsteps preferably across the
street from each other. Better still if they happen to be at the signal light
which is as close as possible to the drop-off point. Enter the first house,
run and grab an item in the living room, then run back out. You will max out
the Noise Meter but you will be long gone before the counter runs out.

Once back outside then drop the item in the back of the truck. Then run into
the second house and do what you did in the first. After dropping off the
item in the back of the truck then run back into the first house. When you
entered the second house then whatever you stole from the first house will be
regenerated so you can steal the same item again. And when you re-enter the
first house then you will regenerate what you stole from the second.

Just keep going back and forth between the two houses until the timer runs
out. If there is somebody in the living room of either house just ignore that
person and quickly grab the item and run out.

Unfortunately, in the DE Version, this mission is made harder due to the fact
that the game gets picky in picking up items. You can walk up to an item and
CJ may not pick it up. If the Cops are on their way you may have to leave the
house without any items.

Worse, if you have an item in your hand when you are detected, you may drop
it without pressing any buttons thus forcing you to leave empty handed.

In order to do this mission successfully you will have to take it slower than
in other versions. You will have to sneak in each house, go to the nearest
item slowly, get CJ in position to pick it up, grab it, and run out. This
slowdown reduces the amount you can earn but you can still do at least
$10,000 in one session.

When the Daylight Timer runs out then you will be given another five minute
timer to get to the lock-up so you can successfully complete this mission.
After you get to the lock-up then you will be paid for the items you have
stolen plus $3,000 for successful completion. You can earn at least $12,000
in one night if you do things correctly.

Although this mission doesn't contribute toward 100% Completion, there is
something you earn that can be very useful and is not documented within the
game but works on all versions of San Andreas.

According to Glen T. Winstein, with help from Mxyzptlk and Craig Kostelecky,
you earn the Infinite Stamina Feature. This means that you can run and sprint
without ever getting tired. This is also why I put this near the beginning.
Having Infinite Stamina can be extremely useful. However, you can still earn
Stamina on your Stamina Stat but it is now irrelevant.

After completion of the Burglar Mission then go up to Jefferson and purchase
the Jefferson Safehouse. If you own the PS4 or Xbox version then this should
unlock {The American Dream} Accomplishment.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS9. Inside Track Betting and Easy Money                                |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Under the raised freeway and just south of the parking lot under the
Mulholland Intersection is the Inside Track Betting parlor. Here you can win
a lot of money by betting on the horses.

Go inside and walk up to the ITB Machine to place your bet. There are five
choices and they go from top to bottom from best odds to long odds. The long
odds are usually 10 to 1, 11 to 1 and 12 to 1. You can also bet in increments
from $5 to $10,000.

As it turns out, based on info from the message boards, all of the horses
have the same chances of winning regardless of the odds posted. It is not
skewed to where the worst horse loses 99 time out of a hundred or where the
best horse wins most of the time.

No, all of the horses have an equal chance to win the races. To start trying
to win money, bet all of your money on the bottom horse. If you win then go
back to the Jefferson Safehouse and save your game. Then go back here to win
more money. If you lose then pause, reload from your Jefferson Safehouse save
point, and come back here to try again.

The maximum you can bet at any one time is $9,999,995. At 12 to 1 odds that
means you can win a maximum of $119,999,936. However, it can become tedious
trying to get that 119 million. The maximum increment is $10,000 and you have
to press the button once for each ten grand you wish to bet.

You can't just hold the button down to get it to increase. You either have to
tap fast using two fingers or use a programmable joypad to speed things up.

If you have the PS4 or Xbox version then, when you finally win your first
race, you should also unlock the {What Are the Odds} Accomplishment.

Of course, having $10,000,000 plus is more than enough to get things started
but you should try to get at least $50,000,000 which is good enough for the
entire game. After getting that amount then go ahead and purchase the
remaining available Safehouses.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS10. Accomplishment Hunting (Part 1)                                   |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Now is the time to go after multiple Accomplishments. After saving your game
at any Safehouse you can go after the following:

0================0
| {Pay 'N' Spray} \
0===============================================================>

  Simply hit a Police Car with a vehicle to get a 1-Star Rating and use the 
  nearest Pay 'N' Spray to get rid of it to unlock this Accomplishment.

0============================0
| {Horror of the Santa Maria} \
0===============================================================>

  Take a car, drive off into deep water, and stay inside the vehicle so you 
  can drown to unlock this Accomplishment.

0================0
| {Lucky Spinner} \
0===============================================================>

  This Accomplishment is for winning at least $1,000 on the Wheel of Fortune 
  at any Casino. At this point in the game you will need to brave a 4-Star 
  Wanted Rating to get to the Caligula's Palace Casino at the northern half 
  of The Strip in Las Venturas.

  Although The Four Dragon's Casino has a Wheel of Fortune you need a high 
  Gambling Skill to play them there plus it may not be manned most of the 
  time but it is more consistent at Caligula's plus you can play it there 
  with a zero Gambling Skill. If you manage to make it to Caligula's then the 
  Wheel can be found at the northern part of the facility.

  The maximum amount you can bet there is $100 and you need to either bet it 
  all on $10, $20, or $40. Bet it all on $10 as there are more opportunities 
  to win. Keep doing this until you win and the Accomplishment unlocks.

  There are a lot of numbers on the Wheel and it will take awhile to acquire 
  the Accomplishment. After you unlock it then reload your saved game since 
  you do not need to run back to Los Santos.

  If you do not want to go through the 4-Star Rating there are other 
  opportunities to acquire the Accomplishment before opening Las Venturas.

0====================0
| {Double or Nothing} \
0===============================================================>

  This Accomplishment is for making the maximum bet on either red or black on 
  a Roulette table in any casino and winning. Just like with {Lucky Spinner} 
  you will have to endure a 4-Star Wanted Rating to get to the Four Dragons 
  Casino in Las Venturas which is the nearest one from the southern water.

  Although Caligula's Palace has Roulette tables you need a much higher 
  gambling skill to use them so you will have to go to The Four Dragon's.

  If you manage to get there intact then go to the tables in the center of 
  the Casino. It is important to note that even though you are inside you 
  will still have to deal with the Cops.

  Quickly find a table with a $100 limit and play. Thankfully the Cops won't 
  interrupt. Just choose one color and stick with it until you unlock the 
  Accomplishment. It will take only a few tries. Once it unlocks you can 
  simply reload a saved game since you do not need to run back to Los Santos.

0===============0
| {Smooth Moves} \
0===============================================================>

  This Accomplishment is for doing a perfect dance routine at any Club. Go to 
  the Alhambra Club in Idlewood and go inside. You should see a marker on the 
  dance floor. Activate it to dance. You use the D-Pad to press the 
  appropriate direction as it enters the window. If you dance well enough 
  then the Accomplishment should unlock.

  However, the game is picky in regards to your dancing and may not unlock 
  even if you did what you consider a perfect routine. If the Accomplishment 
  doesn't unlock then reload your saved game and try again since the next 
  routine is harder.

0====================0
| {Swiss Army Strife} \
0===============================================================>

  For this you need to get Hitman skill level on all the weapons that you can 
  get Hitman skill on. You can actually unlock this Accomplishment as early 
  as this part of the game but will require patience as you need to rely on 
  the Weapon Icons as the Ammu-Nations aren't open at this point in the game. 
  So, the fastest way to do this is to wait until after completion of the 
  mission "Doberman" and stock up on ammo before upgrading.

  When upgrading the best thing to do is to do the 9mm Pistol, Machine 
  Pistols, and Shotguns first as they will take the longest to do.

  When you have achieved Hitman status on the regular and Sawn-Off Shotguns 
  then get about 500 rounds for the Shotgun then place a vehicle into the 
  Santa Maria Beach Safehouse.

  You can achieve Hitman status on all weapons except for one, the Combat 
  Shotgun. The reason is that there is no Weapon Icon for it in the Los 
  Santos and Red County areas. There is only one and it can be found in the 
  west side of the LVA Freight Depot area of Las Venturas. You will need to 
  fight off a 4-Star Wanted Rating to acquire it at this stage of the game.

  Swim to the boat dock west of the Mako Span the run to the Blackfield 
  Chapel area to acquire a vehicle. Drive to where the Combat Shotgun is and 
  quickly pick it up then drive back to the dock. However, when you get t
  here, then drive east under the Mako Span to the larger dock. There is some 
  Body Armor and a speedboat there.

  Get onto the speedboat and go south into Fisher's Lagoon then into the 
  river to prevent the game from spawning Police boats as you zip back to 
  Santa Maria Beach. When you get to the last, low bridge just before the 
  Santa Maria Beach area then slow down to keep the front of the boat on the 
  water so you can go under.

  When you get to the Beach then beach the boat. If there are cars in the 
  parking lot then grab one otherwise use the vehicle in the garage. Drive 
  over to the nearby Pay 'N' Spray to get rid of the Wanted Rating.

  If you do not want to take this risk then you can use one of the Early 
  Exploration exploits to acquire this Shotgun with no problems.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS11. Keeping an Eye Open for Certain Cars                              |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In the later stages of the game you will need to collect cars for the Import
/ Export Car Lists to get to 100% Completion. Many of the cars can be easily
found. But some of the cars are not so easy to find. Now that I have bought
all of the available Safehouses I have four garages to store cars in.

Below is the list of vehicles you may want to look out for in your early
travels in Los Santos:

  >>Feltzer (convertible)
  >>Cheetah (Ferrari Testarossa)
  >>Stallion (late 70s Ford Mustang)
  >>Freeway (Harley-Davidson style bike)

Although you can store more than one vehicle in a garage, I try to put just
one car in any garage. This will reduce, but sadly not eliminate, the
infamous Car Eating Garage Glitch that has plagued all of the GTA games.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS12. Oysters (Los Santos and Red County)                               |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

The next thing one can do here is to start collecting Oysters which are
spread throughout the San Andreas area (but always in the water). There are
fifty of them to acquire and it is required for 100% Completion. Twenty of
them can be found in the Los Santos and Red County area.

You can go swimming around the Unwelcome Areas (without touching land) safely
to acquire a lot of the Oysters. You can also max out your Health and Lung
Capacity along the way (and increase your Sex Appeal). However, there are
faster ways to get both done but it is not a bad way to do some early
exploration of San Andreas.

The fastest way to acquire all of the Oysters is to use a speedboat and
collect them either using an Early Exploration Exploit or by waiting until
all of San Andreas is open.

You will get $100 for each Oyster you collect and $100,000 (plus maxing out
your Lung Capacity Stat) for acquiring all fifty of them. In addition,
whatever Girlfriends you have will always date you no matter how undesirable
you are.

Here's what that means:

Each Girlfriend has appearance and body type requirements that you need to
meet before you can date them. One may want you to dress nice and another may
want you skinny.

Collecting all fifty Oysters removes these requirements. You can date any
Girlfriend regardless of how skinny or fat you are and how you are dressed.
This makes dating them much easier, especially for one of the Accomplishments
that I go over later in the guide.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| Los Santos (LNT), Oysters - 11 |####################|
0===========================================================================0
|#[LNT-Y1]   | Inside the swimming pool of Madd Dogg's Crib at Mulholland.  |
|            | Map: (D-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the west side of the Mulholland Intersection, head west |
|            | and stop at the intersection with two large roads. Look      |
|            | north to find the large VINEWOOD sign on the hill. Just      |
|            | north of the intersection, at the left side of the road      |
|            | curve, is a driveway that leads up to a large mansion.       |
|            |                                                              |
|            | This mansion is Madd Dogg's Crib. When you get to the        |
|            | mansion then go around to the north side and climb the fence |
|            | to gain access to the pool.                                  |
0===========================================================================0
|#[LNT-Y2]   | Inside the lake in the park at Glen Park.                    |
|            | Map: (E-5).                                                  |
0===========================================================================0
|#[LNT-Y3]   | At the end of the Santa Maria Beach Lighthouse.              |
|            | Map: (E-4).                                                  |
0===========================================================================0
|#[LNT-Y4]   | Underneath the northernmost road bridge at Marina.           |
|            | Map: (E-4).                                                  |
0===========================================================================0
|#[LNT-Y5]   | Underneath the arched foot bridges at the beach at Verona    |
|            | Beach.                                                       |
|            | Map: (E-4).                                                  |
0===========================================================================0
|#[LNT-Y6]   | Just west of the Verdant Bluffs road tunnel near the south   |
|            | entrance.                                                    |
|            | Map: (F-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Verona Beach Safehouse, head south to the three-way |
|            | intersection where the road ends then turn left. Head to the |
|            | *SECOND* three-way intersection (just after the road curve   |
|            | going south) then stop.                                      |
|            |                                                              |
|            | South of your position is the Verdant Bluffs road tunnel. Go |
|            | through the tunnel and stop after you get out of the south   |
|            | entrance. From here, head west and drop into the water. The  |
|            | Oyster can be found just north of your position.             |
0===========================================================================0
|#[LNT-Y7]   | Just off the beach near the southwest corner of Los Santos   |
|            | International Airport.                                       |
|            | Map: (F-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Head to the long road tunnel for the highway at the south    |
|            | part of the Los Santos International Airport area. From the  |
|            | west end of this tunnel, head west and stop at the road      |
|            | curve going north.                                           |
|            |                                                              |
|            | Then head southwest to the beach. The Oyster can be found    |
|            | about fifty feet in the water north of the center of the     |
|            | curve.                                                       |
0===========================================================================0
|#[LNT-Y8]   | Under the southernmost bridge at Ocean Docks.                |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Go to the large ship docked at the east side of Ocean Docks. |
|            | From the south end of the large ship, head west and along    |
|            | the road. Cross the bridge and and follow the road until you |
|            | get to the *NEXT* bridge. The Oyster can be found under this |
|            | bridge.                                                      |
0===========================================================================0
|#[LNT-Y9]   | Underneath the bridge just northeast of Oyster [LNT-Y8] at   |
|            | Ocean Docks.                                                 |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From where Oyster [LNT-Y8] can be found, go back east to the |
|            | large ship and to the first bridge you crossed. The Oyster   |
|            | can be found under this bridge.                              |
0===========================================================================0
|#[LNT-Y10]  | At the south end of the concrete pier just southwest of the  |
|            | large docked ship at Ocean Docks.                            |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Go to the large ship docked at the east side of Ocean Docks. |
|            | From the south end of the large ship, head south to the      |
|            | corner of the docking area then turn right. After some       |
|            | distance then you will reach the stairs leading down to a    |
|            | concrete pier. The Oyster can be found at the south side of  |
|            | this pier.                                                   |
0===========================================================================0
|#[LNT-Y11]  | At the end of a pier at Playa Del Seville.                   |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the three-way intersection at the southeast corner of   |
|            | the Los Santos Forum facility, go south along the major      |
|            | highway then stop at the next three-way intersection just    |
|            | before the road curve going west. Just east of here, on the  |
|            | beach, is a pier. The Oyster can be found at the end of this |
|            | pier.                                                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>
0===========================================================================0
|#####################| Red County (RDC), Oysters - 9 |#####################|
0===========================================================================0
|#[RDC-Y12]  | At the northwest part of The Panopticon.                     |
|            | Map: (C-3).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Head to the beach at the north part of The Panopticon. From  |
|            | here, head west along the beach and you should find three    |
|            | wooden fence sections. The Oyster can be found in the water  |
|            | directly northwest of the *SECOND* fence section.            |
0===========================================================================0
|#[RDC-Y13]  | Under the bridge just east of Flint Water.                   |
|            | Map: (D-3).                                                  |
0===========================================================================0
|#[RDC-Y14]  | Under the bridge just south of Flint Water.                  |
|            | Map: (D-3).                                                  |
0===========================================================================0
|#[RDC-Y15]  | Under the railroad bridge southeast of Oyster [RDC-Y18].     |
|            | Map: (D-4).                                                  |
0===========================================================================0
|#[RDC-Y16]  | Under the bridge northeast of the Flint Intersection.        |
|            | Map: (E-4).                                                  |
|------------+--------------------------------------------------------------|
| Directions | The Oyster sits in a gully in the area between the two       |
|            | bridges.                                                     |
0===========================================================================0
|#[RDC-Y17]  | Under a wooden road bridge northwest of Dillimore.           |
|            | Map: (D-4).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Go to the four-way intersection near the northeast corner of |
|            | the apartment complex where the Blueberry Safehouse is       |
|            | located. From here, head east and through the next three-way |
|            | intersection then turn south with the road curve.            |
|            |                                                              |
|            | After that then turn left at the next four-way intersection  |
|            | and head to the next four-way intersection then turn right.  |
|            | Just ahead of you is a major road bridge. Underneath this    |
|            | bridge is a wooden bridge. The Oyster can be found           |
|            | underneath this bridge.                                      |
0===========================================================================0
|#[RDC-Y18]  | Under the smaller bridge just south of the freeway bridge.   |
|            | Map: (C-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | This bridge is just northwest of the Palomino Creek          |
|            | Safehouse.                                                   |
0===========================================================================0
|#[RDC-Y19]  | At the end of the pier at Fisher's Lagoon.                   |
|            | Map: (D-6).                                                  |
0===========================================================================0
|#[RDC-Y20]  | Under the center of Frederick Bridge.                        |
|            | Map: (C-6).                                                  |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS13. Los Santos Graffiti Tags                                          |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In Los Santos there are 100 Graffiti Tags that must be spray-painted over
with the Grove Street Families tag. You're supposed to do this after
completion of the mission "Tagging Up Turf" but you can do them all before
doing the Main Story Missions by using the Spray Cans that you can find in
Las Colinas and Ganton.

When doing the "Tagging Up Turf" mission the six tags you covered up
beforehand will be uncovered so you can cover them back up to complete the
mission. I played around and found out that you can get all 100 Tags before
the Main Story Missions without negatively affecting the mission.

One option is to wait until the mission "Tagging Up Turf" to take advantage
of the unlimited Spray Can "ammo" during the mission and do all of it then.

Another little tip is to try to get them at night since they tend to be
brighter when the sun is down (making them easier to see) and blend into the
walls during the daytime (making them harder to see).

When you find a Tag to spray paint you use Target to aim and use Attack to
paint. Wait until the game prompts that the tag has been successfully painted
before stopping. Make sure that no Cops are around when tagging otherwise you
will get a Wanted Rating.

When all 100 Tags are finished then your Respect will increase and the
following Weapon Icons will spawn in the kitchen of The Johnson House:

  >>AK-47
  >>Tec-9
  >>Sawn-Off Shotgun
  >>Molotov

And, according to Allan Curtis, your fellow gang members will be armed with
more powerful weapons like the SMG, Desert Eagles, and Knives.

Listed below, by neighborhood, is the Graffiti Tag list for Los Santos. The
Graffiti Tag List is broken up by neighborhood. There are twenty six
neighborhoods that have Tags in them. In addition, I've included a breakdown
of Tags in each area.

Because of the high number of Tags it is best to go to a neighborhood and
focus on acquiring all of them in that area before moving onto the next one.
That should make things easier to deal with.

Landmarks are based off of icons on the in-game map (at this stage of the
game) and easily notable land or city features.

In addition, because the Graffiti Tags are harder to find than most other
collectibles (because they are not in an open area spinning in place) I have
done what I call "chaining".

In some neighborhoods there are not many good landmarks to start off from and
some Tags are close together. So, when I find a Tag, then I use it as a
landmark to the next Tag and to the next Tag and so on thus chaining several
together.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###################| Santa Maria Beach (SMB), Tags - 2 |###################|
0===========================================================================0
|#[SMB-T1]   | At the end of the Santa Maria Pier on the upper level of the |
|            | east building.                                               |
|            | Map: (F-4).                                                  |
0===========================================================================0
|#[SMB-T2]   | On the lower level (south side) behind the Santa Maria Beach |
|            | Pay 'N' Spray.                                               |
|            | Map: (E-4).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#########################| Rodeo (RDO), Tags - 2 |#########################|
0===========================================================================0
|#[RDO-T3]   | Near a billboard in a small parking lot.                     |
|            | Map: (E-4).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Santa Maria Beach Pay 'N' Spray, head east to the   |
|            | next three-way intersection (with the large road) and turn   |
|            | left then stop at the *SECOND* intersection.                 |
|            |                                                              |
|            | At the northwest corner of this intersection is a large      |
|            | building. From here, head north and to the north side of     |
|            | this building. You should find a small parking lot with a    |
|            | large Ranch billboard. The Tag can be found on the wall      |
|            | behind this billboard.                                       |
0===========================================================================0
|#[RDO-T4]   | Tucked in a corner west of the front doors for the Vinyl     |
|            | Countdown record store.                                      |
|            | Map: (E-4).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [RDO-T3], go back to the main road then head north  |
|            | all the way to the four-way intersection with the tunnel     |
|            | entrances then turn left and stop at the next three-way      |
|            | intersection.                                                |
|            |                                                              |
|            | At the northwest corner of this intersection is the Vinyl    |
|            | Countdown record store. From the front doors, head west and  |
|            | turn right at the corner to find the Tag on the wall to your |
|            | right.                                                       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|########################| Vinewood (VWD), Tags - 1 |#######################|
0===========================================================================0
|#[VWD-T5]   | On the building at a street corner.                          |
|            | Map: (D-4).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Temple Pay 'N' Spray, head west to the next         |
|            | three-way intersection and turn right. Continue forward and  |
|            | stop at the next intersection (with the large main road).    |
|            |                                                              |
|            | You will see a building at the southwest corner of this      |
|            | intersection with a light blue/dark blue wall. The Tag can   |
|            | be found on the north side of this building facing the main  |
|            | road.                                                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#########################| Temple (TMP), Tags - 1 |########################|
0===========================================================================0
|#[TMP-T6]   | On the east side of the yellow TransFender building.         |
|            | Map: (D-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Temple Pay 'N' Spray, head east to the next         |
|            | intersection then turn left. Go north about fifty feet and   |
|            | you should see the Tag on the wall to your left.             |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#########################| Marina (MRN), Tags - 2 |########################|
0===========================================================================0
|#[MRN-T7]   | On the wall near a pier.                                     |
|            | Map: (E-4).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Verona Beach Safehouse, head north all the way to   |
|            | the four-way intersection with the main road (and with the   |
|            | Cluckin' Bell at the northeast corner.) From here, turn left |
|            | and go through the next four-way intersection.               |
|            |                                                              |
|            | As you head to the next intersection you should find a sign  |
|            | for Jetty Lounge which should be to your left. From here, go |
|            | south and down some stairs until you reach the small wooden  |
|            | pier at the south side of the Jetty Lounge building. Near    |
|            | the east set of stairs at the pier is where you can find the |
|            | Tag.                                                         |
0===========================================================================0
|#[MRN-T8]   | Near the entrance to the Verona Beach Pier.                  |
|            | Map: (E-4).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Verona Beach Safehouse, head south to the three-way |
|            | intersection where the road ends then turn right and stop at |
|            | the next three-way intersection. At the south side of this   |
|            | intersection is the entrance to the Verona Beach Pier. The   |
|            | Tag can be found on the wall at the southeast corner of this |
|            | intersection.                                                |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#########################| Market (MKT), Tags - 4 |########################|
0===========================================================================0
|#[MKT-T9]   | At a street corner.                                          |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of The Temple Pay 'N' Spray, head east to  |
|            | the *SECOND* intersection then turn right and turn left at   |
|            | the next three-way intersection and stop at the next         |
|            | three-way intersection.                                      |
|            |                                                              |
|            | At the southwest corner of this intersection is a large      |
|            | white building. The Tag can be found at this street corner   |
|            | near the signal light.                                       |
0===========================================================================0
|#[MKT-T10]  | Near the Phat Discs record store.                            |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [MKT-T9], head south to the double intersection     |
|            | then turn right and go forward all the way to the three-way  |
|            | intersection where this street ends.                         |
|            |                                                              |
|            | At the southeast corner of this intersection is the Phat     |
|            | Discs record store (with the blue trim). Head just south of  |
|            | the entrance of Phat Discs to find a set of stairs. Go       |
|            | upstairs and follow the way. On the wall at the end of the   |
|            | path is where you can find the Tag.                          |
0===========================================================================0
|#[MKT-T11]  | On an upper level behind a building.                         |
|            | Map: (E-4).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Verona Beach Safehouse, head north to the *SECOND*  |
|            | intersection then stop. At the northeast corner of this      |
|            | intersection is a large white building. Just east of this    |
|            | corner is a large tree. Right next to this tree is an alley  |
|            | that goes behind this building.                              |
|            |                                                              |
|            | When you enter this alley then you should see a couple of    |
|            | small air conditioners to your left. Climb one of them to    |
|            | gain access to the upper level where you can find the Tag on |
|            | the wall ahead of you.                                       |
0===========================================================================0
|#[MKT-T12]  | At the lower level of a white futuristic looking building.   |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Verona Beach Safehouse, head north to the next      |
|            | intersection then turn right. Head forward all the way to    |
|            | the *FOURTH* intersection (with the large main road) then    |
|            | stop.                                                        |
|            |                                                              |
|            | At the northwest corner of this intersection is an open area |
|            | with two medium sized trees. Just to the north of this area  |
|            | are a pair of white futuristic looking buildings.            |
|            |                                                              |
|            | At the base of each building is a lower level. Go to the     |
|            | lower level of the *NORTH* building of this pair where you   |
|            | can find the Tag on the north wall between the doorways.     |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Verona Beach (VBH), Tags - 2 |#####################|
0===========================================================================0
|#[VBH-T13]  | At a street corner.                                          |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Verona Beach Safehouse, head south to the three-way |
|            | intersection where the road ends then turn left. Head to the |
|            | *SECOND* three-way intersection (just after the road curve   |
|            | going south) then stop. On the wall at the southeast corner  |
|            | of this intersection is where you can find the Tag.          |
0===========================================================================0
|#[VBH-T14]  | Near the door on the upper level of a white building.        |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [VBH-T13], head east to the next three-way          |
|            | intersection (at the middle of Conference Center) and turn   |
|            | left. Then turn right at the next three-way intersection and |
|            | stop at the next three-way intersection (with the large      |
|            | road).                                                       |
|            |                                                              |
|            | At the northwest corner of this intersection is a large      |
|            | white building. On the south side of this building, just     |
|            | west of this corner, you should see a set of stairs leading  |
|            | to an upper level. Go up the stairs and head east. Follow    |
|            | the path and you should see the Tag at the end by the door.  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| Verdant Bluffs (VTF), Tags - 1 |####################|
0===========================================================================0
|#[VTF-T15]  | At the upper level of the Observatory on the north dome.     |
|            | Map: (E-5).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|########################| Commerce (CMR), Tags - 2 |#######################|
0===========================================================================0
|#[CMR-T16]  | On the northwest side of City Hall.                          |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Los Santos Police Department HQ entrance in         |
|            | Pershing Square, head south then turn right at the next      |
|            | three-way intersection and stop at the next three-way        |
|            | intersection.                                                |
|            |                                                              |
|            | At the south side of this intersection is the northwest side |
|            | of the City Hall building. The Tag can be found on this wall |
|            | just southeast of this intersection.                         |
0===========================================================================0
|#[CMR-T17]  | On the south side of the Legal Theatre.                      |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [CMR-T16], get back to the road then head west all  |
|            | the way to the double intersection (with the large road). At |
|            | the northwest corner of this intersection is the Legal       |
|            | Theatre. The Tag can be found on the wall just east of this  |
|            | corner to the right of the movie posters.                    |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|####################| Pershing Square (PSQ), Tags - 1 |####################|
0===========================================================================0
|#[PSQ-T18]  | On the south side of the Los Santos Police Department HQ     |
|            | building.                                                    |
|            | Map: (E-5).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##################| Downtown Los Santos (DLS), Tags - 3 |##################|
0===========================================================================0
|#[DLS-T19]  | In a corner by some pillars.                                 |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Go to the parking lot entrance under the Mulholland          |
|            | Intersection which is also across the street from Inside     |
|            | Track Betting. From here, go west, through the next          |
|            | three-way intersection, and stop at the next three-way       |
|            | intersection after that.                                     |
|            |                                                              |
|            | At the south side of this intersection you should see a      |
|            | building with pillar supports that have white and dark blue  |
|            | horizontal stripes. Go to the dark windows behind the pilars |
|            | and turn east then turn right at the corner. Then go forward |
|            | all the way to the next corner where you should see the Tag  |
|            | ahead of you.                                                |
0===========================================================================0
|#[DLS-T20]  | On a wall near some pillars.                                 |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [DLS-T19], head east and down a set of stairs (you  |
|            | should see some white tables with small red chairs to your   |
|            | left). Continue forward until you are under the freeway      |
|            | overpass. At this point you should see another set of stairs |
|            | to your right.                                               |
|            |                                                              |
|            | Head south down these stairs then turn left and go east down |
|            | another set. Ahead of you should be another building with    |
|            | pillar supports. Go between the pillars and along the north  |
|            | side of this building then turn right at the corner. Then go |
|            | forward all the way to the next corner where you should see  |
|            | the Tag on the wall to your left.                            |
0===========================================================================0
|#[DLS-T21]  | In a courtyard.                                              |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [DLS-T20], head east to the sidewalk and turn right |
|            | then stop at the next road intersection. Go to the southeast |
|            | corner where the large Homies billboard is. South of your    |
|            | position is a set of stairs that lead into a courtyard. Go   |
|            | up these stairs then angle southeast to find the Tag.        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################| Mulholland Intersection (MIN), Tags - 2 |################|
0===========================================================================0
|#[MIN-T22]  | On the west wall (by the trash containers) of the parking    |
|            | lot under the Intersection.                                  |
|            | Map: (D-5).                                                  |
0===========================================================================0
|#[MIN-T23]  | On the west wall underneath an exit ramp in the northeast    |
|            | section of the Intersection.                                 |
|            | Map: (D-5).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#######################| Glen Park (GPK), Tags - 4 |#######################|
0===========================================================================0
|#[GPK-T24]  | In a small courtyard.                                        |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Jefferson Safehouse, head west to the three-way     |
|            | intersection then turn right and head north all the way and  |
|            | stop at the three-way intersection where this road ends.     |
|            | Then turn left and stop at the next four-way intersection.   |
|            |                                                              |
|            | At the southwest corner you will see some dumpy looking      |
|            | beige one-story apartments with orange roofs. There are gaps |
|            | in the fence that serve as an entrance to each building.     |
|            |                                                              |
|            | Go west to the *THIRD* one and turn left to enter. As you    |
|            | enter the small courtyard then you should see the Tag on the |
|            | wall to your right.                                          |
0===========================================================================0
|#[GPK-T25]  | Under the north end of the bridge that goes over the lake in |
|            | the park.                                                    |
|            | Map: (E-5).                                                  |
0===========================================================================0
|#[GPK-T26]  | In the alleyway at the end of the bridge directly south of   |
|            | the park.                                                    |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [GPK-T25], get onto the bridge above you then head  |
|            | south to the three-way intersection where this bridge ends.  |
|            | Near the southwest corner of this intersection is an alley.  |
|            | Go south into this alley to find the Tag on the wall to your |
|            | left.                                                        |
0===========================================================================0
|#[GPK-T27]  | Inside the northeast corner of the Skate Park.               |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [GPK-T25], continue south to the three-way          |
|            | intersection in the alley then turn right and continue south |
|            | to the next street. Across the street from your position is  |
|            | the tall metal wall for the Skate Park. Go into the          |
|            | northwest entrance and go to the northeast corner to find    |
|            | the Tag on the fence.                                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#######################| Jefferson (JFS), Tags - 6 |#######################|
0===========================================================================0
|#[JFS-T28]  | In the alley that runs behind the Jefferson Safehouse.       |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Go into the backyard of the Jefferson Safehouse and jump the |
|            | fence to enter the alley. Go east and you should come across |
|            | the Tag which is on the fence to your left.                  |
0===========================================================================0
|#[JFS-T29]  | On a wall, hidden behind some bushes, on the southeast side  |
|            | of County General Hospital.                                  |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Jefferson Safehouse, head west to the three-way     |
|            | intersection then turn left and take the road curve going    |
|            | east then stop at the next three-way intersection. At the    |
|            | southwest corner of this intersection is the Hospital.       |
|            |                                                              |
|            | Jump the fence, go to the wall and head south then turn      |
|            | right at the next corner. Just as you turn the corner then   |
|            | you should see the Tag to your right.                        |
0===========================================================================0
|#[JFS-T30]  | On the wall behind the Jefferson SubUrban Clothes Store.     |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Jefferson Safehouse, head west to the three-way     |
|            | intersection then turn right and stop at the *SECOND*        |
|            | three-way intersection. At the northeast corner of this      |
|            | intersection is a store called Discount Warehouse.           |
|            |                                                              |
|            | Just north of Discount Warehouse is a store called Diamonds. |
|            | Right next to it is an alleyway. Go east into this alleyway. |
|            | When you get to the corner, which is right behind the        |
|            | Jefferson SubUrban Clothes Store (activated later in the     |
|            | game), then you should see the Tag to your right.            |
0===========================================================================0
|#[JFS-T31]  | Under the stairs at the south side of the Jefferson Motel.   |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [JFS-T30], go back to the intersection, go east,    |
|            | and stop at the next four-way intersection. At the northeast |
|            | corner of this intersection is the Jefferson Motel. You      |
|            | should see the stairs on the south side of the Motel not far |
|            | from this intersection. Go under the stairs to find the Tag. |
0===========================================================================0
|#[JFS-T32]  | On a wall by the stained glass window on the south side of   |
|            | the Jefferson Church.                                        |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [JFS-T31], go back to the intersection, go south    |
|            | all the way to the three-way intersection where this road    |
|            | ends, turn left, and stop at the next three-way              |
|            | intersection.                                                |
|            |                                                              |
|            | If you are in the right place then you should see the        |
|            | Jefferson Church at the northeast corner of this             |
|            | intersection. The Tag can be found by the stained glass      |
|            | window at the southwest corner of the Church.                |
0===========================================================================0
|#[JFS-T33]  | Under the overhang of a house.                               |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [JFS-T32], go back to the three-way intersection    |
|            | then head south. You will notice a road loop south of the    |
|            | intersection.                                                |
|            |                                                              |
|            | Stop at the three-way intersection at the *SOUTH* end of     |
|            | this small road loop. Near the southwest corner of this      |
|            | intersection is a dark colored house with an overhang on its |
|            | north side. The Tag can be found under this overhang.        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Las Colinas (LCA), Tags - 7 |######################|
0===========================================================================0
|#[LCA-T34]  | In an alley between two houses.                              |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Jefferson Safehouse, head west to the three-way     |
|            | intersection then turn right and go north all the way and    |
|            | stop at the three-way intersection where this road ends.     |
|            |                                                              |
|            | At the northwest corner of this intersection you should see  |
|            | a orange house with a light blue house next door east of it. |
|            | There is an alley between these two houses. Go north into    |
|            | this alley and you should see the Tag on the blue wall to    |
|            | your right.                                                  |
0===========================================================================0
|#[LCA-T35]  | On the wall that is part of an angled pathway.               |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LCA-T34], head north and cross the street then     |
|            | turn right. After a short distance then you should see the   |
|            | ramp for an angled pathway to your left. The Tag can be seen |
|            | to your left on the wall that is part of this angled         |
|            | pathway.                                                     |
0===========================================================================0
|#[LCA-T36]  | In an alley between two houses.                              |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LCA-T35], go back to and past Tag [LCA-T34] to the |
|            | three-way intersection then head west and turn north at the  |
|            | next four-way intersection. At this point you should start   |
|            | going up a hill and curving east. Look to your right and you |
|            | should see some houses.                                      |
|            |                                                              |
|            | The first house you come to should be gray in color. Right   |
|            | next door is a beige house with a red brick overhang. Next   |
|            | door to that should be a light blue house. There should be   |
|            | an alley between the beige and blue houses. The Tag can be   |
|            | found in this alley on the blue wall to your left.           |
0===========================================================================0
|#[LCA-T37]  | Behind a large house with a brick yard.                      |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LCA-T36], go back to the street and head east to   |
|            | the next three-way intersection. From here, continue east    |
|            | along the road.                                              |
|            |                                                              |
|            | As you proceed along the street then you should see a large  |
|            | beige house with an sharply angled brick red rooftop to your |
|            | left. There is also a set of stairs on the east side of this |
|            | house where there is a parking lot made out of red bricks.   |
|            | The Tag can be found behind this house at the north corner.  |
0===========================================================================0
|#[LCA-T38]  | Just inside the train tunnel.                                |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LCA-T37], head back to the road and head east. On  |
|            | the right side of the road you will see some homes.          |
|            |                                                              |
|            | Continue forward and the homes will end and a long guardrail |
|            | will begin. The last home before the guardrail begins will   |
|            | be colored green. On the west side of this house is a narrow |
|            | alley. Go south through this alley (where you will find a    |
|            | Police Bribe) and all the way down to the street.            |
|            |                                                              |
|            | You should now be at the north side of a three-way           |
|            | intersection. To the east is the railroad tracks. Go to the  |
|            | tracks then turn left to find the train tunnel. The Tag can  |
|            | be found to your left just inside the entrance.              |
0===========================================================================0
|#[LCA-T39]  | Between two houses.                                          |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LCA-T38], head back up the stairs and to the       |
|            | street by the green house. Head east all the way to the next |
|            | three-way intersection then go past it and stop at the next  |
|            | intersection. This is a very unusual intersection with two   |
|            | three-way intersections including one with a large road.     |
|            |                                                              |
|            | Go to the southwest corner of this intersection (with the    |
|            | large road). Near this corner should be a light blue house.  |
|            | Next door north of this house is a light orange house. Go    |
|            | between these two houses to find the Tag on the wall of the  |
|            | orange house.                                                |
0===========================================================================0
|#[LCA-T40]  | At the base of a large apartment building.                   |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LCA-T39], head back to the street, go north all    |
|            | the way to the end of the street, then turn right and head   |
|            | down the hill (and past a Police Bribe).                     |
|            |                                                              |
|            | As you get to the bottom of the hill then you should see a   |
|            | large blue and white apartment building to your right. There |
|            | is also an entryway up into the building's entrance at the   |
|            | bottom of the hill. Go south into the entryway and angle     |
|            | right past the pillar. The Tag should be on the wall ahead   |
|            | of you.                                                      |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|####################| East Los Santos (ELS), Tags - 11 |###################|
0===========================================================================0
|#[ELS-T41]  | Inside an underground parking garage.                        |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Jefferson Safehouse, head east to the next          |
|            | intersection then turn left. Then turn right at the next     |
|            | intersection and stop at the three-way intersection where    |
|            | this road ends.                                              |
|            |                                                              |
|            | At the northwest corner of this intersection is the          |
|            | Jefferson Motel. At the east side of this intersection is    |
|            | the railroad tracks. Go east and cross the tracks then to    |
|            | the building ahead. You should also see an entrance to an    |
|            | underground parking garage.                                  |
|            |                                                              |
|            | Go through this entrance and turn right. You should see the  |
|            | Tag on the west wall (usually behind a parked car).          |
0===========================================================================0
|#[ELS-T42]  | In the alley by the Liquor Store.                            |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T41], head southeast and out the other garage  |
|            | entrance to get back out to the street. Then turn right and  |
|            | go south all the way to the three-way intersection where     |
|            | this street ends.                                            |
|            |                                                              |
|            | At the northwest corner of this intersection is the Liquor   |
|            | Store. On the north side of the Store is an alley. Go west   |
|            | into this alley to find the Tag on the wall to your right.   |
0===========================================================================0
|#[ELS-T43]  | On the west wall of Lolita's Mexican restaurant.             |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T42], go back to the three-way intersection,   |
|            | head west then immediately turn left at the intersection     |
|            | just a few feet away. Continue forward and stop at the next  |
|            | three-way intersection.                                      |
|            |                                                              |
|            | At the southeast corner of this intersection is Lolita's     |
|            | Mexican restaurant (you should see the painting of a woman   |
|            | on the wall). Head south to the corner of this restaurant to |
|            | find the Tag.                                                |
|            |                                                              |
|            |   **NOTE: This is also one of the Graffiti Tags featured     |
|            |           during the mission "Tagging Up Turf".              |
0===========================================================================0
|#[ELS-T44]  | In the alley north of Lolita's Mexican restaurant.           |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T43], head north and you should find an alley  |
|            | not far from the restaurant. Turn right and go into this     |
|            | alley and about halfway through you should see the Tag on    |
|            | the wall to your left.                                       |
|            |                                                              |
|            |   **NOTE: This is also one of the Graffiti Tags featured     |
|            |           during the mission "Tagging Up Turf".              |
0===========================================================================0
|#[ELS-T45]  | On upper level of the Sign Shop.                             |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T44], go directly south, climb over the        |
|            | chain-link fence and cut through the parking lot (for the    |
|            | East Los Santos Cluckin' Bell) to reach the street. When you |
|            | get to the street then you should see a strip mall across    |
|            | the street ahead of you.                                     |
|            |                                                              |
|            | You can also see the Tag on the upper level just above the   |
|            | Sign Shop (climb the fences west of the mall to get behind   |
|            | the place and climb up to the upper level).                  |
|            |                                                              |
|            |   **NOTE: This is also one of the Graffiti Tags featured     |
|            |           during the mission "Tagging Up Turf".              |
0===========================================================================0
|#[ELS-T46]  | Behind a short metal fence.                                  |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T45], go directly east and drop down onto the  |
|            | sidewalk below. Ahead of you across the street is the entry  |
|            | for a parking area for the building just northeast of your   |
|            | position.                                                    |
|            |                                                              |
|            | Go into this parking lot and you should see a short metal    |
|            | fence, two palm trees and a gray wall to your left. The Tag  |
|            | is on the gray wall, behind the short metal fence, near      |
|            | where it meets the blue wall.                                |
0===========================================================================0
|#[ELS-T47]  | In a short tunnel.                                           |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T46], head east and turn the next corner going |
|            | north and back to the street then turn right. As you get     |
|            | near the road curve going north then look to your left. You  |
|            | should see a short tunnel just past the Carnicera market.    |
|            | Go north into the tunnel and you should see the Tag to your  |
|            | right as you reach the north end.                            |
0===========================================================================0
|#[ELS-T48]  | In an alley.                                                 |
|#[ELS-T49]  | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T47], you should see the Carwash north of this |
|            | position. Go north out of the tunnel, turn right and go back |
|            | to the road then turn left.                                  |
|            |                                                              |
|            | Go under the bridge and up the hill. As you go up the hill   |
|            | then keep an eye to your left. You should see a sign that    |
|            | says "Super Value". Right where this sign is is an alley. Go |
|            | west into the alley and turn right at the corner.            |
|            |                                                              |
|            | Look right and you should see Tag [ELS-T48] on the wall near |
|            | the corner and Tag [ELS-T49] about fifteen feet north and on |
|            | the opposite wall.                                           |
0===========================================================================0
|#[ELS-T50]  | Near a street corner.                                        |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T49], head north through the alley and back to |
|            | the street then turn left and stop at the next intersection. |
|            | You should see the Tag near the southeast corner of this     |
|            | intersection.                                                |
0===========================================================================0
|#[ELS-T51]  | Near a billboard.                                            |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELS-T50], head east then turn left at the next     |
|            | intersection. You should go under a bridge then go over a    |
|            | bridge. When you reach the north end of the bridge then      |
|            | stop. At the west side of the street you should see a path   |
|            | leading down and a billboard in the background               |
|            | (International).                                             |
|            |                                                              |
|            | Go west down the stairs and to the street below then loop    |
|            | east and head back toward the International billboard. Just  |
|            | as you get near the billboard then you should see the Tag on |
|            | the wall to your left.                                       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#######################| Los Flores (LFS), Tags - 2 |######################|
0===========================================================================0
|#[LFS-T52]  | On a wall near a corner in an alley.                         |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the three-way intersection at the northwest corner of   |
|            | the Los Santos Forum complex in East Beach, head north to    |
|            | the top of the hill then stop at the *SECOND* three-way      |
|            | intersection (with the curved road).                         |
|            |                                                              |
|            | From here, head forward and up the next hill. Partway up the |
|            | hill you should see an overhead banner that lists various    |
|            | foods. Just past that, on your left, should be the entrance  |
|            | to an alley.                                                 |
|            |                                                              |
|            | Turn left into this alley then turn left at the next corner  |
|            | about halfway through this alley. Head forward down this     |
|            | alley then turn left at the next corner. Just before you     |
|            | reach the next corner then you should see the Tag on the     |
|            | wall to your left.                                           |
0===========================================================================0
|#[LFS-T53]  | On the wall of an apartment building.                        |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LFS-T52], head back north and go back to the       |
|            | street then go north and stop at the next four-way           |
|            | intersection. At the northwest corner of this intersection   |
|            | is a short hedge and beyond it is a group of apartment       |
|            | buildings.                                                   |
|            |                                                              |
|            | Go west along the sidewalk and to a break in the short       |
|            | hedge. Go north through this break and this area all the way |
|            | to the street at the top of the hill then stop. Turn left    |
|            | and you should see a beige apartment building to your left.  |
|            | The Tag can be seen at the north side of this building.      |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#######################| East Beach (EBH), Tags - 8 |######################|
0===========================================================================0
|#[EBH-T54]  | On the southeast side of the Los Santos Forum building.      |
|            | Map: (E-6).                                                  |
0===========================================================================0
|#[EBH-T55]  | On the wall of a large building.                             |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the three-way intersection with Saints Boulevard at the |
|            | north side of the Los Santos Forum complex, head north to    |
|            | the top of the incline then stop at the double intersection  |
|            | (with the curved road).                                      |
|            |                                                              |
|            | From here, turn left and follow the road curve going north.  |
|            | Just before you get to the road curve going west then look   |
|            | to your left to see the Tag on the wall, and in-between the  |
|            | light blue windows, of the large gray building.              |
0===========================================================================0
|#[EBH-T56]  | Inside the East Beach Parking Garage.                        |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [EBH-T55], go back to the double intersection then  |
|            | go east and down the hill. About halfway down then you       |
|            | should see the entrance to a large Parking Garage to your    |
|            | left. Go just inside the entrance and stop. The Tag should   |
|            | be on the wall to your right.                                |
0===========================================================================0
|#[EBH-T57]  | At 2026 Saints Boulevard.                                    |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [EBH-T56], go back up to the double intersection,   |
|            | turn right, and head north. Just as you start going up the   |
|            | next incline then look to your right.                        |
|            |                                                              |
|            | You should see a set of small stairs leading up to a         |
|            | building with the number 2026 above the entrance (this would |
|            | make it 2026 Saints Boulevard). Go up these stairs and you   |
|            | should see the Tag on the wall north of the entrance.        |
0===========================================================================0
|#[EBH-T58]  | Behind The Golden Palms apartments.                          |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [EBH-T57], get back onto Saints Boulevard then head |
|            | north all the way to the top of the hill. When you get to    |
|            | the top of the hill then you should see a bridge ahead of    |
|            | you.                                                         |
|            |                                                              |
|            | Just before the bridge, to your right, you should see The    |
|            | Golden Palms apartments. Turn right into the nearby driveway |
|            | then turn right when you reach the damaged concrete railing. |
|            | At the end of the narrow walkway is a Body Armor Icon. Jump  |
|            | the wall beyond it and you should see the Tag on the wall    |
|            | to your right.                                               |
0===========================================================================0
|#[EBH-T59]  | At the top of an apartment building.                         |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [EBH-T58], go back to Saints Boulevard, go down the |
|            | hill a bit, and turn left at the next four-way intersection. |
|            | Follow the road all the way down to the three-way            |
|            | intersection where this road ends.                           |
|            |                                                              |
|            | At the northwest corner you should see the East Pacific      |
|            | apartments. Go to the north part of the apartment complex at |
|            | the top of the incline and climb onto the roof. Once on the  |
|            | roof then go south until you drop down to the roof below     |
|            | you. Turn around and you should see the Tag on the wall.     |
0===========================================================================0
|#[EBH-T60]  | Near Colonel Fuhrberger's house.                             |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [EBH-T59], jump back down to the street then head   |
|            | north. Just before you reach the bridge then you should see  |
|            | two houses to your left.                                     |
|            |                                                              |
|            | Turn left and go into the parking area between them. You     |
|            | should see a yellow cone at the entrance to the house on     |
|            | your right. This is Colonel Fuhrberger's house. The Tag can  |
|            | be found at the northeast corner of the house across the     |
|            | parking area from the Colonel's home.                        |
0===========================================================================0
|#[EBH-T61]  | Inside a parking lot.                                        |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [EBH-T59], go back to the road, go south, go past   |
|            | the three-way intersection where you were at earlier, and go |
|            | past the next three-way intersection.                        |
|            |                                                              |
|            | Just before the pedestrian bridge then turn right to enter a |
|            | parking lot, go left just after you enter, and angle         |
|            | southwest. The Tag should be on the wall of the gray and     |
|            | brick red building ahead of you.                             |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###################| Playa Del Seville (PDS), Tags - 5 |###################|
0===========================================================================0
|#[PDS-T62]  | On a beach wall.                                             |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Go to the three-way intersection at the southeast corner of  |
|            | the Los Santos Forum facility. At the east side of this      |
|            | intersection is entrance to the parking area for the nearby  |
|            | beach. Find the stairs and go down to the beach. Go north    |
|            | and you should see the Tag on the wall to your left.         |
0===========================================================================0
|#[PDS-T63]  | On the north side of an apartment building.                  |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [PDS-T62], go back to the three-way intersection.   |
|            | At the southwest corner is a blue apartment building. Near   |
|            | this corner is a ramp that leads west along the north side   |
|            | of this building.                                            |
|            |                                                              |
|            | The Tag can be found on the middle of the wall which should  |
|            | be to your left (it will be hard to see in the daytime       |
|            | because it is green and blends into the wall).               |
0===========================================================================0
|#[PDS-T64]  | On the wall near a parked car.                               |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [PDS-T63], head east down the ramp back to the main |
|            | highway then turn right and go along the east side of the    |
|            | blue apartment building. Just ahead of you is a parked car   |
|            | that usually rolls onto the highway. The Tag can be found on |
|            | the wall just before this car.                               |
0===========================================================================0
|#[PDS-T65]  | Near a basketball court.                                     |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [PDS-T64], head south along the main highway. Just  |
|            | as you get to the south end of the blue apartment building   |
|            | then you should see a gap in the wall on your right that     |
|            | leads west.                                                  |
|            |                                                              |
|            | Go up this path and angle southwest across a street to find  |
|            | a basketball court. The Tag can be found on the wall of the  |
|            | building at the west side of the Court.                      |
0===========================================================================0
|#[PDS-T66]  | Near some transformers.                                      |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [PDS-T65], head to the nearby street then head west |
|            | and stop at the next three-way intersection. Near the        |
|            | northwest corner of this intersection, just to the north, is |
|            | a transformer farm. The Tag can be found on the wall at the  |
|            | entrance of the farm.                                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Ocean Docks (ODK), Tags - 5 |######################|
0===========================================================================0
|#[ODK-T67]  | On the side of a shipping container.                         |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Head to the long road tunnel for the main highway at the     |
|            | south part of the Los Santos International Airport area.     |
|            | From the east end of this tunnel, head east. Follow the      |
|            | highway and, just after the curve going north, then turn     |
|            | right at the next three-way intersection and stop at the     |
|            | very next three-way intersection.                            |
|            |                                                              |
|            | From here, continue forward off the road until you drop down |
|            | to a lower area then turn right. You should see a building   |
|            | with an angled roof to your left.                            |
|            |                                                              |
|            | Just south of this building is a group of shipping           |
|            | containers. Turn the corner at the southwest part of the     |
|            | building, go east between the building and container crates, |
|            | then turn right at the water's edge. You should see the Tag  |
|            | on the shipping container to your right.                     |
0===========================================================================0
|#[ODK-T68]  | At the corner of a blue building.                            |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ODK-T67], go back up to the three-way intersection |
|            | and go back to the main highway. Head east along the         |
|            | highway, go through the next three-way intersection, and     |
|            | stop at the next three-way intersection. At the west corner  |
|            | of this intersection is a large blue building. The Tag can   |
|            | be found at the east corner of this building.                |
0===========================================================================0
|#[ODK-T69]  | On a bridge support.                                         |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ODK-T68], go northwest along the nearby road, turn |
|            | right at the next four-way intersection, then turn right at  |
|            | the next four-way intersection. From here, go up the incline |
|            | for the bridge. You should also see the large green bridge   |
|            | support tower for this end of the bridge. Look to your left  |
|            | and you should see the Tag on the bridge support tower.      |
0===========================================================================0
|#[ODK-T70]  | Near a street corner.                                        |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ODK-T69], go northwest back to the four-way        |
|            | intersection and turn right. Follow the road, go over the    |
|            | long bridge, turn right at the next four-way intersection,   |
|            | and stop at the next three-way intersection with the main    |
|            | highway. The Tag can be found on the wall near the northwest |
|            | corner of this intersection.                                 |
0===========================================================================0
|#[ODK-T71]  | Near the end of the flood control channel.                   |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ODK-T69], go back north to the four-way            |
|            | intersection and stop. Look west at the east end of the long |
|            | bridge. There should be a gap between the bridge and the     |
|            | wall for the fuel depot to the left. Go west through this    |
|            | gap and drop down into the flood control channel. The Tag    |
|            | should be straight ahead of you on the bridge support.       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Willowfield (WFD), Tags - 6 |######################|
0===========================================================================0
|#[WFD-T72]  | On a maroon building.                                        |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Willowfield Safehouse, go west and  |
|            | stop at the next intersection. At the northeast corner of    |
|            | this intersection is a maroon building. The Tag can be found |
|            | on this wall just east of this corner.                       |
0===========================================================================0
|#[WFD-T73]  | On the south wall of the Willowfield Cluckin' Bell.          |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [WFD-T72], head back to the three-way intersection, |
|            | head north, and stop at the *SECOND* three-way intersection. |
|            | At the northwest corner of this intersection is the          |
|            | Willowfield Cluckin' Bell (activated later in the game). The |
|            | Tag can be found on the south wall of the building.          |
0===========================================================================0
|#[WFD-T74]  | At the 6th Street Plaza.                                     |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [WFD-T73], go back to the nearby three-way          |
|            | intersection then head east. As you head forward along this  |
|            | road, and just before you get to the next intersection, then |
|            | you should see a strip mall to your right. This is the 6th   |
|            | Street Plaza. The Tag can be found between the stores Hong   |
|            | Kong Deli and Sushi Man.                                     |
0===========================================================================0
|#[WFD-T75]  | At a storefront.                                             |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Idlewood Pay 'N' Spray, head south, |
|            | cross the bridge and stop at the road curve going west. At   |
|            | the inside part of this curve is a small strip mall. At the  |
|            | north side of this area is a Sprunk Machine. The Tag can be  |
|            | found to the right of the Machine.                           |
0===========================================================================0
|#[WFD-T76]  | On a wall within the flood control channel.                  |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [WFD-T73], go back to the Idlewood Pay 'N' Spray,   |
|            | head directly east across the street, and down the ramp into |
|            | the flood control channel. When you get down into the        |
|            | channel then do a U-turn and head west under the bridge.     |
|            |                                                              |
|            | Just before you get to the next bridge then you will see     |
|            | this channel merge with another one. When you get to the     |
|            | merge then turn southeast and head down this other channel.  |
|            |                                                              |
|            | You will eventually go into a long tunnel. Immediately after |
|            | you exit this tunnel, stop. Look north to find the Tag on    |
|            | the wall next to the tunnel entrance.                        |
0===========================================================================0
|#[WFD-T77]  | On the wall of a building.                                   |
|            | Map: (F-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [WFD-T76], head southeast and through another       |
|            | tunnel. After exiting it, and before the next bridge, then   |
|            | you should see a ramp that leads back to the street.         |
|            |                                                              |
|            | Go up the ramp then turn right when you reach the street and |
|            | stop at the next four-way intersection. At the northwest     |
|            | corner of this intersection is a chain-link fence with a     |
|            | concrete base.                                               |
|            |                                                              |
|            | Behind the chain-link fence, not far from this corner, is a  |
|            | building with an angled roof. The Tag can be seen on the     |
|            | south side of this building (go around the end of the fence  |
|            | to the north of this intersection to gain access).           |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###########| Los Santos International Airport (LIA), Tags - 2 |############|
0===========================================================================0
|#[LIA-T78]  | On the south side of the control tower.                      |
|            | Map: (F-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Go to the three-way intersection at the west side of the     |
|            | tall Control Tower building for the Airport. Go east along   |
|            | the south side of the Control Tower to find the Tag near the |
|            | southeast corner.                                            |
0===========================================================================0
|#[LIA-T79]  | On the top of the road tunnel entrance.                      |
|            | Map: (F-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LIA-T78], go west to the main highway, go south,   |
|            | then take the road curve going east to the tunnel that goes  |
|            | under the Airport. Just before you get to the incline going  |
|            | down then go onto the dirt to the right of the road and      |
|            | stop.                                                        |
|            |                                                              |
|            | After that then head east along the sidewalk and you should  |
|            | see a ledge on the right side. Go onto this ledge and        |
|            | continue east all the way to the wall above the tunnel       |
|            | entrance where you can find the Tag.                         |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#######################| El Corona (ELC), Tags - 6 |#######################|
0===========================================================================0
|#[ELC-T80]  | On the side of a house.                                      |
|            | Map: (F-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the El Corona Safehouse, head east and stop at the      |
|            | three-way intersection. At the northwest corner of this      |
|            | intersection is a house with a short chain-link fence. The   |
|            | Tag can be found on the east side of this house.             |
0===========================================================================0
|#[ELC-T81]  | On a fence.                                                  |
|            | Map: (F-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELC-T80], head south to the next three way         |
|            | intersection then turn right. Look to your right and you     |
|            | should see a long fence with three colored sections. There   |
|            | is a beige section, a light green section and a red section. |
|            | The Tag can be found on the light green section of this      |
|            | fence.                                                       |
0===========================================================================0
|#[ELC-T82]  | On the Nude Shop.                                            |
|            | Map: (F-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELC-T81], head east to the *SECOND* three-way      |
|            | intersection then stop. At the northwest corner of this      |
|            | intersection is the Nude Shop. The Tag can be found on the   |
|            | south wall of this business.                                 |
0===========================================================================0
|#[ELC-T83]  | On the side of the Bar.                                      |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELC-T82], go to the northeast corner of the Nude   |
|            | Shop area to find a three-way intersection. Head north from  |
|            | here and stop at the next three-way intersection. At the     |
|            | northwest corner of this intersection is the Bar. The Tag    |
|            | can be found on the east wall of this business.              |
0===========================================================================0
|#[ELC-T84]  | Above the entrance of an apartment building.                 |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELC-T83], go back to the three-way intersection    |
|            | and head west then turn right at the next three-way          |
|            | intersection for a very short dead-end street with a bunch   |
|            | of light blue apartment buildings.                           |
|            |                                                              |
|            | Go north through the end of this street and onto the path    |
|            | between the buildings that leads to a chain-link fence. As   |
|            | you get near the fence, stop. Look to your right and you     |
|            | should see the Tag above the entrance to one of the          |
|            | apartment buildings.                                         |
0===========================================================================0
|#[ELC-T85]  | On the south side of the Liquor Mart.                        |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [ELC-T84], go north either through or over the      |
|            | chain-link fence, cross the railroad tracks, go onto the     |
|            | street, and turn left. Follow the road curve going north and |
|            | stop at the next three-way intersection.                     |
|            |                                                              |
|            | At the southwest part of this intersection is Unity Station. |
|            | At the east side of this intersection is the Idlewood 24-7.  |
|            | Just south of the Idlewood 24-7 is the Liquor Mart. The Tag  |
|            | can be found on the south side of this building.             |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| Little Mexico (LMX), Tags - 3 |#####################|
0===========================================================================0
|#[LMX-T86]  | On a curved wall.                                            |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the Los Santos Police Department HQ entrance in         |
|            | Pershing Square, head north then turn right at the next      |
|            | three-way intersection. Then go under the freeway overpass,  |
|            | go through the next two three-way intersections, and stop at |
|            | the third three-way intersection. At the southwest corner of |
|            | this intersection is the Atrium.                             |
|            |                                                              |
|            | At the southeast corner is a building with a curved wall. Go |
|            | slightly east from this corner to find the Tag on this       |
|            | curved wall.                                                 |
0===========================================================================0
|#[LMX-T87]  | On the wall of a Church.                                     |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LMX-T86], go back to the three-way intersection    |
|            | and head south then stop at the next three way intersection. |
|            | At the southwest corner of this intersection is a Church.    |
|            | The Tag can be found on the north side of the Church near    |
|            | the front doors.                                             |
0===========================================================================0
|#[LMX-T88]  | Near the corner of a building.                               |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [LMX-T87], head east past the three-way             |
|            | intersection then stop at the double intersection. At the    |
|            | northwest corner of this intersection is a tall brick wall.  |
|            | To the west of this wall is a white building with a dark red |
|            | awning. Go north along the east side of this building to     |
|            | find the Tag near the northeast corner.                      |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#######################| Idlewood (IDW), Tags - 10 |#######################|
0===========================================================================0
|#[IDW-T89]  | On the side of a tunnel support.                             |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Idlewood Pay 'N' Spray, head        |
|            | directly east across the street and down the ramp into the   |
|            | flood control channel. When you get down into the channel    |
|            | then do a U-turn and head west under the bridge.             |
|            |                                                              |
|            | Just before you get to the next bridge then you will see     |
|            | this channel merge with another one. Continue east, under    |
|            | the bridge and stop when you get near the next tunnel. At    |
|            | the beginning of the tunnel, in the middle, is a concrete    |
|            | tunnel support. Go to the north side of this support to find |
|            | the Tag.                                                     |
0===========================================================================0
|#[IDW-T90]  | On a wire window for Security Storage.                       |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T89], go back to the Idlewood Pay 'N' Spray    |
|            | and to the three-way intersection at the northeast corner.   |
|            | At the northwest corner is a blue building. Next door to the |
|            | west of it is a white building for Wholesale Produce.        |
|            |                                                              |
|            | Next door to the west of Wholesale Produce is a building     |
|            | with fire escapes (Security Storage). The Tag can be found   |
|            | on the wire window under the first set of fire escapes.      |
0===========================================================================0
|#[IDW-T91]  | On the top of the Going Gas Station.                         |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T90], head west then stop at the next          |
|            | three-way intersection. Near the northwest corner of this    |
|            | intersection is the Going Gas Station. The Tag can be found  |
|            | behind the Car Wash sign on the roof at the west side of the |
|            | Gas Station.                                                 |
|            |                                                              |
|            | Use the Broadway that is normally parked at the south side   |
|            | of the Station to climb onto the roof to gain access to Tag. |
0===========================================================================0
|#[IDW-T92]  | On the side of the Alhambra Club.                            |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T91], head north, jump down from the roof, go  |
|            | to the nearby street, then head west and stop at the double  |
|            | intersection ahead. At the northeast corner of this          |
|            | intersection is the Alhambra Club. The Tag can be found on   |
|            | the wall near the northwest corner of the building (just     |
|            | north of the entrance).                                      |
0===========================================================================0
|#[IDW-T93]  | In the corner of an apartment building.                      |
|            | Map: (E-5).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T92], head north and jump the hedge to get     |
|            | back to the street (you should be at the southeast corner of |
|            | a four-way intersection).                                    |
|            |                                                              |
|            | From here, head east to the next road curve (going south).   |
|            | However, instead of taking the curve, angle northeast        |
|            | through a gap in the fence to enter an area with several     |
|            | apartment buildings.                                         |
|            |                                                              |
|            | As you proceed northeast through this new area then you      |
|            | should run into a building with four garage doors. The Tag   |
|            | can be found on the north corner of this building.           |
0===========================================================================0
|#[IDW-T94]  | In the small courtyard of a dumpy apartment area.            |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T93], go back to the street and the road       |
|            | curve. At the south end of the curve there is a ramp that is |
|            | part of a path that cuts through the block. Go east on this  |
|            | path and onto the next street. Continue going east and stop  |
|            | at the next three-way intersection. At the north side of     |
|            | this intersection is the freeway ramp.                       |
|            |                                                              |
|            | At the northeast corner of this intersection are some dumpy  |
|            | apartments. Head forward to the next three-way intersection  |
|            | directly south of these apartments. From that intersection,  |
|            | head north through the center and you should find the Tag in |
|            | the northeast corner of the small courtyard.                 |
0===========================================================================0
|#[IDW-T95]  | On the side of a bridge.                                     |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T94], go south back to the three-way           |
|            | intersection. Just off to the east of this intersection is a |
|            | bridge. The Tag can be found on the side of this bridge just |
|            | southeast of this intersection.                              |
|            |                                                              |
|            |   **NOTE: This is also one of the Graffiti Tags featured     |
|            |           during the mission "Tagging Up Turf".              |
0===========================================================================0
|#[IDW-T96]  | On a blue house.                                             |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T95], head directly west and across the street |
|            | to find a blue house (at the northwest corner of a three-way |
|            | intersection). The Tag can be found near the front door.     |
|            |                                                              |
|            |   **NOTE: This is also one of the Graffiti Tags featured     |
|            |           during the mission "Tagging Up Turf".              |
0===========================================================================0
|#[IDW-T97]  | In an alley.                                                 |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T96], go west into the backyard of this blue   |
|            | house and climb the fence to enter an alley. Head north a    |
|            | little to find the Tag on the wall to your right.            |
|            |                                                              |
|            |   **NOTE: This is also one of the Graffiti Tags featured     |
|            |           during the mission "Tagging Up Turf".              |
0===========================================================================0
|#[IDW-T98]  | On the north wall within the parking lot of the 24-Hour      |
|            | Motel.                                                       |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [IDW-T97], head south back to the street then head  |
|            | east to the three-way intersection and turn right. Then turn |
|            | left at the next major intersection (where three roads       |
|            | meet).                                                       |
|            |                                                              |
|            | Head forward and stop at the road curve that goes north. On  |
|            | the outside part of this curve is the parking lot for the    |
|            | 24-Hour Motel. Turn right to go into the parking lot then    |
|            | turn right at the corner. Ahead of you should be a set of    |
|            | stairs. The Tag should be on the wall to your right.         |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#########################| Ganton (GTN), Tags - 2 |########################|
0===========================================================================0
|#[GTN-T99]  | On the south end of the bridge, west side, just west of The  |
|            | Johnson House.                                               |
|            | Map: (E-6).                                                  |
0===========================================================================0
|#[GTN-T100] | On a blue wall.                                              |
|            | Map: (E-6).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From Tag [GTN-T99], head west to the next intersection then  |
|            | stop. At the southwest corner of this intersection is a      |
|            | white house.                                                 |
|            |                                                              |
|            | At the south side of this house is an alley. Head west       |
|            | through this alley to find a Police Bribe Icon at the        |
|            | junction. Just northwest of this point is a chain-link       |
|            | fence. Go west along this chain-link fence until it ends at  |
|            | a blue wall. The Tag can be found near where the blue wall   |
|            | and the chain-link fence meet.                               |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS14. The Commerce 24-7 Courier Asset Mission                           |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the southwest part of Commerce is the Commerce 24-7 (just west of City
Hall). In front of the 24-7 is a BMX bike. But this one is special. Getting
on this bike will trigger the Commerce 24-7 Courier Asset Mission.

This is a simple vehicle mission. While on the bike you have to throw
packages through the red Coronas shown on your map. You have do this Drive-By
style using the Look Left and Look Right Buttons in conjunction with the
Attack Button. If you miss the Corona then you can get a second chance by
picking up the package and trying again.

Part of your score is determined by how many packages you bring back to the
24-7 when you complete a level. After completing the last Corona in the run
then you have to go back to the Commerce 24-7 to finish it.

There are a total of four runs to complete:

  0=============================0
  | Course | C | P |    Time    |
  0=============================0
  | Run #1 | 3 | 6 |  3 minutes |
  |--------+---+---+------------|
  | Run #2 | 4 | 6 |  5 minutes |
  |--------+---+---+------------|
  | Run #3 | 5 | 7 |  5 minutes |
  |--------+---+---+------------|
  | Run #4 | 6 | 8 | 10 minutes |
  0=============================0

[ Legend; C = Coronas, P = Packages ]

For the last run you will notice that the packages are really spread out.
Start by going west and going clockwise along the course. You can practically
sprint all the way through the course even with low Stamina. Just try not to
wreck too much.

Upon completion you will gain a Money Icon outside the 24-7 that will
generate maximum revenue of $2,000 per day. And you will also inch closer
toward 100% Completion.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS15. BMX Challenge                                                     |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

To the west of County Hospital in Jefferson is the Skate Park. By one of the
half-pipes on top of the small hill is a BMX bike. Getting on this bike will
trigger the BMX Challenge.

There are nineteen coronas you have to get to complete the challenge. Some of
them are really high up in the air so it is recommended that you max out your
Cycling Skill beforehand so you can Bunny-Hop to them.

There are three of them on the half-pipes and they are the toughest to get.
One is actually on the flat top of one of the half-pipes and the other two
are in the air on each side of the other half-pipe.

To successfully do this Challenge you must have a high Cycling Skill. This
will enable you to Bunny Hop really high and go backwards without falling
off. You can go and do other things like doing Graffiti Tags and Weapon
Collection while building up your Cycling Skill.

It is recommended that you max out your Cycling Skill before trying this
Challenge. Before doing the BMX Challenge, use the BMX bike you should have
saved in CJ's garage and practice doing the half-pipes. Go up one side and
tap Pedal really fast.

You should shoot up the side and into the air. Learn how to land and how to
go up the other side of the pipe. Once you get the hang of it then get onto
the other bike to start the challenge.

When you start the challenge you will start with ten seconds and get an
additional ten seconds for each corona you collect. Get all of the other
coronas on the ground and air as quickly as possible before doing the
half-pipe ones. This will allow you to get enough time so you can get the
last three on the half-pipes.

If you are having trouble getting the coronas on the half-pipes then reader
Philip Carstens has this advice:

  "Go to Ocean Docks and get yourself a Packer (the truck with the tracks on 
   the trailer) and drive to the Skate park with the Packer. Once there go to 
   the half pipe in the north-western corner (the corona is on the flat top 
   of the half pipe). Park the Packer on the south-eastern side with the 
   front of the packer facing towards the flat top (north). Using the side 
   view make sure the truck is not to close to the half pipe otherwise you 
   might end up crashing into the half pipe with the BMX. If parked correctly 
   the corona almost becomes the easiest one to get. With a moderate speed go 
   up the tracks of the Packer and bunny hop to the flat top, if you go to 
   fast you will end up on the road behind the skate park. If you don't 
   succeed the first time you can go back to the hill and activate the 
   challenge again and the Packer will still be there a second time around."

When you complete the Challenge then you will inch closer to 100% Completion.
In addition, if you own the PS4 or Xbox version, then successfully completing
this should unlock the {Bike or Biker} Accomplishment.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS16. Vigilante Mission (Motorcycle)                                    |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Another thing that can be done here in the Los Santos and Red County area is
to do the Vigilante Mission. While there are several kinds of Police vehicles
I can use here, the best one to use is the Cop Motorcycle. It is also
recommended that you max out the SMG Weapon Skill Level and have about 2,000
rounds.

The rules for the Vigilante Mission are as follows:

When in a Police Vehicle press Activate Vehicle Mission to begin a Vigilante
Mission. You will be prompted to chase and destroy a selected target which is
another car. You have to kill all the criminals in the car before moving onto
the next level.

Sometimes, if you damage the criminal's car enough, then the criminals may
exit the car to confront you. Drive-by or run them over to get rid of them.
The higher you go up the levels, the more criminals you will have to deal
with (up to a maximum of three cars per level).

At later levels of the mission the criminals will shoot at you from their
cars while you are chasing them. Some of them will carry Shotguns which can
seriously and quickly damage your vehicle (and yourself if you are using a
motorcycle). However, the vehicle will auto repair itself to a certain level
after the completion of each level.

It is best to get Hitman Weapon Skill Level on whatever weapon you plan to
use for the Vigilante Mission to increase your distance and rate of fire to
deal with these threats quickly.

At this point of the game I found that the best place to do this mission is
in the Red County area. Very little traffic and few Cops to stop you if you
get a Wanted Rating.

And even then the Police Ranchers are easy to deal with since the country
Cops are not as aggressive as their city counterparts. By doing this mission
in the country you are making it much easier.

However, in the DE Version, the game likes to put you back in the city, and
early in the mission too, so you will have to deal with the traffic and more
aggressive Cops. It is best to know where the Police Bribes are so you can
keep the Wanted Rating under control.

By using the Cop Motorcycle I have the ability to shoot forward which gives
me a huge advantage. All I have to do is just get behind my quarry and shoot
up the back of their car until it blows up.

The downside is that the criminals in the cars, at later levels, will shoot
back at you while being pursued. And some of them will wield Shotguns. They
can quickly destroy your armor and health if you get too close. This is why
you should have Hitman Weapon Skill Level on the SMG. This way you can shoot
further and reduce the damage they can do.

When you complete level 12 of the Vigilante Mission then you will increase
your maximum Body Armor from 100 to 150 and inch closer to 100% Completion.
In addition, if you own the PS4 or Xbox version, then successfully completing
this mission should unlock the {What the City Needs} Accomplishment.

If you're willing to wait until much later in the game then you can earn the
Hunter attack helicopter by getting all Golds in the Flight School or by
stashing the Hunter in the hangar at Verdant Meadows Aircraft Graveyard
during the race "Heli Hell". It is much easier, and more fun, to use the
Hunter to complete the mission.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS17. 8-Track (Los Santos Forum)                                        |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the Los Santos Forum there is a Stadium Event known as 8-Track. You need
to have about 10% Driving Skill before you are allowed to go inside. You
don't need to max out your Driving Skill before going to do this event but it
will help a bit. You can still win this event even with the minimum allowed
Driving Skill.

This is a twelve lap race around a figure-eight course. There are twelve cars
on the course including yourself. The cars used are Hotring Racers. But these
are not the same Hotring Racers used in Vice City. They are not as durable
and even with maximum Driving Skill it still doesn't handle very well.

The starting point is under the bridge over the middle of the course. There
is a sharp left and a bottleneck as you get onto the bridge and a sharp right
as you head back toward the starting line. These are the places where you can
really get messed up if you're not careful.

In the DE Version this race is very easy, mainly of the poor porting I think.
When you start then go to the left of the group and quickly get in front of
them. Once you are in front then drive conservatively so you don't smack into
the walls.

If you drive at the right speed then you can get up behind the group near
then last portion of the race. However, just stay behind them instead of
trying to lap them.

If you finish in first place then you will win $10,000 and inch closer to
100% Completion. In addition, the Hotring Racer and the Monster (which is a
big ass monster truck) will spawn outside the Los Santos Forum.

I should note that the Monster truck has no Handbrake. It has 4-Wheel
Steering in its place. When used it will allow you to do very sharp
cornering.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS18. Pimping Mission                                                   |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

On the streets you may find an old '50s style open top convertible with a
sloping trunk called the Broadway. If you get into one then you will see a
prompt to do the Pimping side-mission. You also don't need to jack a Broadway
to do this mission as there is one always parked behind the Going Gas Station
in Idlewood.

When you first start the mission then you will be prompted to pick up your
girl. After picking her up then you will have a time limit (usually three
minutes) to take her to a customer.

Once you have dropped her off then you will be prompted to pick up another
girl. When you have done that then you will be given a three minute time
limit to take her to her customer. When you have dropped her off then you
will be prompted to pick up the first girl.

So now you begin alternating between the two girls. When one is finished then
you pick her up, take her to another customer, and be prompted to pick up the
other girl to repeat the process. There are ten customers to serve during
this mission. In addition, you may see your Pimping Skill go up even though I
haven't found it in the Stats.

One of three things will happen when you are prompted to pick up a girl:

0===========================================================================0
| You will get a notice that she is finished and waiting to be picked up.   |
| Here you can take your time and even repair your car if you have taken    |
| too much damage from smacking it around.                                  |
|---------------------------------------------------------------------------|
| She is getting roughed up by the customer. You have about three minutes   |
| to get to her before the customer kills her. When you get there then exit |
| your car and kill the customer. You then have twenty seconds to get back  |
| in the car before the mission ends. Get back in the car, pick up your     |
| girl, and head to the next customer.                                      |
|---------------------------------------------------------------------------|
| The customer refuses to pay. You have about three minutes to get to your  |
| girl before the customer runs off. When you get there then the customer   |
| will run for it. Kill him before he gets too far. Just line him up and    |
| run him over.                                                             |
|                                                                           |
| If you have to get out and chase him then don't run too far since you     |
| have twenty seconds to get back in the car before the mission ends. Get   |
| back in the car, pick up your girl, and head to the next customer.        |
0===========================================================================0

When you pick up a girl then you will get a cut of the earnings. You will
always get $300 from the girl but your money will increase due to a
multiplier which also serves as a indicator of how many customers you have
served regardless of the outcome.

When you have served your tenth customer then the Pimping Mission will end
successfully. You will get a little closer to 100% Completion plus a little
bonus. From now on, whenever you decide to do business with a prostitute,
then she will pay you instead of you paying her for the pleasure.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS19. Ambulance Mission                                                 |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Just like in the previous GTA games, there is a Ambulance Mission to do in
order to get 100% Completion. The rules are still the same. You have to climb
into an Ambulance and press Activate Vehicle Mission to begin the mission.
You drive around picking up patients and take them to a nearby hospital.

There are twelve levels in the Ambulance Mission. You start with one patient
at Level 1 and a additional patient will be added in each level as you
progress. You can carry a maximum of three patients at one time so you will
have to plan your routes, using the in-game map, to find the best way to pick
them up.

Care must be taken not to smack the Ambulance too much because of the
patients inside but it seems that the vehicle is much tougher in San Andreas
than it was in Vice City.

When approaching a patient make sure that the patient is on the right of your
Ambulance and don't get too close as the patient is running toward your
vehicle as you approach. When the patient just starts to get in the vehicle
then go. This will save a second or two. Use your Siren as this causes the
cars to either stop or turn away from you thus making it easier to evade
them.

There are three Hospitals in the Los Santos and Red County area. How
difficult or easy this becomes is determined by which hospital you use. So
which is the best one to do the mission with?

I found that Montgomery Hospital in Red County is a very good place to do
this task. The patients tend to be within the city limits for the early part
which makes it easy because the town is small.

But, at Level 8, things start to change. You will start to see patients in
Dillimore, Palomino Creek, and Hampton Barns. Even so, it is still not too
difficult since there is a lot of room to make your own shortcuts and avoid
traffic.

Within Montgomery city limits your time bonus for each patient is 16-19
seconds. Outside the city limits your time bonus for each patient is at least
45 seconds.

However, if you're willing to wait, *THE* best place to do the Ambulance
Mission period is in Angel Pine (Badlands and San Fierro area). All of the
patients remain confined to the small town thus making this mission easier
(and faster).

When you have successfully completed the Ambulance Mission then your Health
will be maxed out and you will take another step toward 100% Completion. In
addition, if you own the PS4 or Xbox version, then successfully completing
this mission should also unlock the {Savior} Accomplishment.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS20. Firefighter Mission                                               |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

For this vehicle mission you have to get a Firetruck, found at most Fire
Stations, and press Activate Vehicle Mission to start it. You have to go from
place to place extinguishing fires with the water cannon by using the Attack
button.

There are twelve levels to complete. On Level 1 you have to put out a single
car fire. On Level 2 you have to put out the car fire but, when you do that,
a person will exit from the vehicle who will be on fire and you will have to
put him out. The person will then try to run away so you have to go and chase
him (but thankfully he won't run too far).

As you progress through the levels a person will be added to a car for each
level you pass up to a maximum of three people per car. At Levels 5 and 9 new
cars are added up to a maximum of three cars. The game will spread out the
cars so you have to go from car to car extinguishing them and the passengers
who try to flee.

There is no Fire Station in Los Santos but a Firetruck can usually be found
by a salmon and blue building west of the Skate Park (which is west of County
Hospital in Jefferson).

As with the Ambulance Mission, I found that doing this in Red County was the
best place to do it because of the light traffic and open country in which to
make shortcuts. Use the Siren to make the traffic move out of the way to
speed things up and limit damage to your Firetruck.

After completing Level 12 then you will successfully complete the mission.
You will get a little closer to 100% Completion and become fireproof which
can be really useful in certain missions. In addition, if you own the PS4 or
Xbox version, then you should also unlock the {Rescue a Kitten Too?}
Accomplishment.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS21. Taxi Mission (Part 2)                                             |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At this point you may want to get the remaining fares to complete the Taxi
Mission before going into the Main Story. Successfully completing this
mission will get you closer to 100% Completion and add Nitros and low-rider
hydraulics to all Taxis.

In addition, if you own the PS4 or Xbox version, then you should also unlock
the {Yes I Speak English} Accomplishment.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS22. Taking Stock                                                      |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

I have reached the point in this guide in where I have done all I could do 
and am ready to finally go on to the Main Story Missions.

  >>39 out of 50 Oysters (optional).
  >>All 100 Graffiti Tags.
  >>Completed 8-Track (Los Santos Forum).
  >>Ambulance Mission completed (for maximum health) (optional).
  >>At least fifty Taxi fares done (getting unlimited Nitros for all Taxis).
  >>Vigilante Mission completed (for maximum armor) (optional).
  >>Firefighter Mission completed (Fireproof feature).
  >>Pimping Mission completed.
  >>BMX Challenge completed.
  >>Commerce 24-7 Courier Asset Mission completed (earned Money Icon for the 
    Commerce 24-7).
  >>Burglar Mission completed (for the Infinite Stamina Feature) 
    [optional - *NOT* required for 100% Completion].
  >>All six Los Santos Safehouses purchased.
  >>At least $50,000,000 and some of my Skills upgraded and Stats maxed.

A lot of work but well worth it. This will make some of the Story Missions a 
lot easier because I have upgraded a lot of my Skills and have a lot of
money to purchase things like clothes, food, and additional Safehouses.

  /==++====++==\                                             /==++====++==\
 /==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA3. The Main Story Missions (Los Santos and Red County)                |
 \==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
  \==++====++==/                                             \==++====++==/

Each Story Mission is broken into several parts.....

0=========0
| Overview \
0=======================>

  What the mission is about.

0========0
| Weapons \
0=======================>

  Weapons used on the mission. Each weapon listed should have a lot of ammo 
  for it before doing the mission attempt. If there are no weapons used then 
  this section won't be displayed.

0======0
| Notes \
0=======================>

  Additional information and other musings. This also includes any prep work 
  suggestions prior to doing the mission. If there are no notes then this 
  section won't be displayed.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0
| Early Exploration or Wanted Rating Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0

  Some missions have the ability to freeze Wanted Ratings for Early 
  Exploration or general mischief. For any mission that takes advantage of 
  either of these exploits I will list how to do so here.

0=========0
| The Plan \
0=======================>

  How to do the mission.

0=======0
| Reward \
0=======================>

  What you get for your efforts. However, most missions won't reward you with 
  anything so I will only list it if you are rewarded with something.

With that explained, I will now finally move on to the story.....

  0==================================0
 / The Main Story \###################\
0==========================================================================\
| >MSY1. Carl Johnson                                                       +
0==========================================================================/

His story begins at his house which is represented by the CJ icon within
Ganton. His missions are pretty easy since they are designed to help you get
started within the game.

  0=+=+=+=+=+=+0
 / Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ1. Big Smoke                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                           \ Carl Johnson /
                                                            0+=+=+=+=+=+=0

When CJ finally enters his mother's house, he finds it in disarray.
Overwhelmed with emotion he picks up his mother's picture and sits it on the
dining room table so he can stare at it for awhile.

However, he is suddenly confronted by someone who thinks CJ is a thief
looking for trouble. But CJ recognizes this person as Big Smoke, a friend of
the family. After a few moments Big Smoke recognizes him and they hug and
talk. Later, they leave the house and head to the cemetery to meet up with
the others.....

  0+=+=+=+=+=+=0
 / Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ2. Sweet and Kendl                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

  Big Smoke takes CJ to the cemetery where he meets up with his big brother 
  Sweet, sister Kendl and fellow Families member Ryder. Unfortunately for 
  Carl, Sweet is a little upset that CJ didn't make it to the funeral and 
  still pissed he ran out on Brian's funeral years ago.

  This arguing upsets Kendl and she goes off to see her boyfriend Cesar who 
  is Mexican. This doesn't sit too well with Sweet and the two argue.

  But she still walks off. Sweet is very upset that everything has gone bad 
  in the hood. When CJ asks why then Sweet points out the graves of fellow 
  members who have met an untimely end at the hands of a rival gang: the 
  Ballas.

  Afterward, they all head back to the car but are ambushed by the Ballas. 
  They manage to destroy the car and now CJ and the rest have to ride bikes 
  back to the hood.....

0========0
| Weapons \
0=======================>

  SMG.

0=========0
| The Plan \
0=======================>

  Ride the bike back to Ganton while keeping close to your group. Don't get 
  too far behind or ahead. However, the Ballas will chase you in their car. 
  You can either try to outrace them or, better still (if you have enough 
  ammo), let them cut in front of you and blast the car to smithereens.

  When you manage to get back to the red circle at CJ's neighborhood then you 
  will successfully complete the mission.

0=======0
| Reward \
0=======================>

  Respect Gained.

  In addition, if you own the PS4 or Xbox version, then you should also 
  unlock the {Getting Started} Accomplishment.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  In addition, Sweet will call you on your cell phone and explain that the 
  groups that used to be part of the Families have split and are fighting 
  amongst themselves.

  0+=+=+=+=+=+=0
 / Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ3. Ryder                                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

  Carl heads over to Ryder's house where he finds him loading up a gun. Ryder 
  is upset that the local pizza place has covered up the graffiti tags he put 
  on the place and wants to teach them a lesson. CJ decides to tag along.....

0=========0
| The Plan \
0=======================>

  Get into Ryder's car to begin the mission. Your first stop is Reece's 
  Barber Shop in Idlewood. When you enter the place then you can choose from 
  a variety of hairstyles. Usually the most expensive hairstyles will gain 
  you the most Respect.

  If you've spent some time playing the horses at the Inside Track Betting 
  then money will be no object. I chose the Cornrow for CJ.

  After getting your haircut then meet up with Ryder who is smoking outside. 
  The comments he makes about your haircut will vary depending on which one 
  you get. He suggests that you get something to eat while he finishes up 
  with his smoke.

  Enter the Well Stacked Pizza and get something to eat. It can be anything 
  on the menu but it should be noted that the largest meals will contain the 
  most Fat.

    **NOTE: If you own the PS4 or Xbox version then eat about eight of the 
            Full Rack plate which will help out for something later.

  After choosing your meal then Ryder will try to rob the place. But the guy 
  behind the counter recognizes him and is not impressed. Worse, while CJ and 
  Ryder argue, the pizza guy pulls out a Shotgun and shoots at them. Now you 
  two have to make it back to Ganton. Get back in Ryder's car and go back to 
  his house.

  You don't need to face the pizza guy, just drive back to Ryder's house to 
  successfully end the mission (Although one time I shot the guy in the face 
  with a Silenced 9mm Pistol). Ryder also mentions that Sweet has also been 
  upset about the tags and suggests that CJ see him.

0=======0
| Reward \
0=======================>

  Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  In addition, all of the remaining restaurants, Barber Shops, and Tattoo 
  Parlors open up (and will appear on the in-game map). You may want to go 
  around and check these places out before going on to the next mission.

  You may also want to eat some more meals then go to the Beach Gym to put on 
  some muscle now so it will be easier to reach the point where you can learn 
  fighting moves from the Gym Trainer when you open the Gyms a little later 
  in the game.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS23. Accomplishment Hunting (Part 2)                                   |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

There are three easy Accomplishments you can acquire after completion of
"Ryder" - {With Extra Dip}, {I'll Have Two Number 9's}, and {Chick Magnet}.

For {With Extra Dip} you need to eat at least eight meals from Cluckin' Bell
during the course of the game. For {I'll Have Two Number 9's} you need to get
100% fat.

After saving your game then go to the nearest Cluckin' Bell and eat nine of
the largest meals they have to unlock {With Extra Dip}. However, this won't
be enough to make you 100% fat. And you can't eat much more without throwing
up.

Go back to a Safehouse, save your game in another slot then save four more
times to go beyond twenty four hours, then go to any restaurant. Eat nine
more large meals then repeat the process until {I'll Have Two Number 9's}
unlock.

For {Chick Magnet} you need to have 100% Sex Appeal. In both the Remastered
and PS4 (PS2 Classics) versions there was a trick to get this early. For Sex
Appeal 50% was based on clothing and tattoos and the other 50% was for what
vehicle you are using at the time.

The trick was to bring a Buffalo, which gives you full 50% vehicle
percentage, from the Fern Ridge area and take it to a Safehouse with a
garage. Then go inside and take off your shirt and put it back on over and
over again to get the other 50%.

Apparently, each time you removed and put on your shirt it bumped up the
other half of your Appeal by 1%. After acquiring the 50% from your clothing
then go into the Buffalo to get the other 50% to unlock the Accomplishment. 

However, the clothing part of this trick does not work in the DE Version. But
there's another exploit courtesy of iamalegend091 at Reedit.

For this you need to completely undress yourself leaving you only in your
underwear then take the Buffalo, or other high-end car, to a Tattoo Shop.
Purchase a tattoo for all both parts then keep buying tattoos for your back.
There are four of them and just keep going down the list and buying them. Go
into the Stats in the main menu to check on the Sex Appeal.

When it reaches 50% then leave the Shop. I should point out that the game
keeps track of the Sex Appeal of the car you were driving even if you're not
in it. The moment you leave the Shop then that stat will kick in and you get
100% without even entering your vehicle and unlock this Accomplishment.

Now on to the next character.....

  0==================================0
 / The Main Story \###################\
0==========================================================================\
| >MSY2. Sweet Johnson                                                      +
0==========================================================================/

Sweet Johnson is the big brother of Carl Johnson and is the leader of the
Grove Street Families gang. He is still upset over the death of his mother
and CJ's return to Los Santos hasn't helped matters since there are still
wounds over Brian's death that have not yet healed.

However, he is willing to give CJ a second chance at things. His missions can
be found at his house which is next to CJ's house.

  0+=+=+=+=+=+=+0
 / Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN1. Tagging Up Turf                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

  When you talk to Sweet then he will hand you a Spray Can so you can hit up 
  some tags in the nearby hoods. He also decides to team up with you on this 
  mission.....

0=========0
| The Plan \
0=======================>

  If you've done all 100 Graffiti Tags prior to doing the Main Story Missions 
  then you will see that six of your Tags have been uncovered so you can do 
  this mission. But it will have no negative effect on this mission or your 
  game status.

  First, drive off to Idlewood. The game will instruct you on how to make a 
  tag since the game designers wanted you to go through this mission first 
  before doing the Graffiti Tags. Get the remaining two Tags in this area 
  then go back to Sweet's car. Now drive to East Los Santos. There are three 
  more Tags in this area.

  However, if you want, then you can take advantage of your unlimited ammo 
  for your Spray Can and get all of the remaining Tags in Los Santos before 
  doing these three Tags in East Los Santos. It will take awhile to get them 
  all in one run but you won't have to worry about running out of spray 
  paint.

  Back in East Los Santos, get the first one on the restaurant and head to 
  the alley where the second one is located. The second Tag has a couple of 
  Ballas nearby. Instead of confronting them, quickly do it and run. If 
  you try to confront them with the Spray Can then you will more than likely 
  attract the attention of a Cop.

  For the third Tag you will be instructed on climbing the fence to get to 
  it. After getting the Tag then you need to jump down and enter Sweet's car. 
  Then drive back to Sweet's house to successfully complete the mission.

0=======0
| Reward \
0=======================>

  Respect Gained plus $200.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  In addition, a Spray Can Icon will now appear in CJ's room at The Johnson 
  House. Whatever amount of Spray Can "ammo" you had before you started the 
  mission you will have 500-500 when you finish. You will also get a phone 
  call from Officer Hernandez, who works with Tenpenny and Pulaski, warning 
  CJ not to leave town.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS24. {Hoopin' it Up} Accomplishment                                    |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

This Accomplishment is for scoring at least 30 points in the Basketball
mini-game. This mini-game is available after the "Tagging Up Turf" mission
and you should find a basketball in the court next to Sweet's House.

However, you cannot do the mini-game there - you need to do it at an actual
court. In Los Santos there are two - one in East Los Santos west of the
Cluckin' Bell there and one in Playa Del Seville. I recommend using the court
there as it removes the chance of being accosted by Ballas.

When you get to a court and find the basketball then go up to it to pick it
up. This will give you the option to activate the mini-game. When you
activate it then you need to go to the nearby marker and shoot the basketball
into the hoop.

You have one minute of time for the mini-game and you get more time when you
score a basket. After scoring, or missing, then you need to run, pick the
basketball back up, and run back to the marker. If you score a basket then a
new marker will appear. The markers will appear at random with each game and
will move further away with each basket scored.

Each basket scored will start at one point but, when you get at least six
meters away, then it will be two points. The mini-game ends when you run out
of time.

When you shoot a shot then you need to release it at the right time to ensure
a score. According to Anima Pura at trueachievements.com the time to release
it when the ball is just above CJ's head. Once you get this down then it
becomes easy to score at least 30 points with plenty of time.

Once you get around 32 points then stop and let CJ stand there until the time
runs out and the mini-game completes which will allow for the Accomplishment
to unlock.

  0+=+=+=+=+=+=+0
 / Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN2. Cleaning the Hood                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

  Sweet is upset that drugs have crippled the Families. He then tells CJ and 
  Ryder to clean up the hood.....

0========0
| Weapons \
0=======================>

  Any melee weapon.

0=========0
| The Plan \
0=======================>

  Ryder tells CJ to drive over to a friend's house. The house belongs to 
  B-Dup and Big Bear and Ryder wants them to help out in cleaning the hood 
  even though they haven't seen each other for awhile. Get into the Greenwood 
  and drive over to the apartment.

  However, when they arrive, they find that B-Dup has become a Crack Dealer. 
  Worse, they also discover that Big Bear has become an addict and B-Dup has 
  turned him into his own personal slave. CJ and Ryder can not count on B-Dup 
  being friends with them anymore. After leaving then they decide to find 
  some Crack Dealers to bust.

  The game will then instruct you to go just north of B-Dup's apartment where 
  a Crack Seller is selling Crack to one of the homies. Confront him and use 
  any weapon to take him down. Me, I used my Silenced 9mm Pistol and shot him 
  in the face before he could finish talking to me.

  Ryder recognizes him as an ex-member of one of the rival gangs and knows 
  where he lives. The place is in Idlewood not far from where they are. Go 
  there and barge in. Your next task is to beat up on the dealer and all of 
  the other gang members that confront you.

  It is best to use a melee weapon like a Baseball Bat instead of a gun. I 
  found out the hard way when I accidentally shot Ryder in the ruckus (ouch).
  After beating up everybody then head back to Sweet's house to successfully 
  complete the mission.

0=======0
| Reward \
0=======================>

  Respect Gained.

  0+=+=+=+=+=+=+0
 / Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN3. Drive-Thru                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

  The guys decide they want some food and CJ is the one to drive them to the 
  nearest Cluckin' Bell.....

0========0
| Weapons \
0=======================>

  SMG.

0=========0
| The Plan \
0=======================>

  Drive over to the Cluckin' Bell in Willowfield. On the way, the guys talk 
  about the death of CJ's mom. They also talk about a green Sabre that ran 
  from the scene.

  When they get to the restaurant then a cutscene will play showing them 
  ordering their food. However, a Ballas car has spotted them and they decide 
  to go after them. Chase the Ballas car. Ryder and Sweet will help out with 
  their weaponry while Big Smoke decides to eat instead. You can help out 
  with your SMG in drive-by mode.

  Once you get the Ballas car in flames then get away before it blows up. 
  Usually the car will blow up before any Ballas can flee.

  Now drive back to Sweet's house. Big Smoke has eaten all of the food, 
  including Ryder's meal, during the ruckus. After getting back to Sweet's 
  house then take Big Smoke back to his. He lives in Idlewood not far from 
  Reece's Barber Shop. After dropping him off then the mission ends 
  successfully.

0=======0
| Reward \
0=======================>

  Respect Gained plus $200.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  Sweet will then call CJ and tell him that he needs to build up his physique 
  to get more respect. This will open up the Los Santos Gym (plus the gyms in 
  San Fierro and Las Venturas). And this will lead into the next chapter.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS25. Gyms                                                              |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Before using any of the Gyms you will need to have some Fat on you, from the
restaurants and Snack and Sprunk Machines, to convert into muscle. There are
a total of five Gyms you can use to work out CJ:

  >>Santa Maria Beach (Los Santos)
    ******************************
      This one was pointed out earlier in the guide.

  >>Ganton Gym (Los Santos)
    ***********************

  >>Madd Dogg's Crib (Los Santos)
    *****************************
      You gain access to the Gym within the mansion after completion of the 
      mission "A Home in the Hills". Thanks to Dan Stephen for the find.

  >>Cobra Martial Arts (San Fierro)
    *******************************
      Although this is opened now you won't be able to safely access it until 
      after completion of the mission "The Green Sabre".

  >>Below the Belt Gym (Las Venturas)
    *********************************
      Although this is opened now you won't be able to safely access it until 
      after completion of the mission "Yay Ka-Boom-Boom".

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

When you use a Gym there are several activities you can do:

0===========================================================================0
| Stationary Bike | You use this to increase your Stamina and burn off      |
|                 | extra Fat without adding Muscle. There are ten levels   |
|                 | you can select to help you get the most from using the  |
|                 | bike.                                                   |
|-----------------+---------------------------------------------------------|
| Treadmill       | You use this to increase your Stamina and burn off      |
|                 | extra Fat without adding Muscle. There are ten levels   |
|                 | you can select. The higher you go, the faster CJ has to |
|                 | run to keep up otherwise he will fall off the           |
|                 | Treadmill.                                              |
|-----------------+---------------------------------------------------------|
| Bench Press     | You use this to gain Muscle. Select the weight you want |
|                 | to try and tap the Run and Attack Buttons alternatively |
|                 | and quickly to make CJ do reps.                         |
|-----------------+---------------------------------------------------------|
| Dumbbells       | You use this to gain Muscle. Select the weight you want |
|                 | to try and tap the Run and Attack Buttons alternatively |
|                 | and quickly to make CJ do reps.                         |
0===========================================================================0

Inside each of the three main Gyms there is a Trainer you must defeat in
order to learn new fighting moves and get closer to 100% Completion. But you
must have at least 20 to 25% Muscle before you are allowed to fight a Trainer
- in the case of the Ganton Gym - the Boxing Trainer.

When you get enough Muscle (past the Buff stage) then talk to the Boxing
Trainer to challenge him. Beat him and you will learn new moves from him. The
easiest way to beat him is to Target him and punch him around.

After you knock him down onto the canvas then start stomping him. Keep
stomping him and you will beat him since stomping him won't let him get off
the canvas. After beating the Boxing Trainer then he will teach you the new
moves.

You will also need to learn Martial Arts moves at Cobra Martial Arts (San
Fierro Gym) and Kickboxing moves at the Las Venturas Gym for 100% Completion.

  0+=+=+=+=+=+=+0
 / Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN4. Nines and AK's                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

  After some discussion, the Families decide that need some better firepower 
  to go up against the other gangs. Smoke recommends Emmet, an old friend of 
  his that deals with firearms.....

0========0
| Weapons \
0=======================>

  9mm Pistol (provided).

0=========0
| The Plan \
0=======================>

  CJ and Smoke head into Willowfield to find Emmet. After nearly getting 
  their heads blown off by him then you begin what is basically a training 
  mission. The instructions on the screen show you how to target with the 
  9mm Pistol. Just follow along. This mission is easy but even easier if you 
  managed to max out your 9mm Pistol Skill beforehand.

  In addition, the 9mm Pistol used for this mission has unlimited ammo. But, 
  if you leave Emmet's area, then you will no longer have unlimited ammo. You 
  will have ten rounds for the 9mm Pistol. However, if you return to Emmet's 
  area, then your 9mm Pistol will return to its unlimited ammo status.

  When you complete the targeting exercises then head back to Big Smoke's 
  house to drop him off. When you do that then you will get a call from Sweet 
  who is upset that you haven't gotten some colors yet. You will now be 
  instructed to head over to the Binco store nearby.

  The Families' color is green so I went and got the Green Hoody, Green 
  Jeans, and a Green Rag Back. After dressing up in the gang's colors and 
  leaving the store then the mission is successfully completed.

0=======0
| Reward \
0=======================>

  Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  In addition, all of the ProLaps, Bincos, and SubUrbans open up (and will 
  show up on the in-game map).

  Also, regardless of what Handgun you had before the mission (and whatever 
  amount of ammo it had), it will be replaced by the 9mm Pistol you used in 
  the mission (with minimum ammo). Plus, a 9mm Pistol Icon will open up at 
  Emmet's place.
  You will also open up Big Smoke's set of missions but those will be done
later.

0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN5. Drive-By 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ Sweet Johnson /
0=========0 0=+=+=+=+=+=+=0

Sweet wants to pop some Ballas and needs CJ to drive the gang into their
turf.....

0========0
| Weapons \
0=======================>

SMG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

This is the earliest mission where you can take advantage of an Early
Exploration Exploit.

When the mission starts, do *NOT* enter Sweet's car. Just go away from the
area on foot and take a nearby car so you can explore and go into Unwelcome
Areas.

If you own the PS4 or Xbox version then this is a good time to unlock the
{Lucky Spinner} and {Double or Nothing} Accomplishments. Go to Caligula's
Palace for the first and The Four Dragon's Casino for the second.

It is also highly recommended that you acquire all of the remaining
Oysters, regardless of whether or not you want to pursue the other
collectibles, to help with one of the Accomplishments later in the game. I
also recommend that you acquire both the Combat Shotgun and Mini-Gun from
Las Venturas for upgrading and use in a later mission.

0=========0
| The Plan \
0=======================>

Get in the car and drive into Ballas turf. After the short cutscene ends
then drive near the first Ballas group and let your gang take care of them.
You can also get in on the action too by using your Sub-Machine Gun.

You will also notice a status line indicating the health of the car. If you
get it too low then your car will be destroyed and the mission will be
failed. But you can break away from the carnage and go to the Idlewood Pay
'N' Spray to get it repaired so you can go and finish things up.

After getting rid of the first group of Ballas then a second group will
appear just north of where you finished the first one. After getting rid of
the second group then a third group will appear in Glen Park.

After getting rid of the third group then you will get a 2-Star Wanted
Rating and you have to head to the Idlewood Pay 'N' Spray to get rid of it.
After removing the Wanted Rating then go back to Sweet's house to
successfully complete the mission.

0=======0
| Reward \
0=======================>

Respect Gained plus $500.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

You will also open up Ryder's set of missions but I will do those later.

0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN6. Sweet's Girl 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ Sweet Johnson /
0=========0 0=+=+=+=+=+=+=0

Sweet is with his girl at Playa Del Seville and needs to be rescued from
the Seville Boulevard set.....

0========0
| Weapons \
0=======================>

--SMG.
--Sniper Rifle.

0======0
| Notes \
0=======================>

Get some Sniper Rifle Ammo from the Interglobal Television Studios.

0=========0
| The Plan \
0=======================>

Get a vehicle and drive over to Playa Del Seville before Sweet is killed.
When using the Sniper Rifle then you can get out of your vehicle long
before you get there and snipe all five assailants from a distance without
taking any damage. You can also get in close and use the SMG but you will
probably lose some armor in the process.

After killing the assailants then you will need a four-door car and place
it in the red circle. The Greenwood the Seville set was using in their
attack is perfect. Just get in and back up a little bit to get it in the
red circle.

But now the Seville set wants to give chase. Just go straight through the
group of cars before they can get going. Then make your way back to Sweet's
house to successfully complete the mission so he can settle some
"unfinished business".

0=======0
| Reward \
0=======================>

Respect Gained.

0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN7. Cesar Vialpando 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ Sweet Johnson /
0=========0 0=+=+=+=+=+=+=0

Sweet and Kendl have another argument about Kendl's boyfriend Cesar. Kendl
leaves and Sweet wants CJ to follow her.....

0=========0
| The Plan \
0=======================>

Head over to a garage in Willowfield. After you arrive there, you will be
greeted by the garage owner who gives CJ a lowrider, a Savannah, with
hydraulics as payback for a favor he owes to Sweet. After getting the car
then back it up into the Mod Garage.

Here you can customize the car any way you want. After customizing the car
then head over to the lowrider meeting. When you get to the meeting then
you are asked to make a wager. After making the wager then you begin a
rhythm based mini-game.

You use your Right Analog Stick for this mini-game. At the bottom of the
screen is a circle. You will see arrows moving across the bottom of the
screen. You must move the stick in the direction of the arrow when the
arrow is in the circle.

You gain points when you time things just right. You must have more points
than your opposition in order to win the wager. Even if you're not good at
rhythm games this isn't a difficult mission. After winning the wager then
CJ confronts Cesar. After some talking, Cesar convinces CJ that he is good
with Kendl and they shake hands.

0=======0
| Reward \
0=======================>

Whatever money you win in the wager.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

You will also open up the Loco Low Co. mod garage in Willowfield. However,
only certain cars can be modded here:

>>Savannah (the car you were just given).
>>Broadway.
>>Voodoo.
>>Remington.
>>Blade.
>>Tornado.
>>Slamvan.

In addition, you will get a call from Cesar telling CJ about illegal street
racing. This will open up Cesar's house in El Corona. Save your new
lowrider in the El Corona Safehouse. In addition, you open up the Lowrider
Challenge which can be done at Unity Station. I am not going to be covering
it since it does not contribute toward 100% Completion.

0==================================0
/ The Main Story \###################\
0==========================================================================\
| >MSY3. Cesar Vialpando +
0==========================================================================/

Cesar is Kendl's boyfriend. Outside of Kendl, his main interest is lowriders
and street racing. He only has one mission in Los Santos and that can be
picked up at his home in El Corona.

0+=+=+=+=+=+=+=+0
/ Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO1. High Stakes, Low Rider 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ Cesar Vialpando /
0=========0 0=+=+=+=+=+=+=+=0

CJ meets up with Cesar so he can participate in an illegal street race.....

0======0
| Notes \
0=======================>

Was inspired by a suggestion from The Illusionist who told me that you
could use a Broadway for this race.

0=========0
| The Plan \
0=======================>

You need a lowrider car for this race. Although you could use the one used
in the previous mission (Savannah), you can use any lowrider car that can
be modded at Loco Low Co. (look at the list above from the previous mission
- but you can't use the Slamvan because it won't be found until later in
the game).

I should also note that you do not have to modify it first. You can drive
it "plain".

After starting the mission with any lowrider car of your choice then follow
Cesar to the race and get in the yellow circle to begin.

There are five other cars with you and you must finish first to
successfully complete the mission. It should be noted that the Savannah
doesn't handle very well. When you smack into something, like a light pole,
then you will end up being spun 180 degrees most of the time.

After some experimentation I found, just like The Illusionist, that the
best car to use, because it doesn't spin out so easily, is the Broadway
(take the one sitting behind the Going Gas Station in Idlewood - where you
would normally start the Pimping Mission).

When you start the race then you will head west toward Santa Maria Beach.
After you get onto the main road then go into the left side to avoid the
other contestants. When you turn right and head north along the wide road
then go onto the left side and as fast as possible to gain position.

When you turn left at the tunnel then you will go through a series of right
and left turns. The last turn will put you on the pier itself.

If you are not too far behind, or better still, ahead, then put the pedal
to the metal to get to the finish line. If you are behind then it is
possible to finish in first place by making a mad dash on the pier. The
mission is successfully completed when you win the race.

0=======0
| Reward \
0=======================>

$1,000.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Now let's head on over to.....

0==================================0
/ The Main Story \###################\
0==========================================================================\
| >MSY4. Big Smoke +
0==========================================================================/

Big Smoke is a friend of the Johnson family and a loyal member of the Grove
Street Families even though he no longer lives on Grove Street. He has four
missions and can be picked up at his house in Idlewood.

0+=+=+=+=+0
/ Big Smoke \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >BSK1. OG Loc 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ Big Smoke /
0=========0 0=+=+=+=+=0

Big Smoke needs to pick up a member of the Family who is just getting out
of prison.....

0========0
| Weapons \
0=======================>

SMG.

0=========0
| The Plan \
0=======================>

Drive over to Los Santos Police HQ to pick up Jeffery, er, OG Loc. When you
finally see him you realize that he is a young high-strung gangster
wanna-be. He wants to take down some fool who has stolen his rhymes.

Drive OG Loc over to East Los Santos. While driving there OG Loc will tell
you that his parole officer has lined him up with a job: "hygiene
technician".

When you get to East Los Santos then go up and ring the doorbell. The
cutscene that plays explains that OG Loc wants to take down the person
inside, Freddy, not because he has stolen his rhymes but took advantage of
him when he "dropped the soap". Now Freddy is making a run for it on his
motorcycle. You and OG Loc now give chase on the provided motorcycle.

This part is hard because of the long winding path Freddy takes to elude
you. Fortunately, Freddy will slow down in spots to allow you to catch up
so he can taunt you. Still, if you get slowed up a lot, then you will lose
Freddy and fail the mission. Use your SMG, in addition to OG Loc's machine
gun, to kill Freddy.

If you can't manage to kill Freddy during the chase then it will eventually
end at the basketball courts in East Los Santos. However, Freddy has three
other Vago friends and all four of them will fire on you.

But it may be easier to let the chase finish here than trying to kill
Freddy during it because he will be off his bike and standing still. Get
off your bike and kill all four, including Freddy, with your SMG.

One interesting option, according to Glen T. Winstein who was given this
information by Anurag Sinha, is when the chase begins, then get off of the
bike. Then go out into the street and toward Freddy. Freddy will be waiting
for you. You can whip out any weapon and shoot him but you can't destroy
him.

However, shooting Freddy counts towards your Weapon Stats so you can
upgrade your weapons here if you want to. But doing this, out here in the
street, will attract Police attention.

If you get close enough to Freddy then he will tear off. You can run back
to the bike and zip off without OG Loc. This will speed up your bike which
will allow you to catch up to Freddy and get closer to him so you can
destroy him quicker.

If you destroy him during the chase then a couple of interesting things
happen. First, when you get the cutscene with OG Loc and CJ together, then
it will be in East Los Santos, where the chase would end, regardless of
where you killed Freddy.

And second, any nearby cars will stand still. In addition, if you drive
further away from the nearby cars, then there will be no cars on the road.
There will be peds but no cars. The only exceptions are Police vehicles
when you have a Wanted Rating. When you finally find and pick up OG Loc
then things slowly start to return to normal.

After killing Freddy, regardless of method, then take OG Loc to his job
which is the Burger Shot in Marina. After dropping him off then the mission
ends successfully.

0=======0
| Reward \
0=======================>

Respect Gained.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

You also open up OG Loc's set of missions which leads to.....

0==================================0
/ The Main Story \###################\
0==========================================================================\
| >MSY5. OG Loc +
0==========================================================================/

The Man Formerly Known As Jeffery is a high strung wanna-be gangster rapper
who is now out of prison and working as a "hygiene technician" (read:
dishwasher) over at the Burger Shot in Marina. This is also where you pick up
his missions.

0+=+=+=0
/ OG Loc \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >OLC1. Life's a Beach 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ OG Loc /
0=========0 0+=+=+=0

OG Loc wants to start advancing his music career and needs a really nice
sound system. He tells CJ of a beach party nearby that has what he
needs.....

0======0
| Notes \
0=======================>

The score you need to pass the mission is much lower than it was in the
earlier console versions. The dancing I think is a bit easier too.

0=========0
| The Plan \
0=======================>

You need to pick this mission up between 22:00 and 6:00. After the
cutscene ends then head down to the beach party. When you get there you
will find the van with the DJ doing her thing behind it. The van is locked,
indestructible (which means you can't knock off the doors and drive off),
and you can't even move it by ramming a car into it. And, of course, you
can't kill anybody.

Go up to the DJ, talk to her, and give two positive answers. This will
start a dancing mini-game using the Right Analog Stick. Like the Lowrider
mini-game in the mission "Cesar Vialpando" you have to move the Stick in
the correct direction when it gets into the circle. Timing each direction
correctly will get you the most points.

You need 2,500 points or greater to progress further in the mission. There
are some long chains of directions during the middle and later stages of
the song. This is where you can trip up the most. If you don't get at least
2,500 points then you will fail the mission.

The pattern never changes so, if you fail, then you have a better idea of
the pattern so you can do better next time. Just focus on the bottom of the
screen and ignore everything else. This will make it a bit easier.

If you succeed then you are invited into her office (which is her van).
Then get in the vehicle and drive off. After you drive off then you have to
take it to a lock-up in Commerce. The other partygoers will give chase so
put the pedal to the metal. After the van is in the lock-up then the
mission is completed successfully.

0=======0
| Reward \
0=======================>

Respect Gained.

0+=+=+=0
/ OG Loc \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >OLC2. Madd Dogg's Rhymes 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ OG Loc /
0=========0 0+=+=+=0

OG Loc needs CJ to steal the rhyme book of a big star rapper named Madd
Dogg. He decides to do it if it will shut off Loc's awful rapping.....

0========0
| Weapons \
0=======================>

--Knife (provided).
--Silenced 9mm Pistol.

0======0
| Notes \
0=======================>

On the PS4 (PS2 Classics) Version you can unlock the {Assassin} Trophy by
killing someone in a stealth knife attack and this mission was the easiest
way to accomplish that.

However, even though there is an {Assassin} Accomplishment in the DE
Version, the requirements are different. You now need to kill almost all of
the guards in the mansion in a stealth knife attack. This also makes it one
of the more annoying Accomplishments to unlock. This is mainly due to how
wonky the stealth is and a bit of randomness in regards to a certain guard.

I recommend making a game save before doing this mission. Complete the
mission regardless of how you go about it, make a save after it, then go
back to the first save to go after the Accomplishment.

0=========0
| The Plan \
0=======================>

You have to sneak inside the mansion where you found Oyster [LNT-Y1] and
steal Madd Dogg's Rhyme Book. Enter the mansion through the main entrance.
This mission also provides a tutorial on stealth. You are forced to use the
Knife and can't switch to any other weapon at this point.

This strategy is designed to allow you to unlock the {Assassin}
Accomplishment. There are a total of twelve guards to deal with and you
need to kill at least eleven of them with a stealth kill either with a
Knife or a headshot from a Silenced Pistol. The best thing to do is to use
the Knife on them.

Ahead of you is a guard. What you need to do is sneak up on him while
crouching and target him. In order for the attack to be successful you need
to wait for your arm to be raised before attacking. After attacking and
killing this guard then move onto the swimming pool area. Carefully follow
the guard until he stops before attacking him.

After successfully killing this guard then hide in a nearby room and wait
for the next guard to come and stop before attacking him. Proceed along the
hallway until you get the cutscene about the bar the recreation room area.
After it then immediately get up against the left wall and gently sneak to
the bar so you can pass the guard.

**NOTE: On some occasions this guard may turn around for no reason and
attack you thus ruining any chance for a stealth kill. This is
the randomess I referred to earlier.

After sneaking past the bar then go up behind the sitting guard and stealth
kill him. Then sneak up behind the bar guard and stealth kill him. Go near
the Rhyme Book, cut through the music room, and kill the guard here.

After you acquire the Rhyme Book then wait inside the studio as the next
six guards appear. At this point you can now use your other weapons but
stay with the Knife for now. The guards will be carrying Silenced 9mm
Pistols from this point on so you can get some additional ammo when you
kill them.

The first guard will go through the music room. Follow him inside and kill
him when he stops. The next one will be standing just inside the rec room.
After killing him then go to the sitting guard and do the same.

You may also notice that, even though you killed the guard behind the bar,
another one will take his place. He will be further down and have a
different angle. As such he won't see you but it is possible for him to do
so and attack you but that is rare.

From what I understand from various forums you might not need to kill him
to unlock the Accomplishment but I think it is best to get up straight up
behind him and kill him with a headshot from the Silenced Pistol just to be
safe.

The next guard has a patrol pattern in the hallway. When he is walking away
then sneak to the door to the exercise room then wait for him to come and
turn around. At the same time though you need to watch the last guard, who
is in the swimming pool area, before making your move.

You need for him to be walking away from the entrance before sneaking up on
the first guard. The first guard will stop in the room just before the
swimming pool and you could be seen by the last guard if you time your
attack incorrectly.

Once you kill this guard then go into one of the smaller rooms and wait for
the last guard to pass by the entrance before sneaking behind him. Follow
him until he stops then attack him. If you did enerything correctly then
the Accomplishment should unlock when you leave the mansion.

After exiting the mansion then take the provided bike and ride back to the
Burger Shot to successfully complete the mission.

0=======0
| Reward \
0=======================>

Respect Gained.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

You will also get a call from Officer Tenpenny which will open up.....

0==================================0
/ The Main Story \###################\
0==========================================================================\
| >MSY6. C.R.A.S.H. +
0==========================================================================/

C.R.A.S.H., which stands for Community Resources Against Street Hoodlums, is
the anti-gang Police unit led by Officer Tenpenny. He wants CJ to do some of
his dirty work for him and it can be picked up by the Donut Shop in Market.

0+=+=+=+=+=0
/ C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH1. Burning Desire 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ C.R.A.S.H. /
0=========0 0+=+=+=+=+=0

Officer Tenpenny wants CJ to torch some gangbanger in East Los Santos.....

0========0
| Weapons \
0=======================>

Molotovs (provided).

0======0
| Notes \
0=======================>

Doing the Firefighter Mission and obtaining the Fireproof Feature prior to
doing this will help greatly here.

0=========0
| The Plan \
0=======================>

Go and get the Molotovs in Downtown Los Santos. You are given twenty five
Molotovs to do the mission with. Now drive over to the house in East Los
Santos. You have to throw the Molotovs through the five windows to destroy
the house and kill the gangbanger. There are several Vagos around the
house. Just use the Molotovs against them.

If you run out of Molotovs then more will generate so you can complete the
mission. Having the Fireproof Feature will really help out here.

After throwing Molotovs through all five windows then you will see a
cutscene of a girl in danger within the burning building. Now you have to
rescue her. Go into the house and make your way to the stairs in the back
then to her room.

The flames are too intense but there is a Fire Extinguisher in the
downstairs kitchen. Go and get it. Go back up to her room and aim the
extinguisher and the base of the flame to put it out.

Now the both of you have to get out of there but the house is collapsing.
The two of you have to go through several rooms to get out of the house
putting out some flames along the way. Make sure that the girl is behind
you as you progress through the house and toward the door.

After the two of you get out of the burning house then you have to take her
to her house just outside of Grove Street. As you park the car at her
house, you find out her name: Denise Robinson. After you drop her off then
the mission will end successfully.

0=======0
| Reward \
0=======================>

Nothing other than the fact that Denise is your Girlfriend regardless of
whether you wanted one or not.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

You will also get a call from Sweet. A member of the Family was selling
crack to some of the homies and now is hiding out in Glen Park with his new
Balla friends.

But, first.....

/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS26. {Not a Player} Accomplishment (Part One) |
\=========================================================================/
\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Although it is not a requirement for 100% Completion you need to go on at
least one date with each Girlfriend in the game to unlock this
Accomplishment. Whether or not it is successful is irrelevant - you just need
to go at least one date with each of them. With this chapter I am going to
start with Denise.

Since I never covered them in previous versions of my San Andreas guides I
used the Girlfriend FAQ made by twotwotwotwo over at site for quick
reference.

Two of the Girlfriends will appear in the Main Story: Denise Robinson and
Millie Perkins. The other four will appear when you complete certain
missions:

0=====================================================================0
| Name | Location | Mission |
0=====================================================================0
| Helena Wankstein | Blueberry | "The Green Sabre" |
|---------------------+---------------------------+-------------------|
| Katie Zahn | San Fierro | "The Green Sabre" |
|---------------------+---------------------------+-------------------|
| Michelle Cannes | San Fierro Driving School | "The Green Sabre" |
|---------------------+---------------------------+-------------------|
| Barbara Schternvart | El Quebrados | "Ya Ka-Boom-Boom" |
0=====================================================================0

When you find a Girlfriend then talk to her so she can become yours. Her home
will appear on the map as a heart icon. She will be at her house most of the
day and night but not all the time as she has a life of her own. Most
Girlfriends have a special perk just for having her.

Every successful date with a Girlfriend will increase your progress with her
and you can track that through your Stats page. If you reach a certain
percentage then you will be able to have "coffee" with her after a successful
date. At 100% progress then you will be rewarded with special clothes for
your Closet.

Although there are other details in regards to dating and maintaining
relationships there are some basics to go over:

0=================================0
| Body Type and Dress Requirements \
0=======================================================>

Each Girlfriend has different body type and dress requirements. One may want
low fat and another may want high fat. Juggling multiple relationships means
that you will have to transform yourself constantly between body types. In
addition, they will usually want you to wear good clothes and some of the
better Clothes Stores won't open until later in the game.

However, you can greatly simplify your life by acquiring all fifty Oysters.
When you do that then these requirements become irrelevant. You can date any
Girlfriend regardless of body type and clothing. In addition, when you have a
successful date, then you will pretty much always be invited for "coffee"
regardless of your current progress with her.

This is why I recommended using the Early Exploration Exploits to acquire all
of the Oysters. It makes unlocking this Accomplishment much easier,
especially after the mission "The Green Sabre".

0===========0
| Food Dates \
0=======================================================>

There are several types of dates and this is probably the easiest and most
common. For this you simply need to take her out to eat. Although there are
the fast food places that always appear on the map there are other places you
can go and only appear on the map when dating:

>>Diners (red basket icon)
>>Restaurants (fork and knife icon)
>>Bars (martini glass icon)

It is also important to know that you can't just take her to any old place -
each Girlfriend has a specific type of place she prefers to go. If you take
her to a fast food place when she wants to go to a restaurant then you will
have an unsuccessful date.

0==============0
| Dancing Dates \
0=======================================================>

If she wants to dance then you can take her to a Club in which you do the
dancing mini-game with her. Once you get past a set amount of points, about
3,000 or so, then it will be a successful date and you can take her home.

0==============0
| Driving Dates \
0=======================================================>

For this she may just want you to drive around certain areas and at a certain
speed. Some may want you to go fast and others may want you to go slow. She
will also drop hints at what areas of the map she likes. In addition, during
a Driving Date, you will have a Fun Bar. The goal is to max it out. Once you
do that then the date is successful and you can take her home.

0==============0
| Special Dates \
0=======================================================>

Some Girlfriends have special activities that only they have and they'll let
you know when they want to do them.

With all of this explained let's go over the first Girlfriend.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0================0
| Denise Robinson \
0======================================>

Her home is close to The Johnson House and she will be at her home between
16:00 and 6:00. You don't get any perks just for having her but, at 50%
progress, you can get the keys to her car which is a green Hustler.

When on a Food Date you can take her to a fast food place (the nearest one
to her house is the Idlewood Well Stacked Pizza) or a Bar (the Ten Green
Bottles Bar not far from The Johnson House). When on a Driving Date you can
go really slow around the neighborhood.

She also has a Special Date in which she may want you do do some drive-bys.
At 100% progress you should earn the Pimp Suit for your Closet.

I will go over the other Girlfriends as they appear later in the game.

0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN8. Doberman 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ Sweet Johnson /
0=========0 0=+=+=+=+=+=+=0

Sweet wants you to take over Glen Park and flush out a traitor.....

0========0
| Weapons \
0=======================>

SMG.

0=========0
| The Plan \
0=======================>

Drive over to the Downtown Ammu-Nation to pick up the mission. Go inside
and have a look around. Go up to the counter and see what you can buy. If
you have a lot of money then you can get a lot of ammo for your guns.

Next, go over to Glen Park. You will note that the Glen Park area is
colored purple in the radar. You are then instructed to start a gang war so
you can take over Glen Park.

Kill about three Ballas to start a gang war. When the gang war starts then
all of the pedestrians and nearby cars disappear. In addition, Health and
Body Armor Icons will randomly appear in the streets surrounding the area.
The Ballas come in three waves. With each successive wave, they get better
weapons. After destroying all three waves then you win the territory.

It is best to find a place where they can only get at you through one path
so you can funnel them for easy kills. Backyards are pretty good for this.
After completing the third wave then the traitor will come out of his
house. Chase him down and kill him to successfully complete the mission.

0=======0
| Reward \
0=======================>

Respect Gained.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

You will also open up all of the Ammu-Nations and the Ammu-Nation
Challenge. But it is best to wait until after Las Venturas is opened up
before doing the Challenge because that is when all of the Challenges are
available. At this point only two of the four Challenges are available.

In addition, you can now start taking over territories. However, it is best
to wait until later in the game to start doing this for reasons I will
explain later.

This is also the earliest that you can acquire the {Original Gangster}
Accomplishment. This is the best way to earn Respect. Each territory
acquired rapidly adds to it and you can unlock the Trophy when you take
over most of the territories. However, it may be best to save it towards
the later stages of the game as it will save work for you.

And, speaking of territories.....

/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >LTS27. Defending Territories |
\=========================================================================/
\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

If you look on your in-game map you will find several areas of Los Santos
that are color coded:

>>Green - Grove Street Families.
>>Purple - Ballas.
>>Yellow - Vagos.

Each of these areas are controlled by a gang. You can take over a territory
by going over to a rival area and shoot three gang members to start a gang
war. Conversely, your own areas can be attacked as well.

When not on missions, you may get a warning that a rival gang is trying to
take over your territory. This only occurs when your territory is bordering a
rival territory. You need to get over to the disputed territory and kill all
of the rival gang members to keep it yours. If you don't get there in time
then you will lose influence but not really lose the territory.

A nifty little trick is that if you have a Taxi or any vehicle that you can
do vehicle missions in, you can press Activate Vehicle Mission to start the
mission and then press Activate Vehicle Mission again to turn it off. When
you turn off the mission then the takeover will end and the territory is
still yours.

If you acquire all fifty three territories then you won't be getting any more
attacks from rival gangs. But, as I just said, you don't want to do that yet.

For now, let's go back to the Main Story.....

0+=+=+=+=+=+=+0
/ Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN9. Los Sepulcros 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ Sweet Johnson /
0=========0 0=+=+=+=+=+=+=0

Sweet wants to make a major hit on the Ballas during the funeral of a
fallen gang member.....

0========0
| Weapons \
0=======================>

SMG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

After you jump the wall and are given instructions on what you can do with
your gang then tell them to stay put and jump over the wall again to go
exploring. You can still get Wanted Ratings but there will be no Cops on
the street to harass you. Go to the Pay 'N' Spray near the Cemetery to get
rid of the Wanted Ratings before finishing the mission.

0=========0
| The Plan \
0=======================>

This mission can only be picked up between 9:00 and 17:00.

The game will instruct you on how to recruit members. Switch to your Melee
Weapon and target the gang members. Recruit them, get in the car, and drive
over to Los Sepulcros. You will have about four minutes to get to the point
on the radar.

After getting there then you will have to jump the wall and join Sweet and
the other gang members. The person targeted for elimination is Kane and he
will be wearing Body Armor. Get your new members to follow you and attack
Kane. He will have friends at the funeral also so let your homies deal with
them so you can focus on Kane.

Get him before he can get away. Because of the armor, it will take quite a
few rounds for you to kill him.

After you kill Kane then take care of the rest of the Ballas. Then get into
the car with Sweet making sure that the rest of the homies (assuming any
survive) get in with you. Then hightail back to Sweet's house to
successfully complete the mission (the Pay 'N' Spray is optional).

0=======0
| Reward \
0=======================>

Respect Gained.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

Now let's go back to Tenpenny.....

0+=+=+=+=+=0
/ C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH2. Gray Imports 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ C.R.A.S.H. /
0=========0 0+=+=+=+=+=0

Officer Tenpenny wants CJ to check out a warehouse near Ocean Docks where
the Ballas and the Russians are making a deal.....

0========0
| Weapons \
0=======================>

--Silenced 9mm Pistol.
--SMG.
--Sniper Rifle (+50 rounds).
--Molotovs.

0======0
| Notes \
0=======================>

I found another method to doing this if you have the Fireproof Feature.

0=========0
| The Plan \
0=======================>

After starting the mission then drive to the yellow marker in Ocean Docks.
The best way is through the flood control channel. When you get to the
marker then you will see a red circle at the top of the ramp that leads
into the flood control channel.

There are two methods depending on your style:

>>The Standard Method
*******************
According to reader Bob Smith, after the cutscene, then turn right
then turn left at the next intersection. Park your car behind the
warehouse, close to the Keypad, and get out of the car. Climb onto
the car then jump over the wall. Go south alongside the east side of
the warehouse and head to the Keypad.

As you get near it then be on the lookout for the guards. Kill them
with your SMG as they appear. When you clear out enough of the guards
then jump onto the landing and shoot the Keypad with any weapon to
open the door.

When the door opens then you will be greeted by three gunmen. Kill
them and proceed inside. You now have to get to the upper office but
must go through a few corridors on the lower level killing gunmen as
you go.

After you shoot all of the gunmen then you are told to go up to the
office where the Russians and the Ballas are dealing. Go up the
stairs and kil the Balla in the entrance. Then go to the wall about
six feet left of the door.

This will trigger the second Balla and the Russian within the office.
Do *NOT* enter the office. Wait for the Balla to either exit the
office or get into position for you to shoot him.

After you kill the Balla then go back near the wall left of the
entrance. If you angle yourself correctly you will see the Russian
just standing there inside the office through the sliver of the
entrance. Switch to your Sniper Rifle and fire at him through this
opening.

It will take several shots but, once you kill the Russian, then the
mission is completed successfully.

>>With The Fireproof Feature
**************************
I came up with this other method while playing the Remastered Version
and is an improvement over the previous one but requires the
Fireproof Feature to pull off. You should have at least ten Molotovs
just to be safe in addition to the Sniper Rifle.

After the cutscene at the warehouse then turn left to go to the main
road nearby then turn right at the intersection. The big blue
building should be to your right. Where the blue building ends is a
beige wall. Park your vehicle where the wall and building meet. Climb
your vehicle and then to the top of the wall. Do *NOT* drop down to
the other side.

Switch to your Sniper Rifle and make sure there are no Cops around
before doing anything else. When it is clear then aim at the
warehouse across from where you are. You should easily pick off the
Keypad from here. After destroying the Keypad then the Russian should
appear on your radar.

Drop back down and re-enter your vehicle. Drive along the wall and
get as close as you can to the stairs leading to him. Jump over the
wall and go up the stairs to the closed door. Switch to your
Molotovs, get right up against the door, and toss one.

Because you are right up against the door your arm will glitch
through it and you'll toss the Molotov inside. This will set the
Russian aflame. You'll see him move around on your radar as he runs
in pain. However, it will take more than one Molotov to kill him.

Wait for him to stop moving then toss another one. As you are doing
this you need to keep an eye open for any guards that will run up to
attack you. Kill them with any weapon if they approach you. After
about six to eight Molotovs then you'll finally kill the Russian and
successfully complete the mission.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

This is also the last of C.R.A.S.H.'s missions.....for now. From here,
let's finish up with OG Loc.....

0+=+=+=0
/ OG Loc \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >OLC3. Management Issues 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ OG Loc /
0=========0 0+=+=+=0

Madd Dogg's manager is blackballing OG Loc and he wants CJ to get rid of
him.....

0=========0
| The Plan \
0=======================>

You need to come between 12:00 and 17:00 to do this mission.

Drive to the Burger Shot in Vinewood where one of the chauffeurs for Madd
Dogg's manager is eating. You have to steal his car and meet up with the
other drivers before 22:00. The game will state that you need to damage the
car to force the driver out so you can take it then head to a Pay 'N' Spray
to repair the damage. But I came up with a much better method of acquiring
the target vehicle.

From your starting position, head east all the way to the main road. When
you get there then turn left and drive past the Downtown Ammu-Nation. Then
drive up the incline just north of the Ammu-Nation. When you get to the top
of this incline then you should get to an intersection and you will get a
phone call from OG Loc about the target car. At this intersection, turn
left.

You should see two black cars with a large gap between them on the right
side of the road (you should also see the Walk of Fame on both sides of
this road). After you pass these two cars then head to the *SECOND*
intersection then stop just before you get there.

Get out of your car, run into the intersection and head north in the
*ONCOMING* lane. Stop roughly partway up the hill. You should notice that
the target vehicle is heading towards you. When he gets to you then he will
stop (he won't run over you). When he stops then just jack the vehicle from
him and drive away before he can shoot at you.

After acquiring the target vehicle then you need to drive over to the
awards ceremony to pick up the manager. If you damage the car even in the
slightest then you will have to go back to the Pay 'N' Spray.

After you meet up with the other drivers then you will have to park in the
red circle as close to the curb as possible. When you do that then you will
drive over to the ceremony while keeping in-between the two security cars
in the motorcade.

Stop at the award ceremony to let in the manager. After the cutscene ends
then quickly drive off. Now you have to drive the car off the Verona Beach
Pier (to kill the manager - he can't swim). The two security cars will give
chase to stop you.

If you jump off of the Pier and the security cars see you then you must
kill all of the security personnel, from both cars, to complete the
mission. To save you that issue what you need to do is drive a little bit
away from the awards ceremony then stop. Usually one of the security cars
will stop next to you.

Drive-by it to make it flame then drive off before it explodes. Do the same
to the other security car. When both security cars are destroyed then you
can safely drive to the Pier to get rid of the manager.

When you get on the Pier then the game will tell you to go as fast as you
can and jump out at the last second. But you can just drive off the Pier,
land in the water, and get out of the sinking vehicle to successfully
complete the mission.

0=======0
| Reward \
0=======================>

Respect Gained.

0+=+=+=0
/ OG Loc \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >OLC4. House Party 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview / \ OG Loc /
0=========0 0+=+=+=0

OG Loc quits his job at Burger Shot and violates his parole in the process.
But, before he goes back to prison, he wants to throw one last party.....

0========0
| Weapons \
0=======================>

SMG.

0=========0
| The Plan \
0=======================>

OG Loc will suggest that you get new clothes and a haircut but you don't
need to do any of that. The party will start at 20:00 and end at 6:00.

When the time is at 20:00 then you will get a phone call from OG Loc. CJ
doesn't feel like being there but OG Loc will state that there has been a
disaster: the microphone is broken. So CJ changes his mind and decides to
attend.

But, when CJ arrives, he finds that they managed to find a replacement
microphone and OG Loc is doing his rapping. The problem is that OG Loc's
rapping is so awful that he has managed to drive the homies into the street
where they are chilling out.

Suddenly, another member of the Families comes up on a bike. The Ballas are
approaching with a large group and looking to attack. The Families gather
the homies and blockade the street with their cars as the Ballas approach.
When the Ballas get to the blockade then a shootout begins.

Now you have to kill all of the Ballas. The first wave consists of the
group near the blockade. Another wave comes from the top of the bridge.

The last wave comes from the south and north part of the cul-de-sac.
Despite their numbers this isn't a very hard mission to do. If you have
Hitman Weapon Skill Level for your SMG then this is a bit easier. After you
have killed the last Balla then the mission ends successfully.

0=======0
| Reward \
0=======================>

Respect Gained.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

In addition, you can now purchase the Silenced 9mm, Sawn-Off Shotgun, and
SMG at all Ammu-Nations. And this will also end OG Loc's line of missions.
I will now move on to Big Smoke.....

0+=+=+=+=+0
/ Big Smoke \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >BSK2. Running Dog                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ Big Smoke /
0=========0                                                    0=+=+=+=+=0

  Big Smoke needs to pick up a cousin of his from Mexico and wants CJ to tag 
  along.....

0========0
| Weapons \
0=======================>

  SMG.

0=========0
| The Plan \
0=======================>

  When you get to the meet in East Los Santos you realize that his "cousin" 
  Mary is slang for weed and Big Smoke wants some. The two guys they approach 
  are uncooperative so Big Smoke ambushes one of them with a Baseball Bat.

  The other guy now runs and you have to chase him down. You also need to use 
  the Super Sprint feature to catch up to him. If you maxed out your Stamina 
  or completed the Burglar Mission (for the Infinite Stamina Feature) then 
  this mission is really easy.

  Climb over the short fences, go north instead of following him to the 
  Liquor store (you will be shot at by some Vagos) and close in on him on 
  the railroad tracks. Target and kill him with your SMG to end the mission 
  successfully.

0=======0
| Reward \
0=======================>

  Respect Gained.

  0+=+=+=+=+0
 / Big Smoke \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >BSK3. Wrong Side of the Tracks                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ Big Smoke /
0=========0                                                    0=+=+=+=+=0

  Big Smoke wants to follow a lead that will put them "deep in the game".....

0========0
| Weapons \
0=======================>

  --M4 (150 rounds).
  --Sniper Rifle (40 rounds).

0======0
| Notes \
0=======================>

  You may want to get a couple of AK-47s then go to Los Santos International 
  Airport and get the M4 at the west end of the runway. You may also want to 
  get Hitman Weapon Skill on the M4 prior to doing the mission.

  Reader Lowell R. had an additional option to one of the "Who Needs Big 
  Smoke?" method:

    "I like the method where you head north and wait for the train, but what 
     has the train operator ever done to you? All he's trying to do is make a 
     living and take care of his family. I didn't use the M4 or the sniper 
     rifle. The M4 may be powerful and fast, but the minigun is POWERFUL AND 
     FAST. I just dove along the suggested route, stopped at the wall, had CJ 
     pull himself up onto that roof thing extending out from the wall (to get 
     a better angle; I think it can also be done from the ground if you don't 
     waste any time. Then just wipe out the Vagos as they approach. The train 
     operator is unharmed and the train is undamaged and goes on its way."

0=========0
| The Plan \
0=======================>

  There are three methods for completing this mission depending on your 
  style:

    >>The Standard Method
      *******************
        When the mission starts then drive over to Unity Station. From there, 
        you will see some Vagos getting on the top of the train engine and 
        make a getaway.

        After that then you are supposed to board the Sanchez, let Big Smoke 
        get on and chase the train so Big Smoke can shoot off the Vagos. The 
        best way to do this is to stay on the right side of the right 
        railroad track. This will give Big Smoke the best angle to kill the 
        Vagos quickly.

        If done correctly then he will be able to kill the last Vago shortly 
        after entering the tunnel. After killing the last Vago then take Big 
        Smoke home to successfully complete the mission.

    >>Who Needs Big Smoke?
      ********************
        When the cutscene with the Vagos getting on the train ends then get 
        on the Sanchez as quickly as possible and speed off *WITHOUT* letting 
        Big Smoke on.

        That's right, leave him behind. The first thing you will notice is 
        that you are going much faster without him riding with you so you can 
        zip ahead of the train. However, if you get too far ahead, then you 
        will fail the mission.

        But I am not going very far ahead anyway. Follow the track and go 
        through the long left turn. Right after the turn is a road crossing.

        Just to the left is a small ramp. This goes up to an elevated walkway 
        then to a wide bridge railing. After climbing that then you will see 
        another small ramp that will lead you to the top of the 24 Hour Motel 
        in Idlewood.

        Once you are on top of the Motel then get off the bike. From here, 
        you can jump on top of the train as it passes. Don't get too close to 
        the edge of the roof though, you might jump over the train and land 
        on the ground instead.

        If you make it to the top of the train then switch to your M4 and 
        target and shoot the Vagos. The Vagos are pretty tough (they will 
        quite a few shots to take down) but, because you are on top of the 
        train instead of on the bike, then they will just stand there making 
        it a lot easier to kill them.

        The M4 is easily the best weapon to take down the Vagos. It is 
        powerful and fast. And you do need to kill them quickly while on the 
        train.

        Why? Because if you don't kill them quickly then you will be knocked 
        off the train by a low hanging pedestrian bridge in East Los Santos. 
        It should be noted that you can't use explosive weapons on the Vagos 
        (even the RPG).

        After you kill the Vagos then jump off the train then grab another 
        vehicle. Based on information provided to me by Willum Hardy you can 
        use any vehicle to pick up Big Smoke instead of the Sanchez you use 
        in the mission. After picking him up then drive Big Smoke over to his 
        house to successfully complete the mission.

    >>Sniping the Train Operator
      **************************
        Then there is this method created by GTA_Phreak:

        What he did was drive *NORTH* instead of following the train then 
        head east toward the 24 Hour Motel. He stopped on the road 
        intersection just north of the Motel (a Glendale that the train runs 
        into during the mission also appears here).

        According to GTA_Phreak, the train won't go fast until you get close 
        to it. So, by going this route which takes you away from the train 
        but not far enough to get a mission failure, then the train moves 
        slowly. When you get to the intersection just north of the 24 Hour 
        Motel then stop and get off the bike and switch to your Sniper Rifle.

        At this point you will see the train just making the turn. What you 
        need to do is snipe the train operator. When you do that then the 
        train will stop and the Vagos will be helpless.

        From your vantage point (*DON'T* get close to the train or it will 
        move again) snipe the Vagos (it will take four rounds from the Sniper 
        Rifle to take each one down).

        After that, either take Big Smoke back to his place (if you let him 
        on the bike) or go and get him (if you didn't let him on the bike), 
        then take him back to his place to successfully complete the mission.

0=======0
| Reward \
0=======================>

  Respect Gained.

  0+=+=+=+=+0
 / Big Smoke \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >BSK4. Just Business                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ Big Smoke /
0=========0                                                    0=+=+=+=+=0

  Big Smoke wants CJ to ride along with him for a little errand.....

0========0
| Weapons \
0=======================>

  Micro SMG (provided).

0======0
| Notes \
0=======================>

  Get about 500+ rounds for your Sub-Machine Gun.

0=========0
| The Plan \
0=======================>

  Drive over to Downtown. Along the way Big Smoke will tell CJ about one of 
  his cousins who got laid out by some Russians. Big Smoke now wants some 
  payback. The place you end up at is the Atrium. After the cutscene ends, 
  you now have to barge in.

  When you do that then you will be assaulted by several Russians who are 
  trying to kill Big Smoke. You will also notice that whatever Sub-Machine 
  Gun you had in your inventory will be replaced by the Micro SMG. Having 
  Hitman Weapon Skill Level will also help you because that will allow you to 
  duel-wield the Micro SMG.

  After killing all of the Russians in the lobby then get the Body Armor Icon 
  and follow Big Smoke outside. Now you have to kill more Russians. Quickly 
  target each one and kill them.

  Now the hardest part of the mission begins. You and Big Smoke are on a 
  motorcycle with Big Smoke driving. You now have to shoot at the pursuing 
  Russians. They will come at you with motorcycles and cars. Your targets 
  will be constantly moving which is why this is difficult.

  The chase will wind through the Downtown streets and continue through the 
  flood control channel. Then it will go through a tunnel and end at East 
  Beach. You also have a bike health line to keep an eye on. If it is reduced 
  to zero then the bike will explode killing both of you and the mission will 
  be failed.

  When dealing with bikes, shoot the driver which will cause the bike to wipe 
  out. When dealing with cars, shoot the passenger. The driver will not 
  shoot. This will make it easier to pick through your targets. Take 
  advantage of explosive barrels when going through East Beach near the end 
  of the chase.

  If you manage to make it through in one piece then the mission will be 
  completed successfully.

0=======0
| Reward \
0=======================>

  Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will notice that you will end up with the Micro SMG with 80 rounds of 
  ammo. If you had a lot of ammo for your Sub-Machine Gun of choice prior to 
  this mission then you will lose it (and you would have to go back to 
  Ammu-Nation to replace).

  In addition, this will also end Big Smoke's line of missions. I will now 
  move on to.....

  0==================================0
 / The Main Story \###################\
0==========================================================================\
| >MSY7. Ryder                                                              +
0==========================================================================/

Ryder is one of the more loyal members of the Grove Street Families and is
always smoking blunts and dissing CJ. He has three missions and they are
mostly about acquiring weapons for the Families. He can be found next door to
The Johnson House.

  0+=+=+0
 / Ryder \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RYD1. Home Invasion                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ Ryder /
0=========0                                                        0=+=+=0

  Ryder wants to steal guns from some old retired military guy instead of 
  relying on Emmet. CJ decides to go along.....

0========0
| Weapons \
0=======================>

  --Any melee weapon.
  --AK-47.
  --M4.

0=========0
| The Plan \
0=======================>

  You need to come between 12:00 and 20:00 to do this mission.

  Get into the Boxville and head over to Colonel Furhberger's house in East 
  Beach. You have about eight minutes to get the guns before daylight. When 
  you get there then get inside the house to get the guns. You have to be 
  quiet while inside the house otherwise you wake up the Colonel and fail the 
  mission. Trying to kill the Colonel will also fail the mission.

  There are five crates of guns in the house but you only need to steal 
  three. There's one in the living room, one in the kitchen, one at the top 
  of the stairs, one near the bedroom door, and one inside the bedroom.
  There's no bonus for getting all five so get the ones in the living room, 
  kitchen, and at the top of the stairs. Crouch and get the crates.

  While crouching you can move faster without making sound. Once you pick up 
  a crate then you will stand and you must move slowly to prevent making 
  noise.

  According to Stefan Cvetkovic if you have your AK-47, M4, or Baseball Bat 
  weapon selected then you can walk faster without making more noise and save 
  some time.

  Take the crate outside to the Boxville. Drop it into the truck by going to 
  the back then head back inside. After getting all three then go to the 
  drop-off garage in Playa Del Seville to successfully complete the mission.

0=======0
| Reward \
0=======================>

  Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  At the end of this mission you are told about the Burglar Mission which can 
  be done in either of the three major cities. However, as you already know 
  at this point, you can do this mission prior to doing the Main Story.

  0+=+=+0
 / Ryder \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RYD2. Catalyst                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ Ryder /
0=========0                                                        0=+=+=0

  While CJ is visiting Ryder, Officer Tenpenny drops in to give the boys a 
  hard time. He also gives them an assignment that involves a train.....

0========0
| Weapons \
0=======================>

  SMG.

0=========0
| The Plan \
0=======================>

  Get in Ryder's truck and head north. When you get to the train then you 
  will see that the Vagos have beaten them to it. Get out and get rid of the 
  Vagos with the SMG. After that then the Ballas come to try to take the 
  train. Get rid of the four Ballas. After that then get on the train. The 
  train will now begin to move.

  You have to throw crates from the train to Ryder following along in his 
  truck. You use the Target button to power up and throw. You have to hit 
  Ryder to get the crate in the truck. You also have to deposit ten crates 
  and a minute and a half to do it in.

  This is the hardest part of the mission. Ryder is a moving target and you 
  don't have a lot of time. He is fairly close for the first part of this 
  run. It gets harder as you move faster and along the curves. He will get 
  closer to you near the latter end of the tracks.

  After you successfully get ten crates to Ryder then you will end up with a 
  3-Star Wanted Rating. Go to the Idlewood Pay 'N' Spray to get rid of it. 
  Then head back to Ryder's house to successfully complete the mission.

0=======0
| Reward \
0=======================>

  Respect Gained.

  0+=+=+0
 / Ryder \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >RYD3. Robbing Uncle Sam                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                      \ Ryder /
0=========0                                                        0=+=+=0

  Ryder wants to hit the local National Guard to steal some weapons and CJ 
  decides to join in.....

0========0
| Weapons \
0=======================>

  SMG.

0======0
| Notes \
0=======================>

  In the other console versions you can move the crates before letting Ryder 
  inside. You could move them into better position so you wouldn't waste time 
  when putting them into the truck.

  However, on the DE Version, just as it was on the Remastered Version, you 
  cannot do this. The reason is because, when you get a crate, it will remain 
  with the forklift regardless of what you do even if you place it on the 
  ground and try to drive away. The only way to get rid of is to put it on 
  the truck.

0=========0
| The Plan \
0=======================>

  Get into the truck and head over to Ocean Docks. When you get into the red 
  circle then you will see a small cutscene with the National Guard. 
  After that then get out of the truck.

  Instead of heading to the gate, run back up the way and go around the large 
  building that is to your left when you park. Strangely enough, even though 
  this is supposed to be a military facility, there are no walls between the 
  large building and the water so you can go around this building instead of 
  climbing the wall.

  Once you are near the armory then you will be attacked by guards. Kill the 
  three outside the armory and by the main gate. Then shoot the lock to the 
  armory and kill the two guards within. Also inside are four crates and a 
  Forklift.

  Shoot the lock to the gate to let Ryder in. He will park the truck and 
  stand guard while you load it up. You have to load six crates into the 
  truck. Get to a crate and lift the crate about halfway up then drive to the 
  back of the truck to deposit it.

  Every so often Ryder will be attacked by the guards. When you either see a 
  guard coming to attack or you hear shooting then drive the Forklift between 
  the guard and Ryder and drive-by the guard before he can kill Ryder. If 
  Ryder dies then the mission is failed.

  After acquiring all six crates then CJ gets back in the truck and you need 
  to go to the lock-up where Emmet is at in Willowfield. The guards give 
  chase but they are fairly easy to lose even though you have the option to 
  throw crates off the truck to slow them down.

  The best path to get to the lock-up is after the intersection at the end of 
  the bridge you will see the pink building that has the TG Stages logo on it 
  to your right. Right after the building is a chain link fence. Where the 
  chain link fence ends turn right. This will lead you right to Emmet's. 
  After reaching the lock-up safely then the mission ends successfully.

0=======0
| Reward \
0=======================>

  Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  This is also the last mission for Ryder so now I will go back to Sweet.....

  0+=+=+=+=+=+=+0
 / Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN10. Reuniting the Families                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

  Sweet decides it is time to finally reunite the Families and put an end to 
  the base slinging once and for all......

0========0
| Weapons \
0=======================>

  --Shotgun (provided - with 60 rounds).
  --SMG (1,500+ rounds).

0======0
| Notes \
0=======================>

  You may also want to get a high Weapon Skill Level for the AK-47 or M4 
  prior to doing the mission.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  The are two points within the mission where you can leave to do some 
  exploring:

  The first one is right after the cutscene of the Cops raiding the Motel. 
  Just leave the area when you regain control and ignore the SWAT.

  The second one is when you are on the roof with Sweet. Kill the SWAT guys 
  on the chopper *BUT* leave the chopper alone. Jump off the roof or go down 
  the stairs to begin exploring. Don't worry about Sweet, he'll be okay. 
  He'll eventually shoot the chopper down himself and will wait for you to 
  come back.

  This exploit will render San Andreas a ghost state (no peds or vehicles in 
  the street - except for parked cars). A good way to explore without any 
  interference from anybody.

0=========0
| The Plan \
0=======================>

  Drive over to the Jefferson Motel where the meeting is being held at. After 
  dropping off Sweet then the Los Santos Police Department barges in and 
  starts storming the place. Big Smoke and Ryder want to split but CJ needs 
  to rescue Sweet. You are then given a Shotgun with plenty of ammo however, 
  I just switch back to my trusty SMG.

  Go into the Motel and to the upper level. When you turn the corner and 
  start going down the main hallway for Rooms 1-4 then you will see a woman 
  going from right to left between rooms. If you go inside the room she went 
  into then she will give you a kiss and restore your health.

  Sounds good doesn't it? Not really.

  Even though the game doesn't use a number system for health I will, for the 
  sake of example, say that your maximum health at the start of the game is 
  100 points and that the absolute maximum is 150. If your health is below 
  100 points then her kiss will bring it back up to 100 points regardless of 
  your current max health.

  However, if your health is above 100 points, then her kiss will bring it 
  *DOWN* to 100 points. This means that if your health is 130 points you will 
  *LOSE* 30 points of health by kissing her. My recommendation is to not kiss 
  her unless your health is real low.

  You can also use the Sprunk Machine at the beginning of this stage (in the 
  lobby) to help restore your health.

  Take it slow and kill off the SWAT guys as they appear. At the next corner, 
  SWAT guys will rappel down from the skylight. There will also be some more 
  SWAT guys in the hallway for Rooms 5-8 that you need to take care of. After 
  killing them then go upstairs to the level above you for some Body Armor.

  Proceed down the hallway for Rooms 5-8 and to the next corner. As you get 
  there then you will encounter some more SWAT (there are some on the upper 
  level as well) and another woman who will run past you. Follow her for a 
  kiss if you are low on health. Unlike in the previous corner, there is no 
  Body Armor on the upper level.

  Proceed down the hallway for Rooms 9-12 and kill any SWAT that appear. 
  Sweet can be found on the room on the right at the end of the hallway. Once 
  you make it to Sweet then the next phase of the mission begins. Now the two 
  of you are on the roof. You must deal with a helicopter with four SWAT 
  members hanging on the sides.

  Target and kill all four SWAT members then focus on the helicopter itself. 
  There is a health line for Sweet and, if it disappears, then he dies and 
  the mission is failed. But you can usually get through this with him not 
  having any damage.

  After killing the SWAT guys then destroy the SWAT chopper. After destroying 
  the helicopter then the last phase begins. Follow Sweet and go back down to 
  ground level. Then Big Smoke and Ryder show up. You can finally leave the 
  motel but the Police will give chase.

  Now you have to protect the vehicle just like in the earlier mission "Just 
  Business". You are also given an AK-47 to use for this stage of the 
  mission. If you have a high Weapon Skill Level for the AK-47 then you will 
  have a faster firing rate and increased range.

  It's more difficult to hit the Police gunmen but you can destroy their cars 
  pretty quickly. Focus near the gunman. If you can hit him, good. If you 
  can't, then at least you can do damage to their car and destroy it which 
  will damage and slow down the other pursuers.

  The path is a long and winding one with the targets constantly shifting. 
  You also have to keep your eye on the car health meter. If it disappears 
  then the car is destroyed and the mission is failed. When the gun jams then 
  you are at the end of the path. Watch the cinematic and afterwards the 
  mission is completed successfully.

0=======0
| Reward \
0=======================>

  Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will lose whatever Assault Rifle you had when you started the mission 
  with either the AK-47 or the M4.

  0+=+=+=+=+=+=+0
 / Sweet Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >SWN11. The Green Sabre                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Sweet Johnson /
0=========0                                                0=+=+=+=+=+=+=0

  Bolstered by their recent successes, Sweet wants to gather the homies and 
  do some major banging on the Ballas. They're going to meet under the 
  Mulholland Intersection and Sweet wants CJ to get armed. As CJ leaves, he 
  gets a call from Cesar who has something very important to show him. With 
  some reluctance, CJ agrees to meet him.....

0========0
| Weapons \
0=======================>

  --SMG.
  --Sniper Rifle.
  --Mini-Gun.

0======0
| Notes \
0=======================>

  You may want to get a minimum of 60 rounds for the Sniper Rifle prior to 
  doing the mission.

0=========0
| The Plan \
0=======================>

  Go to the blip under the freeway which starts a cinematic. Cesar points to 
  an area just across the street. CJ is unimpressed when two Ballas come out 
  of a door. But he is later shocked when he sees Big Smoke and Ryder 
  following them. Then out comes Officer Tenpenny and a green Sabre. The same 
  green Sabre that was seen at the time of Mrs. Johnson's murder.

  Big Smoke has sold the Families out and CJ needs to tell Sweet of his 
  treachery. CJ then suddenly realizes that Sweet is walking into a trap. He 
  tells Cesar to get Kendl and find a safe place. Now CJ must get to Sweet 
  before he is killed.

  Get out of the car and get back into the car you came up with. Get to the 
  Mulholland Intersection as fast as you can. There is a Sweet health line. 
  If it disappears then Sweet dies and the mission is failed. However, you 
  still can get there in plenty of time to save him.

  When you get there then CJ tells Sweet of Big Smoke's betrayal. Sweet wants 
  CJ to get out of there but CJ refuses. He is tired of running and now is 
  going to fight back. At this point you have to kill all of the Ballas. 
  There are many of them outside of their cars.

  A full health bar and full armor is pretty much required for this mission. 
  Quickly target and kill the Ballas. After that then another Ballas car will 
  show up. Kill all of the Ballas and another Ballas car will show up. Kill 
  those Ballas and you will successfully complete the mission.

  Another way is to use the Sniper Rifle. Get to a safe distance and kill the 
  Ballas with the weapon. When the vehicles show up then shoot the vans to 
  make them blow up and kill the bulk of them. Do the same with the last car 
  then mop up any survivors.

  If you took advantage of an Early Exploration Exploit and acquired a 
  Mini-Gun then this mission becomes much easier since you can easily blow up 
  the Balla cars before any of them can get out.

  After successfully defending Sweet from the Ballas then the Police finally 
  show up and both CJ and Sweet are captured. This leads into.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS28. The Aftermath                                                     |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

CJ finds himself inside a Police car with Officers Tenpenny and Pulaski. He
has been hooded so he couldn't see where he was being taken. When the hood is
removed CJ realizes that he is in a remote area.

CJ is also informed that Sweet is in a prison hospital recovering from his
wounds and is awaiting trial. He also finds out that Big Smoke has been
working for Tenpenny for a long time and that street loyalty is so much
bullshit as the corrupt officer bluntly puts it.

Tenpenny then gives CJ a Camera and an assignment. He wants CJ to kill a
snitch somewhere near Mount Chiliad and wants evidence of the kill. If CJ
disobeys then Sweet will face a hard time in prison. CJ has no choice but to
do Tenpenny's bidding.

And now the next phase of the story begins.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LTS29. Orientation                                                       |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

You are now in Angel Pine which is in Whetstone County of the Badlands
region. As of right now the Badlands and San Fierro area are officially open
and ready for exploration. As you look at the in-game map you find that all
of the Safehouses in Red County that you couldn't have earlier are now ready
for purchase. You can also go back to Los Santos if you want.

You will also find that all of the territories that Grove Street Families had
will be lost. So, if you went and took over territories after the mission
"Doberman", then your efforts will be wasted.

If you own the PS4 or Xbox Version then it should be noted that by the time
you get to this point you should also have unlocked the {All Dressed Up for
San Fierro} Accomplishment.

All of your weapons are gone but there is a Ammu-Nation in Angel Pine so you
can get them back. You also have a Camera with unlimited "ammo" which will
make it easier to do the San Fierro Photo-Ops if you haven't already done so
with one of the Early Exploration Exploits.

You should also go and get a Sniper Rifle for the next mission. You can go
back to Los Santos or, if you did all of the San Fierro Photo-Ops (regardless
of whether or not you used any of the Early Exploration Exploits), then you
can go to the Xoomer Garage Safehouse in San Fierro to get one.

You are given a free Safehouse near the C.R.A.S.H. icon and there is another
Safehouse in Angel Pine that you can, and should, purchase. Now is the time
to save the game and start exploring this new region of San Andreas.

  /==++====++==\                                             /==++====++==\
 /==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA4. Badlands and San Fierro                                            |
 \==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
  \==++====++==/                                             \==++====++==/

The Badlands area is sparsely populated and very hilly. A good place to get
away from it all. The main landmark is the largest mountain in San Andreas:
Mount Chiliad. The largest town in Badlands is the small town of Angel Pine
and this is where you start out at for the next phase of the story.

San Fierro, based on San Francisco, is to the north of the Badlands area. A
tightly packed and hilly metropolis. Very diverse in their neighborhoods and
very liberal in their attitudes. With lots of things to see and do it is a
tourist paradise.

Now let's get started by going over the.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR1. Badlands / San Fierro Safehouse List                               |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Here's a rundown of the Safehouses you can acquire in the Badlands and San
Fierro area.

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Badlands |############################################################\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0====================================0======================================0
|>>Angel Pine Trailer Park Safehouse |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | Southeast part of Angel Pine.                                 |
|-----------+---------------------------------------------------------------|
| Map       | (F-2).                                                        |
|-----------+---------------------------------------------------------------|
| Price     | None.                                                         |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "The Green Sabre".            |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point. But there is a Sanchez parked nearby that |
|           | you can use.                                                  |
0====================================0======================================0
|>>Angel Pine Safehouse              |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | North part of Angel Pine.                                     |
|-----------+---------------------------------------------------------------|
| Map       | (F-1).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $20,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "The Green Sabre".            |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0====================================0======================================0
|>>Whetstone Safehouse               |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | North part of Whetstone County across the river northeast of  |
|           | the Shady Creeks area.                                        |
|-----------+---------------------------------------------------------------|
| Map       | (E-2).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $100,000.                                                     |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "The Green Sabre".            |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0===========================================================================0

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. San Fierro |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================0===============================================0
|>>Xoomer Garage Safehouse  |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================0===============================================0
| Location  | East Doherty across the street west from Cranberry Station.   |
|-----------+---------------------------------------------------------------|
| Map       | (C-2).                                                        |
|-----------+---------------------------------------------------------------|
| Price     | None. You acquire this by successfully completing the mission |
|           | "Farewell, My Love....."                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage. Also has multiple Weapon Icons that will    |
|           | spawn outside the building as you acquire Photo-Ops.          |
0===========================0===============================================0
|>>Paradiso Safehouse       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================0===============================================0
| Location  | Northwest part of San Fierro.                                 |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $20,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0===========================0===============================================0
|>>Calton Heights Safehouse |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================0===============================================0
| Location  | Southeast part of Calton Heights at the west end of the       |
|           | crooked street.                                               |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $100,000.                                                     |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0===========================0===============================================0
|>>Chinatown Safehouse      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================0===============================================0
| Location  | Northwest part of Chinatown.                                  |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $20,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0===========================0===============================================0
|>>Queens Safehouse         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================0===============================================0
| Location  | At the very east end of Queens at the Vank Hoff at the Park   |
|           | Hotel.                                                        |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $50,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
|-----------+---------------------------------------------------------------|
| Notes     | A hotel suite. No garage.                                     |
0===========================0===============================================0
|>>Hashbury Safehouse       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================0===============================================0
| Location  | Southern part of Hashbury.                                    |
|-----------+---------------------------------------------------------------|
| Map       | (D-1).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $40,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
|-----------+---------------------------------------------------------------|
| Notes     | Has a huge car garage for storing multiple vehicles.          |
0===========================0===============================================0
|>>Doherty Safehouse        |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================0===============================================0
| Location  | South part of Doherty two blocks south of the Xoomer Garage   |
|           | Safehouse.                                                    |
|-----------+---------------------------------------------------------------|
| Map       | (D-2).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $20,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0===========================================================================0

If you have been collecting cars for the Import / Export Car Lists (done
later in the game) then you can start moving them from Los Santos to San
Fierro so the cars will be closer to where they need to go after completion
of the mission "Are You Going to San Fierro?".

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR2. Badlands / San Fierro Points of Interest List                      |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below is a list of Points of Interest (excluding restaurants and Safehouses)
in the Badlands and San Fierro area. Some of these places will appear on the
in-game map during the course of the game.

0+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Whetstone |###########################################################\
0+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0==============================0============================================0
|>>Angel Pine Ammu-Nation      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | Near the center of Angel Pine.                                |
|-----------+---------------------------------------------------------------|
| Map       | (F-1).                                                        |
0==============================0============================================0
|>>Angel Pine Sheriff's Office |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | At the northwest side of Angel Pine.                          |
|-----------+---------------------------------------------------------------|
| Map       | (F-1).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you are Busted anywhere in   |
|           | the Badlands area.                                            |
0==============================0============================================0
|>>Angel Pine Medical Center   |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | At the northwest side of Angel Pine.                          |
|-----------+---------------------------------------------------------------|
| Map       | (F-1).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you get Wasted anywhere in   |
|           | the Badlands area.                                            |
0===========================================================================0

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. San Fierro |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|#############################| Clothes Stores |############################|
|===========================================================================|
0===========0===============================================================0
|>>Binco    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | At the north side of Juniper Hill.                            |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
0===========0===============================================================0
|>>SubUrban |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | In central Hashbury next door to Hemlock Tattoo.              |
|-----------+---------------------------------------------------------------|
| Map       | (D-1).                                                        |
0===========0===============================================================0
|>>Zip      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | Directly across the intersection northeast of the Downtown    |
|           | Burger Shot.                                                  |
|-----------+---------------------------------------------------------------|
| Map       | (C-2).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Are You Going to San         |
|           | Fierro?".                                                     |
0===========0===============================================================0
|>>Victim   |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | East of the Financial Well Stacked Pizza and directly across  |
|           | the intersection northeast of the Big Pointy Building.        |
|-----------+---------------------------------------------------------------|
| Map       | (C-2).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Learning to Fly" (Completion |
|           | of Flight School).                                            |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Grooming |###############################|
|===========================================================================|
0===============================0===========================================0
|>>The Barbers Pole Barber Shop |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | In the center of Queens.                                      |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
0===============================0===========================================0
|>>Hemlock Tattoo               |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | In central Hashbury.                                          |
|-----------+---------------------------------------------------------------|
| Map       | (D-1).                                                        |
0===============================0===========================================0
|>>Cobra Martial Arts           |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | In south Garcia.                                              |
|-----------+---------------------------------------------------------------|
| Map       | (D-1).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can gain muscle to alter your appearance to |
|           | build up your health related stats or to learn new fighting   |
|           | moves from the trainer.                                       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##########################| Car Mods and Repair |##########################|
|===========================================================================|
0===============================0===========================================0
|>>Juniper Hollow Pay 'N' Spray |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | At the south side of Juniper Hollow.                          |
|-----------+---------------------------------------------------------------|
| Map       | (B-1).                                                        |
0===============================0===========================================0
|>>Downtown Pay 'N' Spray       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | At the southeast side of Downtown just behind Wang's Autos.   |
|-----------+---------------------------------------------------------------|
| Map       | (C-2).                                                        |
0===============================0===========================================0
|>>Downtown TransFender         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | Next door to the Downtown Pay 'N' Spray.                      |
|-----------+---------------------------------------------------------------|
| Map       | (C-2).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can have your vehicle modified to impress   |
|           | other people.                                                 |
0===============================0===========================================0
|>>Wheels ArchAngels            |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | Just southwest of the Ocean Flats Cluckin' Bell.              |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can have your vehicle modified to impress   |
|           | other people.                                                 |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Bars and Clubs |############################|
|===========================================================================|
0=================0=========================================================0
|>>Gaydar Station |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=================0=========================================================0
| Location  | Near the northeast corner of the road intersection just south |
|           | of The Barbers Pole Barber Shop in Queens.                    |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can take Girlfriends to go dancing or dance |
|           | by yourself.                                                  |
|           |                                                               |
|           |   >>From The Barber's Pole Barber Shop, go to the nearby      |
|           |     three-way intersection and head south. About halfway down |
|           |     this short street you should see the Gaydar Station       |
|           |     entrance to your left.                                    |
0=================0=========================================================0
|>>Misty's        |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=================0=========================================================0
| Location  | In south Garcia just north of Cobra Martial Arts.             |
|-----------+---------------------------------------------------------------|
| Map       | (D-1).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This run-down place is where one can play a game of Pool.     |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Gun Shops |###############################|
|===========================================================================|
0==========================0================================================0
|>>Ocean Flats Ammu-Nation |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==========================0================================================0
| Location  | Just southeast of the Ocean Flats Cluckin' Bell.              |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is also one of the places where you can do the           |
|           | Ammu-Nation Challenge.                                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Hospitals |###############################|
|===========================================================================|
0============================0==============================================0
|>>San Fierro Medical Center |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0============================0==============================================0
| Location  | In the center of Santa Flora.                                 |
|-----------+---------------------------------------------------------------|
| Map       | (C-1).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you get Wasted anywhere in   |
|           | San Fierro.                                                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Police Stations |############################|
|===========================================================================|
0============================0==============================================0
|>>San Fierro Police Station |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0============================0==============================================0
| Location  | At the southeast side of Downtown near the south end of the   |
|           | Garver Bridge.                                                |
|-----------+---------------------------------------------------------------|
| Map       | (C-2).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you are Busted anywhere in   |
|           | San Fierro.                                                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Other |#################################|
|===========================================================================|
0=============================0=============================================0
|>>"Blood Bowl" Stadium Event |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=============================0=============================================0
| Location  | At Corvin Stadium in Foster Valley.                           |
|-----------+---------------------------------------------------------------|
| Map       | (D-1, D-2).                                                   |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "The Green Sabre".            |
0=============================0=============================================0
|>>Cranberry Train Station    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=============================0=============================================0
| Location  | Just east of Doherty and across the street east of the Xoomer |
|           | Garage Safehouse.                                             |
|-----------+---------------------------------------------------------------|
| Map       | (C-2).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Yay Ka-Boom-Boom".           |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can catch a train to quickly go from one    |
|           | area of San Andreas to another.                               |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR3. Badlands / San Fierro Weapon, Item, and Food Locations             |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by area and neighborhood, are the Weapon, Handheld
Items, Gifts, Apparel Items, Body Armor, Police Bribe, and Food locations for
the Badlands and San Fierro region.

0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Badlands |############################################################\
0+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|#############################| Mount Chiliad |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Parachute | At the top of Mount Chiliad at the north side of the parking  |
|           | area.                                                         |
|           | Map: (E-1).                                                   |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the top of Mount Chiliad at the east side of the parking area.         |
| Map: (E-1).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Angel Pine |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Golf Club | In a garage on the southwest side of Angel Pine.              |
|           | Map: (F-1).                                                   |
|           |                                                               |
|           |   >>From the entrance of the Angel Pine Cluckin' Bell, go     |
|           |     west and across the street. You should see an alley with  |
|           |     a blue dumpster-like object at its entrance.              |
|           |                                                               |
|           |     Go west through the alley and to the next street. Just    |
|           |     off to your right, and across the street, is a house with |
|           |     a short white picket fence. This house also has an open   |
|           |     garage where you can find the weapon.                     |
|-----------+---------------------------------------------------------------|
| Micro SMG | Behind the gray trailer southeast from the Angel Pine Trailer |
|           | Park Safehouse.                                               |
|           | Map: (F-2).                                                   |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | Behind a red trash container next to the "Lovin' A Loan"        |
|         | building and directly across the street northwest of the Angel  |
|         | Pine Cluckin' Bell.                                             |
|         | Map: (F-1).                                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Behind a wall just south of the Angel Pine Safehouse (and just before     |
| "J&J's Restaurant").                                                      |
| Map: (F-1).                                                               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In an alleyway southwest of the Angel Pine Safehouse.                     |
| Map: (F-1).                                                               |
|                                                                           |
|   >>From the Angel Pine Safehouse, go southwest and turn left at the      |
|     intersection. Then follow the road curve and stop at the next         |
|     intersection. Near the north corner of this intersection is an alley  |
|     where you can find the Bribe.                                         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the street corner across the intersection northwest of the Angel Pine  |
| Sheriff's Office.                                                         |
| Map: (F-1).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Shady Creeks |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flamethrower | In a small group of trees on the east side of Shady Creeks |
|              | near where the dirt road splits.                           |
|              | Map: (F-2).                                                |
|              |                                                            |
|              |   >>From the Angel Pine Trailer Park Safehouse, go east,   |
|              |     across the road, and onto the dirt road going past the |
|              |     southeast end of the Angel Pine Sawmill. Keep heading  |
|              |     northeast and follow the dirt road.                    |
|              |                                                            |
|              |     After awhile, you should encounter a shack. Just past  |
|              |     it is a three-way intersection of dirt roads. Turn     |
|              |     right and head down the hill.                          |
|              |                                                            |
|              |     At the bottom you should reach a large dirt bridge.    |
|              |     After crossing it and starting uphill then you should  |
|              |     see a group of trees ahead and to the left. The weapon |
|              |     can be found in the middle of this group of trees.     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On a small dirt bridge at the east side of Shady Creeks.                  |
| Map: (E-2).                                                               |
|                                                                           |
|   >>From where the Flamethrower can be found, go north to find another,   |
|     partially submerged dirt bridge where you can also find the Bribe.    |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Angel Pine |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| 24-7 |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the main highway southeast of Angel Pine.                              |
| Map: (F-2).                                                               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Shovel       | By a pile of coal at the east side of the Angel Pine       |
|              | Junkyard.                                                  |
|              | Map: (E-2).                                                |
|              |                                                            |
|              |   >>From the Angel Pine Safehouse, go southwest and turn   |
|              |     right at the next intersection. Go all the way to the  |
|              |     three-way intersection at the end of the road near the |
|              |     base of Mount Chiliad then turn right.                 |
|              |                                                            |
|              |     Follow the road until you see an area with huge        |
|              |     machinery on the left side of the road. This is the    |
|              |     Angel Pine Junkyard. Enter the Junkyard but go close   |
|              |     to the south wall as you proceed east through the      |
|              |     facility.                                              |
|              |                                                            |
|              |     After climbing over some large blocky stuff then you   |
|              |     should see a very large container crate and a pile of  |
|              |     junk to your left. Turn left at the corner at the east |
|              |     end of the container crate and you should see the      |
|              |     weapon.                                                |
|--------------+------------------------------------------------------------|
| Desert Eagle | Inside one of the buildings within the Angel Pine          |
|              | Junkyard.                                                  |
|              | Map: (E-2).                                                |
|              |                                                            |
|              |   >>From where the Shovel can be found, look northwest.    |
|              |     You should see a pair of large buildings. Go through   |
|              |     the entrance of the *LEFT* building and turn left to   |
|              |     find the weapon in the corner.                         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | In front of the Xoomer Gas Station just northwest of  |
|                   | the Whetstone 24-7.                                   |
|                   | Map: (F-2).                                           |
0===========================================================================0

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Flint County |########################################################\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|#############################| Back O Beyond |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Rifle | On top of a large rock.                                           |
|       | Map: (F-2).                                                       |
|       |                                                                   |
|       |   >>At the south part of Leafy Hollow is a three-way road         |
|       |     intersection. From here then go south. After some distance    |
|       |     then you should come up to a road bridge. Just before you get |
|       |     to it then stop. Just off to your left is a large rock which  |
|       |     is part of a larger rock formation. The weapon can be found   |
|       |     on the top of this rock.                                      |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Beacon Hill |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Cane | Near a white shack at a farmhouse in the middle of Beacon Hill.    |
|      | Map: (E-3).                                                        |
|      |                                                                    |
|      |   >>From the Flint Intersection area, head north and past RS Haul. |
|      |     Go over the bridge crossing the railroad tracks and past the   |
|      |     three-way intersection after it. Continue until you see        |
|      |     another three-way intersection.                                |
|      |                                                                    |
|      |     Turn right and follow the short road until you come to another |
|      |     three-way intersection. Turn left and you will go under a road |
|      |     bridge. Continue forward and look for a dirt road which should |
|      |     be to your left.                                               |
|      |                                                                    |
|      |     Turn left, go up the dirt road, and turn left at the next      |
|      |     intersection of dirt roads. This should lead you to a          |
|      |     farmhouse with a large windmill. To your left should be small  |
|      |     white shack where you can find the gift nearby.                |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Flint County |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flamethrower | In front of a group of shacks just west of Beacon Hill.    |
|              | Map: (E-3).                                                |
|              |                                                            |
|              |   >>From where the Cane can be found in Beacon Hill, go    |
|              |     back to the road and stop. A short distance south from |
|              |     here you should see a group of small shacks with a     |
|              |     large parking area. The weapon can be found at the     |
|              |     southmost shack.                                       |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | At the end of a hairpin turn just south of the railroad tracks. |
|         | Map: (E-3).                                                     |
|         |                                                                 |
|         |   >>From where the Flamethrower can be found, go back onto the  |
|         |     road and go south under the railroad bridge. Go up the      |
|         |     first hairpin turn and head north. Continue forward and to  |
|         |     the second hairpin turn where you can find the gift on the  |
|         |     outside part.                                               |
|---------+-----------------------------------------------------------------|
| Cane    | Near the southeast corner of the RS Haul building.              |
|         | Map: (E-3).                                                     |
|---------+-----------------------------------------------------------------|
| Flowers | In front of the gas station next door south of the RS Haul      |
|         | building.                                                       |
|         | Map: (E-3).                                                     |
|---------+-----------------------------------------------------------------|
| Flowers | On the top level in the middle of the Flint Intersection.       |
|         | Map: (E-3).                                                     |
|---------+-----------------------------------------------------------------|
| Flowers | Behind the 69 Gas Station in southeast Flint County.            |
|         | Map: (F-4).                                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Hot Dog Vans |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the 69 Gas Station in southeast Flint County.                          |
| Map: (F-4).                                                               |
0===========================================================================0

0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. San Fierro |##########################################################\
0+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|##############################| Gant Bridge |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Parachute | At the top of the north bridge support tower.                 |
|           | Map: (B-1).                                                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Battery Point |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Tec-9 | Underneath the Gant Bridge south bridge support just north of the |
|       | fort.                                                             |
|       | Map: (B-1).                                                       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Esplanade North |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Micro SMG | At the west side of Pier 69, about halfway along, north of    |
|           | the Esplanade North Wel Stacked Pizza.                        |
|           | Map: (B-2).                                                   |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Esplande North Well Stacked |
|                   | Pizza.                                                |
|                   | Map: (B-2).                                           |
|-------------------+-------------------------------------------------------|
| Camera            | At the west side of Pier 69 just twenty feet north of |
|                   | the entrance to the Esplanade North Well Stacked      |
|                   | Pizza.                                                |
|                   | Map: (B-2).                                           |
|-------------------+-------------------------------------------------------|
| Camera            | On the top level (west side) of the parking garage    |
|                   | southwest of Pier 69.                                 |
|                   | Map: (B-2).                                           |
|                   |                                                       |
|                   |   >>From the entrance of Pier 69, head south through  |
|                   |     the intersection with signal lights. As you       |
|                   |     follow the road curve then you should see a large |
|                   |     structure to your right. This is the parking      |
|                   |     garage. Go up to the top level to find the item.  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Palisades |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| M4 | In the backyard of some houses directly west of Tuff Nuts Donuts.    |
|    | Map: (C-1).                                                          |
|    |                                                                      |
|    |   >>From the entrance of the Paradiso Safehouse, head west and to    |
|    |     the next intersection. At the southwest corner of this           |
|    |     intersection is Tuff Nuts Donuts. Just northwest of it is a      |
|    |     Y-intersection.                                                  |
|    |                                                                      |
|    |     Just southwest of this intersection is a group of houses. South  |
|    |     of that is another group of houses. The weapon can be found at   |
|    |     the south end of the backyard area of this second group of       |
|    |     houses.                                                          |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | Behind the Tuff Nuts Donuts building (west side).                |
|        | Map: (C-1).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | At the north end of the fountain in the park.                   |
|         | Map: (B-1).                                                     |
|         |                                                                 |
|         |   >>North across the street from Tuff Nuts Donuts is a narrow   |
|         |     park. Head north into the park and you will eventually get  |
|         |     to a large lake.                                            |
|         |                                                                 |
|         |     Continue north and you will get to a smaller lake with a    |
|         |     large fountain. To the north is a group of white wooden     |
|         |     canopies that shelter the path leading north. The gift can  |
|         |     be found next to the entrance of this group of canopies.    |
|---------+-----------------------------------------------------------------|
| Flowers | In front of a group of houses.                                  |
|         | Map: (C-1).                                                     |
|         |                                                                 |
|         |   >>From where the M4 can be found, go back to the road and     |
|         |     continue south and to the last group of houses on this      |
|         |     road. The gift can be found in the front of this group of   |
|         |     houses.                                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Close to a rock wall.                                                     |
| Map: (B-1).                                                               |
|                                                                           |
|   >>From where the M4 can be found, go back to the road. From your        |
|     position, head north to the *FIFTH* group of houses. Go to the north  |
|     wall of this group and head west until you see a steep drop off       |
|     leading to a lower area. You should see the Armor almost directly     |
|     below you.                                                            |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Juniper Hollow |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Juniper Hollow Burger Shot. |
|                   | Map: (B-1).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | In front of the Xoomer Gas Station next door south of the       |
|         | Juniper Hollow Pay 'N' Spray.                                   |
|         | Map: (C-1).                                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the Xoomer Gas Station next door south of the Juniper Hollow Pay 'N'   |
| Spray (x2).                                                               |
| Map: (C-1).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Calton Heights |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Brass Knuckles | Behind some car garages northwest of the Calton Heights  |
|                | Safehouse.                                               |
|                | Map: (C-1).                                              |
|                |                                                          |
|                |   >>From the entrance of the Calton Heights Safehouse,   |
|                |     go to the nearby signal lights to the west then turn |
|                |     right and turn left at the next set of signal        |
|                |     lights.                                              |
|                |                                                          |
|                |     As you proceed down this road then you should see a  |
|                |     parking area to your left. You should also see a     |
|                |     long white building of nothing but car garages. At   |
|                |     the south side of this building is where you can     |
|                |     find the weapon.                                     |
|----------------+----------------------------------------------------------|
| Tec-9          | Near a big tree west of the Calton Heights Church.       |
|                | Map: (B-1).                                              |
|                |                                                          |
|                |   >>From the entrance of the Calton Heights Safehouse,   |
|                |     go east and head down the crooked street to the next |
|                |     intersection then turn left. Stop when you get to    |
|                |     the three-way intersection with a major road.        |
|                |                                                          |
|                |     At the north side of this intersection is the Calton |
|                |     Heights Church. Just past the wall of the parking    |
|                |     area at the west side of the Church is a large tree  |
|                |     that is just behind a group of apartments. The       |
|                |     weapon can be found next to this tree.               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | Behind the Calton Heights Church.                                |
|        | Map: (B-2).                                                      |
|--------+------------------------------------------------------------------|
| Camera | In front of a car garage directly east of the Calton Heights     |
|        | Safehouse near the bottom of the crooked road.                   |
|        | Map: (C-2).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | Just east of the Calton Heights Safehouse along one of the      |
|         | turns of the crooked road.                                      |
|         | Map: (C-1).                                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In an alley north of the Calton Heights Church.                           |
| Map: (B-2).                                                               |
|                                                                           |
|   >>Go to the entrance of the Calton Heights Church. From here, go north  |
|     to the next three-way intersection then stop. At the north side of    |
|     this intersection is a large green and white building. Next door west |
|     of this building is an alley. The Bribe can be found in this alley.   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Downtown |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Sniper Rifle | On top of the roof across the street south of Otto's       |
|              | Autos.                                                     |
|              | Map: (B-2).                                                |
|              |                                                            |
|              |   >>From the entrance of Pier 69, head southeast and to    |
|              |     the next three-way intersection where the road starts  |
|              |     to curve. At the northwest corner of this intersection |
|              |     is Otto's Autos.                                       |
|              |                                                            |
|              |     At the southwest corner of this intersection is a      |
|              |     large building with a reddish top and a mostly white   |
|              |     base. The weapon can be found on the roof of this      |
|              |     building near the street corner.                       |
|              |                                                            |
|              |   **NOTE: This weapon can only be acquired by helicopter,  |
|              |           Parachute, Jetpack, or Hydra.                    |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Downtown Burger Shot.       |
|                   | Map: (C-2).                                           |
|-------------------+-------------------------------------------------------|
| Camera            | In the lobby of ZomboTech.                            |
|                   | Map: (C-2).                                           |
|                   |                                                       |
|                   |   >>From the entrance of the Downtown Burger Shot, go |
|                   |     south to the next intersection. Near the          |
|                   |     southwest corner of this intersection you should  |
|                   |     see an large open door. This leads into           |
|                   |     ZomboTech.                                        |
|                   |                                                       |
|                   |     Further inside you should see a large             |
|                   |     double-helix sculpture. The item can be found     |
|                   |     just northwest of this sculpture.                 |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Cane | In front of the Victim Clothes Store.                              |
|      | Map: (C-2).                                                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Financial |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Financial Well Stacked      |
|                   | Pizza.                                                |
|                   | Map: (C-2).                                           |
|-------------------+-------------------------------------------------------|
| Camera            | At the northwest corner of the base of the Big Pointy |
|                   | Building (directly across the street southeast of the |
|                   | Financial Well Stacked Pizza).                        |
|                   | Map: (C-2).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Parachute | At the top of the Big Pointy Building (entrance is at the     |
|           | south side).                                                  |
|           | Map: (C-2).                                                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Esplanade East |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the lower dock by the boat southeast of Pier 69.                       |
| Map: (B-2).                                                               |
|                                                                           |
|   >>From the entrance of Pier 69, head southeast. Once you get past the   |
|     parking lot for Pier 69 then look to your left. You should see some   |
|     trees and a building with a large green garage door. Head towards     |
|     this building but go along the right side.                            |
|                                                                           |
|     As you go along the right side of this long building then you should  |
|     encounter some stairs which should be to your right. Go down the      |
|     stairs to the lower dock and you should see the boat and the Armor.   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Garver Bridge |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | On the north walkway at the south end of the Bridge.             |
|        | Map: (C-2).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Parachute | On top of the south bridge support tower for the Bridge.      |
|           | Map: (C-2).                                                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Palisades |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Mini-Gun | On the top of the south concrete bridge support for the        |
|          | Bridge.                                                        |
|          | Map: (C-2).                                                    |
|          |                                                                |
|          |   **NOTE: You *CANNOT* acquire this weapon until you complete  |
|          |           the mission "Yay Ka-Boom-Boom" (which will open the  |
|          |           Desert and Las Venturas area). Until you do that the |
|          |           Mini-Gun will be surrounded by a forcefield (because |
|          |           of the roadblock) that you can't get around, even by |
|          |           landing on it.                                       |
|          |                                                                |
|          |           In addition, this Mini-Gun can only be acquired by   |
|          |           helicopter, Parachute, Jetpack, or Hydra.            |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Santa Flora |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | At the northeast corner of the lower level parking garage for    |
|        | the San Fierro Medical Center.                                   |
|        | Map: (C-1).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | In the backyard of a house.                                     |
|         | Map: (C-1).                                                     |
|         |                                                                 |
|         |   >>From the entrance of the Paradiso Safehouse, head east      |
|         |     along the sidewalk until you reach a tree. Then turn right  |
|         |     and cross the street. Continue forward and you will go down |
|         |     a hill.                                                     |
|         |                                                                 |
|         |     Keep going until you reach the back of a building. Turn     |
|         |     right and you should see an opening for the fence of a      |
|         |     backyard to the house next to this building. Head forward   |
|         |     and into the backyard then turn left to find the gift.      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the middle of a large path.                                            |
| Map: (C-1).                                                               |
|                                                                           |
|   >>From the entrance of the Paradiso Safehouse, head southwest and cross |
|     the street to enter a pathway going south. Turn left at the corner of |
|     the fence and you should see the Bribe ahead of you.                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Juniper Hill |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Remote Explosives | At the top of a small ramp.                           |
|                   | Map: (C-4).                                           |
|                   |                                                       |
|                   |   >>From the entrance of the Juniper Hollow Binco     |
|                   |     Clothes Store, go west along the road at the      |
|                   |     three-way intersection at the front of the store. |
|                   |     Go up the hill and stop at the next intersection. |
|                   |                                                       |
|                   |     At the northwest corner of this intersection is a |
|                   |     small ramp where you can find the weapon at the   |
|                   |     top.                                              |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | At the east end of the large alley at the west side of the       |
|        | three-way intersection directly west of the Chinatown Safehouse. |
|        | Map: (C-1).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the west side of the SupaSave store.                                   |
| Map: (C-1).                                                               |
|                                                                           |
|   >>From the entrance of the Juniper Hollow Binco Clothes Store, go south |
|     along the road and to the next intersection. At the southwest corner  |
|     of this intersection is a large building with SupaSave logos on it.   |
|     At the west side of the main building, and near the far wall that     |
|     borders the nearby street, is the Armor.                              |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Chinatown |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Katana | In a dead-end alley.                                             |
|        | Map: (C-1).                                                      |
|        |                                                                  |
|        |   >>From the entrance of the Chinatown Safehouse, go west along  |
|        |     the sidewalk then turn left at the three-way intersection.   |
|        |     Go forward along the sidewalk and to the next three-way      |
|        |     intersection.                                                |
|        |                                                                  |
|        |     About fifty feet south of the southeast corner of this       |
|        |     intersection is the entranceway into a large alley. Turn     |
|        |     left into this alley and stop when you get to some green     |
|        |     awnings (which should be to your left). Look left to find    |
|        |     another alley. The weapon can be found at the end of this    |
|        |     alley.                                                       |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the middle of the block south of the Chinatown Safehouse (x5).         |
| Map: (C-1).                                                               |
|                                                                           |
|   >>From where the Katana can be found, go back south and continue        |
|     forward until you go down a tall set of stairs. When you reach the    |
|     bottom then turn left to find the five Stands.                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| City Hall |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | In the middle of the metal sculpture in the park at the center   |
|        | of the City Hall area.                                           |
|        | Map: (C-1).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Cane | Near the front of the west building.                               |
|      | Map: (C-1).                                                        |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Just northeast of the metal sculpture in the park at the center of the    |
| City Hall area.                                                           |
| Map: (C-1).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Queens |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Inside the Gaydar Station Club.                                           |
| Map: (C-1).                                                               |
|                                                                           |
|   >>From The Barber's Pole Barber Shop, go to the nearby three-way        |
|     intersection and head south. About halfway down this short street you |
|     should see the Gaydar Station Club entrance to your left. Go inside   |
|     the Club where you can find the Machine in the back.                  |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Inside the Gaydar Station Club (x2).                                      |
| Map: (C-1).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| King's |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Underneath a scaffold.                                                    |
| Map: (C-2).                                                               |
|                                                                           |
|   >>From the Xoomer Garage Safehouse, stay on the sidewalk and head north |
|     to the next intersection (which should be at the northeast corner of  |
|     the Construction Site).                                               |
|                                                                           |
|     At the northwest corner of this intersection you should see a         |
|     building with a yellow fence. Cross the street and head north until   |
|     you reach the end of the yellow fence. Do a U-turn around the end of  |
|     the fence and you should see the Bribe under the scaffolding.         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the north side of a large white building.                              |
| Map: (C-1).                                                               |
|                                                                           |
|   >>From where the Bribe can be found, go back to the intersection, go    |
|     west, go to the *SECOND* four-way intersection, and stop. At the      |
|     southeast corner of this intersection is a large white building. You  |
|     should also be at the west end of the parking lot for this building.  |
|     The Machine can be found against the wall of this building near your  |
|     position.                                                             |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Easter Basin |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flamethrower | On the south end of the large docked ship just north of    |
|              | the Easter Bay Airport.                                    |
|              | Map: (C-2).                                                |
|              |                                                            |
|              |   >>From the entrance of the Doherty Safehouse, head east  |
|              |     along the road and down the hill. Follow the road to   |
|              |     its end. At the end are some signal lights and the     |
|              |     entrance to a docking area. Go forward past the lights |
|              |     then turn left and to the railroad tracks.             |
|              |                                                            |
|              |     Once at the railroad tracks then turn right and follow |
|              |     them. It will lead you to a large ship (with a large   |
|              |     yellow crane nearby). Take the stairs leading up to    |
|              |     the main deck of this ship and head southwest. The     |
|              |     weapon can be found at the end.                        |
|--------------+------------------------------------------------------------|
| Tear Gas     | On the west end of the lower cargo deck inside the         |
|              | Aircraft Carrier at Easter Basin Naval Station.            |
|              | Map: (C-2).                                                |
|              |                                                            |
|              |   >>Land a helicopter on the deck near the door at the     |
|              |     conning tower. Enter the carrier then turn right and   |
|              |     head down the stairs.                                  |
|              |                                                            |
|              |     When you get to the bottom of the stairs then continue |
|              |     the door. Turn right to see a group of wooden crates.  |
|              |     The weapon can be found at the east side of these      |
|              |     crates.                                                |
|              |                                                            |
|              |   **NOTE: You will get an automatic 4-Star Wanted Rating   |
|              |           for flying over the Aircraft Carrier and you     |
|              |           will have to fight off Cops inside if you want   |
|              |           the weapon.                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | At the south side of the Xoomer Gas Station across    |
|                   | the street west of the Easter Basin Naval Station.    |
|                   | Map: (C-2).                                           |
|-------------------+-------------------------------------------------------|
| Camera            | At the edge of the dock by the north end of the large |
|                   | docked ship just north of the Easter Bay Airport.     |
|                   | Map: (C-2).                                           |
|                   |                                                       |
|                   |   >>From where the Flamethrower can be found, go back |
|                   |     to ground level, head northeast, go under the     |
|                   |     crane, then stop at the water's edge and turn     |
|                   |     left to find the item nearby.                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | At the south end of the ruined bridge section near the south    |
|         | end of the Garver Bridge.                                       |
|         | Map: (C-2).                                                     |
|         |                                                                 |
|         |   >>From the entrance of the Downtown Cluckin' Bell, head east  |
|         |     to the road curve. But, instead of turning, continue east   |
|         |     onto the grass and to the north end of the ruined bridge    |
|         |     section. Turn right and head down to the south end to find  |
|         |     the gift.                                                   |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the railroad tracks west of the Xoomer Gas Station not far from where  |
| the Fire Extinguisher can be found.                                       |
| Map: (C-2).                                                               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In one of the rooms of the upper cargo deck inside the Aircraft Carrier   |
| at Easter Basin Naval Station.                                            |
| Map: (C-2).                                                               |
|                                                                           |
|   >>From where the Tear Gas can be found, go back up to the top of the    |
|     stairs. When you get here then you should see an open door to the     |
|     left of the stairs going further up. Go through this door then the    |
|     next one to enter a break room. Then turn right to find the Machine.  |
|                                                                           |
|   **NOTE: You will get an automatic 4-Star Wanted Rating for flying over  |
|           the Aircraft Carrier and you will have to fight off Cops        |
|           inside.                                                         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In one of the rooms of the upper cargo deck inside the Aircraft Carrier   |
| at Easter Basin Naval Station next to a Snack Machine.                    |
| Map: (C-2).                                                               |
|                                                                           |
|   **NOTE: You will get an automatic 4-Star Wanted Rating for flying over  |
|           the Aircraft Carrier and you will have to fight off Cops        |
|           inside.                                                         |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| Ocean Flats |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Shovel | In front of a beige and white house facing the beach.            |
|        | Map: (C-1).                                                      |
|        |                                                                  |
|        |   >>From the entrance of the Ocean Flats Ammu-Nation, head west  |
|        |     through the nearby intersection and turn left at the         |
|        |     three-way intersection where the road ends. Then turn right  |
|        |     at the next four-way intersection and turn left at the       |
|        |     three-way intersection where this road ends.                 |
|        |                                                                  |
|        |     Look to your left. Just down the street is a tree. Just      |
|        |     before that is a street light. Between these two landmarks   |
|        |     is a beige and white house. The weapon can be found in front |
|        |     of this house.                                               |
|--------+------------------------------------------------------------------|
| SMG    | In the back yard of a light green house.                         |
|        | Map: (D-1).                                                      |
|        |                                                                  |
|        |   >>From where the Shovel can be found, go south through the     |
|        |     three-way intersection with signal lights then go to the     |
|        |     next three-way intersection with signal lights and turn      |
|        |     left.                                                        |
|        |                                                                  |
|        |     Go through the next four-way intersection and you should see |
|        |     the Ocean Flats Church to your left. Proceed forward and you |
|        |     should see a large alley to your right about halfway through |
|        |     the block.                                                   |
|        |                                                                  |
|        |     Turn lright to go into this alley. Continue forward until    |
|        |     you get to a point between two green dumpsters. Ahead of you |
|        |     should be a Police Bribe.                                    |
|        |                                                                  |
|        |     To your right is a telephone pole. Just beyond it is the     |
|        |     entrance to a backyard. Go through this entrance and you     |
|        |     should see a light green house. The weapon can be found in   |
|        |     the corner where a wooden fence and the house meet.          |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | In the back area on the south side of the Ocean Flats Cluckin'   |
|        | Bell.                                                            |
|        | Map: (C-1).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | In a large alley north of the Avispa Country Club.              |
|         | Map: (D-1).                                                     |
|         |                                                                 |
|         |   >>From where the SMG can be found, go back into the alley and |
|         |     go to the south end to find the gift.                       |
|---------+-----------------------------------------------------------------|
| Cane    | At the top of the stairs in a backyard.                         |
|         | Map: (D-1).                                                     |
|         |                                                                 |
|         |   >>From where the Flowers can be found, go into the backyard   |
|         |     next door west of them and to the stairs to find the Cane.  |
|---------+-----------------------------------------------------------------|
| Cane    | In the backyard of a green house.                               |
|         | Map: (C-1).                                                     |
|         |                                                                 |
|         |   >>From where the Shovel can be found, go back north to the    |
|         |     three-way intersection and turn right. As you proceed       |
|         |     forward you should come to a four-way intersection in the   |
|         |     center of the block. Turn right and proceed south through   |
|         |     this alley then stop at the three-way intersection in the   |
|         |     center of this block.                                       |
|         |                                                                 |
|         |     At the west side of this intersection is a green dumpster.  |
|         |     Right next to it is the entrance to a backyard. Go through  |
|         |     this entrance into the backyard of a green house where you  |
|         |     can find the gift.                                          |
|---------+-----------------------------------------------------------------|
| Cane    | In the backyard of a blue house.                                |
|         | Map: (D-1).                                                     |
|         |                                                                 |
|         |   >>From where the Shovel can be found, go south to the next    |
|         |     three-way intersection and turn left. As you proceed        |
|         |     forward you should come to a four-way intersection in the   |
|         |     center of the block. Turn right and proceed south through   |
|         |     this alley then stop at the four-way intersection in the    |
|         |     center of this block.                                       |
|         |                                                                 |
|         |     At the southwest corner of this intersection is a green     |
|         |     dumpster. Right next to it is the entrance to a backyard.   |
|         |     Go south to the *NEXT* backyard entrance. Enter this        |
|         |     backyard and you should see a blue house. The gift can be   |
|         |     found in this backyard.                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In a backyard north of the Avispa Country Club.                           |
| Map: (D-1).                                                               |
|                                                                           |
|   >>From where the Flowers can be found, go into the backyard west of     |
|     them and go into the southwest corner to find the Armor.              |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the center of the large alley north of the Avispa Country Club near    |
| where the SMG can be found.                                               |
| Map: (D-1).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Hashbury |###############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Katana | In an underground pedestrian tunnel.                             |
|        | Map: (C-1).                                                      |
|        |                                                                  |
|        |   >>From the entrance of the Hashbury SubUrban Clothes Store,    |
|        |     head west across the street and into the park. Continue      |
|        |     forward until you reach the empty booths then turn right.    |
|        |                                                                  |
|        |     As you continue forward then you will go down a set of       |
|        |     stairs to the lower street level then down another set of    |
|        |     stairs leading to an underground pedestrian tunnel. About    |
|        |     halfway through this tunnel you can find the weapon.         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | On the lower level of the Cemetery.                             |
|         | Map: (C-1).                                                     |
|         |                                                                 |
|         |   >>From the entrance of the Hashbury SubUrban Clothes Store,   |
|         |     head south to the next intersection then turn right. Go     |
|         |     down the hill and stop at the next intersection. At the     |
|         |     northeast corner of this intersection is the Cemetery.      |
|         |                                                                 |
|         |     Turn right and head north on the sidewalk until you get to  |
|         |     the nearest entrance then go inside and continue north      |
|         |     inside the Cemetery. The gift can be found about halfway    |
|         |     through the Cemetery.                                       |
|---------+-----------------------------------------------------------------|
| Cane    | At the southwest corner of the small park across the street     |
|         | west of the SubUrban Clothes Store / Hemlock Tattoo shops.      |
|         | Map: (D-1).                                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the alley, at the top of the stairs, south of the Hashbury Safehouse.  |
| Map: (D-1).                                                               |
|                                                                           |
|   >>From the entrance of the Hashbury Safehouse, head south and to the    |
|     corner. The wall ahead of you are the stairs. Turn right and head     |
|     west until you find the bottom of these stairs then head up to find   |
|     the Bribe at the top.                                                 |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the small park across the street west of the SubUrban Clothes Store /  |
| Hemlock Tattoo shops.                                                     |
| Map: (D-1).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Garcia |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Chainsaw     | Inside the northwest corner of the FinalBuild Construction |
|              | lot which is next door north of the Garcia Burger Shot.    |
|              | Map: (D-1).                                                |
|--------------+------------------------------------------------------------|
| Baseball Bat | At the south baseball diamond inside the park.             |
|              | Map: (C-1).                                                |
|              |                                                            |
|              |   >>From where the Chainsaw can be found, go to the        |
|              |     four-way intersection at the northwest corner of the   |
|              |     lot. From here then go north, follow the road curve    |
|              |     east, and stop at the next three-way intersection.     |
|              |                                                            |
|              |     At the northwest corner of this intersection is the    |
|              |     main park within Garcia. There are two baseball        |
|              |     diamonds here. The weapon can be found at the south    |
|              |     baseball diamond above home plate.                     |
|--------------+------------------------------------------------------------|
| Desert Eagle | In a walled off section in an alley.                       |
|              | Map: (C-1).                                                |
|              |                                                            |
|              |   >>From where the Baseball Bat can be found, go back to   |
|              |     the three-way intersection. At the east side of this   |
|              |     intersection is a large teal building.                 |
|              |                                                            |
|              |     Just north of that is another building with pink       |
|              |     colored business on one corner (Chack's). Next door to |
|              |     Chack's to the north is a yellow colored business      |
|              |     (STW:Books). Next to it to the north is a large alley. |
|              |                                                            |
|              |     Angle northeast into the alley and you should also go  |
|              |     through an entry into a walled off section. Head east  |
|              |     after entering this section to find the weapon in the  |
|              |     corner.                                                |
|--------------+------------------------------------------------------------|
| 9mm Pistol   | In an alley.                                               |
|              | Map: (D-1).                                                |
|              |                                                            |
|              |   >>From where the Desert Eagle can be found, go back to   |
|              |     the sidewalk and go south past the three-way           |
|              |     intersection and to the south side of the teal         |
|              |     building where you can find an alley (you should also  |
|              |     see a business just inside called The Pink Oboe).      |
|              |                                                            |
|              |     Head east into this alley then turn right at the       |
|              |     corner. Proceed forward until you see where the alley  |
|              |     begins to narrow. The weapon can be found in the       |
|              |     corner just to the left of where the alley narrows.    |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | Behind the counter of the Garcia Burger Shot.         |
|                   | Map: (D-1).                                           |
|-------------------+-------------------------------------------------------|
| Camera            | Next to the entrance of the Garcia Burger Shot.       |
|                   | Map: (D-1).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Thermal Goggles | Inside the southeast corner of Zero RC after completion |
|                 | of the mission "Black Project".                         |
|                 | Map: (C-1).                                             |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the corner of an alley.                                                |
| Map: (D-1).                                                               |
|                                                                           |
|   >>From where the Chainsaw can be found, go to the four-way intersection |
|     at the northwest corner of the lot. From here then go east down the   |
|     sidewalk and to the fence corner for the northeast corner of the lot. |
|     Across the street north from this point is an alley. Go north into    |
|     this alley until you reach the wall then turn right. The Armor should |
|     be in the next corner ahead of you.                                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Doherty |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flamethrower | Underneath a drooping floor of a ruined building at the    |
| Pool Stick   | Construction Site.                                         |
|              | Map: (C-1).                                                |
|              |                                                            |
|              |   >>From the entrance of the Xoomer Garage Safehouse, go   |
|              |     north and turn left when you reach the corner of the   |
|              |     Safehouse. Continue forward and you should see a       |
|              |     drooping floor which is part of a ruined building. Go  |
|              |     under this drooping floor to find the two weapons side |
|              |     by side.                                               |
|--------------+------------------------------------------------------------|
| Chainsaw     | On the second floor of a ruined building at the            |
|              | Construction Site.                                         |
|              | Map: (C-1).                                                |
|              |                                                            |
|              |   >>From where the Flamethrower can be found, go north     |
|              |     within the Site until you encounter a large mound of   |
|              |     dirt. Just northeast of it is another ruined building. |
|              |     You should see the weapon on the second floor of this  |
|              |     building.                                              |
|--------------+------------------------------------------------------------|
| Shotgun      | At the south end of a building.                            |
|              | Map: (D-2).                                                |
|              |                                                            |
|              |   >>From the entrance of the Doherty Safehouse, head east  |
|              |     through the intersection, down the hill, and across    |
|              |     the railroad tracks. As you get near the gentle curve  |
|              |     then you should see two large white tanks ahead of     |
|              |     you.                                                   |
|              |                                                            |
|              |     Head towards these tanks. Go between the tanks and the |
|              |     nearby building north of them. Turn left at the corner |
|              |     and you should see the weapon in the next corner.      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the north side of Solarin Industries.                                  |
| Map: (C-2).                                                               |
|                                                                           |
|   >>From where the Shotgun can be found, go northeast to the sidewalk and |
|     go north and across the railroad bridge. You should see the large     |
|     Solarin Industries building to your left. You should also see a tall  |
|     white wall that borders this building and runs parallel to the        |
|     street. Proceed forward and, when this wall ends, there should be a   |
|     chain-link fence.                                                     |
|                                                                           |
|     Proceed to the end of this fence and you should find the driveway to  |
|     the large parking area at the north side of the building. Head        |
|     southwest from here to find the Armor at the northwest corner of the  |
|     building.                                                             |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In a walled lot south of the Harry Plums building.                        |
| Map: (D-2).                                                               |
|                                                                           |
|   >>From where the Shotgun can be found, go south to the nearby three-way |
|     intersection and proceed south down the road. As you proceed forward  |
|     then you should see a medium sized brick building with a Harry Plums  |
|     sign on it on the east side of the street. Just before this building  |
|     is an entrance to a small parking area. Enter this parking area and   |
|     turn left to find the Bribe.                                          |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###########################| Cranberry Station |###########################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | Inside Cranberry Station at the south side of the building near  |
|        | the ticket booth.                                                |
|        | Map: (C-2).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Outside the entrance to Cranberry Station.                                |
| Map: (C-2).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##########################| Avispa Country Club |##########################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Chainsaw          | In the tennis courts north of the Country Club        |
|                   | building.                                             |
|                   | Map: (D-1).                                           |
|-------------------+-------------------------------------------------------|
| Golf Club         | Beside the main entrance to the Country Club          |
|                   | building.                                             |
|                   | Map: (D-1).                                           |
|-------------------+-------------------------------------------------------|
| Remote Explosives | In an angled corner at the south side of the Country  |
|                   | Club building.                                        |
|                   | Map: (D-1).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | At the main entrance to the Country Club building. |
| | Map: (D-1). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| In the middle of the main road tunnel that runs underneath the Golf |
| Course. |
| Map: (D-1). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Missionary Hill |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | At the northwest corner of the parking lot for the SAN News |
| | building at the top of Missionary Hill. |
| | Map: (D-1). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | Inside one of the hairpin turns, the first one, going up |
| | Missionary Hill from the main intersection south of the Avispa |
| | Country Club. |
| | Map: (D-1). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At one of the hairpin turns, the second one, going up Missionary Hill |
| from the main intersection south of the Avispa Country Club. |
| Map: (D-1). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the parking lot across the street east of the SAN News building at the |
| top of Missionary Hill. |
| Map: (D-1). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###########################| Easter Bay Airport |##########################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Heat-Seeking | In-between some large tanks. |
| RPG | Map: (D-2). |
| | |
| | >>From the three-way intersection at the entrance to |
| | Easter Bay Airport, follow the road northeast to the |
| | Guard Shack that leads into the Airport grounds. Go |
| | past the Shack then go up the southeast passge going |
| | up to the tarmac area. |
| | |
| | Once you get up to the tarmac then angle north to find |
| | a pair of medium sized hangars and three large tanks |
| | with rounded ends just southeast of them. In-between a |
| | couple of these tanks is where you can find the |
| | weapon. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | At the southwest corner of the three-way intersection at the |
| | entrance to the Airport. |
| | Map: (D-2). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| By the road wall near the parking garage entrance. |
| Map: (D-2). |
| |
| >>From the three-way intersection at the entrance to the Airport, |
| follow the road northeast to the Guard Shack that leads into the |
| Airport grounds. But, just when you get to the Shack, then turn right |
| and follow the road. Eventually you will get to the entrance to the |
| parking garage. |
| |
| Now stand under the yellow Parking sign then go southeast. You should |
| see the curved wall for the road you just came down on. Follow this |
| wall and you should find the Armor in the corner. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Foster Valley |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Nightstick | Near the top of the ramp for the north end of the pedestrian |
| | bridge just northwest of Corvin Stadium. |
| | Map: (D-1). |
|------------+--------------------------------------------------------------|
| AK-47 | At the southwest side of the shopping mall style office |
| | complex. |
| | Map: (D-2). |
| | |
| | >>Just south of Corvin Stadium is Y-shaped road split. Go |
| | down the southeast fork then stop at the next |
| | intersection. |
| | |
| | At the southeast corner is a long shopping mall style |
| | office complex. From here, proceed forward to the next |
| | intersection which should be at the center of this |
| | building. |
| | |
| | Starting from the southeast corner of this intersection, |
| | head south along the sidewalk until you see a cove with |
| | some large rocks to your left. Enter this cove and go |
| | behind the rocks to find the weapon. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Camera | In the loading dock of a building in south Foster Valley. |
| | Map: (E-2). |
| | |
| | >>From where the AK-47 can be found, go south to the four-way |
| | intersection at the south end of the shopping mall style |
| | office complex. |
| | |
| | At the southeast corner of this intersection is a building |
| | with a rounded corner. Turn left from this intersection and, |
| | just before you get to the road curve going north, then you |
| | should see the loading dock area to your right. Turn right |
| | into this loading dock and you should find the item at the |
| | end. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | On the top level of the shopping mall style complex. |
| | Map: (D-2). |
| | |
| | >>From where the AK-47 can be found, climb onto one of the |
| | rocks then climb up to the top level of the complex. Go all |
| | the way to the north end to find the gift at the north end |
| | of the large planter there. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Night Vision | In the middle of the shopping mall style office complex |
| Goggles | after completion of the mission "Breaking The Bank At |
| | Caligula's". |
| | Map: (D-2). |
| | |
| | >>From where the AK-47 can be found, go back south to |
| | the intersection at the center of the complex. Turn |
| | right and you should find the item under the north end |
| | of the pedestrian bridge that connects the two halves |
| | of the complex. |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Under the elevated freeway east of Corvin Stadium in northeast Foster |
| Valley. |
| Map: (D-2). |
|---------------------------------------------------------------------------|
| Under the bridge at the west freeway exit loop in south Foster Valley. |
| Map: (E-2). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Around Corvin Stadium (x10). |
| Map: (D-1, D-2). |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Near the football sculpture at the northwest side of Corvin Stadium (x2). |
| Map: (D-1). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| San Fierro |##############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Sniper Rifle | Inside a small shack at the top of a large hill. |
| | Map: (D-2). |
| | |
| | >>Go to the Whetstone Safehouse. Next, go to the road |
| | curve north of the Safehouse. From here, go north on |
| | the road and after a short distance you should see a |
| | dirt road to your right. Go on the dirt road and |
| | follow it all the way to the top of the hill. |
| | |
| | You should also see a Stuntplane, a Sanchez, and a |
| | small shack. The weapon should be inside just behind |
| | the tractor. |
0===========================================================================0

/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR4. Before Going Back to the Story |
\=========================================================================/
\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Before I resume with the Main Story Missions I am going to do various tasks
and challenges. If you haven't done the Ambulance Mission yet, you can now go
and do it here at Angel Pine. The patients stay within the Angel Pine city
limits which makes it much easier to do it.

/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR5. Oysters (Badlands) |
\=========================================================================/
\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

For those who decided to wait until getting to the Badlands to acquire them,
here are the five Oysters that are in this area.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Whetstone (WST), Oysters - 2 |#####################|
0===========================================================================0
|#[WST-Y21] | Under the center of the main highway bridge connecting Mount |
| | Chiliad and San Fierro. |
| | Map: (D-1, E-1). |
0===========================================================================0
|#[WST-Y22] | Under the bridge east of Mount Chiliad and the Angel Pine |
| | Junkyard. |
| | Map: (E-2). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|####################| Flint County (FLC), Oysters - 3 |####################|
0===========================================================================0
|#[FLC-Y23] | Under the southernmost road bridge, for the main highway, in |
| | Flint County. |
| | Map: (F-2). |
0===========================================================================0
|#[FLC-Y24] | Under the old wooden bridge just north of Oyster [FLC-Y23]. |
| | Map: (F-2). |
0===========================================================================0
|#[FLC-Y25] | In the northwest corner at the north end of the beach in Los |
| | Santos Inlet. |
| | Map: (E-3). |
0===========================================================================0

/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR6. Mount Chiliad Challenge |
\=========================================================================/
\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At the top of Mount Chiliad, just north of Angel Pine, is a Mountain Bike. If
you get on it between 7:00 and 18:00 then you will trigger the Chiliad
Challenge.

The Challenge consists of three downhill bike races. You must finish first in
one race before you can do the next. By successfully completing all three
races then you will inch closer to 100% Completion.

The higher your Cycling Skill, the easier this will become because you won't
fall off your bike as easily.

The first race is the Scotch Bonnet Yellow Route. You go up against five
other bikers in this race. It will take some time to get used to the bike as
you go downhill. It may be tempting to pedal really fast on the
straight-aways but that will cause you to wipe out at the curves and lose
position.

Let gravity speed you along and brake carefully at the curves. This will
allow you to keep up with the pack or keep you ahead if you are in front.
There are guardrails to keep you from flying off the course and, if you are
unlucky to fall off, then you will be placed near where you tumbled.

And, no, you can't use your Sub-Machine Gun on the other competitors. You
will be automatically disqualified if you do.

When you start to see Angel Pine then you are nearing the end of the race.
There is one last hairpin turn to make before going on a long straightaway to
the Finish Line. Here you can cut loose to get ahead or stay ahead.

The second race is the Birdseye Winder. Like the first race, you go up
against five other bikers. The same strategy applies to this course as in the
last one. One difference in this course is that there are no guardrails for
most of the race so you will need to be more careful so you don't fly off.

The third and final race is the Cobra Run. Here you go up against just two
other bikers and you start way behind them. This course is shorter but
harder. You will need to use your brake a lot because of the wooden walkway
you have to go on in the first part of the course.

After that, it gets easier. Once you navigate the one hairpin turn on the
course then you can start to speed up because the course will straighten out
and you can catch up to the other competitors so you can finish first.

If you get frustrated trying to win any of these races there is a sneaky
method you can use to win the race (as posted on the site Message Boards
by TheLegendaryOne).

Let all of your competitors finish ahead of you. Stop just short of the
Finish Line. The race doesn't end until you cross the line. Look ahead of you
and you should see your opponents sitting there.

Get off your bike and use your Sniper Rifle to snipe them. You can get
disqualified for shooting them during the race but, once they cross the
Finish Line, then you can do what you want to them.

You will notice that as you kill each competitor then you will climb up in
the standings. Once you kill all of them then you will be in first place. Get
back on the bike and cross the line to finish first and win the race.

However, if you are really behind the others, then you may find that some of
the other competitors won't be at the finish line when you get there. Some of
them will leave the area and head out toward the Angel Pine Junkyard.

If you're fortunate then you may find them hanging around the wall by the
Junkyard. But, if you go past the entrance to the Scrap Yard, then you will
be disqualified. The thing to do here is go to the trees before the Junkyard,
get off of your bike and snipe them. But, if they aren't there, then you will
lose the race because you won't be able to complete the exploit.

/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR7. Oysters (San Fierro) |
\=========================================================================/
\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

For those who decided to wait until getting to San Fierro (SNF) to acquire
them, here are the nine Oysters that are in this area.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#[SNF-Y26] | At the south side of the south bridge support tower for the |
| | Gant Bridge. |
| | Map: (B-1). |
0===========================================================================0
|#[SNF-Y27] | Under the stern of the ship east of the Gant Bridge. |
| | Map: (B-1). |
0===========================================================================0
|#[SNF-Y28] | Under the bow of the ship northeast of San Fierro. |
| | Map: (B-2). |
0===========================================================================0
|#[SNF-Y29] | Under the north bridge support tower for the Garver Bridge. |
| | Map: (B-2). |
0===========================================================================0
|#[SNF-Y30] | At the end of the main runway for the Easter Bay Airport. |
| | Map: (C-3). |
0===========================================================================0
|#[SNF-Y31] | Underneath the bow of the Aircraft Carrier at Easter Basin |
| | Naval Station. |
| | Map: (C-2). |
|-----------+---------------------------------------------------------------|
| **NOTE | Entering this area will get you an automatic 4-Star Wanted |
| | Rating. This is best acquired with any of the Early |
| | Exploration Exploits covered earlier. |
0===========================================================================0
|#[SNF-Y32] | In the middle dock of the covered boathouse southwest of |
| | [SNF-Y31] at the Easter Basin Naval Station. |
| | Map: (C-2). |
|-----------+---------------------------------------------------------------|
| **NOTE | Entering this area will get you an automatic 4-Star Wanted |
| | Rating. This is best acquired with any of the Early |
| | Exploration Exploits covered earlier. |
0===========================================================================0
|#[SNF-Y33] | Under the stern of the ship southwest of Oyster [SNF-Y32]. |
| | Map: (C-2). |
0===========================================================================0
|#[SNF-Y34] | In the small lake directly south and across the freeway from |
| | the Avispa Country Club. |
| | Map: (D-1). |
0===========================================================================0

/=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
/=========================================================================\
| >BDR8. San Fierro Photo-Ops |
\=========================================================================/
\=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Scattered around San Fierro and surrounding areas are what is known as
Photo-Ops. There are fifty of them and they can only be collected by using a
Camera.

-----------------------------------------------------------------------------
**NOTE: In the DE Version they are called Snapshots but I am keeping the
Photo-Op designation for the guide.
-----------------------------------------------------------------------------

There are nineteen Camera Icons that can be found in San Fierro you can use
to get and fill your Camera with film. As noted earlier, the Camera is a
Handheld Item and will replace any other Handheld Item you may already have.

You can only see the Photo-Op icon by looking through the Camera. The
Photo-Ops are easier to spot during the nighttime because they will be
glowing purple clouds in front of certain places.

If you are having trouble finding Photo-Ops then you can wait until you have
done the missions "Black Project" or "Breaking the Bank at Caligula's" to
unlock the Thermal Goggles and Night Vision Goggles respectively. You can
find the glow of the Photo-Ops regardless of the time of day when you use
either of the two Goggles.

However, I do recommend the use of the Night Vision Goggle over the Thermal
Goggles. You can see your surroundings better.

The best time to do Photo-Ops (other than by using any of the Early
Exploration Exploits) is after completion of the mission "The Green Sabre"
but before doing the mission "Badlands". Here you are given a Camera with an
unlimited roll of film so you don't have to worry about trying to find Camera
Icons to refill your Camera.

After you find a Photo-Op then zoom in a little and click the Camera to
acquire it. On some Photo-Ops you don't have to actually see it to get it
(this is handy when doing long range shots) while others are a little bit
picky.

And, because you can do long range shots, you don't have to be right next to
a Photo-Op to acquire it. This makes acquiring all fifty pretty easy.

You will get $100 per Icon and a $100,000 bonus for getting all fifty. You
will also spawn the following Weapon Icons at the Xoomer Garage Safehouse
where you start the San Fierro missions later on in the game:

>>Grenades
>>Sniper Rifle
>>Shotgun
>>Micro SMG

Listed below, by neighborhood, is the Photo-Op list for San Fierro. Landmarks
are based off of icons on the in-game map, easily notable land or city
features, or other Photo-Ops.

It should be noted that, if you use an Early Exploration Exploit, then
Safehouses, Gyms, and Arena Events won't appear on the in-game map (consult
the map that comes with your copy). The same goes for Ammu-Nations if you do
an Early Exploration Exploit before the mission "Doberman" and for certain
Clothes Stores.

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|####################| Gant Bridge (GBR), Photo-Ops - 1 |###################|
0===========================================================================0
|#[GBR-P1] | Halfway up on the south side of the south support tower for |
| | the Bridge. |
| | Map: (B-1). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##################| San Fierro Bay (SFB), Photo-Ops - 1 |##################|
0===========================================================================0
|#[SFB-P2] | Near the top of the mast for the ship east of the Gant |
| | Bridge. |
| | Map: (B-1). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##################| Esplanade North (EPN), Photo-Ops - 3 |#################|
0===========================================================================0
|#[EPN-P3] | Above the conning tower of the USS Numnutz which is moored |
| | west of Pier 69. |
| | Map: (B-2). |
0===========================================================================0
|#[EPN-P4] | In front of the sign at the entrance of Pier 69. |
| | Map: (B-2). |
0===========================================================================0
|#[EPN-P5] | At the top of the rock formation next to and just southeast |
| | of Pier 69. |
| | Map: (B-2). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| Financial (FNC), Photo-Ops - 2 |####################|
0===========================================================================0
|#[FNC-P6] | Near a large building east of the Calton Heights Church. |
| | Map: (B-1). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Calton Heights Safehouse, go east |
| | and head down the crooked street to the next intersection |
| | then turn left. Stop when you get to the three-way |
| | intersection with a major road. |
| | |
| | At the north side of this intersection is the Calton Heights |
| | Church. Turn right at this intersection and proceed east to |
| | the three-way intersection where this road ends. |
| | |
| | At the east side of this intersection is a large building |
| | with criss-crossing girders. The Photo-Op can be found about |
| | halfway up the north side of this building. |
0===========================================================================0
|#[FNC-P7] | Above the transmission tower at the top of the Vank Hoff |
| | Hotel. |
| | Map: (C-2). |
|------------+--------------------------------------------------------------|
| Directions | The Vank Hoff Hotel is across the street east of the |
| | Financial Well Stacked Pizza. This Photo-Op can be best |
| | acquired from the top of the Big Pointy Building across the |
| | street south from the Hotel. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##################| Calton Heights (CLH), Photo-Ops - 2 |##################|
0===========================================================================0
|#[CLH-P8] | Above the lamppost at the east tunnel entrance near the |
| | Calton Heights Church. |
| | Map: (B-1). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Calton Heights Safehouse, go east |
| | and head down the crooked street to the next intersection |
| | then turn left. Stop when you get to the three-way |
| | intersection with a major road. |
| | |
| | At the north side of this intersection is the Calton Heights |
| | Church. Just west of this intersection is the east entrance |
| | to the road tunnel. The Photo-Op can be found above a |
| | lamppost near this tunnel. |
0===========================================================================0
|#[CLH-P9] | In the air over the middle of the crooked road about halfway |
| | down the hill and just east of the Calton Heights Safehouse. |
| | Map: (C-1). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##################| Juniper Hollow (JNH), Photo-Ops - 1 |##################|
0===========================================================================0
|#[JNH-P10] | In front of the rotating Burger Shot sign for the Juniper |
| | Hollow Burger Shot. |
| | Map: (B-1). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| Downtown (DTN), Photo-Ops - 5 |#####################|
0===========================================================================0
|#[DTN-P11] | Above a statue in a park. |
| | Map: (C-2). |
|------------+--------------------------------------------------------------|
| Directions | From the corner entrance of the Downtown Burger Shot, look |
| | north. You'll see a small park across the street. In the |
| | middle of the park is a tall pillar with a statue on top. |
| | The Photo-Op can be found at the top of the statue near the |
| | front. |
0===========================================================================0
|#[DTN-P12] | Inside a large double-helix sculpture at ZomboTech. |
| | Map: (C-2). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Downtown Burger Shot, go south to |
| | the next intersection. Near the southwest corner of this |
| | intersection you should see an large open door. This leads |
| | into ZomboTech. Further inside you should see a large |
| | double-helix sculpture. The Photo-Op can be found inside |
| | this sculpture. |
0===========================================================================0
|#[DTN-P13] | Between two large buildings. |
| | Map: (C-2). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Downtown Cluckin' Bell, look to the |
| | southwest. You'll see two large white buildings, one tall |
| | and one shorter. The Photo-Op can be found between these two |
| | buildings. |
0===========================================================================0
|#[DTN-P14] | Directly in front of the clock tower. |
| | Map: (C-2). |
|------------+--------------------------------------------------------------|
| Directions | From the Financial Well Stacked Pizza, head east all the way |
| | to the three-way intersection where this street ends. At the |
| | east side of this intersection is a large white building |
| | with a clock tower. The Photo-Op can be found floating in |
| | front of this clock tower. |
0===========================================================================0
|#[DTN-P15] | About one hundred feet southwest, and fifty feet off the |
| | ground, from the southwest side of the south support tower |
| | for the Garver Bridge. |
| | Map: (C-2). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###################| Garver Bridge (GVB), Photo-Ops - 1 |##################|
0===========================================================================0
|#[GVB-P16] | On the southwest side, almost all the way to the top, of the |
| | north support tower for the Bridge. |
| | Map: (B-2). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| Palisades (PLS), Photo-Ops - 1 |####################|
0===========================================================================0
|#[PLS-P17] | In the middle of the giant doughnut on top of Tuff Nuts |
| | Donuts. |
| | Map: (C-1). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Paradiso Safehouse, head west and |
| | to the next intersection. At the southwest corner of this |
| | intersection is Tuff Nuts Donuts. The Photo-Op can be found |
| | in the middle of the giant doughnut. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###################| Juniper Hill (JPH), Photo-Ops - 1 |###################|
0===========================================================================0
|#[JPH-P18] | Above the entrance to the SupaSave store. |
| | Map: (C-1). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Juniper Hollow Binco Clothes Store, |
| | go south along the road and to the next intersection. At the |
| | southwest corner of this intersection is a large building |
| | with SupaSave logos on it. The Photo-Op can be found above |
| | the entrance which is on the south side of the main |
| | building. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| Chinatown (CHT), Photo-Ops - 2 |####################|
0===========================================================================0
|#[CHT-P19] | Above the Chinatown Gateway just west of the Chinatown |
| | Safehouse. |
| | Map: (C-1). |
0===========================================================================0
|#[CHT-P20] | Near the corner of a Chinese style building. |
| | Map: (C-1). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Chinatown Safehouse, go west, |
| | through the Gateway and turn south. Go south and stop when |
| | you reach the three-way intersection at the bottom of the |
| | hill. At the northeast corner of this intersection is a |
| | building with Chinese trim. The Photo-Op can be found at the |
| | corner by this building. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| City Hall (CHL), Photo-Ops - 2 |####################|
0===========================================================================0
|#[CHL-P21] | Near the top of the dome at the west side of the main City |
| | Hall building. |
| | Map: (C-1). |
0===========================================================================0
|#[CHL-P22] | Above the entrance to the main City Hall building on the |
| | opposite side of Photo-Op [CHL-P21]. |
| | Map: (C-1). |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Queens (QNS), Photo-Ops - 3 |######################|
0===========================================================================0
|#[QNS-P23] | Halfway up the northwest side of the Vank Hoff Hotel (Queens |
| | Safehouse). |
| | Map: (C-1). |
0===========================================================================0
|#[QNS-P24] | Near ground level in front of the Vank Hoff Hotel (Queens |
| | Safehouse). |
| | Map: (C-1). |
0===========================================================================0
|#[QNS-P25] | Above the entrance to the Queens Movie Theater. |
| | Map: (C-1). |
|------------+--------------------------------------------------------------|
| Directions | From The Barber's Pole Barber Shop, go to the nearby |
| | three-way intersection and head south. Stop when you get to |
| | the next three-way intersection at the end of this short |
| | street. At the northwest corner of this intersection is the |
| | Queens Movie Theater. The Photo-Op can be found floating |
| | near the entrance. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| King's (KNG), Photo-Ops - 3 |######################|
0===========================================================================0
|#[KNG-P26] | Above the chimney at the west part of the Trolley Station. |
| | Map: (C-1). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Chinatown Safehouse, go west, |
| | through the Gateway and turn left. Go forward and stop when |
| | you reach the three-way intersection at the bottom of the |
| | hill. |
| | |
| | At the south side of this intersection is the Trolley |
| | Station. On the west side of the main building is a very |
| | large chimney. The Photo-Op can be found above this chimney. |
0===========================================================================0
|#[KNG-P27] | Near the top of an antique looking tower. |
| | Map: (C-1). |
|------------+--------------------------------------------------------------|
| Directions | From where Photo-Op [KNG-P26] can be found, go to the |
| | four-way intersection at the southeast corner of the Trolley |
| | Station, go east, and stop at the next four-way |
| | intersection. |
| | |
| | At the southwest part of this intersection you will see a |
| | building with an awning that is part of a store called |
| | "W's". Go onto the grass across the street from "W's". |
| | |
| | Look up towards the "W's" building. There is an antique |
| | looking tower that is part of this building. The Photo-Op |
| | can be found near the top of this tower. |
0===========================================================================0
|#[KNG-P28] | At the top of a tall building. |
| | Map: (C-2). |
|------------+--------------------------------------------------------------|
| Directions | Across the street east from where Photo-Op [KNG-P27] can be |
| | found is a very large tall building. At the top of this |
| | building should be four spires. The Photo-Op can be found |
| | above them. |
0===========================================================================0

<0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###################| Easter Basin (ESB), Photo-Ops - 3 |###################|
0===========================================================================0
|#[ESB-P29] | Above the sign for the Xoomer Gas Station across the street |
| | west of the Easter Basin Naval Station. |
| | Map: (C-2). |
0===========================================================================0
|#[ESB-P30] | On the bridge, in front of the conning tower, of the |
| | Aircraft Carrier at Easter Basin Naval Station. |
| | Map: (C-2). |
|------------+--------------------------------------------------------------|
| **NOTE | You will get an automatic 4-Star Wanted Rating for flying |
| | over the Aircraft Carrier. This Photo-Op is best acquired |
| | from the end of the main runway at Easter Bay Airport. |
0===========================================================================0
|#[ESB-P31] | High above the south side of a dry-dock building. |
| | Map: (C-2). |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Doherty Safehouse, head east along |
|            | the road and down the hill. Follow the road to its end. At   |
|            | the end are some signal lights and the entrance to a docking |
|            | area. Go forward past the lights then turn left and to the   |
|            | railroad tracks.                                             |
|            |                                                              |
|            | Once at the railroad tracks then turn right and follow them. |
|            | It will lead you to a large ship (with a large yellow crane  |
|            | nearby). Just northwest of the ship is a large dry-dock      |
|            | building with a blue roof. The Photo-Op can be found         |
|            | floating above the south end.                                |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|####################| Ocean Flats (OFL), Photo-Ops - 2 |###################|
0===========================================================================0
|#[OFL-P32]  | At the base of the spire at the north part of the Ocean      |
|            | Flats Church.                                                |
|            | Map: (C-1).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Hashbury SubUrban Clothes Store,    |
|            | head north to the next intersection then turn left. Go down  |
|            | the hill and stop at the next intersection.                  |
|            |                                                              |
|            | At the southwest corner of this intersection is the Ocean    |
|            | Flats Church. The Photo-Op can be found floating at the base |
|            | of the spire at the north part of this Church.               |
0===========================================================================0
|#[OFL-P33]  | Above the entrance to the Hippy Shopper.                     |
|            | Map: (C-1).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From where Photo-Op [OFL-P32] can be found, look northeast   |
|            | and across the same four-way intersection to find the Hippy  |
|            | Shopper. The Photo-Op can be found floating above the        |
|            | entrance.                                                    |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#####################| Hashbury (HSB), Photo-Ops - 2 |#####################|
0===========================================================================0
|#[HSB-P34]  | Above the lower level of the Cemetery.                       |
|            | Map: (D-1).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From where Photo-Op [OFL-P32] can be found, go south across  |
|            | the same four-way intersection to find the Cemetary. Go      |
|            | through the nearest entrance and continue south inside the   |
|            | Cemetery. The Photo-Op can be found floating about the       |
|            | Flowers Icon about halfway through the Cemetery.             |
0===========================================================================0
|#[HSB-P35]  | In front of a banner.                                        |
|            | Map: (C-1).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Hashbury SubUrban Clothes Store,    |
|            | head north to the next intersection then turn right. Head up |
|            | the hill and, just before you get to the next intersection,  |
|            | you should see a "Hashbury & Garcia Joint Festival" banner   |
|            | above the street. The Photo-Op can be found in front of this |
|            | banner.                                                      |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Garcia (GRC), Photo-Ops - 2 |######################|
0===========================================================================0
|#[GRC-P36]  | Floating above home plate for the north baseball diamond in  |
|            | the main park.                                               |
|            | Map: (C-1).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Garcia Burger Shot, get onto the    |
|            | nearby road and head north. Go through the four-way          |
|            | intersection then follow the road curve east and stop at the |
|            | next three-way intersection.                                 |
|            |                                                              |
|            | At the northwest corner of this intersection is the main     |
|            | park within Garcia. There are two baseball diamonds here.    |
|            | The Photo-Op can be found floating above home plate on the   |
|            | north baseball diamond.                                      |
0===========================================================================0
|#[GRC-P37]  | At the north side, in front of the FinalBuild Construction   |
|            | sign, for the construction project next door north of the    |
|            | Garcia Burger Shot.                                          |
|            | Map: (D-1).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|######################| Doherty (DHR), Photo-Ops - 2 |#####################|
0===========================================================================0
|#[DHR-P38]  | Above the center of the large yellow construction crane      |
|            | at the Construction Site north of the Xoomer Garage          |
|            | Safehouse.                                                   |
|            | Map: (C-1).                                                  |
0===========================================================================0
|#[DHR-P39]  | Between two white tanks.                                     |
|            | Map: (C-2).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From the entrance of the Doherty Safehouse, head east        |
|            | through the intersection, down the hill and across the       |
|            | railroad tracks. As you get near the gentle curve then you   |
|            | should see two large white tanks ahead of you.               |
|            |                                                              |
|            | Head towards these tanks. Go between the tanks and the       |
|            | nearby building north of them. Turn right and you should see |
|            | the Photo-Op in front of the tanks.                          |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################| Cranberry Station (CRS), Photo-Ops - 1 |################|
0===========================================================================0
|#[CRS-P40]  | Underneath the shelter above the railroad tracks.            |
|            | Map: (C-2).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################| Avispa Country Club (AVC), Photo-Ops - 2 |###############|
0===========================================================================0
|#[AVC-P41]  | Floating above the east side of the tennis courts.           |
|            | Map: (D-1).                                                  |
0===========================================================================0
|#[AVC-P42]  | Near the top of the tower at the main entrance.              |
|            | Map: (D-1).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################| Easter Bay Airport (EBA), Photo-Ops - 3 |################|
0===========================================================================0
|#[EBA-P43]  | In front of the large sign above the road entrance to the    |
|            | Airport.                                                     |
|            | Map: (D-2).                                                  |
0===========================================================================0
|#[EBA-P44]  | At the very top of the main control tower on the Airport     |
|            | grounds.                                                     |
|            | Map: (D-2).                                                  |
0===========================================================================0
|#[EBA-P45]  | In-between some large tanks.                                 |
|            | Map: (D-2).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From where Photo-Op [EBA-P44] can be found, go southeast to  |
|            | find a pair of medium sized hangars and three large tanks    |
|            | with rounded ends just southeast of them. In-between a       |
|            | couple of these tanks is the Heat-Seeking RPG Weapon Icon.   |
|            | The Photo-Op can be found above the weapon.                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|####################| Red County (RDC), Photo-Ops - 1 |####################|
0===========================================================================0
|#[RDC-P46]  | Above the center of the bridge that connects the Badlands to |
|            | the Panopticon.                                              |
|            | Map: (D-3).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##################| Missionary Hill (MHL), Photo-Ops - 1 |#################|
0===========================================================================0
|#[MHL-P47]  | On the west side, halfway up, of the large red and white     |
|            | transmission tower, for SAN News, at the top of the hill.    |
|            | Map: (D-1).                                                  |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###################| Foster Valley (FSV), Photo-Ops - 2 |##################|
0===========================================================================0
|#[FSV-P48]  | High above the very north end of the shopping mall office    |
|            | complex.                                                     |
|            | Map: (D-2).                                                  |
|------------+--------------------------------------------------------------|
| Directions | Just south of Corvin Stadium is Y-shaped road split. Go down |
|            | down the southeast fork then stop at the next intersection.  |
|            | At the southeast corner is a long shopping mall style office |
|            | complex. The Photo-Op can be found high above the north end  |
|            | of this complex.                                             |
0===========================================================================0
|#[FSV-P49]  | Floating just above one of the round office buildings.       |
|            | Map: (D-1).                                                  |
|------------+--------------------------------------------------------------|
| Directions | From where Photo-Op [FSV-P48] can be found, look west to     |
|            | find five large round office buildings. The Photo-Op can be  |
|            | found floating just above the roof of the building second    |
|            | from the north. This Photo-Op can be more easily acquired    |
|            | from the higher road to the east that leads up to Missionary |
|            | Hill.                                                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|####################| San Fierro (SNF), Photo-Ops - 1 |####################|
0===========================================================================0
|#[SNF-P50]  | High above the north end of the main bridge connecting       |
|            | Mount Chiliad to San Fierro.                                 |
|            | Map: (D-1).                                                  |
0===========================================================================0

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Multiple Photo-Op Acquisitions |######################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

Depending on where you place yourself you can acquire multiple Photo-Ops from
one position. Below is a list of places where you can get more than one
Photo-Op:

0===========================================================================0
| Gant Bridge         | After acquiring Photo-Op [GBR-P1] then you can get  |
|                     | Photo-Op [SFB-P2] by rotating east.                 |
|---------------------+-----------------------------------------------------|
| Esplanade North     | Stand across the street west of Photo-Op [EPN-P4]   |
|                     | to acquire it then look southeast to get Photo-Op   |
|                     | [EPN-P5].                                           |
|---------------------+-----------------------------------------------------|
| Financial           | From the top of the Big Pointy Building you can     |
|                     | acquire as many as eleven Photo-Ops. They are       |
|                     | [FNC-P7], [DTN-P14], [GVB-P16], [DTN-P11],          |
|                     | [CLH-P9], [EPN-P4], [EPN-P5], [KNG-P28], [DTN-P13], |
|                     | [DTN-P15], and [CLH-P8].                            |
|---------------------+-----------------------------------------------------|
| King's              | From the rooftop of the building for [KNG-P28] you  |
|                     | can acquire it then go to the southwest corner of   |
|                     | the roof to acquire [KNG-P26], [KNG-P27],           |
|                     | [QNS-P24], [GRC-P36], and [DHR-P38]. Then head to   |
|                     | the southeast corner of the rooftop to acquire      |
|                     | [CRS-P40], and [ESB-P31].                           |
|---------------------+-----------------------------------------------------|
| Ocean Flats         | Stand just north of Photo-Op [OFL-P33] then look    |
|                     | south to acquire it and Photo-Op [HSB-P34] then     |
|                     | look southwest to get Photo-Op [OFL-P32].           |
|---------------------+-----------------------------------------------------|
| Avispa Country Club | Stand in the parking lot and look north to acquire  |
|                     | Photo-Op [AVC-P41] then rotate to look south and    |
|                     | get Photo-Op [AVC-P42].                             |
|---------------------+-----------------------------------------------------|
| Easter Bay Airport  | Stand east of Photo-Op [EBA-P45] so you can acquire |
|                     | both it and Photo-Op [EBA-P44] then rotate west to  |
|                     | get [RDC-P46].                                      |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR9. {Not a Player} Accomplishment (Part Two)                           |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

At this point of the game three more Girlfriends will appear:

0=================0
| Helena Wankstein \
0======================================>

  She can be found at the top of the Blueberry Ammu-Nation and lives in the 
  Flint Ridge part of the Badlands area. She can be found at her home at the 
  following times: 14:00 to 2:00 and 08:00 to 12:00.

  For having her as a Girlfriend you gain access to a tool shed by her house 
  that contains a Flamethrower, a Pistol, a Chainsaw, and Molotovs. You will 
  also be able to use her car which is a Bandito. At 50% progress you can get 
  the keys to the Bandito even though you can use it already without them.

  When on a Food Date she prefers Restaurants and the closest one to her is 
  in Rodeo (Los Santos). When on a Driving Date likes you to drive slow and 
  around the rural parts of the map. At 100% progress you should earn the 
  Rural Clothes for your Closet.

0================0
| Michelle Cannes \
0======================================>

  She will appear at the Driving School which is across the street south of 
  the Doherty Safehouse. Although you won't be able to do the Driving School 
  until later in the game you can enter the building now so you can find and 
  date her. She won't appear every time you go inside so keep going in and 
  out until she does.

  She lives in the Downtown section of San Fierro and can be found here 
  between 00:00 and 12:00. For having her as a Girlfriend you can use her 
  garage which is basically a free Pay 'N' Spray. At 50% progress you can get 
  the keys to her Monster truck.

  When on a Food Date she prefers Bars and the closest one is in Garcia near 
  the Gym. When on a Driving Date she wants you to drive fast throughout the 
  city.

  She does have a Special Date in which she wants to drive and you will 
  switch seats. She will drive for a few game hours then back to her place to 
  successfully end the date. At 100% progress you should earn the Racing Suit 
  for your Closet.

0===========0
| Katie Zhan \
0======================================>

  Katie can be a bit hard to find. Go to the Garcia Burger Shot then continue 
  east to the four-way intersection. From the southwest corner, go southwest 
  a bit onto the golf course for the Avispa Country Club and you should find 
  a woman doing yoga and that would be Katie. 

  She lives in the Paradiso section of San Fierro and can be found here 
  between 12:00 and 00:00. For having her as a Girlfriend you will be able to 
  use Hospitals for free when you are Wasted and you will also be able to 
  keep your weapons. At 50% progress you will get the keys to her car which 
  is a white Romero.

  When on a Food Date she prefers Diners and there is one near her house. 
  When on a Driving Date she prefers that you go slow and like the Gant 
  Bridge and Chinatown areas. At 100% progress you should earn the Medic 
  Uniform for your Closet.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR10. Hippy Shopper Courier Asset Mission                               |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

In Queens, parked outside the Hippy Shopper, is a bike (Freeway). By getting
on the Freeway then you activate the Hippy Shopper Courier Asset Mission.
Like the one in Los Santos, you are required to drop off packages at various
places around San Fierro then head back to the Hippy Shopper to complete the
run.

Doing the four runs for this Asset Mission won't take too long because the
Freeway is faster than the BMX. A high Bike Skill is helpful so you don't
fall off should you wreck.

And just like the one in Los Santos, you have to throw packages through the
red coronas shown on your map. You have do this Drive-By style using the Look
Left and Look Right buttons in conjunction with the Attack Button.

If you miss it then you can get a second chance by picking up the package and
trying again. Part of your score is determined by how many packages you bring
back to the Hippy Shopper when you complete a level.

There are a total of four runs to complete:

  0============================0
  | Course | C | P |   Time    |
  0============================0
  | Run #1 | 3 | 6 | 3 minutes |
  |--------+---+---+-----------|
  | Run #2 | 4 | 6 | 5 minutes |
  |--------+---+---+-----------|
  | Run #3 | 5 | 7 | 5 minutes |
  |--------+---+---+-----------|
  | Run #4 | 6 | 8 | 7 minutes |
  0============================0

[ Legend; C = Coronas, P = Packages ]

For the last run go south toward the Avispa Country Club to get the one there
then head northeast to get some more. Then head west to get the rest then
back to the Hippy Shopper to complete the last run.

Upon completion you will gain a Money Icon outside the Hippy Shopper that
will generate maximum revenue of $2,000 per day.

It should also be noted that the Freeway is on one of the Export and Import
lists that you will be doing later in the game. So, after completion of this
Asset Mission, then go and save the motorcycle so you can use it complete one
of the car lists when you get to do them.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR11. NRG-500 Challenge                                                 |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Back where you can acquire Photo-Op [ESB-P31] is a dry-dock. Near some crates
by the edge, and under the roof, is a NRG-500 bike. Getting on it will
trigger the NRG-500 Challenge. There are eighteen Coronas that must be picked
up to successfully complete the Challenge.

You start with ten seconds and get ten additional seconds for each Corona
picked up. Most of them are on the ground or by a wall and are easy to get.
However, there are seven Coronas high above the edge and you must zoom up the
wall and fly up to get them.

Get all of the ones on the ground first to get enough time so you can go
after the ones in the air. Getting the ones in the air is pretty tough
(because they can be hard to line up and get the correct speed to get up and
acquire them) and it may take you several tries before successfully
completing this Challenge.

However, there is a little trick, from Glen Winstein, that can make this a
bit more tolerable. Go up to a corona but stop just before you get there.

Wait for the clock to count down to zero. When it reaches zero but, before
the corona disappears (to indicate a mission failure), then tag the corona.
If done right then you will get the ten seconds but the timer will no longer
be there. You now can do the challenge without worrying about running out of
time. If you damage the bike too much then you can run to the nearby Pay 'N'
Spray (near Cranberry Station) to repair your bike.

Successfully completing this Challenge will inch you closer to 100%
Completion. If you own the PS4 or Xbox version then completing this Challenge
will unlock the {Bike or Biker} Accomplishment. However, if you've followed
the order of this guide, then you should already have it for doing the BMX
Challenge earlier in the game.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR12. Blood Bowl (Corvin Stadium)                                       |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Down in the southern part of San Fierro, in Foster Valley, is Corvin Stadium.
Here you can do an Arena Event known as the Blood Bowl. The event is
similar to the BloodRing event in Vice City. You start with a thirty second
timer which counts down.

You then go around collecting markers, while getting knocked around by other
cars, to get additional time to push your total time over a minute so you can
successfully complete the event. It was pretty easy to do in Vice City.

But the Blood Bowl is much harder. For starters, each car, including yours,
has a gunman that will shoot at other competitors. Of course, you are being
shot at by others. There are repair icons that appear from time to time that
will allow you to repair your vehicle.

The main reason this is much harder is because the marker will constantly
jump around the place thus making it difficult for you to get. This is
because of the other cars aggressively going after the markers and getting
them before you do.

Don't be surprised if you go through several straight attempts before you can
actually get any markers period.

The best thing to do is just focus on the markers and not on trying to
destroy any cars. Any car that is destroyed will be immediately replaced.
Don't go out of your way to get repair icons unless you are seriously
damaged.

Once you successfully complete the Blood Bowl then you will inch closer to
100% Completion and the Bloodring Banger will spawn outside Corvin Stadium.

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR13. Cobra Martial Arts (San Fierro Gym)                               |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

And don't forget to make a visit to Cobra Martial Arts, in Garcia, to learn
new moves from the Martial Arts Trainer to get closer to 100% Completion.
And, according to Naveen Akshar, you don't have to completely knock him out.
Just push (or hit) him out of the ring to defeat him so you can learn new
moves.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

After rebuilding my arsenal and doing the above tasks then I am ready to
continue with the Main Story.....

  0+=+=+=+=+=0
 / C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH3. Badlands                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ C.R.A.S.H. /
0=========0                                                   0+=+=+=+=+=0

  Carl now has to go and kill a snitch hiding somewhere on Mount Chiliad and 
  take pictures as proof.....

0========0
| Weapons \
0=======================>

  --SMG.
  --Sniper Rifle.

0======0
| Notes \
0=======================>

  Re-acquire a Sniper Rifle and about 15+ rounds.

0=========0
| The Plan \
0=======================>

  Get on the nearby Sanchez (if there is not one then get a nearby car) and 
  go to the blip near the base of the mountain. From there, go up to where 
  the yellow blip is (if you do not have a Sanchez, get one from the building 
  by the Finish Line for the Mount Chiliad Challenge).

  As you get near the house then you'll see that it is guarded by four FBI 
  agents. Stay as close to the west edge of the plateau as possible and stop 
  at a point northwest of the house. Then use the Camera to look at the 
  house. If you stopped correctly then you should see the snitch through the 
  door. Switch to your Sniper Rifle and kill the snitch.

  ---------------------------------------------------------------------------
  **IMPORTANT: Aim for the body *NOT* the head. If you shoot him in the head 
               then you will blow it off thus rendering him unidentifiable 
               and you will fail the mission.
  ---------------------------------------------------------------------------

  After killing the snitch then zoom out a little bit. The four FBI agents 
  will make a beeline straight for you and will come into view of your sniper 
  scope. Pick them off as they appear.

  After killing the agents then go over to the dead snitch, switch to your 
  Camera, and take pictures. Then go back out, get on the bike, and head for 
  the drop-off point to successfully complete the mission.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  Later, you will get a call from Cesar. He will tell you to meet a cousin of 
  his at a diner in Dillimore.....

  0+=+=+=0
 / ?????? \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >???1. First Date                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                                 \ ?????? /
                                                                  0+=+=+=0

When Carl arrives at the diner, he finds a fiery hispanic woman fending off a
couple of rednecks. After they exit she introduces herself as Catalina.

Yes, *THAT* Catalina. The same one from "Grand Theft Auto III" and she is
every bit as bitchy and psychotic here as she was in Liberty City. As they
drive off she then informs Carl that she plans to take this county "for every
stinking cent". She has cased four soft targets to rob:

  >>A Liquor Store in Blueberry.
  >>A Bank in Palomino Creek.
  >>A Betting Shop in Montgomery.
  >>A Gas Station in Dillimore.

The thing here is that you can hit these targets in any order. But I'm going
to go for the nearest target which happens to be the Gas Station.....

  0+=+=+=0
 / $$$$$$ \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >$$$1. Tanker Commander                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ $$$$$$ /
0=========0                                                       0+=+=+=0

  Carl and Catalina try to rob the Gas Station but are thwarted by the 
  bulletproof glass. Catalina then decides upon another course of action.....

0========0
| Weapons \
0=======================>

  --Heat-Seeking RPG.
  --Remote Explosives.

0=========0
| The Plan \
0=======================>

  Get in the truck. The game will instruct you on how to hook up the truck 
  with the gas tank. After hooking the truck up then speed down the street 
  ahead of you and take a right.

  The destination is in Flint County but the path is pretty straightforward. 
  The station attendants will give chase and try to stop you however, if you 
  can get a good enough speed, then they will not be able to do much of 
  anything.

  However, if you're having trouble dealing with the attendants, then you can 
  get rid of them before driving off. Once you have attached the cab to the 
  truck then the attendants will give chase. Get out of the cab and run 
  across the street. The attendants will be trying to detach the cab.

  Switch to your Heat-Seeking RPG, lock onto the car, and wait for it to turn 
  red. When they start backing away to try again then launch the rocket. It 
  should hit the car when it is far enough away from the cab so you don't 
  damage the cab in the explosion.

  Another option is to use the Remote Explosives. Toss one onto the back end 
  of the attendant's car while he is underneath the tanker. Run far enough 
  away and switch to the Detonator. When he backs out to try again then 
  detonate the Remote Explosives when he is safely away from the tanker.

  After the attendant's car has been destroyed then get back in the cab and 
  drive off uncontested. When you get to the RS Haul in Flint County, 
  regardless of method, then the mission is successfully completed.

0=======0
| Reward \
0=======================>

  $5,000.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will also get a call from someone called The Truth. He is an associate 
  of Officer Tenpenny and you can meet him at a hotel in Angel Pine.

  In addition, you will also open up the RS Haul Trucking Asset Mission. 
  However, only six of the eight missions are available at this time. So I am 
  going to go over the Asset Mission later in the guide when I open up the 
  Desert and Las Venturas area.

  Now let's move on to our next character.....

  0==================================0
 / The Main Story \###################\
0==========================================================================\
| >MSY8. The Truth                                                          +
0==========================================================================/

The Truth is a drug growing, drug using hippy. He claims to know the truth
about everything but a lot of what he says sounds a lot like suspicious
government conspiracies. His first mission can be found at a hotel in Angel
Pine.....

  0+=+=+=+=+0
 / The Truth \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TRH1. Body Harvest                                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Truth /
0=========0                                                    0=+=+=+=+=0

  When Carl enters the hotel room, he finds Officer Tenpenny traveling back 
  in time to the Stoned Age. Tenpenny manages to introduce Carl to The Truth 
  despite being wasted. The Truth is upset about a survivalist farm 
  disturbing his peace and wants Carl to get a harvesting machine from 
  them.....

0======0
| Notes \
0=======================>

  Back when they were still known as DMA Design, Rockstar North released a 
  game for the N64. In it, you had to save the earth from a relentless alien 
  species that had eaten mankind to the brink of extinction.

  You had to go back in time to various points and stop them. You had large 
  countrysides to explore and you could grab any vehicle you needed to use 
  plus you had to do various missions in order to stop the invasions.

  Sound familiar? You could say that the seeds for what would be later known 
  as "Grand Theft Auto III" were planted here.

  And the name of this game?.....Body Harvest.

  I also tried a new way to get to the Combine Harvester which is much 
  simpler than the old method that I was using before.

0=========0
| The Plan \
0=======================>

  Get to the blip just outside the farm. You are instructed to get the 
  Combine Harvester near the back of the farm. You are also supposed to go 
  through the farm and take down the various workers to get at the harvester.

  But there is a way to get to the Harvester without incurring any combat 
  from the workers. When you regain control then angle right and go over the 
  small hill by the large trees.

  When you get to the fence then head east and go around the corner. Once 
  around the corner and going north then just head straight for the back of 
  the farm where the Combine Harvester is doing its work.

  When the harvester is close enough then jump over the wall, run to it, and 
  jack it. After you get the harvester then go down the dirt road while 
  running over the workers as you go and back to the road. Turn left and then 
  turn right onto the next dirt road. Then follow this road back to The 
  Truth's farm to successfully complete the mission.

0=======0
| Reward \
0=======================>

  Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  In addition, you can now purchase Rifles and Remote Explosives at all 
  Ammu-Nations. You will also get a call from Cesar. Things have gone real 
  bad in Los Santos and there's a price on his head. Carl tells him to get 
  himself and Kendl out of the city and into Angel Pine.....

  0=+=+=+=+=+=+=+=0
 / Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO2. King in Exile                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                        \ Cesar Vialpando /
                                                         0=+=+=+=+=+=+=+=0

This is not a mission but a cutscene in which Carl meets up with Cesar and
Kendl. Carl is informed that Big Smoke is the main pusher in Los Santos and
he gets shipments twice a week from San Fierro. Carl decides to keep an eye
out for these shipments.

It should be noted that on specific days Cesar will call Carl and let him
know about a shipment. You then have the option of going after it.
Fortunately, you do not need to go after these couriers for 100% Completion.
Therefore, I won't be going into any detail about them.

After leaving the trailer then Carl gets a call from an upset Catalina
demanding to know where he was.....

  0==================================0
 / The Main Story \###################\
0==========================================================================\
| >MSY9. Catalina                                                           +
0==========================================================================/

Carl has to hook up with this psychotic woman once again and complete the
three remaining robberies in Red County. You can pick up her missions at her
hideout in Fern Ridge.

  0+=+=+=+=0
 / Catalina \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CTL1. First Base                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                               \ Catalina /
                                                                0+=+=+=+=0

In this cutscene, Catalina professes her feelings to Carl in a rather unusual
fashion. Afterwards, you can go ahead and continue robbing the targets she
cased. As before, you can hit the three remaining targets in any order. So I
am going to go the the furthest target which is.....

  0+=+=+=0
 / $$$$$$ \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >$$$2. Small Town Bank                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ $$$$$$ /
0=========0                                                       0+=+=+=0

  Catalina and Carl enter the Bank and begin robbing it.....

0========0
| Weapons \
0=======================>

  --Shotgun (provided).
  --SMG.

0=========0
| The Plan \
0=======================>

  When you get to the bank then you will be put in charge of crowd control. 
  There are three bank employees and a guard that you have to keep watch 
  over. They have their hands raised in the air and will slowly put them 
  down. If one of them manages to put their hands down then the alarm will be 
  raised.

  To keep that from happening, you have to target one of them and move the 
  reticle from person to person to keep their hands up. However, no matter 
  how fast you are, they will always manage to sound the alarm. So, the best 
  thing to do is to target and shoot the guard right away so he doesn't shoot 
  back at you.

  Next, use the Shotgun and shoot open the ATM machines (three of them) and 
  get the cash. Then the two of you make your way through the back door and 
  down the alley. However, the Cops are waiting for you. Kill all the Cops 
  you see and get to the end of the alley. Then two Cops on motorcycles show 
  up. Kill the two Cops and get on the motorcycles.

  Catalina leads the way and is going to be chased by two other motorcycle 
  Cops. Shoot the Cops to get them off her tail.

  While you are trying to do that then you will have to make a bridge jump. 
  If you fail the jump and fall in the water then another motorcycle Cop will 
  show up on the shore. Kill him and take his bike so you can catch up to 
  Catalina.

  Follow Catalina into Montgomery. The Cops then converge and knock her off 
  her bike. You have to kill all of the Cops then get back on the bike so you 
  can take Catalina back to her hideout to successfully complete the mission.

0=======0
| Reward \
0=======================>

  $10,000.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will also get a call from Cesar. He informs Carl about street racers 
  from San Fierro who race in the countryside to get away from the Cops. He 
  wants you to get a fast car and meet him south of Montgomery. But, for now, 
  I am going to finish the rest of Catalina's missions.....

  0+=+=+=+=0
 / Catalina \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CTL2. Gone Courting                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                               \ Catalina /
                                                                0+=+=+=+=0

Carl and Catalina have a little get together at her hideout. She then
"punishes" him for not keeping in touch with her. After they finish up then
they go to continue robbing the remaining targets.....

  0+=+=+=0
 / $$$$$$ \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >$$$3. Local Liquor Store                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ $$$$$$ /
0=========0                                                       0+=+=+=0

  Both of them arrive at the Liquor Store (in Blueberry) just in time to see 
  it get robbed by another gang riding Quadbikes. As they get away, Catalina 
  shoots down one of them and now they must use the available Quadbike to 
  chase down the others.....

0========0
| Weapons \
0=======================>

  SMG.

0=========0
| The Plan \
0=======================>

  The mission here is to chase down the three remaining Quadbikes and kill 
  the riders. Catalina will do some shooting but you can speed things up by 
  using your SMG. The Quadbike handles a little differently than a regular 
  bike and can take some getting used to. Keep up with them the best you can.

  When you manage to kill a rider he will drop a briefcase. You don't need to 
  pick it up when he drops it. You can get it when you are finished with the 
  others. You can't let them get too far ahead or too far behind otherwise 
  you will fail the mission.

  One method and probably the best one, is to chase them but not kill them. 
  They will eventually lead you to a trailer park in north Las Colinas. There 
  they will dismount their Quadbikes. Get off of yours and quickly kill all 
  three would-be-robbers before they enter the hideout.

  Then pick up the briefcases and take Catalina back to the hideout to 
  successfully complete the mission.

  Another method recommended to me by Bragon the Bat is to find and use 
  another car (you can get a Ambulance from the Hospital in Montgomery during 
  the chase or, better yet, bring a Buffalo with you from the Fern Ridge 
  Safehouse). With this you can ram them off their bikes and run them over. 
  In addition, Catalina also has a better vantage point to shoot off the 
  riders.

0=======0
| Reward \
0=======================>

  $1,000.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will also get a call from Catalina who wants you to get to her hideout 
  right away.....

  0+=+=+=+=0
 / Catalina \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CTL3. Made in Heaven                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
                                                               \ Catalina /
                                                                0+=+=+=+=0

Catalina, angry with Carl about him not being faithful to her, decides to
make their relationship strictly business.....

  0+=+=+=0
 / $$$$$$ \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >$$$4. Against All Odds                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                     \ $$$$$$ /
0=========0                                                       0+=+=+=0

  When they arrive at the Betting Shop (in Montgomery) then Catalina gives 
  Carl some Remote Explosives to help with their mission.....

0========0
| Weapons \
0=======================>

  Remote Explosives (provided).

0=========0
| The Plan \
0=======================>

  When you get inside then you are to blow open the door with the Remote 
  Explosives. Throw one on the door then go into the furthest corner and 
  detonate it. Once the door is blown off then go into the room and do the 
  same to the safe. After blowing open the safe then Carl will get the money 
  and the both of you exit the Betting Shop.

  Now you have a 4-Star Wanted Rating and you must go to a Pay 'N' Spray to 
  get rid of it. The closest one is in Dillimore. Make your way to Dillimore, 
  while dodging the occasional Police vehicle, to use the Pay 'N' Spray. 
  After you get to the Pay 'N' Spray then use it and take Catalina back to 
  the hideout to successfully complete the mission.

0=======0
| Reward \
0=======================>

  $2,000.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  This will also complete all of Catalina's robbery missions. Then find a 
  fast car and save it before doing.....

  0+=+=+=+=+=+=+=+0
 / Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO3. Wu Zi Mu                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

  When Carl gets to the starting line, south of Montgomery, then he is 
  introduced to an Asian gentleman named Wu Zi Mu. Woozie, as he likes to be 
  called, appears to be a nice enough gentleman. However, there is a race to 
  be done so Carl gets down to business.....

0======0
| Notes \
0=======================>

  Have a fast car saved in a nearby garage and take it with you to the race. 
  The best one would be the Buffalo from the Fern Ridge Safehouse and park it 
  at the Palomino Creek Safehouse and save your game there before you do the 
  race.

  I had a reader, Tim Stam, suggest to me that you can use any car for this 
  race. He preferred using the Coach because he could knock the other riders 
  out of the race. I decided to try the Firetruck because of its size and 
  speed. However, I found out that you cannot use Police and rescue vehicles 
  for this race. Bummer.

  Another reader, Spike McCloud, had this suggestion for an alternate 
  vehicle:

    "I found that the tanker without the trailer attatched worked the best 
     for me. It's really hijack if you go down the road a little, and they're 
     usually not too far away from the actual starting point. They can knock 
     out cars very easily, and they're pretty fast, if you know how to handle 
     them."

0=========0
| The Plan \
0=======================>

  You go up against three other racers. When you start the race then cut to 
  the right as you get near the first checkpoint and get in first place right 
  off the bat. If you don't get the lead here then there is another 
  opportunity under the large rock outcropping where the road is wide enough 
  to pass up cars.

  Driving on the dirt road makes the car handle a little differently than on 
  the road. After you get the lead then take it easy on the dirt road, 
  especially around corners.

  Care must be taken when you get underneath the large road bridge. If you're 
  not careful turning while underneath the bridge then you can fly off into 
  the water and lose the race.

  Another bad area is the EasterBoard Farm in Blueberry. Just stick to the 
  road and avoid going into any farm buildings. A nice shortcut is inside the 
  group of hairpin turns leading up The Panopticon. It is a short dirt road 
  with a Police Bribe in it.
  After going up the hairpin turns on the Panopticon then you'll end up at 
  the shanty town area at the top. This is where the race will end. If you're 
  in first place when you get here then you'll win the race.

0=======0
| Reward \
0=======================>

  $5,000.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You'll also get a business card from Woozie in case you find yourself in 
  San Fierro.

  0+=+=+=+=+=+=+=+0
 / Cesar Vialpando \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CVO4. Farewell, My Love...                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                            \ Cesar Vialpando /
0=========0                                              0=+=+=+=+=+=+=+=0

  Catalina confronts Carl at the starting line and, after explaining her 
  bizarre method for expressing her love for someone, she breaks up with him. 
  She also introduces him to her new beau who looks strangely familiar. He is 
  GTA3 Guy / Fido / Claude Speed / or whatever-you-want-to-call-him. After 
  the introduction then it's time to race.....

0======0
| Notes \
0=======================>

  You'll need to complete all of Catalina's robbery missions before you can 
  do this one.

0=========0
| The Plan \
0=======================>

  The race starts where you ended the race in "Wu Zi Mu". You'll also note 
  that, regardless of what vehicle you came up with, you'll use a black 
  sports car (I believe it's the one you won from Woozie in the last race).

  The course is exactly the same one as in the last race except you are going 
  in the opposite direction heading back to the farm south of Montgomery. The 
  same strategy from the last race pretty much applies here too. Don't forget 
  the nice little shortcut in the hairpin turns north of the starting line.

  When you finally win the race then Catalina gives Carl the deeds to a 
  garage in San Fierro. After that then Carl and Catalina say their final 
  good-byes and the mission is successfully completed.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  Later, you will get another call from The Truth which opens up his next 
  mission.....

  0+=+=+=+=+0
 / The Truth \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >TRH2. Are You Going to San Fierro?                                       0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                  \ The Truth /
0=========0                                                    0=+=+=+=+=0

  After Carl gives The Truth the money he was promised then the sounds of a 
  helicopter fill the air. The Cops are on their way and the weed fields must 
  be destroyed before they get there.....

0========0
| Weapons \
0=======================>

  --Sniper Rifle.
  --RPG (provided).
  --Flamethrower (provided).
  --Remote Explosives.

0======0
| Notes \
0=======================>

  You can make this mission easier by doing the Firefighter Mission and 
  obtaining the Fireproof Feature beforehand.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  When you get into the Mothership then you can drive it around or leave it 
  to go exploring. Just don't take the Mothership to the marker in San 
  Fierro. With this exploit you can kill everyone, including Cops, without 
  getting any Wanted Ratings (that is, if you want to do any custom 
  rampages).

0=========0
| The Plan \
0=======================>

  You have five and a half minutes to destroy the fields and you are given a 
  Flamethrower to torch them. Switch to another weapon, like the SMG, and run 
  to the furthest point then switch back to the Flamethrower. You will also 
  be approached by a Police helicopter which will hover overhead.

  Sweep the fields for a couple of seconds to start them flaming. They will 
  burn on their own after that.

  If you have the Fireproof Feature then you can just wade into the fields 
  and set them ablaze. Quickly move from section to section keeping an eye on 
  the radar to see if you missed any.

  After that then CJ will start to get a little high from the smoke but won't 
  cause any problems. But it is also at this point that CJ tells The Truth to 
  fire up the Mothership which is the name for The Truth's van. Head to one 
  end of the fields, arm your Sniper Rifle, and zoom in on the hovering 
  helicopter.

  Now start shooting at the helicopter. You will notice that your scope will 
  move around due to your dizziness but be patient and take good shots. After 
  you shoot up the helicopter a bit then you will hear the engine slow down 
  which indicates the extensive damage you are doing. A few more shots will 
  destroy the chopper and it will go down not far from the Mothership.

  This will make the mission easier since you don't have to worry about 
  destroying it after you clear the fields. It should also be noted that you 
  cannot destroy the chopper before The Truth enters the Mothership. If you 
  do then the chopper will drop onto The Truth and you will kill him and fail 
  the mission.

  Another option to destroying the fields, as told to me by Apearsall20, is 
  to buy about sixty Remote Explosives. Then, when the mission starts, use 
  them instead of the Flamethrower. Scatter a few around some of the fields 
  then explode them. This will take a nice chunk out of some of the fields. 
  Repeat where necessary until the fields are destroyed.

  Regardless of method, after destroying all of the fields, then go back to 
  The Truth who is sitting in the Mothership. Enter the Mothership then drive 
  to the Xoomer Garage in San Fierro, which you won from Catalina, to 
  successfully complete the mission.

  If you did not destroy the chopper with the Sniper Rifle then The Truth 
  will give CJ a RPG to deal with it. The Truth then starts driving up the 
  road but stops after a short distance. Then use the Rocket Launcher to 
  destroy the chopper which is following the Mothership.

  By the way, make sure that the Chopper is not too close to the van when you 
  blow it up. I found out the hard way that you can fail the mission if the 
  Chopper crashes near the van.

  The flames from the downed Chopper will set the van on fire and it will 
  eventually explode, killing The Truth and failing the mission. But the 
  Sniper Rifle method of destroying the chopper makes this other method 
  unnecessary.

0=======0
| Reward \
0=======================>

  Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  CJ will also discover that the Xoomer Garage Safehouse is a dump and that 
  he feels he was duped by Catalina. Don't forget to buy the newly available 
  Safehouses in San Fierro. You should also consider moving any cars you have 
  saved for the Import / Export Car Lists from Los Santos to San Fierro.

  0+=+=+=+=+=+=0
 / Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ4. Wear Flowers in Your Hair                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

  Carl blows a gasket about being duped. But Kendl calms him down and tells 
  him that they can make something out of this garage. When Carl asks about 
  getting mechanics to work here then The Truth intervenes. He knows about a 
  couple of guys who, despite their drug habits, are very good with 
  engines.....

0======0
| Notes \
0=======================>

  According to reader Shee Soon Theng, the two dopers you pick up in this 
  mission, Dwaine and Jethro, are the same dopeheads you bought the Boathouse 
  from in "Grand Theft Auto: Vice City".

0=========0
| The Plan \
0=======================>

  The first stop is the Xoomer Gas Station in Easter Basin where Jethro 
  works. When you get there then honk your horn and he will join you. The 
  second stop is the San Fierro Medical Center in Santa Flora. Here you sit 
  as a mysterious van passes by.

  Next is the tram terminal in King's where Dwaine works at a hot dog van. 
  When you get there then honk your horn. Dwaine will join the garage but he 
  has some business to take care of and will join you there. Next stop is the 
  Police Station in Downtown. Again you sit as a mysterious van passes by. No 
  real explanation is given.

  The next stop is in Garcia where an electronics expert, Zero, is sitting in 
  front of his shop. Honk your horn and he will get in the car. From there, 
  head back to the Xoomer Garage Safehouse to successfully complete the 
  mission.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will also get a call from Zero complaining about his landlord. His 
  landlord plans to sell his shop. However, CJ is looking to get some more 
  property. Go over to Zero RC to purchase the shop for $30,000. Shortly 
  thereafter Zero calls and this opens up the.....

  0==================================0
 / Asset Missions \@@@@@@@@@@@@@@@@@@@\
0==========================================================================\
| >AST1. Zero RC                                                            0
0==========================================================================/

Zero is a whiny electronics wizard who has his own shop in Garcia. He is
being badgered by a rival named Berkley who wants revenge on Zero who beat
him, fair and square, in a science fair many years ago. Zero has three
missions and they are some of the more aggravating tasks in the game.

  0+=+=+=+=+=+=+0
 / Zero RC Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >ZRA1. Air Raid                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Zero RC Asset /
0=========0                                                0=+=+=+=+=+=+=0

  After explaining Berkley's hatred for Zero to CJ then Zero is beset by 
  swarms of small planes remote controlled by his hated rival.....

0========0
| Weapons \
0=======================>

  Mini-Gun (provided).

0=========0
| The Plan \
0=======================>

  It is best to wait until the daytime to do this mission so it will be 
  easier to see the approaching planes.

  This mission takes place on the rooftop of Zero RC. Berkley is using remote 
  controlled planes to attack and destroy the four transmitters that Zero 
  owns. Carl is given a Mini-Gun to destroy the planes and protect the 
  transmitters. In addition, you can't move from your one spot during the 
  attack.

  The attack lasts for three minutes and you must keep at least one 
  transmitter intact at the end of those three minutes. The best time to do 
  this mission is in the daytime so you can see the planes as they approach.

  The planes will be carrying bombs to drop on the transmitters. I should 
  note that the bombs can be destroyed without destroying the plane. If you 
  see a black puff of smoke coming from underneath the plane then you have 
  destroyed the bomb and the plane becomes useless.

  In addition, the red blips on the radar are *BOMBS* not the planes. Destroy 
  a bomb and the blip disappears. This information will allow you to go from 
  target to target quickly instead of wasting time trying to destroy planes 
  you don't need to.

  With a minute left, things start to go crazy as multiple swarms of planes 
  attack. If you head into this last minute with all of your transmitters 
  intact then you should be okay. You'll end up losing a couple though in all 
  of the craziness but you can still succeed.

  If you have at least one transmitter intact at the end of the three minute 
  attack then you'll successfully complete the mission.

0=======0
| Reward \
0=======================>

  $3,000.

  0+=+=+=+=+=+=+0
 / Zero RC Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >ZRA2. Supply Lines...                                                    0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Zero RC Asset /
0=========0                                                0=+=+=+=+=+=+=0

  After being paid an unwelcome visit by Berkley, and getting hung up by his 
  underwear, then Zero is encouraged, by CJ, to take revenge on Berkley by 
  destroying his couriers for his mail order business.....

0=========0
| The Plan \
0=======================>

  There are five Targets to take down:

    >>Target #1 - Rides a bicycle and starts just south of Zero RC. Will bail 
                  when shot at. Will attack the plane on foot.

    >>Target #2 - Drives a van and starts just southwest of Zero RC. Will 
                  bail when shot at. Will attack the plane on foot.

    >>Target #3 - Drives a van and starts in Hashbury. Will speed up when 
                  shot. A passenger will try to shoot down the plane from the 
                  speeding van.

    >>Target #4 - Rides a motorcycle and starts in King's. Will speed up when 
                  shot at. A passenger will shoot at the plane from the 
                  speeding bike.

    >>Target #5 - Drives a van and starts in Downtown. Will bail when shot 
                  at. Will not attack the plane on foot.

  The best thing to do is to try to get rid of the most difficult targets 
  first so, once you lift off from the roof of Zero RC, then turn north and 
  head for Target #4.

  Use the throttle just enough to get up above the buildings and then let go 
  so you can glide. You only use fuel when throttling so, when you get up 
  high enough and glide, you can conserve your fuel.

  When you get to Target #4 then land behind them so you can destroy them. 
  This is actually the most difficult part of this mission. Even though you 
  are on the ground and just behind them they are tough to destroy. And they 
  are quite good with their machine guns too.

  Once you know that they are past a signal light and going straight down a 
  street then let out a long burst of machine gun fire. If they end up 
  being destroyed by that initial barrage, good. If not then just let them 
  get way ahead then fly back up and get high above the street.

  Once you are in glide mode then chase them down but remain way behind them 
  so you can limit the damage they do. After they have been destroyed then 
  move on to Target #5 in Downtown.

  You can either land behind him or dive down while shooting to destroy 
  Target #5. From there, go back to Hashbury and go after Target #3 which 
  is the second hardest to destroy.

  Keep way behind him while firing, but remain in glide mode, so you can 
  limit the damage he does to you. After getting rid of him then go after 
  the remaining two targets.

  Go after Target #2 next. After taking care of him then finish up by landing 
  behind Target #1 and then fire. Turn the plane slightly while on the ground 
  to aim your guns so you can get rid of the rider before he can do any real 
  damage to you.

  After all of the targets are destroyed then fly back up the roof of Zero 
  RC to successfully complete the mission.

0=======0
| Reward \
0=======================>

  $5,000.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  And now, for Zero's last mission.....

  0+=+=+=+=+=+=+0
 / Zero RC Asset \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >ZRA3. New Model Army                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                              \ Zero RC Asset /
0=========0                                                0=+=+=+=+=+=+=0

  Zero and Berkley engage in one last battle to determine who stays in San 
  Fierro.....

0======0
| Notes \
0=======================>

  Glen T. Winstein says that the BradyGuide suggests dropping a bomb on 
  Berkley's helicopter at its base, when it is picking up a barrel, to 
  destroy it and prevent him from dropping any more barrels on the path. 

  However, doing it that way is difficult because Berkley's helicopter is 
  moving around when it is picking up a barrel and you have to score a direct 
  hit to destroy it. Still, this information still made this mission much 
  easier because there is another place where it is easier to destroy 
  Berkley's helicopter.

0=========0
| The Plan \
0=======================>

  The "battle" takes place on a model battlefield. Each of the "combatants" 
  has a base (one on each side). In order for Zero to win he has to drive his 
  RC Bandit into Berkley's base. He also has to follow a long winding road to 
  get there and it has several obstacles in it.

  This is where CJ comes into play. You have to fly an RC Goblin (helicopter) 
  that has a magnet attached to the bottom so you can move items into place 
  or out of the way. You fly down low to an object and press Attack to grab 
  it.

  In Zero's base there are five metal planks and a regenerating bomb. The 
  planks are used to bridge gaps (there are two) and the bomb can be used on 
  the three tanks that are on Berkley's side of the field.

  In addition to the three tanks, Berkley controls an RC Goblin which will 
  place barrels in the way of Zero's car. If Zero's RC Bandit gets too close 
  to the tanks then they will open fire on it and will most likely destroy 
  it.

  Luckily, Zero has three Bandits (and you have three Goblins) but it takes 
  time to get back up the path and that's bad. That's because you have eight 
  minutes to clear a path and allow Zero to drive his Bandit into Berkley's 
  base.

  When the mission starts the first thing you should do is get the bomb and 
  go forward (west on the compass). Ahead of you are two small hills. Go to 
  the one on the left and hover over the road near it. Hover high and angle 
  the camera so you are looking down on your shadow.

  This is where Berkley will drop a barrel. As he hovers and drops down to 
  place the barrel then gently move above him and drop your bomb on Berkley's 
  helicopter to destroy it. It is important to point out that, unlike 
  yourself, Berkley only has one helicopter so, after destroying it, then he 
  can no longer drop barrels on the path. This will make things much easier.

  After destroying Berkley's helicopter then grab the barrel he dropped, head 
  back toward Zero's base, drop the barrel in the water, then turn north and 
  grab the barrel that is currently blocking Zero's RC Bandit.

  From here, head west toward Berkley's base and to the nearest tank. 
  Although it is suggested that you use the bomb to destroy the tanks, you 
  can use the barrel to destroy them as well.

  However, it will take three drops of the barrel to get the tank to start 
  flaming so it will explode (the first two drops will damage it). But it is 
  faster to drop the barrel on the tank three times then to fly back to the 
  base to grab a bomb and fly back to the tank.

  So, when you get to the first tank, then drop the barrel from a good height 
  onto the tank then drop down to pick up the barrel, rise back up, then drop 
  it again twice more onto the tank.

  When you hear the whoosh of the flame, which indicates that the tank is 
  about to explode, then head north to the road curve and pick up the barrel 
  there. This will also get you away from the tank so you don't get damaged 
  in the explosion and further clear the path of obstacles.

  At this point you should hear Zero complain about the first bridge gap. 
  Leave him alone for now.

  After you pick up this new barrel then head to the tank closest to 
  Berkley's base. Use the barrel drop method to destroy this tank then head 
  southeast and grab the barrel near the last tank.

  Go to the last tank and destroy it with the barrel. After you hear the 
  whoosh of the flame then head back to your base and grab a plank. Fly to 
  where Zero is at and drop the plank to bridge the gap. Next, fly back to 
  your base and grab another plank and bridge the second bridge gap.

  After that then go and make sure that there are no more barrels in the path 
  and clear any that are. Then sit back and watch Zero's RC Bandit proceed.
  After Zero's RC Bandit enters Berkley's base then Zero will finally banish 
  Berkley from San Fierro once and for all and successfully complete the 
  mission.

0=======0
| Reward \
0=======================>

  $7,000.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  This will also finish up all of the Zero RC Asset Missions. You will earn a 
  Money Icon outside Zero RC that will generate maximum revenue of $5,000 per 
  day. You will also open up the Beefy Baron mini-game. You pick this up in 
  the back of Zero's shop.

  You will be given control of an RC Baron (like the one used in "Supply 
  Lines...") but has no fuel limit. You have about three minutes to destroy 
  as many of Berkley's vans as you can. You don't have to do this for 100% 
  Completion but it makes for a nice diversion (my record is 25).

  By the way, if you have a Wanted Rating when you start Beefy Baron, then 
  you can get rid of it by playing through the mini-game.

  0+=+=+=+=+=+=0
 / Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ5. 555 We Tip                                                         0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

  Carl gets a call from Officer Tenpenny. Tenpenny wants Carl to take the 
  weed that they got from The Truth, put it in somebody's car, then call the 
  Cops using We Tip. Carl won't do it. Code of the Streets: you don't snitch. 
  But, when Tenpenny tells Carl that the intended victim is the DA (District 
  Attorney), then he is more than happy to participate.....

0========0
| Weapons \
0=======================>

  Silenced 9mm Pistol.

0=========0
| The Plan \
0=======================>

  Head on over to the blip across the street from the Vank Hoff Hotel in 
  Financial. Next, you have to go down to the parking garage and wait for the 
  valet. If you have a Wanted Rating and go down into the garage then you 
  will fail the mission.

  After the valet gets out of the car then cap him and pick up the Valet 
  Uniform. Next, go up to the surface and to the red circle. You will then be 
  informed that the DA drives a blue Merit.

  Get close to the roadway island and wait. Usually the first blue car that 
  comes up is the Merit. Take it and go. If another valet gets to it first 
  then jack it from him. You now have two and a half minutes to get back to 
  the Xoomer Garage Safehouse to plant the drugs. From there, you have to go 
  back to the entrance of the parking garage.

  You cannot damage the car in any way. If you do then you have to go all the 
  way back to the garage. After you get back to the parking garage entrance 
  then park the car in the designated spot. From there, go back up to the red 
  circle and watch the fun.....

0=======0
| Reward \
0=======================>

  Nothing.

  But you get to keep the Valet Uniform and this will open up the.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR14. Vank Hoff Hotel Valet Parking Asset Mission                       |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Go to the Calton Heights Safehouse and save your game. Go into your closet
and select Special then Valet Uniform. Then go back to the entrance of the
Vank Hoff Hotel. When you step into the red circle (while wearing the Valet
Uniform) then you will start the Valet Parking Mission. You have to take the
cars as they come up and then park them.

There are five levels to this vehicle mission. You are required to park a
certain number of cars within two minutes. When you start the mission then
you'll see a Damage Bonus which starts at 45. If you damage the car then
you'll lose some of the bonus.

You'll also get a Parking Bonus when you park the car. The more accurate you
park the car, the larger the bonus (up to about fifteen). You get extra time
with these bonuses. If you're good then you can get up to about a minute of
time with each car parked.

Killing the other valets will get you twenty second penalty. The game will
eventually replace the killed valets. But it will do so only at the
beginning of the next level. So you can kill the valets early on and not have
any competition for cars for the remainder of the level.

It should be noted that if any valets take a car you can't jack them out of
it - the game won't let you.

This mission is very easy and should be completed in one try. One tip: when
you get a car then go straight through the gap ahead of you and curve right
into the garage. This will save a lot of time.

Below are the five levels and the tip you receive at the end of each level:

  0======================================================0
  | Level 1 | Three cars in two minutes with a $100 tip. |
  |---------+--------------------------------------------|
  | Level 2 | Four cars in two minutes with a $200 tip.  |
  |---------+--------------------------------------------|
  | Level 3 | Five cars in two minutes with a $300 tip.  |
  |---------+--------------------------------------------|
  | Level 4 | Six cars in two minutes with a $400 tip.   |
  |---------+--------------------------------------------|
  | Level 5 | Seven cars in two minutes.                 |
  0======================================================0

After finishing Level 5 then you will successfully complete the Valet Parking
Mission. You will gain a Money Icon in front of the Vank Hoff Hotel that will
generate maximum revenue of $2,000 per day.

It should be noted that most of the cars used on the Valet Mission are
Feltzers. If you don't already have one for the upcoming Import / Export Car
Lists then you can get one from here after completing this task (info
courtesy of Phil Carter).

  0+=+=+=+=+=+=0
 / Carl Johnson \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CRJ6. Deconstruction                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                               \ Carl Johnson /
0=========0                                                 0+=+=+=+=+=+=0

  Kendl is upset that the workers in the nearby construction area are talking 
  smack to her and treating her as if she was a hooker. Carl decides to teach 
  them some respect.....

0========0
| Weapons \
0=======================>

  --SMG.
  --RPG.
  --Remote Explosives (about 30).

0======0
| Notes \
0=======================>

  I had some suggestions from reader Jarred Buttle about trapping the workers 
  inside a TransFender shop. However, I found that method to be a little 
  complex but he had some additional ideas that I played with and made some 
  tweaks to the overall strategy.

  I also have suggestions from readers Bubba Zanetti and Tyler Wheeler.

0=========0
| The Plan \
0=======================>

  There are six portable buildings that you have to destroy in order to scare 
  off the construction firm. The game will say you'll also need a Dozer but 
  there are other ways to do things.

  You also have the option of using the giant crane. The most you can destroy 
  is three buildings, however, it will keep the workers off of your case for 
  awhile.

  The moment you either grab any vehicle, destroy a building with a crane, or 
  attack the workers, then a three minute timer will begin. This is how long 
  you have to destroy the buildings before the Cops are alerted.

  Some of the buildings have explosive barrels that must be avoided otherwise 
  you will end up destroying the Dozer and yourself with it. According to Tom 
  Fang you can also use Remote Explosives on the buildings. However, some of 
  them may take two Remote Explosives to destroy. In addition, reader Tyler 
  Wheeler states that you can also use the RPG on the buildings.

  But using the Remote Explosives to destroy the buildings is the best way to 
  quickly do this part of the mission. Go to each building and place a Remote 
  Explosive on it. For those with explosive barrels place one by the barrels.
  You will notice that throwing a Remote Grenade will *NOT* cause the timer 
  to start or make the workers attack you.

  After you place a Remote Explosive at all six buildings then get to a safe 
  distance, preferably on high ground, and detonate. When you do then you 
  will have destroyed three right off the bat and leaves only three weakened 
  buildings to destroy when the timer starts.

  At this point you will get attacked by the workers including one in a 
  Dozer. Being on high ground on one of the ruined buildings will help you in 
  getting a good angle to kill the workers. This is especially good for the 
  one in the Dozer. Snipe him with any weapon before heading back down and 
  using the Remote Explosives to destroy the remaining three buildings.

  After destroying the six portable buildings then you will see a cutscene. 
  In it you will see the Foreman getting out of a Porta-Potty and looking to 
  see what the racket is about. When he sees the destruction you have caused 
  then he goes and hides in the Porta-Potty.

  You can use a Dozer or, as Jarred Buttle suggested, one of the Cement 
  Trucks Dozer and push the Porta-Potty (with the Foreman inside) into the 
  large hole.

  After that is done then move away from the red circle and get out (if you 
  the Dozer), enter the nearby Cement Truck and back up to the red circle). 
  If you are using the Cement Truck to push the Porta-Potty into the hole 
  then just turn around and back up into the red circle.

  When you do that then you will see a cutscene of you burying the Foreman 
  and successfully completing the mission.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will also get a call from Jethro. Apparently everybody thinks that you 
  need to improve your driving skills and this opens up.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR15. Back to School (Turning Tricks Driving School)                    |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

After completion of the mission "Deconstruction" then you'll see three red
"S" symbols on the map. There's one in Tierra Robada (Boat School) and one in
Las Venturas (Bike School). The last one is in San Fierro and that is the
Driving School (it is south of the Doherty Safehouse).

Enter into the building and you'll end up in a waiting room. Near the desk is
a Mechanic. He will tell you about the Driving School.

In order to pass the Driving School you will need to pass twelve tests and
they can be picked up at the nearby VCR. You will need to pass one test
before moving onto the next. You will need to have an Overall Score of 70% in
order to complete the Driving School.

-----------------------------------------------------------------------------
**IMPORTANT: You *MUST* successfully complete the Driving School in order for 
             the Wang's Auto Asset to open and for the mission "Zeroing In" 
             to appear. The earliest that it can open is right after 
             completion of the mission "Yay Ka-Boom-Boom".
-----------------------------------------------------------------------------

There are three things that determine your Overall Score:

0===========================================================================0
| Final Heading  | Your car has to point due south or due north. The        |
|                | straighter your car, the higher the score.               |
|----------------+----------------------------------------------------------|
| Final Position | The closer your car gets to where it is supposed to      |
|                | stop, the higher your score.                             |
|----------------+----------------------------------------------------------|
| Damage Penalty | If you damage the car or run over a cone then this will  |
|                | subtract points from your Overall Score.                 |
0===========================================================================0

When you pass a test then you'll earn either a Bronze, Silver, or Gold
certificate.

At 70% score (the minimum), you'll earn a Bronze and pass the test. By
getting a Bronze in all twelve tests you will successfully complete the
Driving School, get an increase in Driving Skill, get closer to 100%
Completion, and start spawning the Super GT in the Driving School parking
lot.

At 90% score, you'll earn a Silver. By getting at least a Silver in all
twelve tests then you will start spawning the Bullet in the Driving School
parking lot.

And at 100% (a perfect score), you'll earn a Gold. By getting a Gold in all
twelve tests then you will start spawning the Hotknife in the Driving School
parking lot. It is important to note that you do *NOT* need to get all Golds
for 100% Completion. Just get at least a Bronze in all twelve tests.

If you wish to get Gold on all tests I recommend that you only get Bronze or
Silver on one of the early easy tests then get the Gold after completion of
the Import / Export Car Lists done later in the game.

It is also important to point out that, by completing the Driving School,
your Driving Skill will max out at 100% regardless of where it was before.

If you own the PS4 or Xbox version then you should also unlock the {School's
Out} Accomplishment for successfully completing the School. It should be
noted that you can acquire this at any of the other Schools later in the game
but it is probably best to unlock it here now.

The best thing to do after passing a test is to get out of the school, save
at the Doherty Safehouse, then go back and do the next test. This will save
you some headaches in case something bad happens while in the Driving School.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0========0
| The 360 \
0=========================================================>

  You need to do one complete revolution and stop (and it must be done within 
  a ten second time limit. Very easy to pass and get a Gold in.

0========0
| The 180 \
0=========================================================>

  You need to go up the track, do a 180 through some cones and return to 
  where you started in under ten seconds.

0===================0
| Whip and Terminate \
0=========================================================>

  You need to go along an L-shaped course and stop in the assigned area in 
  under five seconds. You are also given a choice of either a Clockwise or 
  Counterclockwise direction.

0================0
| Pop and Control \
0=========================================================>

  Now things start to get a little more challenging. You need to go along a 
  crooked course and stop in the assigned area in under five seconds. 
  However, at the beginning of the course, is a spike strip and you will have 
  to go through the course with your tires blown.

0=============0
| Burn and Lap \
0=========================================================>

  You have to do five laps around an oval course in under 40 seconds. You are 
  also given a choice of either a Clockwise or Counterclockwise direction. 
  This isn't too hard to pass but, if you want Gold, you will have to get 
  your time to 36 seconds and under.

  Because of how slowly the Camera rotates to stay behind your car it is best 
  to go into first person mode. After a few tries you should be able to get 
  the hang of when to turn properly.

  But the most annoying thing about getting Gold isn't the speed - it's the 
  position. You need to hit the finish line in a straight line. If you are 
  even at a slight angle when you hit it then you will be dinged at least 1% 
  off the heading and that will be enough to keep you from Gold even if your 
  time is great.

0==========0
| Cone Coil \
0=========================================================>

  You have to weave through some cones, do a 180, swerve back through them, 
  and stop where you started in under ten seconds. You are also given a 
  choice of either a Clockwise or Counterclockwise direction. Keep your 
  movements small while swerving otherwise you'll swing wildly and lose time.

0=========0
| The '90' \
0=========================================================>

  You have to stop your car using a powerslide (and going 90 degrees) so you 
  end up between, and perfectly aligned, between two parked cars. You also 
  have a five second time limit.

0==============0
| Wheelie Weave \
0=========================================================>

  This is probably the hardest test to pass let alone Gold in. You have to 
  get your car on two wheels and stop in the assigned area.

  The car is very hard to control on two wheels and you have to get the car 
  back on four wheels when you get to the assigned area. You'll end up 
  failing time and time again because you'll end up on four wheels long 
  before you can get to the red circle. Perseverance is what will get you 
  through this one.

  But I also noticed that you can have better control if you push up on the 
  Analog Stick while on two wheels which should give you a better shot of 
  passage and Gold.

0============0
| Spin and Go \
0=========================================================>

  You have to go backwards through the first half of the course then spin 
  around 180 degrees and go forward so you can stop in the assigned area in 
  under six seconds. You are also given a choice of either a Clockwise or 
  Counterclockwise direction.

0================0
| P.I.T. Maneuver \
0=========================================================>

  You have to go up alongside the rear of another car and cause him to spin 
  out with minimal or no damage. The closer to the other car you are, the 
  better your score.

0==========0
| Alley Oop \
0=========================================================>

  You need to do a barrel roll over some cars and land on all four wheels. 
  When you manage to land perfectly then brake gently to slow the car down 
  some so you can straighten it out and stop. This will increase your chances 
  of passing the test and possibly getting a Gold.

0==============0
| City Slicking \
0=========================================================>

  This final test involves driving to a point near Pier 69 and heading back 
  to the Driving School in under two minutes with minimal damage. This is 
  made more challenging because the car you are given, the Super GT, handles 
  like shit and will spin out at the slightest provocation. Worse, you can't 
  come to a complete stop otherwise the test will end.

  The best course is this. Go north up the street that runs past Cranberry 
  Station and the Xoomer Garage. When you see the large white buildings going 
  into Downtown, and it opens up to your right a bit, then cut across and go 
  north along the street parallel to the one you were just on. This will lead 
  you to the checkpoint.

  As you get near the checkpoint then you'll need to carefully go down the 
  curved street that is in front of the entrance for the parking garage to 
  Pier 69.

  Once you get the checkpoint then go south along the wide street, past the 
  Easter Basin Naval Station and Xoomer Gas Station and turn right at the 
  signal light south of Shady / Solarin Industries. This will lead you back 
  to the Driving School. To get a Gold here you must do this with no damage 
  in under 1:40. Good luck!

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

After you successfully complete the Driving School then you should get a call
from Jethro which will open up.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >BDR16. Race Tournaments (Part 1)                                         |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

After the phone call then four checkered flag icons will appear on your
in-game map. These are where you can pick up the Race Tournaments. One is in
Los Santos, one is in San Fierro and two are in Las Venturas. You do these
races in a variety of vehicles and terrains.

Each race listed will also include the vehicle you use. When you are in a
race that uses a motorcycle then you can use your sub-machine gun to create
havoc that you can use to pass up or destroy your opponents. Get lots of ammo
for your sub-machine gun of choice before doing a motorcycle race.

Although you open up the races in Las Venturas it is best to do those after
you finish up the mission "Yay Ka-Boom-Boom" as you won't have to put up with
the 4-Star Wanted Rating.

If you played the older console versions you will notice that these races
appear much earlier in the game here in the DE Version. Normally you won't
open this until after completion of the mission "Verdant Meadows".

Winning a race will earn you $10,000 and winning all of the races in all four
tournaments will earn you $1,000,000 plus an additional step toward 100%
Completion.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Los Santos Race Tournaments |#########################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The Los Santos Race Tournaments can be picked up behind a building just east
of the Alhambra Club in Little Mexico. There are nine races but you have
already done three of them in earlier missions. Those three races are here in
case you want to improve your best time.

  >>Race #1 - The Lowrider Race (Blade)
    ***********************************
      You did this one in the mission "High Stakes, Low Rider". You do not 
      have to do this again unless you want to improve your best time. The 
      only difference is in the car you use.

  >>Race #2 - Little Loop (NRG-500)
    *******************************
      This is a very short course. Although you can shoot up your opponents 
      it is best to concentrate on the course because of its short length.

  >>Race #3 - Backroad Wanderer (FCR-900)
    *************************************
      I hate this one. The crooked roads and the hills made it hard to get 
      ahead, and stay ahead, of your rivals. Plus the bikes were tougher to 
      shoot up as well. The best thing to do is stay focused on the riding. 
      You can easily screw up on these roads if you try to take down any of 
      your opponents.

  >>Race #4 - City Circuit (FCR-900)
    ********************************
      A bit easier than the last race because the course is longer and is 
      more of an oval shape. There is also an excellent opportunity at the 
      beginning to use your sub-machine gun to take down at least one of the 
      competitors and screw up the others. It's pretty easy to get into first 
      place and stay there.

  >>Race #5 - Vinewood (Sunrise)
    ****************************
      This one's worse than Backroad Wanderer. The Sunrise is not a good 
      racing car at all. Difficult to corner at high speed and it doesn't 
      climb well either. And you have to go through some of the same course 
      you went through with Backroad Wanderer. Slow down when you go down the 
      hill leading to the road bridge in Mulholland. This will allow you to 
      maintain control.

      Hopefully most of your opponents wipe out here giving you a chance to 
      win. When you get back down into Los Santos then the course becomes 
      easier. There are a couple of long straight-aways that will allow you 
      to pass up any opponents that are in your way.

  >>Race #6 - Freeway (Super GT)
    ****************************
      You go up against five other sports cars on this course. As you may 
      have already found out during the City Slicking test at the Driving 
      School the Super GT is a terrible car thus making this a very 
      frustrating race. This is easily the hardest of the Los Santos races 
      for this very reason.

      At the start, the best thing to do is to get into the incoming lane and 
      try to keep out of their way and make your move when you get to the 
      Didier Sachs billboard since you can cut though the median and gain 
      position.

      The other challenge is maintaining control of your car. It slides easy 
      so you may find yourself smacking into things if you're not careful. 
      The car's not durable either so you could find yourself blowing it up 
      if you run into too many things.

  >>Race #7 - Into the Country (Bullet)
    ***********************************
      The Bullet is a much better car than the Super GT. You can gain 
      position very quickly and even be in first place before getting out of 
      Ocean Docks. Despite the length of the course this is an easy race. 
      However, it should be noted, that the traffic will play a role in your 
      success or failure.

      On the freeways the traffic has a nasty habit of switching lanes 
      regardless of who's in the other lane or coming up behind them. Getting 
      snagged by the traffic will either lead to losing position or your car 
      since the Bullet is not much more durable than the Super GT.

  >>Race #8 - Badlands A (Sabre)
    ****************************
      You did this one in the mission "Wu Zi Mu". You do not have to do this 
      again unless you want to improve your best time. The only difference is 
      that you have to use a Sabre instead of the car you chose when doing 
      the mission.

  >>Race #9 - Badlands B (ZR-350)
    *****************************
      You did this one in the mission "Farewell, My Love...". You do not have 
      to do this again unless you want to improve your best time.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. San Fierro Race Tournaments |#########################################\
0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

The San Fierro Race Tournaments can be picked up behind Wang's Autos in
Downtown. There are six races to compete in.

  >>Race #1 - Dirtbike Danger (Sanchez)
    ***********************************
      You go through the Back O Beyond area on a Sanchez. This one is pretty 
      easy and you may be able to shoot up a couple of your opponents for 
      good measure.

  >>Race #2 - Bandito Country (Bandito)
    ***********************************
      This race also takes place in Back O Beyond. The Bandito is a bit 
      unstable and you can flip it over easy. However, you can pass your 
      rivals quickly in the beginning so you can focus on the course and 
      maintaining control of your vehicle.

  >>Race #3 - GO-GO Karting (Kart)
    ******************************
      This race is unusual in that you use a Kart similar to the type you 
      find at amusement parks. It is capable of incredibly sharp turns. It 
      will take a little time to get used to it but, once you do, then it 
      will be okay.

  >>Race #4 - San Fierro Fastlane (Alpha)
    *************************************
      Now things start to get a little harder. The Alpha is another tough 
      handling car similar to the Super GT.

      The course has plenty of hills and curves and traffic to make things 
      interesting. The main goal is to be in first place when you reach the 
      top of the hill after passing the parking garage for Pier 69. If not 
      then it will be difficult to get first place after that point.

  >>Race #5 - San Fierro Hills (Phoenix)
    ************************************
      The Phoenix is also another one of those bad handling sports cars. The 
      first part of the course is kind of hard because of the hills but when 
      you reach the freeway you can cut loose.

      Then it gets hard again because of Missionary Hill. The traffic on that 
      hill can make things tricky. Your opponents may be able to catch up to 
      you here but, once you get back on the freeway, then you can get ahead 
      of them again. Once you get past the Xoomer Gas Station then it is 
      pretty much smooth sailing from there.

  >>Race #6 - Country Endurance (Bullet)
    ************************************
      The Bullet is a much better car than the Phoenix. This course is long 
      but there are plenty of opportunities to get ahead. The traffic 
      disappears when you get past the bridge leading back into Red County, 
      comes back again for a short time when near the Los Santos Inlet, then 
      re-appears when you get near the San Fierro area.

      There are also plenty of places to fly off the course which you can 
      easily do when you forget how much power the Bullet has. The hairpin 
      turns in the middle and the end of the course are places where you can 
      get off the course. The curve near the Whetstone Safehouse is another 
      major danger spot.

With all this done it is time to get back to the story.....

  0==================================0
 / The Main Story \###################\
0==========================================================================\
| >MSY10. Loco Syndicate                                                    +
0==========================================================================/

At the Xoomer Garage Safehouse you'll notice a dragon-like symbol. This will
begin a group of missions concerning the Loco Syndicate. This is the group
responsible for supplying Big Smoke with the crack that he is distributing in
Los Santos. Carl and Cesar are teaming up with Woozie and his clan in trying
to get rid of this Syndicate.

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC1. Photo Opportunity                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  CJ gets a call from Cesar who is following on a tip from his cousin 
  concerning a Balla car going to San Fierro to get drugs to take back to Los 
  Santos. Cesar has been following them for awhile. CJ wants to find out 
  who's been supplying the Ballas and goes to meet Cesar.....

0=========0
| The Plan \
0=======================>

  Get any car, or helicopter (which is faster), and meet Cesar who is waiting 
  at FleischBerg Beers near Blueberry. Get into his car and then drive to 
  Angel Pine where these guys are to meet. When you get there then stop at 
  the Lovin' A Loan building and climb onto the roof. Go to the pink circle.

  Here, you will be given a Camera. You need to zoom in and take pictures of 
  the people involved. You must get their faces in order to succeed.

  You will be facing the Cluckin' Bell. The first car will appear in the 
  parking lot to the left. Ryder will exit this car and head into the 
  restaurant. Take his picture. Another car will come up after that and park 
  next to Ryder's car. A guy by the name of T-Bone Mendez will get out. Take 
  his picture.

  Turn to the right. Another car will come and park in the street. An 
  un-named person will get out and head for the Cluckin' Bell. Take his 
  picture. Another car will come and park next to the last one. Another 
  un-named person will get out of the car but he appears to be a pimp. Take 
  his picture.

  After taking the picture of the pimp then the two of you will leave the 
  rooftop and go to a nearby gas station. Here you will split up and you will 
  need to get back to San Fierro on your own. After this then the mission 
  will end successfully.

0=======0
| Reward \
0=======================>

  Respect Gained.

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC2. Jizzy                                                              0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  With a little help from Woozie, Carl identifies the three men they got 
  pictures of at Angel Pine. The pimp is Jizzy B. and he owns the Pleasure 
  Domes under the Gant Bridge. Jizzy helps set up the deals and serves as a 
  kind of middleman. Carl decides to use this to his advantage.....

0========0
| Weapons \
0=======================>

  --SMG.
  --Heat-Seeking RPG.

0=========0
| The Plan \
0=======================>

  Go to the Pleasure Domes under the Gant Bridge. Once there then Carl will 
  introduce himself as a new guy looking for work. After he impresses Jizzy 
  then he will tell CJ that he needs to find out who has been killing his 
  girls. CJ is more than happy to oblige.

  As CJ is leaving then Jizzy wants him to drop off one of his girls at the 
  hotel Downtown. He is also giving you the use of his Broadway. Take the 
  girl to the hotel and drop her off. Afterwards CJ will be told to get rid 
  of a rival in Hashbury.

  You have two minutes to go over there and kill him. Get over there and run 
  over this rival. Afterwards Jizzy will tell CJ to go over to Foster Valley 
  and find out who's been killing his girls.

  You will now see a health bar with the word "HO" next to it. You need to 
  get over to Foster Valley and save her as quickly as possible. Once under 
  the freeway bridge then take down both punters who are attacking the girls. 
  After that then CJ will call Jizzy.

  But Jizzy is upset. Seems that the girl CJ dropped off Downtown wants to 
  leave prostitution and be with her sugar daddy. Jizzy wants CJ to go up 
  there and make an example of them.

  As you approach the blip, try to approach it from the west. When CJ gets to 
  the hotel then he sees the girl getting into a limo with a preacher. In 
  addition, there is another vehicle providing protection for the limo. Now 
  you need to take down the limo and his protection. You can chase and 
  drive-by them but the Broadway is not a good vehicle to do this. You can do 
  it but there are better ways to handle this.

  If you approached the blip from the west then turn left at the next 
  intersection. Then turn right and stop at the southeast corner of the Big 
  Pointy Building. Get out and look south. The limo should be turning your 
  way. Arm the Heat-Seeking RPG and lock in on the limo. When locked on then 
  launch a couple of rockets to destroy the limo.

  After that then the other vehicle stops and the occupants come out to 
  confront you. Kill them to complete the task. After that then CJ will call 
  Jizzy. Jizzy will be pleased with your work. However, the Pimpmobile will 
  be posted on an APB and Carl can keep the car as long as he keeps it away 
  from Jizzy and the club. After the call ends then the mission will be 
  successfully completed.

0=======0
| Reward \
0=======================>

  $3,000 plus Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will also have a 2-Star Wanted Rating you need to get rid of before 
  proceeding to the next mission. In addition, a "W" mission icon appears in 
  Chinatown. This is where you pick up Woozie's set of missions but, for now, 
  I will continue with the Loco Syndicate.

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC3. T-Bone Mendez                                                      0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  After Carl is introduced to T-Bone Mendez by Jizzy then they have to go out 
  and rescue an ambushed shipment.....

0========0
| Weapons \
0=======================>

  --SMG.
  --Sniper Rifle.

0=========0
| The Plan \
0=======================>

  You need to go over to the Pleasure Domes to pick up this mission. After 
  the introduction then Carl needs to go to where the ambushed van is at. It 
  is under the bridge not far from the Pay 'N' Spray. After you get there 
  then you will be placed on a FCR-900 and you have to chase the four 
  ambushers.

  However, according to Skipp Kennedy, there is a slightly different way you 
  can do this. Go on top of the hill north of the Pay 'N' Spray (this is also 
  over the small tunnel beneath you).

  From here, you can see the ambushed van and most of the ambushers. Use your 
  Sniper Rifle and kill one of the ambushers. You will automatically be 
  transported and placed onto an FCR-900. The remaining three bikers will 
  speed off.

  Turn around and grab the package of the biker you killed with your Sniper 
  Rifle. This method reduces the number of bikers you will need to chase 
  around San Fierro.

  You need to chase one of the bikers, get up close behind him and press 
  Attack to snatch it from his bike. But he will then try to follow you and 
  shoot you. However, according to Bragon the Bat, you can shoot off the 
  riders then grab the packages. This way, you won't have to worry about them 
  following you.

  After acquiring the packages from all four bikers then take them to the 
  Pleasure Domes. After you get there then the mission will end successfully.

  It should be noted that the FCR-900 you use is on one of the Import / 
  Export Car Lists (done later in the game). After the mission then go and 
  save it in one your of your garages so you can use it later (info courtesy 
  of Phil Carter).

0=======0
| Reward \
0=======================>

  $5,000 plus Respect Gained.

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC4. Mike Toreno                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  After Carl gets back to Jizzy then T-Bone gets a call from their partner 
  Mike. Mike is inside a another van that has been ambushed and now needs to 
  be rescued.....

0========0
| Weapons \
0=======================>

  --Shotgun.
  --SMG.

0======0
| Notes \
0=======================>

  This is where you can acquire one of the secret Accomplishments, {Who Needs 
  Directions?}. This strategy is designed to unlock it.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  When you get to the part where you have to destroy the van then just get 
  back in the car you used to get here and drive away. You can get Wanted 
  Ratings but the Cops will completely ignore you.

0=========0
| The Plan \
0=======================>

  You need to go over to the Pleasure Domes to pick up this mission. After 
  the cutscene ends then you have five and a half minutes to find Mike. Mike 
  can hear seagulls and heavy machinery. So you are requested to go to the 
  Building Site in Doherty.

  However, to unlock the {Who Needs Directions?} Accomplishment you can't use 
  any of the referenced directions to find him. He is going to be at the 
  Airport and you can't go to Doherty or you can't unlock the Accomplishment. 
  In addition, you don't even have to get close to the blip before it 
  acknowledges that you arrived there. You have to take a specific route to 
  the Airport to avoid triggering the blip.

  When you start then go south along the road at the very west side of the 
  city and all the way to the major highway next to the Avispa Country Club. 
  Go east on the highway until you reach Corvin Stadium then cut southeast 
  around it to reach the road that goes directly to the Airport. When you 
  get to the grounds then the Accomplishment should unlock.

  Once on the Airport grounds then T-Bone activates a tag. After the last 
  mission, the Loco Syndicate decided to put tracers in the drugs to find out 
  who has been stealing from them. But something has happened and now they 
  need to use the tags to find Mike. You will notice a Signal line below your 
  Health line.

  The closer you are to Mike, the more the line will fill up. It should be 
  noted that Mike's position will change randomly with each attempt. After 
  you find the van that Mike has been hiding in then you will need to chase 
  the van. You can't shoot it because, if you destroy it, then you will fail 
  the mission.

  Deal with the two motorcycles. Eventually the van will stop and their 
  occupants will exit and confront you. Get out and kill all of the nearby 
  goons with any weapon (excluding explosive) you choose.

  After that then you will get a hostile introduction to Mike. Mike needs to 
  destroy the van before the Cops arrive. Now destroy the van with any weapon 
  (Shotgun works well here) and get into the nearby car. Go over to the blip 
  outside the airport.

  After you get there then you will be hit with a 3-Star Wanted Rating. Go 
  over to the Pay 'N' Spray to get rid of it. From there, head back to the 
  Pleasure Domes.

  And, according to Bragon the Bat, if you get a Wanted Rating after you get 
  rid of the initial 3-Star Wanted Rating, then the game will tell you to go 
  back to the Pay 'N' Spray. But you can ignore that and just go straight to 
  the Pleasure Domes. After you get to the Pleasure Domes then the mission 
  will end successfully.

0=======0
| Reward \
0=======================>

  $7,000 plus Respect Gained.

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC5. Outrider                                                           0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  Jizzy gives CJ a call and tells him that his business associates need a 
  little assistance. So he wants CJ to help out.....

0========0
| Weapons \
0=======================>

  --Sniper Rifle.
  --RPG.
  --Heat-Seeking RPG.

0======0
| Notes \
0=======================>

  In the other console versions there is an RPG by the Sanchez. In the DE 
  Version there is none. As such you should get at least thirty Heat-Seeking 
  or regular RPGs prior to taking this mission.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  When you get to the Sanchez, do *NOT* get on the bike. Just leave the area 
  and go exploring. Cops will still be generated but you cannot get Wanted 
  Ratings with this exploit.

0=========0
| The Plan \
0=======================>

  Go on over to the Xoomer Gas Station in Easter Basin where T-Bone will be 
  waiting in a sedan. After being interrogated by T-Bone then CJ has to drive 
  the car to meet a shipment.

  When you get to the shipment then you will see a Sanchez. You need to get 
  ahead of the van and clear a path for it to get to the factory. Get on the 
  Sanchez and quickly get up to the first roadblock. Use the RPG to get rid 
  of the cars and use the Sniper Rifle on the survivors.

  The second roadblock is near the construction site. Do the same thing on 
  this roadblock but you may want to aim at the ruined building on the left 
  with the RPG so you can get the gunmen hidden in the upper part of the 
  ruined building.

  The third roadblock is at the southwest corner of the construction site. 
  Rocket the cars and snipe the survivors.

  The last roadblock is a couple of blocks south of the third roadblock. Once 
  this has been destroyed then you need to escort the van to the factory 
  which is next door to the Driving School. After the van has been safely 
  escorted to the factory then the mission will be successfully completed.

0=======0
| Reward \
0=======================>

  $9,000 plus Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  You will also be hit with a 3-Star Wanted Rating so you need to get rid of 
  that before going onto the next mission which will reunite you with.....

  0+=+=+=+=+=0
 / C.R.A.S.H. \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >CSH4. Snail Trail                                                        0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                 \ C.R.A.S.H. /
0=========0                                                   0+=+=+=+=+=0

  Tenpenny and Pulaski pay CJ a visit at the Xoomer Garage. They want CJ to 
  kill a snooping reporter and the snitch that is supplying him with 
  information.....

0========0
| Weapons \
0=======================>

  Sniper Rifle.

0=========0
| The Plan \
0=======================>

  Go get the Sniper Rifle that Tenpenny has hid in the nearby Construction 
  Site. Even if you already have a Sniper Rifle you must get this one before 
  you can proceed any further.

  After acquiring the Sniper Rifle then you need to make your way to 
  Cranberry Station where the reporter is about to get on the train. When you 
  get close enough then the train will depart for Market Station in Los 
  Santos and you have to follow it.

  However, if you use the nearby Sanchez, then you don't have to wait for the 
  train to start. Just get on the tracks and go ahead of the train. The 
  Sanchez is faster than the train and you can get a nice head start.

  If you decide not to use the Sanchez then you can get a car and speed your 
  way to the station or, if you have your pilot's license, then go to the 
  airport and use a Maverick. You can't use the airport terminal (to get a 
  ticket to jet to Los Santos) - it won't let you in. You also can't use cars 
  in garages either - they won't open.

  After you get to Los Santos then you need to get to Market Station. If you 
  used the Sanchez then you can climb up the stairs leading out of Market 
  Station and use it to follow the reporter (thanks to Ron Schock). If you 
  used the chopper then you have to land and get a car.

  When the reporter arrives at the station then he will head up to street 
  level and get a cab. You will also notice a Spook-O-Meter beneath your 
  health line. If you stay too close for too long then the reporter will 
  abandon the interview and you will fail the mission.

  Reader Shee Soon Theng noticed that you can fill the Spook-O-Meter when the 
  cab is stopped at a red light but doesn't fill up when traveling even if 
  you are at the same distance. Because of this it is best to remain almost a 
  full block away from the cab.

  The cab will take different paths on each attempt. But it will always go to 
  the same place - the Santa Maria Beach Pier. The reporter will meet the 
  snitch at the end of the pier.

  Keep your distance and kill them both with the Sniper Rifle. If one of them 
  manages to get out of range then chase him down and kill him with any other 
  weapon. He can't really get away because he's on the pier. After both of 
  them are dead then the mission will end successfully.

  If you thought about using the taxi trick used in the mission "Cutting The 
  Grass" in "Grand Theft Auto III" (where you can get a taxi and drive the 
  rat yourself to Portland Harbor), forget it. It won't work here. If you 
  also thought of going to the Santa Maria Pier ahead of the cab, forget that 
  too. You will fail the mission.

0=======0
| Reward \
0=======================>

  Nothing.

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC6. Ice Cold Killa                                                     0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  CJ needs to get the phone from Jizzy after he makes the call then ambush 
  the meet and take down the Balla pushers. Cesar gives CJ the use of his 
  Silenced 9mm Pistol to help in the mission.....

0========0
| Weapons \
0=======================>

  --Silenced 9mm Pistol.
  --SMG.

0======0
| Notes \
0=======================>

  I had three people (Angela, Phil Carter and Steven Eng) tell me that you 
  can shoot out the tires of the Pimpmobile before you enter the Pleasure 
  Domes. This would make the mission much easier since it is impossible for 
  him to get away. However, I did a couple of tweaks with interesting 
  results.....

0=========0
| The Plan \
0=======================>

  This mission can only be picked up between 20:00 and 6:00.

  To start, go over to the Pleasure Domes. There will be a couple of guards 
  by the door and a red circle. When you enter the red circle then you will 
  be instructed to go up the nearby scaffolding and enter through the 
  skylight. To limit any interference, run over the guards before entering 
  the red circle.

  Before going up the scaffolding, shoot out all four tires on the nearby 
  Pimpmobile with the Silenced 9mm Pistol. But you should also move the 
  Pimpmobile so that the front of the car is up against the right side of the 
  nearby limo. Then get the other limo in the parking lot and put it up 
  against the back end of the Pimpmobile.

  After that, go up the scaffolding so you can jump down to the skylight and 
  enter the Domes. Now make your way down to the bar area. Once there, a 
  cutscene will play showing CJ confronting Jizzy. Jizzy will then run for 
  his life. Use any weapon to clear the club of guards before exiting the 
  club to chase Jizzy.

  When Jizzy leaves the club and enters the Pimpmobile then he will try to 
  drive forward but the limo is in the way. With the tires shot out and with 
  the other limo in the way he won't be able to back up so run over to the 
  Pimpmobile and jack him from the vehicle. Then go into drive-by mode and 
  shoot him until he dies.

  Another option is to just blow up the Pimpmobile outright. When Jizzy 
  leaves the club then there will be a Pizzaboy from Well Stacked Pizza 
  sitting where the Pimpmobile was. Jizzy will knock the rider off then drive 
  away.

  The Pizzaboy is slower than the Pimpmobile plus he is the only one on it. 
  With the Pimpmobile there is also a guard who comes along and shoots back 
  at you.

  Enter into a nearby car in the parking lot and go after Jizzy. You can 
  knock Jizzy off of the Pizzaboy and run him over to kill him. If you can't 
  run him over then go and jack the Pizzaboy. He won't try to get any other 
  vehicle so you can either run him over with the Pizzaboy or shoot him 
  from it.

  Regardless of method, collect the phone Jizzy drops when he dies to 
  successfully complete the mission.

0=======0
| Reward \
0=======================>

  $12,000 plus Respect Gained.

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC7. Pier 69                                                            0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  Now it's time to ambush the Ballas and put an end to their operation.....

0========0
| Weapons \
0=======================>

  --SMG.
  --Sniper Rifle.
  --RPG.

0======0
| Notes \
0=======================>

  Pier 69 is based on San Francisco's Pier 39 which is on the Embarcadero. 
  How do I know this? That's because I used to work there at the Namco 
  CyberStation Arcade which was at the front of the pier (1991-1993).

  Rockstar did a good job in recreating the tourist attraction except that 
  they did not put in an arcade where you can play the arcade mini-games 
  within San Andreas. What's up with that?

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  When you start the mission then just walk away and explore. Don't even go 
  up to Cesar. Cops will still be generated but you cannot get Wanted Ratings 
  with this exploit.

0=========0
| The Plan \
0=======================>

  Go to the red circle across the street from Pier 69 to pick up this 
  mission. When you enter the red circle then Cesar will yell at you from the 
  top of the building. Go up the stairs in the back to get up and meet him.
  When you get there then Cesar will get a call from Woozie's men who are 
  waiting near the entrance. Then they go and head up to the roof.

  But they are ambushed by T-Bone's security who got there early. Use your 
  Sniper Rifle to pick off the six security guards before they can kill all 
  of the Triad men. If the Triads are killed then you fail the mission. After 
  killing off T-Bone's security then T-Bone will drive up. So will Ryder and 
  some Ballas.

  They meet up at the end of the pier but Toreno is nowhere to be seen. Then 
  Toreno comes in on a helicopter. But he sees the bodies on the rooftop and 
  the meet is off. The Ballas throw Smoke Grenades and now CJ and Cesar need 
  to kill T-Bone quickly. After the cutscene ends then switch to your SMG and 
  run down to Pier 69.

  Run along the right side of the pier (avoiding the gunmen in the middle of 
  the pier), go to the end of the pier, run right up to T-Bone and kill him 
  with your SMG. If you do this quickly enough then he won't be able to hurt 
  you. Don't worry about Cesar, he'll catch up.

  After killing T-Bone then Ryder will jump off the pier and try to swim 
  away. The game prompts you to jump in after him. But all you need to do is 
  go up to the railing, switch to your Sniper Rifle and kill Ryder long 
  before he can get to the nearby boats to successfully complete the mission.

  If you have any RPG ammo left over from "Outrider" then you can also blow 
  up the boats and Ryder. You can also use the Heat-Seeking RPG - they won't 
  lock onto the boats but you can still blow them up the same way.

  If by some chance the missile explodes on the railing then switch to your 
  Sniper Rifle and shoot multiple rounds at the boat on the left which is the 
  boat that Ryder will use. This should be good enough to destroy the boat 
  just as he gets on and will kill him in the process.

0=======0
| Reward \
0=======================>

  $15,000 plus Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  In addition, you can now purchase Sniper Rifles at all Ammu-Nations.

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC8. Toreno's Last Flight                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  Woozie gives CJ information concerning Toreno. Toreno is at a helipad 
  Downtown loading boxes up onto a helicopter and preparing to cut out. CJ 
  decides to investigate.....

0========0
| Weapons \
0=======================>

  Heat-Seeking RPG.

0=========0
| The Plan \
0=======================>

  The helipad is at the San Fierro Police Station in Downtown. It will have 
  two gunmen on the pad, two near the stairs and two roaming nearby outside 
  the compound. One of the two gunmen on the pad will have a RPG.

  The best way to do this is to go up the road that goes by the Easter Basin 
  Naval Station and enter the parking lot for the San Fierro Police Station. 
  Get out near the base of the hill. As you approach the blue van then you 
  will hear a couple of explosions. The gunman on the helipad with the RPG is 
  firing at you but can't hit you. He will simply fire into the helipad.

  Switch to your Heat-Seeking RPG and, while ignoring the nearby gunmen, 
  climb up the stairs. When you get near the top then you will see the 
  helicopter take off. After the cutscene ends then immediately lock-on to 
  the helicopter.

  When the reticle turns from green to red then fire off as many missiles as 
  you can. You should be able to launch enough missiles to follow and destroy 
  the helicopter to successfully complete the mission.

  If you miss that opportunity then you will have other chances to bring him 
  down. If you chase him you will find that the helicopter will pause every 
  so often allowing you a chance to destroy it.

  According to Siddharth Sharma, if you keep following the chopper, then it 
  will eventually land at your Whetstone Safehouse (although it will take 
  awhile to get there). Stay far away and fire several Heat-Seeking RPGs at 
  the helicopter before it has a chance to fly away again.

0=======0
| Reward \
0=======================>

  $18,000 plus Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  There is still one more mission for the Loco Syndicate but you can't get to 
  it until you deal with.....

  0==================================0
 / The Main Story \###################\
0==========================================================================\
| >MSY11. Wu Zi Mu                                                          +
0==========================================================================/

This calm, cool Asian gentleman is the leader of the Mountain Cloud Boys
Triad clan. He has rapidly become good friends with CJ and has provided him
with help and opportunities here in San Fierro. He has his own line of
missions that you need to do in order to proceed further in the story.

His missions can be picked up at his apartment in Chinatown not far from the
Chinatown Safehouse.

  0+=+=+=+=0
 / Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM1. Mountain Cloud Boys                                                0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

  Woozie wants to show CJ how the Triads handle business amongst 
  themselves.....

0========0
| Weapons \
0=======================>

  SMG.

0======0
| Notes \
0=======================>

  Get a car and take it with you to Woozie's place.

0=========0
| The Plan \
0=======================>

  As you drive to the Blood Feather Triad storehouse on the opposite side of 
  the block then Woozie will tell CJ about some troublesome Vietnamese gangs 
  that have been making him nervous. When you get there then follow Woozie 
  into the alleyway. Eventually you will come to a gate.

  The Blood Feather Triad has been wiped out. Except for one member who hid 
  and was able to tell Woozie who did it - a Vietnamese gang.....and then 
  they come back to finish the job.

  Now you have to shoot your way out and protect Woozie at the same time. 
  Use your SMG and kill all of the gunmen who came through the gate. There 
  will be some more that will come in on motorcycles just as you exit the 
  gate. Kill them and proceed around the corner.

  At this point there will be a bunch more gunmen including a sniper. 
  Rapidly target and kill them all. Then get into a nearby car that some of 
  the gunmen you killed came in with. As you back out of the alley then you 
  will be chased by a couple of cars.

  However, you need to let Woozie destroy the cars. So let the cars come 
  close behind you so he can shoot them up and destroy them. When he destroys 
  both cars then take him back to his place to successfully complete the 
  mission.

0=======0
| Reward \
0=======================>

  $5,000 plus Respect Gained.

  0+=+=+=+=0
 / Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM2. Ran Fa Li                                                          0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

  Woozie introduces CJ to Ran Fa Li, the head of the Red Gecko Tong. He also 
  informs CJ that the gang responsible for the attack on the Blood Feather 
  Triad was a Vietnamese gang known as the Da Nang Boys. Ran Fa Li needs a 
  package retrieved from the Airport and Woozie recommends CJ for the 
  job.....

0========0
| Weapons \
0=======================>

  SMG.

0=========0
| The Plan \
0=======================>

  The package is in a car that is parked in the Easter Bay Airport parking 
  garage. Go to and get in the car. When you get in the car then the Da Nang 
  Boys spring an ambush and cover the exits. You need to get the car to a 
  pier west of Pier 69 in Esplanade North. A Damage Meter will also appear 
  under the Health Line.

  Go straight and turn left to enter Lot E. When another truck cuts you off 
  then turn left so you can go back to the main path then turn right to exit 
  the parking garage.

  Turn left, or right, and either run over the guy in the middle of the road 
  or make him move out of the way. Next is a roadblock with a truck and a 
  couple of gunmen. You can either go right or left of the truck and run over 
  the gunman.

  As you near the airport entrance then you will be ambushed by a couple of 
  motorcycles (each has a driver and a gunner). The thing to do is to stop 
  just underneath the airport entrance sign and get out of the car. Switch to 
  your SMG and kill at least both gunners or both drivers or all four.

  After that then get back into the car and hang the first right to go north 
  along the street that goes past the Easter Basin Naval Station and Pier 69 
  to go almost uncontested to successfully complete the mission.

  It should be noted that there will be one car that will try to intercept 
  you at Pier 69 - stay on the left side of your side of the street so he 
  can't hit you.

0=======0
| Reward \
0=======================>

  $6,000 plus Respect Gained.

  0+=+=+=+=0
 / Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM3. Lure                                                               0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

  The Da Nang Boys have followed Ran Fa Li to Woozie's apartment. If he 
  leaves then they will attempt to kill him. CJ offers to serve as a decoy to 
  help deal with the Da Nang Boys.....

0========0
| Weapons \
0=======================>

  SMG.

0=========0
| The Plan \
0=======================>

  Get into the Decoy Car and drive over to the sawmill in Angel Pine. You 
  cannot leave the car for any reason or you will fail the mission. When you 
  get to the sawmill then you will be attacked by the Da Nang Boys who will 
  come, in pairs, on motorcycles. You have to go along a checkpoint course 
  and lure them along.

  You cannot let them do too much damage to the car or let them look at you 
  for too long or they will know you are a decoy and you will fail the 
  mission.

  To reduce the amount of damage they can do, stop the car, and let them get 
  up alongside you. Then quickly kill them in drive-by mode, both right and 
  left sides. Then proceed along the path until another group comes along to 
  attack you then repeat the process.

  Eventually the path will end at the Whetstone 24-7. When you get here in 
  one piece then you will successfully complete the mission.

  If you fail the mission during the checkpoint course then you can use the 
  Trip Skip feature when you redo the mission. In addition, the Rancher is 
  also one of the cars on the Import / Export Car Lists (done later). You can 
  save the Rancher for that use in any garage if you want.

0=======0
| Reward \
0=======================>

  $8,000 plus Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  In addition, the AK-47 can now be purchased at all Ammu-Nations.

  0+=+=+=+=0
 / Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM4. Amphibious Assault                                                 0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

  Woozie convinces CJ to swim out to a boat to plant a bug.....

0========0
| Weapons \
0=======================>

  --Silenced 9mm Pistol.
  --Heat-Seeking RPG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  After swimming through the maze then climb ashore and begin exploring. 
  However, the constant fog throughout this mission will make it hard to see 
  if you want to do some flying.

0=========0
| The Plan \
0=======================>

  You need to start this mission between 20:00 and 6:00.

  You need to get to the blip which is east of Pier 69 in Esplanade North. 
  From there, jump into the water, swim out of the rock formation and into 
  open water. When you swim out of the rock formation then swim south and 
  toward the small platform. Stay under the surface for as long as possible.

  When you surface then a cutscene will play informing you of the Da Nang 
  patrol boats. If they see you in the water then they will shoot you.

  After you regain control then swim south to the wall and then east to the 
  platform at the base of the stairs leading up to a pier. When you get to 
  the small platform then get up and switch to your Heat-Seeking RPG. There 
  are two boats here you can target. Aim at one of the boats ahead of you and 
  fire when the reticle turns red. Do the same to the other boat.

  After destroying both boats then swim to the small island. When you get 
  onto the island then go to the northeast part of the island and actually go 
  into the water up to your waist. Aim toward the east part of the ship and 
  you should be able to lock onto the boat sitting there.

  Destroy him when the reticle turns red. Go back onto the island and aim 
  north. You should be able to lock onto the boat at the west side of the 
  ship. Fire at the boat when the reticle turns red.

  A side benefit is that the explosions will knock out the searchlights on 
  the ship. But, with all of the boats destroyed, then it doesn't matter 
  because you will not get any interference when you swim to the ship.

  Swim toward the landing platform on the north side of the ship and head up 
  to the deck. Kill all of the guards you encounter with your Silenced 9mm 
  Pistol as you head to the back of the ship. You don't have to sneak around 
  because all these goons have Knives so they are of little threat to you.

  When you get to the back of the ship then head down to the next level 
  through a door. Get into the red circle to plant the bug. Get back outside, 
  head back toward where you came up on the deck and jump into the water. 
  Then swim to the red circle to successfully complete the mission.

0=======0
| Reward \
0=======================>

  $11,000 plus Respect Gained.

  0+=+=+=+=0
 / Wu Zi Mu \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >WZM5. The Da Nang Thang                                                  0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                                   \ Wu Zi Mu /
0=========0                                                     0+=+=+=+=0

  The Da Nang Boys are arriving on a container ship and CJ decides to tag 
  along for a flyby of the ship.....

0========0
| Weapons \
0=======================>

  --Silenced 9mm Pistol.
  --SMG.
  --Heat-Seeking RPG.

0+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| Early Exploration Exploit |
0+=+=+=+=+=+=+=+=+=+=+=+=+=+0

  After landing in the water then you can go and do some exploring without 
  generating any Wanted Ratings. This was pointed out to me by David Sears 
  and Dr. Simon Chan. One interesting thing about this exploit: nobody says 
  anything or scream when you run them over or shoot them.

  If you already haven't done so you should grab a Patriot from the Easter 
  Basin Naval Station and store it for the Import / Export List while 
  re-acquiring your weapons.

0=========0
| The Plan \
0=======================>

  As you fly to the container ship, you are given control of a Mini-Gun. When 
  you get to the ship then you are attacked by armed guards. Use the Mini-Gun 
  to kill as many of them as possible. Unfortunately, the helicopter is shot 
  down by missiles fired from one of the gunmen (you can shoot at him but 
  can't kill him).

  When you land in the water then you lose all of your weapons but are given 
  a Knife. The level designers wanted you to go on the ship and sneak your 
  way around using the Knife to kill any guards you encounter.

  Screw that.

  I swam out of the water and back into San Fierro. Then I jacked a nearby 
  car and went to the Ammu-Nation in Ocean Flats to rebuild my arsenal 
  especially my Silenced 9mm Pistol and SMG ammo. I also went to the nearby 
  Cluckin' Bell and regained my lost health. Then I went back to Easter Bay 
  Airport to pick up some Heat-Seeking RPGs plus a couple of Cameras as it 
  will be needed later in the game.

  After getting what I needed then I went back into the water and swam to the 
  ship.

  When you go onto the deck then crouch and use the Silenced 9mm Pistol to 
  take down all of the guards you see. Proceed carefully and look around each 
  corner. Jump around the corner and quickly kill any guards you encounter 
  before they can make enough noise to alert others. Along the way you will 
  find Tec-9 ammo and a Health Icon in various nooks.

  Soon you will find a way into the interior of the ship. After the cutscene 
  ends then you will be attacked by guards. You can switch to your SMG and 
  kill them rapidly. I should also note that there is Body Armor and a Tec-9 
  hidden in a corner behind a couple of container crates near where you drop 
  in at.

  You will find four guards when you get to the first turn going right. Kill 
  them and continue. After going past the second turn then you will encounter 
  a Grenade throwing guard. Run up to him so you can avoid the blast then 
  kill him.

  You will then be prompted to open the container crate containing the 
  prisoners. After opening the crate then you will be told to go back up and 
  onto the bridge. You need to kill everybody on the bridge including the 
  leader (Snakehead).

  Go back the way you came and climb up onto the deck. You will also notice 
  that a third of your health has been removed for some reason.

  When you get back up to the deck then switch to your Heat-Seeking RPG and 
  aim at the bridge. Launch a rocket and you will kill Snakehead without ever 
  needing to enter the bridge area (somebody posted a topic where a plane 
  crashed into the bridge that killed everybody and that is what inspired me 
  to try this tactic out).

  After killing Snakehead then you will be prompted to go to the freed 
  prisoners who are waiting for you below deck. When you get back to them 
  then you will successfully complete the mission.

0=======0
| Reward \
0=======================>

  $15,000 plus Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  This will also end Woozie's line of missions.....for now. This will also 
  open up the last of the Loco Syndicate missions which is.....

  0+=+=+=+=+=+=+=0
 / Loco Syndicate \
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+\
| >LSC9. Yay Ka-Boom-Boom                                                   0
0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+/
| Overview /                                             \ Loco Syndicate /
0=========0                                               0+=+=+=+=+=+=+=0

  Woozie informs CJ that the Syndicate still has a crack factory in 
  operation. If he takes it out then he will put them out of business for 
  good.....

0========0
| Weapons \
0=======================>

  SMG.

0=========0
| The Plan \
0=======================>

  When you start the mission then you'll get a call from one of Woozie's men. 
  They are rigging a car with explosives so you can destroy the factory. Go 
  on over to the garage in Downtown to get the car. Now drive over to the 
  Crack Lab which is next door to the Driving School in Doherty. When you get 
  there then you will see a couple of guards.

  Kill them to get the gate to open. When the gate opens then drive in a 
  little bit, get out, and kill the nearby guards. This will reduce damage to 
  the car. You may want to stay out of the car and go into the main building 
  so you remove potential interference.

  When you get back in the car then drive over to the main building. When you 
  get inside then you have to drive through the building and park the car in 
  the red circle. Arm the bomb.

  Now you have forty seconds to get out of the building. But there will be 
  additional gunmen to deal with. Although you can quickly kill the gunmen 
  with your SMG if you want, I find it best to ignore them and just run for a 
  door. When you get to a door then the bomb will explode and the factory 
  will be destroyed.

  Now you have to get out of the main gates on foot. As you make your way 
  there, you'll encounter two groups of three gunmen each. The first group 
  will be at the first set of container crates and the second group will be 
  at the next set of container crates. Kill them and continue.

  When you get to the gates then a car will drive up. Kill the two occupants 
  when they come out. When you get near the car then the gate will close. Now 
  you are prompted to use the car and jump out of the facility.

  Before getting in the car, run toward the ramp and kill all of the gunmen 
  you encounter so you can clear a path to the ramp. Then get back to the car 
  and drive to the main building. Turn around and drive up the ramp.

  You should land on the container crates and bounce into the street. Once 
  back on the street then drive over to the Garage to successfully complete 
  the mission.

0=======0
| Reward \
0=======================>

  $25,000 plus Respect Gained.

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

  In addition, you can now purchase M4's at all Ammu-Nations.

  Also, CJ will no longer get messages from Cesar about couriers taking drugs 
  to Los Santos. By destroying the factory then you have shut down the drug 
  courier missions. You will also get a phone call from a mysterious person 
  using an electronic voice masker. He has information on Sweet and demands 
  that CJ go over to a ranch in Tierra Robada.

  And, if you own the PS4 or Xbox version, then you should unlock the {What 
  Happens in Las Venturas...} Accomplishment as you will will finally open up 
  the.....

  /==++====++==\                                             /==++====++==\
 /==++====++====++====++====++====<<##0##>>====++====++====++====++====++==\
| >SDA5. Desert and Las Venturas                                            |
 \==++====++====++====++====++====<<##0##>>====++====++====++====++====++==/
  \==++====++==/                                             \==++====++==/

The Desert area is mysterious and barren. There are plenty of small towns and
wide open areas. The major tourist attraction in this area is the Sherman
Dam. Fort Carson, to the south, is the largest town in this region.

When I first saw the town of Fort Carson on the enclosed map, I had to smile.
You see, there is a real life Fort Carson. It is located at the southern edge
of Colorado Springs, Colorado and is also one of the largest Army bases in
the United States. Fort Carson is also my birthplace (4/24/1967).

Las Venturas, based on Las Vegas, is every bit as glitzy as its real life
counterpart. Plenty of money can be won, and lost, in the city's many
casinos. The outskirts of the city are much more mundane and quiet.

Now let's get started by going over the.....

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LVT1. Desert / Las Venturas Safehouse List                               |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Here's a rundown of the Safehouses you can acquire in the Desert and Las
Venturas area.

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Tierra Robada |#######################################################\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0==================================0========================================0
|>>El Quebrados Safehouse          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | West El Quebrados.                                            |
|-----------+---------------------------------------------------------------|
| Map       | (A-2).                                                        |
|-----------+---------------------------------------------------------------|
| Price     | $20,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Yay Ka-Boom-Boom".           |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0==================================0========================================0
|>>Tierra Robada [North] Safehouse |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | West of Las Barrancas.                                        |
|-----------+---------------------------------------------------------------|
| Map       | (B-2).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $20,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Yay Ka-Boom-Boom".           |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0==================================0========================================0
|>>Tierra Robada [South] Safehouse |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | South part of Tierra Robada and east of the Kincaid Bridge.   |
|-----------+---------------------------------------------------------------|
| Map       | (C-3).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | Nothing.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Yay Ka-Boom-Boom".           |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point. However, it will have multiple Weapon     |
|           | Icons that will spawn inside the Safehouse during the course  |
|           | of the game.                                                  |
0===========================================================================0

0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Bone County |#########################################################\
0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===============================================0===========================0
|>>Fort Carson Safehouse                        |@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================================0===========================0
| Location  | Northwest part of Fort Carson.                                |
|-----------+---------------------------------------------------------------|
| Map       | (B-3).                                                        |
|-----------+---------------------------------------------------------------|
| Price     | $30,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Yay Ka-Boom-Boom".           |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles and a boat dock nearby  |
|           | to the west.                                                  |
0===============================================0===========================0
|>>Verdant Meadows Aircraft Graveyard Safehouse |@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================================0===========================0
| Location  | North of Restricted Area.                                     |
|-----------+---------------------------------------------------------------|
| Map       | (A-4).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $80,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Verdant Meadows".            |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing automobiles and a huge hangar    |
|           | for storing aircraft and other vehicles. In addition, you     |
|           | will spawn additional aircraft here for personal use during   |
|           | the course of the game.                                       |
0===========================================================================0

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Las Venturas |########################################################\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0====================================0======================================0
|>>Prickle Pine Safehouse            |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | Southwest section of Prickle Pine.                            |
|-----------+---------------------------------------------------------------|
| Map       | (A-5).                                                        |
|-----------+---------------------------------------------------------------|
| Price     | $50,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0====================================0======================================0
|>>Old Venturas Strip Safehouse      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | At the Casino in the central part of the neighborhood.        |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $6,000.                                                       |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | A basic hotel suite.                                          |
0====================================0======================================0
|>>Creek Safehouse                   |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | South of the Creek Mall.                                      |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $10,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | A basic apartment.                                            |
0====================================0======================================0
|>>Whitewood Estates Safehouse       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | At the western half of Whitewood Estates.                     |
|-----------+---------------------------------------------------------------|
| Map       | (B-4).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $30,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point.                                           |
0====================================0======================================0
|>>Redsands West Safehouse           |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | Just north of Las Venturas Airport.                           |
|-----------+---------------------------------------------------------------|
| Map       | (B-5).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $30,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0====================================0======================================0
|>>The Clown's Pocket Safehouse      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | At The Clown's Pocket casino on The Strip.                    |
|-----------+---------------------------------------------------------------|
| Map       | (B-6).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $6,000.                                                       |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | A basic hotel suite.                                          |
0====================================0======================================0
|>>Pirates In Men's Pants Safehouse  |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | At the Pirates In Men's Pants casino on The Strip.            |
|-----------+---------------------------------------------------------------|
| Map       | (B-5).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $6,000.                                                       |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | A basic hotel suite.                                          |
0====================================0======================================0
|>>The Camel's Toe Safehouse         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | At The Camel's Toe casino on The Strip.                       |
|-----------+---------------------------------------------------------------|
| Map       | (B-5).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $6,000.                                                       |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | A basic hotel suite.                                          |
0====================================0======================================0
|>>The Four Dragons Casino Safehouse |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | At The Four Dragons Casino on The Strip.                      |
|-----------+---------------------------------------------------------------|
| Map       | (B-6).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | None.                                                         |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | A basic save point. However, you will spawn Weapon Icons      |
|           | nearby during the course of the game as you acquire           |
|           | Horseshoes.                                                   |
0====================================0======================================0
|>>Rockshore West Safehouse          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0====================================0======================================0
| Location  | At the eastern part of Rockshore West.                        |
|-----------+---------------------------------------------------------------|
| Map       | (C-6).                                                        |
|-----------+---------------------------------------------------------------|
| Cost      | $20,000.                                                      |
|-----------+---------------------------------------------------------------|
| Available | After completion of "Learning to Fly" (Verdant Meadows Flight |
|           | School).                                                      |
|-----------+---------------------------------------------------------------|
| Notes     | Has a car garage for storing vehicles.                        |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LVT2. Desert / Las Venturas Points of Interest List                      |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Below is a list of Points of Interest (excluding Restaurants and Safehouses)
in the Desert and Las Venturas area. Some of these places will appear on the
in-game map during the course of the game.

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Tierra Robada |#######################################################\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0================================0==========================================0
|>>El Quebrados Pay 'N' Spray    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | At the southeast side of El Quebrados.                        |
|-----------+---------------------------------------------------------------|
| Map       | (A-2).                                                        |
0================================0==========================================0
|>>El Quebrados Barbers          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | Just west of the El Quebrados Pay 'N' Spray.                  |
|-----------+---------------------------------------------------------------|
| Map       | (A-2).                                                        |
|-----------+---------------------------------------------------------------|
|**NOTE     | There is no icon for this Barber Shop on the in-game map.     |
0================================0==========================================0
|>>El Quebrados Ammu-Nation      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | Near the center of El Quebrados.                              |
|-----------+---------------------------------------------------------------|
| Map       | (A-2).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is also one of the places where you can do the           |
|           | Ammu-Nation Challenge.                                        |
0================================0==========================================0
|>>El Quebrados Medical Center   |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | At the east side of El Quebrados.                             |
|-----------+---------------------------------------------------------------|
| Map       | (A-2).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you get Wasted anywhere in   |
|           | the Tierra Robada area.                                       |
0================================0==========================================0
|>>El Quebrados Sheriff's Office |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | At the east side of El Quebrados.                             |
|-----------+---------------------------------------------------------------|
| Map       | (A-2).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you are Busted anywhere in   |
|           | the Tierra Robada area.                                       |
0===========================================================================0

0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| B. Bone County |#########################################################\
0+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===============================0===========================================0
|>>The Lil' Probe Inn           |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | Just north of Fort Carson.                                    |
|-----------+---------------------------------------------------------------|
| Map       | (B-3).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is a place is where one can play a game of Pool.         |
0===============================0===========================================0
|>>Fort Carson Sheriff's Office |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | At the southwest side of Fort Carson.                         |
|-----------+---------------------------------------------------------------|
| Map       | (C-3).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you are Busted anywhere in   |
|           | the Bone County area.                                         |
0===============================0===========================================0
|>>Fort Carson Medical Center   |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | At the southwest side of Fort Carson.                         |
|-----------+---------------------------------------------------------------|
| Map       | (B-3).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you get Wasted anywhere in   |
|           | the Bone County area.                                         |
0===============================0===========================================0
|>>Fort Carson Pay 'N' Spray    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | An the south side of Fort Carson.                             |
|-----------+---------------------------------------------------------------|
| Map       | (B-3).                                                        |
0===============================0===========================================0
|>>Fort Carson Ammu-Nation      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | Just outside the southwest side of Fort Carson.               |
|-----------+---------------------------------------------------------------|
| Map       | (C-3).                                                        |
0===============================0===========================================0
|>>The Big Spread Ranch         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | West of the Whitewood Estates Safehouse (Las Venturas).       |
|-----------+---------------------------------------------------------------|
| Map       | (B-4).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can enjoy the company of private dancers.   |
0===============================0===========================================0
|>>Bone County Ammu-Nation      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===============================0===========================================0
| Location  | Southwest of the Whitewood Estates Safehouse (Las Venturas).  |
|-----------+---------------------------------------------------------------|
| Map       | (B-4).                                                        |
0===========================================================================0

0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| C. Las Venturas |########################################################\
0+=+=+=+=+=+=+=+=+0+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|#############################| Clothes Stores |############################|
|===========================================================================|
0===========0===============================================================0
|>>Binco    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | In the mall east of the Las Venturas Gym at The Emerald Isle. |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
0===========0===============================================================0
|>>Zip      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | In the mall east of the Las Venturas Gym at The Emerald Isle. |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
0===========0===============================================================0
|>>ProLaps  |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | At the Creek Mall.                                            |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
0===========0===============================================================0
|>>SubUrban |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | At the Creek Mall.                                            |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
0===========0===============================================================0
|>>Zip      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | Just northwest of the Starfish Casino Well Stacked Pizza.     |
|-----------+---------------------------------------------------------------|
| Map       | (B-6).                                                        |
0===========0===============================================================0
|>>Binco    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | At the northeast side of the Las Venturas Airport             |
|           | neighborhood.                                                 |
|-----------+---------------------------------------------------------------|
| Map       | (B-5).                                                        |
0===========0===============================================================0
|>>Victim   |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========0===============================================================0
| Location  | At the Creek Mall.                                            |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
|-----------+---------------------------------------------------------------|
| Available | After completion of the mission "Learning to Fly" (Completion |
|           | of Flight School).                                            |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|################################| Grooming |###############################|
|===========================================================================|
0==========================0================================================0
|>>Gay Gordo's Barber Shop |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==========================0================================================0
| Location  | Just east of the Redsands East Pay 'N' Spray.                 |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
|-----------+---------------------------------------------------------------|
| **NOTE    | The in-game icon for this place is obscured by the icon for   |
|           | Redsands East Tattoos.                                        |
0==========================0================================================0
|>>Hemlock Tattoo          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==========================0================================================0
| Location  | Next door to Gay Gordo's Barber Shop.                         |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
0==========================0================================================0
|>>Las Venturas Gym        |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==========================0================================================0
| Location  | At the north side of Redsands East.                           |
|-----------+---------------------------------------------------------------|
| Map       | (A-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can gain muscle to alter your appearance to |
|           | build up your health related stats or to learn new fighting   |
|           | moves from the trainer.                                       |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##########################| Car Mods and Repair |##########################|
|===========================================================================|
0==============================0============================================0
|>>Redsands East Pay 'N' Spray |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | Near the center of Redsands East.                             |
|-----------+---------------------------------------------------------------|
| Map       | (A-5).                                                        |
0==============================0============================================0
|>>Weldings and Weddings       |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | Just east of the Las Venturas Gym.                            |
|-----------+---------------------------------------------------------------|
| Map       | (A-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can have your car rigged with explosives.   |
0==============================0============================================0
|>>Come-A-Lot TransFender      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | East of the Come-A-Lot Casino main building.                  |
|-----------+---------------------------------------------------------------|
| Map       | (B-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can have your vehicle modified to impress   |
|           | other people.                                                 |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Bars and Clubs |############################|
|===========================================================================|
0==================================0========================================0
|>>Live Nude Girls Strip Club      |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | Just northwest of the Old Venturas Strip Ammu-Nation.         |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can enjoy the company of private dancers.   |
0==================================0========================================0
|>>The Craw Bar                    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | Directly across the street north of the Old Venturas Strip    |
|           | Burger Shot [East].                                           |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This run-down place is where one can play a game of Pool.     |
0==================================0========================================0
|>>The Camel's Toe Club            |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | At the east side of The Camel's Toe neighborhood.             |
|-----------+---------------------------------------------------------------|
| Map       | (B-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can take Girlfriends to go dancing or dance |
|           | by yourself.                                                  |
|           |                                                               |
|           |   >>Go to the four-way intersection at the southeast corner   |
|           |     of the main pyramid building. From here, go north to the  |
|           |     next three-way intersection, turn right, and stop at the  |
|           |     next four-way intersection.                               |
|           |                                                               |
|           |     At the southwest corner of this intersection is a         |
|           |     building with a large mural. This is the Club and you     |
|           |     should see a Sprunk Machine just to the right of the      |
|           |     entrance.                                                 |
0==================================0========================================0
|>>Nude Strippers Daily Strip Club |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==================================0========================================0
| Location  | At the southeast part of the Come-A-Lot neighborhood.         |
|-----------+---------------------------------------------------------------|
| Map       | (C-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can enjoy the company of private dancers.   |
|           |                                                               |
|           |   >>At the east end of Julius Thruway South, when the road    |
|           |     starts to curve going north, is a road bridge. At the     |
|           |     north end of this bridge is the Wedding Chapel. There     |
|           |     should be a three-way intersection at the northeast       |
|           |     corner of the Chapel area.                                |
|           |                                                               |
|           |     From here, go north to the three-way intersection where   |
|           |     this road ends and stop. Just ahead of you, at the north  |
|           |     side of this intersection, is the Strip Club.             |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Gun Shops |###############################|
|===========================================================================|
0=================================0=========================================0
|>>Old Venturas Strip Ammu-Nation |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=================================0=========================================0
| Location  | At the east side of Old Venturas Strip.                       |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is also one of the places where you can do the           |
|           | Ammu-Nation Challenge.                                        |
0=================================0=========================================0
|>>Come-A-Lot Ammu-Nation         |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0=================================0=========================================0
| Location  | At the south part of the Come-A-Lot neighborhood.             |
|-----------+---------------------------------------------------------------|
| Map       | (C-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is also one of the places where you can do the           |
|           | Ammu-Nation Challenge.                                        |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|###############################| Hospitals |###############################|
|===========================================================================|
0========================0==================================================0
|>>Las Venturas Hospital |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0========================0==================================================0
| Location  | Just west of the Las Venturas Airport Binco Clothes Store.    |
|-----------+---------------------------------------------------------------|
| Map       | (B-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you get Wasted anywhere in   |
|           | Las Venturas.                                                 |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| Police Stations |############################|
|===========================================================================|
0==============================0============================================0
|>>Las Venturas Police Station |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0==============================0============================================0
| Location  | In the center of Roca Escalante.                              |
|-----------+---------------------------------------------------------------|
| Map       | (A-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you will end up if you are Busted anywhere in   |
|           | Las Venturas.                                                 |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#################################| Other |#################################|
|===========================================================================|
0================================0==========================================0
|>>Yellow Bell Train Station     |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | In the center of Prickle Pine.                                |
|-----------+---------------------------------------------------------------|
| Map       | (A-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can catch a train to quickly go from one    |
|           | area of San Andreas to another.                               |
0================================0==========================================0
|>>"Kick Start" Stadium Event    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | At the Blackfield Stadium.                                    |
|-----------+---------------------------------------------------------------|
| Map       | (B-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This Stadium Event is available on Sunday, Tuesday,           |
|           | Wednesday, Thursday, Friday, and Saturday.                    |
0================================0==========================================0
|>>"Dirt Track" Stadium Event    |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | At the Blackfield Stadium.                                    |
|-----------+---------------------------------------------------------------|
| Map       | (B-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This Stadium Event is available on Monday and Wednesday.      |
0================================0==========================================0
|>>Las Venturas Airport Entrance |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | At the east side of the terminal building.                    |
|-----------+---------------------------------------------------------------|
| Map       | (B-5).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can purchase a ticket to fly from one part  |
|           | of San Andreas to another.                                    |
0================================0==========================================0
|>>Linden Train Station          |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0================================0==========================================0
| Location  | At the center of Linden Station.                              |
|-----------+---------------------------------------------------------------|
| Map       | (B-6).                                                        |
|-----------+---------------------------------------------------------------|
| Notes     | This is where you can catch a train to quickly go from one    |
|           | area of San Andreas to another.                               |
0===========================================================================0

            /=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=\
 /=========================================================================\
| >LVT3. Desert / Las Venturas Weapon, Item, and Food Locations             |
 \=========================================================================/
            \=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=/

Listed in this chapter, by area and neighborhood, are the Weapon, Handheld
Items, Gifts, Apparel Items, Body Armor, Police Bribe, and Food locations for
the Desert and Las Venturas region.

0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0
| A. Tierra Robada |#######################################################\
0+=+=+=+=+=+=+=+=+=0=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+0

0===========================================================================0
|################################| Bayside |################################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Desert Eagle | In the backyard of one of the duplexes in the northeast    |
|              | part of the town.                                          |
|              | Map: (A-1).                                                |
|              |                                                            |
|              |   >>From the Boat School, head west and back to the        |
|              |     street. Head northwest to the three-way intersection   |
|              |     then stop. Just ahead of you, and on the right side of |
|              |     the street, is a two story house. Just beyond that is  |
|              |     a duplex.                                              |
|              |                                                            |
|              |     Go to the east side of this duplex and head north into |
|              |     the backyard. You should see some bushes and a large   |
|              |     tree. Once past the tree then you should find the      |
|              |     weapon in the corner of the brick fence.               |
|--------------+------------------------------------------------------------|
| Grenades     | In an alley between some shops in the southwest part of    |
|              | the town.                                                  |
|              | Map: (A-1).                                                |
|              |                                                            |
|              |   >>From where the Desert Eagle can be found, go back to   |
|              |     the three-way intersection then go southwest and       |
|              |     follow the road. Stop at the *SECOND* four-way         |
|              |     intersection. At the southeast corner of this          |
|              |     intersection is a large building.                      |
|              |                                                            |
|              |     At the south side of this building, and where the road |
|              |     curves, is an alley between it and another building.   |
|              |     The weapon can be found in this alley.                 |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers  | In front of a duplex in the north part of the town.            |
|          | Map: (A-1).                                                    |
|          |                                                                |
|          |   >>From where the Desert Eagle can be found, go back to the   |
|          |     road and proceed north then stop at the next four-way      |
|          |     intersection and stop. Near the northeast corner of this   |
|          |     intersection is a duplex. The gift can be found in front   |
|          |     of this duplex.                                            |
|----------+----------------------------------------------------------------|
| Vibrator | Behind the dumpster in the construction area near the center   |
|          | of the town.                                                   |
|          | Map: (A-1).                                                    |
|          |                                                                |
|          |   >>From where the Desert Eagle can be found, go back to the   |
|          |     three-way intersection. At the west side of this           |
|          |     intersection is a brick wall. Head southwest on the road   |
|          |     and follow the wall to its end.                            |
|          |                                                                |
|          |     In the opening where the road ends are some construction   |
|          |     markers. Just beyond these markers is a dumpster. The gift |
|          |     can be found behind this dumpster.                         |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Police Bribe |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the west side of the large building southwest of the Boat School.      |
| Map: (A-1).                                                               |
|                                                                           |
|   >>From the Boat School, head west and back to the street *BUT* don't    |
|     actually go on it. Where the street meets the large parking lot       |
|     southwest of the Boat School you should see a large beige building    |
|     with a tan roof. The Bribe can be found at the west side of this      |
|     building.                                                             |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Bayside Tunnel |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| On the beach, by the rock wall, northeast of Bayside.                     |
| Map: (A-1).                                                               |
|                                                                           |
|   >>From the Boat School, head west to the blue and white building with   |
|     the short tower then turn northwest and follow the path. This path    |
|     will lead to a beach. Once on the beach then head east. The Armor can |
|     be found near the rock wall at the east end of the beach.             |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|##############################| El Quebrados |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Katana | Behind a small building in the trailer park at the north part of |
|        | the town.                                                        |
|        | Map: (A-2).                                                      |
|        |                                                                  |
|        |   >>From the El Quebrados Safehouse, head north and cross the    |
|        |     street. Once you cross the street then you should see a      |
|        |     black, white, and blue trailer ahead of you. Go to the north |
|        |     end of this trailer and turn left. You should see a small    |
|        |     building that does not look like a trailer. The weapon can   |
|        |     be found at the north side of this small building.           |
|--------+------------------------------------------------------------------|
| SMG    | Behind the white building next door west of El Quebrados         |
|        | Barbers.                                                         |
|        | Map: (A-2).                                                      |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | By a home, alongside a dirt road, on top of the hill west of    |
|         | the town.                                                       |
|         | Map: (A-2).                                                     |
|         |                                                                 |
|         |   >>From the intersection right next to the El Quebrados        |
|         |     Safehouse, head west. When you reach the next intersection  |
|         |     then proceed forward and climb the grassy hill until you    |
|         |     reach a dirt road. Turn south on the dirt road and you      |
|         |     should see a small house on the right side of the road. The |
|         |     gift should be behind this house.                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Snack Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Next to El Quebrados Barbers.                                             |
| Map: (A-2).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Aldea Malvada |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Heat-Seeking | Tucked behind some ruins at the west side of the area.     |
| RPG          | Map: (A-2).                                                |
|              |                                                            |
|              |   >>Go to the Xoomer Gas Station just outside the east     |
|              |     side of El Quebrados. At the east end of the Station   |
|              |     area, and just before the bridge going across the      |
|              |     Sherman Reservoir then you should see a dirt road to   |
|              |     your right.                                            |
|              |                                                            |
|              |     Turn right onto this dirt road. At some point you      |
|              |     should arrive at a three-way intersection. Turn right  |
|              |     from here and follow this road. Eventually this road   |
|              |     will lead to some ruins.                               |
|              |                                                            |
|              |     At the southwest side of these ruins is the largest    |
|              |     building here. The weapon can be found tucked in a     |
|              |     nook near this building.                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Valle Ocultado |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Shotgun | At the end of the pier southwest of the town.                   |
|         | Map: (A-3).                                                     |
|         |                                                                 |
|         |   >>At the center of Valle Ocultado is the Tee Pee Motel.       |
|         |     Across the road south of the entrance is a path leading to  |
|         |     a couple of buildings at the north shore of Sherman         |
|         |     Reservoir. The weapon can be found at the end of the pier   |
|         |     for the large building.                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Handheld Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Fire Extinguisher | At the small Gas Station on the east side of the      |
|                   | town.                                                 |
|                   | Map: (A-3).                                           |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Body Armor |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Behind the two pier buildings southwest of the town.                      |
| Map: (A-3).                                                               |
|                                                                           |
|   >>From where the Shotgun can be found, go back to the large building    |
|     and to the north side to find the Armor.                              |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Arco Del Oeste |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Apparel Items |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Parachute | Hidden in a rickety shack at the top of the mountain.         |
|           | Map: (A-3).                                                   |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|############################| The Sherman Dam |############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Gifts |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| Flowers | In front of the plaque at the west end of the Dam.              |
|         | Map: (B-3).                                                     |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Hot Dog Vans |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the parking lot at the west side of the Dam.                           |
| Map: (B-3).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Las Barrancas |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Sprunk Machines |@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| At the north side of The Smokin' Beef Grill.                              |
| Map: (B-3).                                                               |
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Food Stands |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| By the Dam Camper RV Park entrance at the north side of the town.         |
| Map: (B-3).                                                               |
0===========================================================================0

       <0+=+=+=+=+=+=+=+=+=+=+=+=+<<##0##>>+=+=+=+=+=+=+=+=+=+=+=+=+0>

0===========================================================================0
|#############################| Tierra Robada |#############################|
0===========================================================================0
|@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@| Weapons |@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@@|
0===========================================================================0
| 9mm Pistol | Underneath the west