How to Make Your Own Game: Complete Guide for Beginners

How to Make Your Own Game: Complete Guide for Beginners

March 30, 2025 Off By Markus Norat

Creating a game may seem like a complex task reserved only for experienced programmers, but the truth is that, with the right tools and resources, anyone can take the first steps in game development.

If you are a teenager, young person, adult or elderly person (let’s be clear: whatever age you are, it will be the right age, there is no excuse for not starting because of your age!) who is passionate about games and wants to turn your ideas into reality, this guide will show you everything you need to know to start creating your own game, even if you have no previous experience.

Who knows, maybe your first game will be the starting point for a brilliant career in the gaming industry? Or maybe it will inspire others to follow in your footsteps and create their own projects. Regardless of which path you choose, one thing is certain: the world of gaming is full of possibilities, and you have the power to shape it however you want.

So, what are you waiting for? Read every point in this complete and detailed guide that Revolution Arena has prepared with great care for you, grab your controller, open your favorite game engine and start creating something amazing. The next great game could be yours!

1. Why create your own game?

Before diving into the process, it’s important to understand why creating a game can be an amazing experience:

Creating your own game is much more than just a hobby or a way to pass the time. It’s a journey that combines creativity, technology, and learning, offering countless opportunities for personal and professional growth. If you’re a teenager who’s passionate about games and has ever thought about turning your ideas into reality, understanding the reasons behind game development might be the push you need to get started. Let’s explore in detail why creating your own game can be one of the most rewarding experiences of your life.

Creative Expression and Personal Fulfillment

One of the biggest reasons to create your own game is the opportunity to express your creativity in a unique and tangible way. When you play a game, you’re interacting with someone else’s vision. But when you develop your own game, you become the creator, the storyteller, and the world designer. You can bring to life characters, settings, and mechanics that exist only in your imagination.

Imagine creating a hero who represents your values, or a villain who embodies your fears. Think about building a world that reflects your passions, whether it’s a futuristic city, an enchanted forest, or a distant planet. The feeling of seeing your ideas transform into something that other people can experience and appreciate is incredibly rewarding. It’s like writing a book, but with the interactivity and immersion that only games can offer.

Learning Valuable Skills

Developing a game is not only fun; it’s also a great way to learn skills that are highly valued in the job market. Here are some of the areas you can explore when creating your own game:

Schedule

Programming is the heart of any game. By learning to code, you not only gain the ability to create games, but you also develop a skill that is essential in many careers, such as software development, artificial intelligence, and data science. Languages ​​such as C#, Python, and JavaScript are widely used in the gaming industry and can open doors to future career opportunities.

Graphic Design and Digital Art

Creating sprites, modeling 3D characters, and designing scenes are activities that stimulate your creativity and improve your artistic skills. Tools like Photoshop, Blender, and Aseprite are widely used in the industry, and mastering them can be a plus on your resume.

Narrative and Scriptwriting

If you enjoy storytelling, creating a game is a fantastic way to practice creative writing. Developing dialogue, building character arcs, and creating engaging plot twists are skills that can be applied to many fields, including film, literature, and even marketing.

Project Management

Developing a game involves planning, organization, and execution. You’ll learn how to set goals, manage deadlines, and prioritize tasks—essential skills for any career.

Teamwork

If you decide to collaborate with others (such as artists, musicians, or other programmers), you will develop communication and collaboration skills, which are essential in the professional world.

Portfolio for the Future

The gaming industry is one of the most competitive in the world, and having a solid portfolio can be the key to landing your first job or internship. Creating your own games, even small ones, demonstrates initiative, creativity, and technical skills.

Imagine presenting a game you developed from scratch to a job interview. This not only shows that you have practical knowledge, but also that you are capable of completing complex projects. Plus, many indie developers started out with personal projects that turned into successful careers. Who knows, maybe your first game will be the starting point for a career in the gaming industry?

Fun and Satisfaction

Creating a game is, above all, fun. It is an activity that combines intellectual challenges with emotional rewards. Seeing your game come to life, from the first line of code to the moment someone plays and enjoys it, is a unique experience.

What’s more, the development process is full of small victories. Fixing a tricky bug, finishing an animation, or listening to the soundtrack you chose for your game are moments that bring a huge sense of accomplishment. And when you finally share your game with friends, family, or even the world, the feeling of pride is indescribable.

Impact on Culture and Society

Games are one of the most influential art forms today. They have the power to tell stories, convey messages, and connect people around the world. By creating your own game, you can contribute to this culture in a meaningful way.

Imagine developing a game that addresses important issues like inclusion, sustainability, or mental health. Or creating an experience that entertains and inspires millions of people. Games like Minecraft, Undertale, and Celeste started as passion projects and became cultural phenomena. Your game could be the next one to impact lives and leave a legacy.

Money

The title itself (Money) says it all, right? Well, what if it works out? If it works out, you could become famous and make a lot of money! If it doesn’t work out, you’ll know that at least you tried and you won’t be a frustrated person in the future, just thinking about what could have happened if you had tried, had persisted in the idea, had built a different future; well, you get the idea, right?


2. Choose the type of game you want to create

Deciding what type of game you want to make is one of the most important steps in game development. This choice not only sets the course for your project, but also influences the tools you’ll use, the time you’ll dedicate, and the skills you’ll need to develop. For beginners, it’s essential to choose a game type that’s challenging enough to learn, but simple enough not to be overwhelming.

See below the main game genres, their characteristics and how to choose the ideal one for your first project.

Understanding Game Genres :

Games can be classified into several genres, each with their own mechanics, styles, and audiences. Here are some of the most popular and accessible genres for beginners:

2D Platform Games

2D platform games are classics and ideal for beginners. They involve characters jumping between platforms, avoiding obstacles, and collecting items. Famous examples include “Super Mario Bros.” and “Celeste.”

  • Why choose?
    • Simple and well documented mechanics.
    • Great for learning basic physics and collision concepts.
    • Extensive support for game engines like Unity and Godot.
  • Common challenges:
    • Create fluid and responsive movements.
    • Design challenging but fair levels.

Puzzle Games

Puzzle games challenge the player’s mind with puzzles and logic problems. Examples include “Tetris,” “Portal,” and “Monument Valley.”

  • Why choose?
    • Focus on level design and creative mechanics.
    • Less dependent on complex graphics.
    • Ideal for those who like logic and problem solving.
  • Common challenges:
    • Create puzzles that are challenging, but not frustrating.
    • Ensure that mechanics are intuitive.

RPG Games (Role-Playing Games)

RPGs allow players to take on roles in rich stories and expansive worlds. Examples include “Undertale” and “Pokémon.”

  • Why choose?
    • Great for those who enjoy telling stories and developing characters.
    • Allows you to explore progression systems such as levels and skills.
  • Common challenges:
    • Create a balanced combat system.
    • Develop an engaging narrative.

Action and Adventure Games

These games combine exploration, combat, and storytelling. Examples include “The Legend of Zelda” and “Hollow Knight.”

  • Why choose?
    • It offers a varied experience, with elements from different genres.
    • Ideal for those who want to explore different mechanics in a single game.
  • Common challenges:
    • Balance action, exploration and story.
    • Create a cohesive and interesting world.

Casual Mobile Games

Simple and addictive games like “Candy Crush” and “Angry Birds” are popular in the mobile market.

  • Why choose?
    • Small scope and focused on simple mechanics.
    • Great reach potential, especially on mobile devices.
  • Common challenges:
    • Create mechanics that are easy to learn but difficult to master.
    • Optimize the game for different devices.

Factors to Consider When Choosing a Game Type

1. Your Experience Level

If you’re just starting out, it’s a good idea to choose a genre with simple, well-documented mechanics, such as 2D platformers or puzzle games. As you gain experience, you can move on to more complex genres, such as RPGs or 3D games.

2. Your Personal Interests

Choose a genre that you enjoy playing. If you love stories, an RPG might be ideal. If you prefer fast-paced challenges, an action or puzzle game might be more appropriate.

3. Available Resources

Consider the tools and assets you have at your disposal. If you don’t have artistic skills, for example, you might opt ​​for games that use simple graphics or ready-made assets.

4. Project Time and Scope

Smaller projects, like puzzle or platform games, are easier to complete in a short amount of time. Larger games, like RPGs, require more time and planning.

Examples of Ideas for Beginners

2D Platform Game

  • Theme:  A hero who needs to rescue friends trapped in a castle.
  • Mechanics:  Jumping, lateral movement and collecting keys to open doors.
  • Tips:  Start with a simple level and gradually add obstacles.

Puzzle Game

  • Theme:  A maze where the player needs to move boxes to reach the exit.
  • Mechanics:  Drag and drop objects, solve puzzles.
  • Tips:  Focus on creating puzzles that teach the mechanics to the player in an organic way.

Casual Mobile Game

  • Theme:  A bird that needs to collect fruits while avoiding obstacles.
  • Mechanics:  Tap the screen to fly and avoid trees.
  • Tips:  Keep the game simple and add power-ups to increase the fun.

Beginner Tip:  Start with a small, simple project. This will help you avoid frustration and allow you to learn the basics before moving on to something more complex.


3. Tools and software for developing games

Developing a game can seem like a daunting task, but with the right tools, the process becomes much more accessible and even fun. There are now a number of software and platforms available that make creating games easier, from powerful game engines to specialized design, audio, and programming tools.

Game Engines :

Game engines are the backbone of game development. They provide the tools you need to create, test, and publish games without having to start from scratch. Here are the top game engines available today:

Unity

Unity is one of the most popular game engines in the world, known for its versatility and ease of use. It is ideal for creating 2D and 3D games, and supports a wide range of platforms, including PC, mobile, consoles, and even virtual reality.

  • Strengths:
    • User-friendly interface and active community.
    • Support for C#, a widely used programming language.
    • Large amount of tutorials and assets available in the Unity Asset Store.
  • Suitable for:
    • Beginners who want to learn game development.
    • Developers looking to create cross-platform games.
  • Examples of Games Made with Unity:
    • “Hollow Knight”
    • “Cuphead”
    • “Monument Valley”

Unreal Engine

Unreal Engine is a powerful game engine known for its stunning graphics and advanced tools. It is widely used in the creation of AAA games, but it also offers features that are accessible to beginners.

  • Strengths:
    • High quality graphics with Ray Tracing support.
    • Blueprints, a visual programming system that requires no code knowledge.
    • Extensive support for 3D games and virtual reality.
  • Suitable for:
    • Developers looking to create games with advanced graphics.
    • Anyone who wants to explore virtual or augmented reality.
  • Examples of Games Made with Unreal Engine:
    • “Fortnite”
    • “Gears of War”
    • “Street Fighter V”

Godot

Godot is a free and open-source game engine that has gained popularity for its simplicity and flexibility. It supports both 2D and 3D games and is a great option for beginners.

  • Strengths:
    • Lightweight and easy to install.
    • Support for GDScript, a Python-like scripting language.
    • Growing community and detailed documentation.
  • Suitable for:
    • Beginners who want a free and open source alternative.
    • Developers who prefer a lighter, more modular approach.
  • Examples of Games Made with Godot:
    • “Deponia”
    • “Kingdoms of the Dump”

RPG Maker

RPG Maker is a tool specialized in creating 2D RPG games. It is ideal for those who want to focus on narrative and character design, without worrying too much about programming.

  • Strengths:
    • Easy to use, with a focus on story and world building.
    • Ready-to-use assets and templates.
    • Ideal for classic RPG games.
  • Suitable for:
    • Beginners who want to create narrative games.
    • Those who prefer a more visual and less technical approach.
  • Examples of Games Made with RPG Maker:
    • “To the Moon”
    • “Undertale” (initially prototyped in RPG Maker)

Design and Art Tools :

Creating your game’s visuals is an essential part of development. Here are some tools that can help:

Photoshop and GIMP

  • Usage:  Creation of sprites, textures and interfaces.
  • Difference:  Photoshop is paid, while GIMP is free and open-source.

Blender

  • Usage:  3D modeling, animation and rendering.
  • Advantages:  Free, powerful and with an active community.

Aseprite

  • Usage:  Creating pixel art and animations.
  • Advantages:  Intuitive interface and specific tools for pixel art.

Krita

  • Usage:  Digital painting and illustration.
  • Advantages:  Free and supports custom brushes.

Audio Tools :

Soundtracks and sound effects are essential for player immersion. Here are some tools for creating audio:

Audacity

  • Usage:  Audio editing and creating sound effects.
  • Advantages:  Free and easy to use.

BFXR

  • Usage:  Creating retro (8-bit) sound effects.
  • Advantages:  Simple and ideal for games with pixel art aesthetics.

LMMS (Linux MultiMedia Studio)

  • Usage:  Composition of music and soundtracks.
  • Advantages:  Free and supports VST plugins.

Project Management Tools :

Organizing your project is essential to maintain focus and productivity.

Trello

  • Usage:  Task management and team organization.
  • Advantages:  Visual and easy to use interface.

Notion

  • Usage:  Design documentation, planning and note taking.
  • Advantages:  Flexible and supports templates.

With options like Unity, Unreal Engine, and Godot, plus design, audio, and management tools, you have everything you need to start creating your own game.

Remember that practice is key to mastering these tools, so don’t be afraid to experiment and learn from each project.


4. Step by Step to Create Your First Game

Step 1: Planning

Planning is the foundation of any successful project. Here, you define what you want to create and how you are going to do it.

1.1 Define the Game Idea

  • Key questions:
    • What is the objective of the game?
    • Who is the target audience?
    • What is the genre of the game (platformer, RPG, puzzle, etc.)?
    • What will the theme be (fantasy, science fiction, horror, etc.)?
  • Example Idea:
    A 2D platform game where the player controls an astronaut who needs to collect parts of a spaceship while avoiding aliens.

1.2 Create a Game Design Document (GDD)

The GDD is a guide that describes all aspects of the game. It doesn’t need to be too complex for small projects, but it should include:

  • Mechanics:  How the game works (movement, combat, item collection, etc.).
  • History:  Context and player motivation.
  • Characters:  Description of protagonists and antagonists.
  • Environment:  Game settings and atmosphere.
  • Controls:  How the player interacts with the game (keyboard, mouse, joystick).

1.3 Set Realistic Goals

  • Set deadlines for each stage of development.
  • Choose a small scope for your first project (e.g. a single-level game).

Step 2: Prototyping

Prototyping is the phase where you test the main ideas of the game quickly and easily.

2.1 Create a Basic Prototype

  • Tools:  Use a game engine like Unity, Godot, or Unreal Engine.
  • Prototype Elements:
    • Basic character (a square or circle).
    • Main mechanics (movement, jumping, interaction).
    • A simple environment (platforms or obstacles).
  • Example:
    In Unity, create a character that moves left and right with the arrow keys and jumps with the space bar. Add platforms to test the jumping mechanics.

2.2 Test and Iterate

  • Play the prototype and identify problems.
  • Make adjustments until the gameplay is fun and functional.

Step 3: Development

Now that the prototype is working, it’s time to develop the full game.

3.1 Programming

  • Programming Languages:
    • Unity: C#
    • Godot: GDScript (similar to Python)
    • Unreal Engine: Blueprints (visual programming) or C++
  • What to Program:
    • Character movement.
    • Interactions (item collection, combat, etc.).
    • Points or progression system.
  • Example in Unity:
using UnityEngine;

public class PlayerController : MonoBehaviour
{
    public float moveSpeed = 5f;
    public float jumpForce = 10f;
    private Rigidbody2D rb;

    void Start()
    {
        rb = GetComponent<Rigidbody2D>();
    }

    void Update()
    {
        float move = Input.GetAxis("Horizontal") * moveSpeed;
        rb.velocity = new Vector2(move, rb.velocity.y);

        if (Input.GetButtonDown("Jump"))
        {
            rb.AddForce(new Vector2(0f, jumpForce), ForceMode2D.Impulse);
        }
    }
}

3.2 Art and Design

  • Asset Creation:
    • Use tools like Photoshop, GIMP or Aseprite to create sprites.
    • For 3D models, use Blender.
  • Sprite Example:
    Create a pixel art character with 32×32 pixels.
  • Animation:
    Use tools like Unity Animator or Spine to animate characters.

3.3 Audio

  • Music and Sound Effects:
    • Create or download soundtracks and effects from sites like Freesound.org or Incompetech.
    • Use Audacity to edit audio.
  • Example:
    Add a jumping sound and atmospheric background music.

Step 4: Testing and Polishing

Testing and polishing your game is essential to ensuring an enjoyable experience for players.

4.1 Tests

  • Internal Testing:  Play the game yourself and identify bugs.
  • Test with Friends:  Ask for feedback from others.
  • Bug Fixes:  Address performance, crashes and gameplay issues.

4.2 Polishing

  • User Interface (UI):
    • Add menus, buttons, and score indicators.
    • Ensure the UI is intuitive and visually pleasing.
  • Visual Details:
    • Add particle effects (e.g. dust when jumping).
    • Improve lighting and scenery.
  • Balancing:
    • Adjust the difficulty so the game is challenging but fair.

Step 5: Launch

With the game ready, it’s time to share it with the world.

5.1 Choose a Platform

  • PC:  Steam, itch.io.
  • Mobile:  Google Play, App Store.
  • Web:  HTML5 (for browser games).

5.2 Publish Your Game

  • Preparation:
    • Create a store page with description, screenshots and videos.
    • Set a price or opt for free distribution.
  • Example on itch.io:
    • Upload the game.
    • Add tags and an attractive description.

5.3 Disclosure

  • Social Media:  Share the game on Instagram, Twitter and TikTok.
  • Communities:  Join forums like Reddit (r/indiegames) and Discord.
  • Game Jams:  Participate in events to gain visibility.

5. Tips to Save Time and Resources

Developing a game can be a time-consuming and costly process, especially for beginners who are just learning the ins and outs of game creation. However, with a few smart strategies, you can save time and resources without compromising the quality of your project. In this in-depth guide, we’ll explore practical and effective tips to streamline your workflow, reduce costs, and ensure your game is completed efficiently.

Use ready-made assets

One of the best ways to save time and money is to use ready-made assets. Assets are resources such as 3D models, sprites, sounds, music, and scripts that can be integrated directly into your game. Here are some reliable sources for finding free or paid assets:

  • Unity Asset Store:  Offers a vast library of assets for Unity, including models, textures, sounds, and development tools.
  • itch.io:  A platform where artists and developers share free or paid assets, especially for indie games.
  • OpenGameArt.org:  Focused on free and open source resources such as sprites, sounds and music.
  • Kenney.nl:  Known for its high-quality, free assets, including complete packages for 2D and 3D games.

Tip:  Even when using ready-made assets, customize them to fit the visual style of your game. This helps maintain the originality and cohesion of the project.

Learn with online tutorials and courses

Investing time in learning can save you a lot of effort in the long run. There are countless tutorials and online courses that teach everything from the basics to advanced game development techniques. Some recommended platforms include:

  • YouTube:  Channels like Brackeys, Sebastian Lague, and Game Maker’s Toolkit offer free, high-quality tutorials.
  • Udemy:  Paid courses with frequent discounts, covering Unity, Unreal Engine, Blender, and more.
  • Coursera:  Courses from renowned universities on programming, design and storytelling.
  • Official Documentation:  Documentation for engines like Unity and Godot is a valuable source of technical information.

Tip:  Focus on tutorials that are relevant to your current project. This will prevent distractions and ensure that you learn what you really need to.

Participate in Game Jams

Game Jams are events where developers create games in a short period of time, usually 48 hours. Attending these events is a great way to practice skills, learn new techniques, and collaborate with other developers. Additionally, many Game Jams offer free assets and tools to participants.

  • Popular Platforms:
    • Ludum Dare:  One of the largest Game Jams in the world, focused on rapid development.
    • Global Game Jam:  Global event that takes place simultaneously in several cities.
    • itch.io Jams:  Various themed jams organized by the community.

Tip:  Use Game Jams to test out quick ideas and prototypes. Many popular games, such as “Superhot” and “Survivors,” started out as Game Jam projects.

Plan and document your project

Good planning can save you hours of work and avoid rework. Before you start developing, create a game design document (GDD) that outlines all aspects of your project, including mechanics, story, characters, and visuals.

  • Planning Tools:
    • Trello:  To organize tasks and track progress.
    • Notion:  For detailed documentation and project management.
    • Miro:  For creating mind maps and workflows.

Tip:  Break the project down into smaller steps and set realistic goals for each step. This will help you stay focused and motivated.

Reuse codes and systems

If you’ve developed other games or projects, reuse code and systems that have worked well. This not only saves time, but also ensures consistency and quality.

  • Examples of Reusable Systems:
    • Motion and camera controls.
    • Menus and user interfaces.
    • Save and load systems.

Tip:  Create a library of scripts and assets that can be used in future projects. This speeds up development and makes maintenance easier.

Collaborate with other developers

Working as a team can speed up development and bring new perspectives to a project. If you’re good at programming, for example, you could collaborate with an artist or composer.

  • Platforms for Finding Collaborators:
    • Reddit (r/INAT):  Community of independent developers looking for collaboration.
    • Discord:  Game development servers, like Game Dev League.
    • LinkedIn:  To connect with industry professionals.

Tip:  Clearly define the responsibilities of each team member and use tools like GitHub to share code and assets.

Optimize your workflow

An efficient workflow can save you hours of development time. Here are some best practices:

  • Use Shortcuts and Plugins:  Learn keyboard shortcuts in your game engine and use plugins that automate repetitive tasks.
  • Versioning:  Use systems like Git to control versions of your project and avoid data loss.
  • Constant Testing:  Test the game regularly to identify and fix bugs as early as possible.

Tip:  Take some time to organize your files and folders. This will make it easier to navigate and maintain your project.

Keep Project Scope Under Control

One of the most common mistakes beginner developers make is trying to create a game that’s too ambitious. Keeping the scope of your project small and realistic is essential to completing it without frustration.

  • Tips for Controlling Scope:
    • Focus on core mechanics and avoid adding unnecessary features.
    • Set a realistic deadline and stick to it.
    • Prioritize gameplay over graphics and visual effects.

Tip:  If you have a big idea, break it down into smaller projects. For example, create a prototype before developing the full game.


6. Resources to learn more

Learning to create games is an ongoing journey, filled with challenges and discoveries. Fortunately, there are countless resources available to help you master the skills you need, from coding and design to storytelling and marketing.

YouTube Channels

YouTube is one of the best sources of free knowledge for game developers. Here are some channels that offer valuable tutorials, tips, and insights:

Brackeys

One of the most popular channels for learning Unity, Brackeys offers tutorials ranging from the basics to advanced techniques. While the channel is no longer active, its content remains a valuable resource.

  • Topics Covered:
    • Programming in C#.
    • Creation of game mechanics.
    • Level and interface design.

Sebastian Lague

Known for his in-depth series on algorithms and game development, Sebastian Lague is ideal for anyone looking to understand technical concepts in depth.

  • Topics Covered:
    • Procedural terrain generation.
    • Artificial intelligence for games.
    • Physics and simulations.

Game Maker’s Toolkit

Focused on game design, Mark Brown’s channel explores the mechanics and narratives behind famous games, offering valuable insights for those looking to create engaging experiences.

  • Topics Covered:
    • Level design.
    • Interactive narrative.
    • Difficulty balancing.

Blackthornprod

Specializing in Unity, Blackthornprod offers practical and straightforward tutorials, ideal for beginners.

  • Topics Covered:
    • Creation of 2D games.
    • Implementation of simple mechanics.
    • Troubleshooting common problems.

Online Courses

If you prefer more structured learning, online courses are a great option. Here are some recommended platforms:

Udemy

Udemy offers a wide range of paid game development courses, with frequent discounts that make prices affordable.

  • Popular Courses:
    • “Complete C# Unity Game Developer 2D” (RPG, platform, etc.).
    • “Unreal Engine C++ Developer” (focused on 3D games).
    • “Blender Character Creator” (3D modeling).

Coursera

Coursera offers courses from renowned universities, with free and paid options.

  • Popular Courses:
    • “Introduction to Game Development” (University of Michigan).
    • “Game Design and Development” (Michigan State University).

Pluralsight

Focused on technology, Pluralsight offers advanced courses on game engines, programming, and design.

  • Popular Courses:
    • “Unity Game Development Fundamentals”.
    • “Unreal Engine 4: Getting Started”.

Books on game development

Books are a great way to deepen your knowledge in specific areas. Here are some recommendations:

“The Art of Game Design” by Jesse Schell

A classic on game design, this book covers the fundamental principles for creating engaging experiences.

  • Topics Covered:
    • Player psychology.
    • Game mechanics and dynamics.
    • Narrative and characters.

“Unity in Action” by Joe Hocking

Ideal for anyone wanting to learn Unity, this book covers everything from the basics to advanced techniques.

  • Topics Covered:
    • Programming in C#.
    • 2D and 3D game development.
    • Integration of assets and plugins.

“Blood, Sweat, and Pixels” by Jason Schreier

This book offers a behind-the-scenes look at the gaming industry, showcasing the challenges and triumphs of famous developers.

  • Topics Covered:
    • AAA game development.
    • Project and team management.
    • Inspiring stories of success and failure.

Communities and forums

Participating in communities is essential for learning, sharing knowledge, and staying up to date. Here are some options:

Reddit

  • r/gamedev:  One of the largest game development forums, with discussions on programming, design, marketing, and more.
  • r/Unity3D and r/UnrealEngine:  Communities specifically for users of these engines.

Discord

  • Game Dev League:  An active server with channels for Unity, Unreal Engine, art, sound, and more.
  • Brackeys Community:  A server dedicated to developers who follow Brackeys tutorials.

Stack Overflow

Ideal for answering technical questions about programming and game development.

Practical learning tools

Learning by doing is one of the best ways to consolidate knowledge. Here are some tools that encourage practice:

Unity Learn

Unity’s official learning platform offers interactive tutorials, guided projects, and certifications.

  • Free Resources:
    • “Create with Code”: An introductory course to C# programming.
    • “Junior Programmer Pathway”: Focused on 2D game development.

Unreal Engine Learning

Epic Games offers a variety of tutorials and resources for learning Unreal Engine.

  • Free Resources:
    • “Unreal Engine for Beginners”.
    • “Visual Scripting Blueprints”.

Godot Docs

The official Godot documentation is one of the most complete and accessible, with practical examples and detailed explanations.


7. Beginner Project Example: 2D Platformer Game

Creating a 2D platformer is one of the best projects for beginners in game development. This type of game combines simple mechanics like movement and jumping with the opportunity to explore level design and basic storytelling. In this detailed guide, we’ll walk you through all the steps required to create a 2D platformer from scratch, from idea conception to publishing. This example is optimized for beginners and uses accessible tools like Unity, one of the most popular and user-friendly platforms for beginner developers.

Game Planning

Before you start developing, it’s essential to plan what you want to create. Let’s define the basic elements of our 2D platformer game:

Game Idea

  • Theme:  A hero who needs to rescue friends trapped in a castle.
  • Objective:  Collect keys to open doors and reach the end of each level.
  • Main Mechanics:  Sideways movement, jumping and item collection.

Game Elements

  • Character:  A hero with running, jumping and collecting animations.
  • Enemies:  Creatures that patrol the platforms.
  • Items:  Keys to open doors and coins for points.
  • Environment:  Platforms, walls and themed scenarios (forest, castle, etc.).

Necessary Tools

  • Game Engine:  Unity (free and with extensive documentation).
  • Art:  Sprites and tilesets (you can use free assets from Kenney.nl or OpenGameArt.org).
  • Audio:  Sound effects and background music (Freesound.org or Incompetech).

Project Setup in Unity

Let’s start by setting up the project in Unity:

  1. Create a New Project:
    • Open Unity Hub and click “New Project”.
    • Select the “2D” template and name the project (e.g.: “Plataforma2D”).
  2. Organize the Folders:
    • Within Unity, create folders to organize your files:
      • Assets:  For sprites, sounds and scripts.
      • Scenes:  For game levels.
      • Scripts:  For game codes.

Creating the Character

The character is the central element of the game. Let’s create a simple hero with basic movements.

a) Importing the Sprite

  • Download or create a sprite for your character (e.g. a pixel art hero).
  • Drag the sprite into the “Assets” folder in Unity.

b) Setting the GameObject

  • Drag the sprite into the scene.
  • Rename the GameObject to “Player”.
  • Add a  Rigidbody2D component  for physics and a  BoxCollider2D  for collisions.

c) Programming the Movement

Create a script called “PlayerController” and add the following code:

using UnityEngine;

public class PlayerController : MonoBehaviour
{
    public float moveSpeed = 5f;
    public float jumpForce = 10f;
    private Rigidbody2D rb;
    private bool isGrounded;

    void Start()
    {
        rb = GetComponent<Rigidbody2D>();
    }

    void Update()
    {
        float move = Input.GetAxis("Horizontal") * moveSpeed;
        rb.velocity = new Vector2(move, rb.velocity.y);

        if (Input.GetButtonDown("Jump") && isGrounded)
        {
            rb.AddForce(new Vector2(0f, jumpForce), ForceMode2D.Impulse);
        }
    }

    void OnCollisionEnter2D(Collision2D collision)
    {
        if (collision.gameObject.CompareTag("Ground"))
        {
            isGrounded = true;
        }
    }

    void OnCollisionExit2D(Collision2D collision)
    {
        if (collision.gameObject.CompareTag("Ground"))
        {
            isGrounded = false;
        }
    }
}
  • Code Explanation:
    • moveSpeed:  Controls the character’s speed.
    • jumpForce:  Sets the strength of the jump.
    • isGrounded:  Checks if the character is on the ground.

Creating the Platforms

Platforms are the elements that the player uses to move around the level.

a) Importing Tilesets

  • Download or create a tileset for the platforms (e.g. stone or grass blocks).
  • Use  Unity’s Tilemap  to create the platforms:
    • Go to  GameObject > 2D Object > Tilemap .
    • Use the Tile Palette tool   to paint the platforms in the scene.

b) Adding Collisions

  • Add a Tilemap Collider 2D component   to the Tilemap.
  • Adjust the collider to ensure the character does not clip through the platforms.

Adding enemies and items

To make the game more interesting, we will add enemies and collectible items.

a) Creating Enemies

  • Create a sprite for the enemy (e.g. a slime or skeleton).
  • Add a  Rigidbody2D  and a  BoxCollider2D .
  • Program a basic patrol movement:
using UnityEngine;

public class EnemyController : MonoBehaviour
{
    public float speed = 2f;
    public Transform[] patrolPoints;
    private int currentPoint = 0;

    void Update()
    {
        transform.position = Vector2.MoveTowards(transform.position, patrolPoints[currentPoint].position, speed * Time.deltaTime);

        if (Vector2.Distance(transform.position, patrolPoints[currentPoint].position) < 0.1f)
        {
            currentPoint = (currentPoint + 1) % patrolPoints.Length;
        }
    }
}

b) Creating collectible items

  • Create sprites for keys and coins.
  • Add a  CircleCollider2D  and a script to collect the items:
using UnityEngine;

public class Collectible : MonoBehaviour
{
    public int scoreValue = 10;

    void OnTriggerEnter2D(Collider2D other)
    {
        if (other.CompareTag("Player"))
        {
            GameManager.instance.AddScore(scoreValue);
            Destroy(gameObject);
        }
    }
}

Ending the Game

With the main elements ready, it’s time to finalize the game.

a) Creating Levels

  • Use the Tilemap to create different levels with platforms, enemies and items.
  • Add doors that only open when the player collects all the keys.

b) Adding UI and Scoring

  • Create a simple interface with text to show the score and number of keys collected.
  • Use  Unity’s Canvas  to position elements on the screen.

c) Testing and Adjusting

  • Play the game multiple times to identify bugs and adjust the difficulty.
  • Ask for feedback from friends or family.

Publishing the Game

Once your game is ready, it’s time to share it with the world.

a) Choose a Platform

  • PC:  Export the game to Windows, macOS or Linux.
  • Mobile:  Configure the project for Android or iOS.
  • Web:  Export the game to HTML5 to play in the browser.

b) Promote your Game

  • Share your game on platforms like itch.io or Game Jolt.
  • Use social media to promote your project.

8. Turn your passion into reality!

Creating your own game is a process that requires attention, dedication, learning and a lot of practice (yes, you will make a lot of mistakes at the beginning, but you will have to try until you get it right, learning from each mistake and never giving up).

Developing a game is about more than just creating something for fun. It’s a unique opportunity to express your creativity, learn valuable skills, and even build an impressive portfolio for future career opportunities. Imagine seeing your ideas come to life, with characters, scenarios, and mechanics that you created yourself. The sense of accomplishment when you share your game with others and see them enjoy something you’ve made is simply indescribable.

The gaming industry is constantly growing, and there’s never been a better time to start creating your own games. With accessible tools, a global community of developers, and countless learning resources, you have everything you need to turn your passion for gaming into something tangible.

And best of all? You don’t have to do it alone. Join communities, share your questions and achievements, and get inspired by other developers’ projects. Every game you create is an opportunity to learn, grow, and get closer to your dream of becoming a successful developer.

So why not get started today? Now that you have all the information and tools you need, it’s time to get started. With the right tools, a little dedication, and a lot of passion, you can turn your ideas into reality and create something that will be remembered and enjoyed by many people. The world of gaming is full of possibilities, and you have the power to shape it however you want.

So, are you ready to start your first game? Share in the comments what the theme of your project will be!

And when your game is ready, don’t forget to share it with Revolution Arena! We’ll make sure to give full coverage of your game here on the site, as well as publish an interview with you. Cheers!

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