Super Mario RPG – Complete Walkthrough (Step by Step Guide) – Part 01

Super Mario RPG – Complete Walkthrough (Step by Step Guide) – Part 01

February 10, 2024 Off By Markus Norat

BOWSER’S KEEP

Bowser kidnaps the princess while she was distracted, looking at the flowers in the garden; So, mustachioed goes after them and enters Bowser’s castle. Inside, the initial enemies are pretty easy and you don’t need to worry about them. There are no secrets here, follow the castle until you find Bowser and the princess, in the room with the chandeliers.

BATTLE AGAINST BOWSER

When you find Bowser on top of the chandeliers, you will start a battle against him. During the fight, don’t waste time attacking Bowser, you must do “super jumps” on the chain so that Bowser falls.

MARIO’S PAD

After the sudden arrival of Smithy, a huge sword, Mario, the princess and Bowser are thrown away. Mario falls onto his own house, where he finds Toad. To rest, turn off the light. A collectible item (Monster Town ghost flag) is at the foot of the bed.

BOWSER’S KEEP

Return to the castle to see the animation: you won’t be able to enter, the giant sword will break the path there and you will run away.

MARIO’S PAD

Talk to Toad once again and get ready to face three mushrooms, taking the lower path to collect your reward.

MUSHROOM WAY

In this area, you will encounter enemies in the form of turtles. Use jumps to defeat them, but pay attention to magic consumption. Explore the chests and move forward until you come across the “hammer brothers”.

BATTLE AGAINST HAMMER BROS

To finish them off, just jump on the head and use normal attacks when the magic runs out. Keep mushrooms on hand to restore your energy. After beating the Hammer Brothers you will acquire a hammer.

MUSHROOM KINGDOM

When you arrive, talk to the chancellor and search the chests in the treasure room. Help Mallow, the cloudy and crying little cloud, in his pursuit of the thieving alligator, whose name is Croco, who stole a villager’s wallet and took Mallow’s belongings.
You can sleep in the accommodation and buy some equipment for the characters.
Once you enter the castle, climb the castle mushroom and jump over the door to find a hidden chest and there is a frog coin.

ATTENTION: If you are playing the version of the game released for the Super Nintendo, be aware that you have to do this the first time you enter the Castle, as after that you will no longer have the opportunity to climb on top of it and reach the I jump to get the chest, above the door. If you are playing the remake version, released for the Switch, even after this moment you will be able to access the chest, as a Toad will be in the area, so you can climb on it and reach the chest above the door.
In the store where the little guy was downstairs. In the basement of the store, in the right corner, there is a chest. Climb on top of the little guy to reach it.

BANDIT’S WAY

Run after Croco and pay attention to the star that appears in the middle of the path. Take it and touch the enemies. Grab Croco from behind three times and fight him.
Attention: There is a flower near the exit; use the flower as a platform and jump off it to find a hidden chest.

BATTLE AGAINST CROCO

Attack him with lightning and jumps, and recover with mushrooms as needed. Victory will earn you Mallow’s coin and the town’s mushroom wallet.

MUSHROOM KINGDOM

Return to the city and help the inhabitants who are being attacked. Help people who are scattered and also go into houses to help people. Return the wallet to the mushroom and talk to the local store owner. Then enter the castle and find Kenijol, the crazy Sword. Battle her.

BATTLE AGAINST KENJOL

Use Mallow’s thunder and Mario’s regular attacks, using mushrooms to maintain energy when necessary. After winning this battle you will earn the first star.

KERO SEWER’S

Explore the tunnels, pay attention to the chests and empty the sewers. Continue forward until you find Belome, the big animal with the huge tongue.

BATTLE AGAINST BELOME

Defeat him with normal attacks, recover when necessary, and use special attacks if you are turned into a scarecrow.

MIDAS RIVER

Venture along the Midas River, where you will have the opportunity to collect the coveted “Frog Coins”. Go down the waterfall and explore the caves to find unique items. As you go down the river on a chest, collect coins and avoid the fish to avoid losing your treasures.

TADPOLE POND

At Tadpole Lake, meet an elderly frog full of wisdom, known as “Frogfucius”. He is Mallow’s adoptive father. Show your jumping skill to the tadpoles and use them to cross the water. The elderly frog will reveal that Mallow is not a real frog. Notice the musical notes on the paper behind him. Two tadpoles nearby sell interesting items. Help the local composer with the Frogfucius tune and win a card to use in the tadpole shop.

  • Musical sequence: SÓ LÁ MI RÉ DO RÉ DO RÉ.

ROSE WAY

This path is full of moving platforms, hidden treasures, flowers and coins. The enemies here don’t pose much of a threat. At the end, you’ll watch Bowser’s troops prepare for a return to the castle.

ROSE TOWN

The City of Roses faces an attack of paralyzing arrows from the forest. Visit the house on the left to find Gaz, the doll boy. During the night, Geno, one of the dolls, comes to life and leaves for the forest. He explores every corner of the city, using the residents as stepping stones and entering the shop’s chimney to discover a secret chest.

  • Find a chest in the room with a button in the house on the hill.
  • In the store, there is a chest hidden behind the bookshelf.
  • Behind the wooden flower at the entrance, discover a secret Monstro Town flag.

FOREST MAZE

This forest maze is a challenge to your orientation. Follow the treasure path: left, left, forward, right. Find hidden chests along the way. In the end, you will face Bowyer, an eccentric character who disables buttons during battle.

  • Explore the left side of the first screen for a hidden chest.
  • In an area with no enemies, after exiting a log, there is another chest.
  • Enter a log in the lower right and find a chest to the left of the springboard.
  • On the upper trunk, jump where the silkworm was sleeping to find a chest.
  • Inside the second log, on the left, locate a chest above the springboard.
  • After the save point, find a chest on the right.

BATTLE AGAINST BOWYER

Switch between normal and special attacks, adapting to Bowyer’s button-inhibiting actions. Upon defeating him, you will be rewarded with the second star.

ROSE TOWN

Return to Rose Town, now as the hero who stopped the rain of arrows. Talk to Gaz, who will give you a weapon for Geno. From now on, you can find Link from “Legend of Zelda” resting at Gaz’s house. Visit the local store to stock up on supplies and equipment. Remember to talk to everyone after important game events.

PIPE VAULT

Explore the pipes and look for the mole, located in the area of ​​the six consecutive green pipes. Entering the fifth pipe, talk to her. Take part in a game that involves jumping on enemies’ heads to earn magic flower points. Watch out for the bouncy white plants that steal your coins quickly.

  • Inside the second green pipe in the sequence of six, jump just before the “bridge” and you will discover a platform, and you can get two chests hidden at the top.

YO’STER ISLE

On Yoster Island, take part in exciting dinosaur races. Your prizes are Yoshi cookies, useful in battles. First of all, first talk to Yoshi and get on their back so he can translate the other Yoshis’ lines. Follow Toad’s instructions in the races to win.

  • Behind the save point, jump and you will find a hidden chest.
  • In the word “goal” on the race track, find another secret Monstro Town flag.

MOLEVILLE

A star has fallen on the mountain, and the villagers are worried about children who have been trapped in the mountain’s mines. Meet Bowser’s troops again at the back of the city. Before exploring the cave, buy new items from the store and talk to all the residents to understand the situation.

COAL MINES

In the Moleville Coal Mines you will find a section with a trampoline. Use it to reach elevated areas. During the exploration, Croco and his gang show up for a confrontation. Defeat his helpers first, avoiding Croco initially, and collect three magical flowers. After defeating Croco, obtain a special bomb and recover your belongings. Give the bomb to the mole on the left and follow the open path until you find Punchinello.

BATTLE AGAINST CROCO

Use special jumps and electrical magic to defeat Croco. Activate “critical hit” to reduce your attacks and keep your energy renewed.

BATTLE AGAINST PUNCHINELLO

Against Punchinello, launch Mallow’s thunder attacks at the bombs and attack with regular hits. Defeating him will result in you obtaining the third star.

After the mine adventure, find a mole near a mine cart. Board the cart for an exciting race, avoiding obstacles and speeding up to set the best time. Back in town, interact with the villagers, purchase items from the shop, and return to the mines to discover new musical secrets left behind by Toad.

  • Musical sequence: MI, DO, SÓ, DO, RÉ, A, SI, DO.

TADPOLE POND

Talk to Frogfucius at Tadpole Pond and introduce him to the new tune.

MOLEVILLE

In Moleville, make advantageous negotiations with a slow-talking resident. A local inventor sells “Fireworks”, which can be exchanged for the valuable “Shiny Stone”. Keep it, as it will be very useful for a future confrontation with a surprise character from Final Fantasy II (that’s right, Square’s classic game).

BOOSTER PASS

In the Booster Passage, look for a Frog Coin hidden in the bushes, but be careful with the live plants. In a more challenging part, explore a mountainous area and headbutt your way through spiky enemies.

Hidden items:

  • Before the first exit, at the top of the mountain.
  • On the plant next to the cave opened by the Booster Tower.

BOOSTER TOWER

At Booster Tower, find Bowser, your arch-rival, crying at the entrance. After he pulls the car, try to leave the place so he can open the door and become part of your team; however, as he is proud, he will say that it was you and your team who joined the “Koopa Troop”.

Moving forward, Mario will have to jump from the second floor to the firecracker springboard. You will find a green “Switch” (a button) along the way; step on it to open a secret passage in a rock, there in Rose Town.

Moving forward, you will find a wall with a huge door and six paintings. Look at the pictures in order from oldest to youngest, and this will open the door. Numbering from left to right, the order to open is 4, 5, 3, 6, 2 and 1. There you will find a weapon for Bowser.

There is a Frog Coin hidden in the corner of the stairs after the stepping stone with the boulder. Arriving in a room full of coins and a key, just run and jump in the places where there are items. Open the top door and get the “Zoom Shoes”.

In the room after the second train, jump on top of the chest and find another hidden one with the “Goodie Bag”.

When you reach the top of the tower, you will see the princess.

Stay hidden behind the curtains until Booster finds you himself, giving you the “Amulet” in return.

From now on you will battle the two clown brothers to save the princess.

Hidden items:
*In the room where they appear. several blue “Snif” in series, jump in the upper right corner.
*After the trampoline room with the boulder, in the left corner there is a chest.
* On top of the chest, where there is the second “save”.
*On the second “save” screen, in the lowest part possible.

BATTLE AGAINST CLOWN BROS

When you are battling Knife Guy, use special fire spells and items. When you’re battling Grate Guy, use thunder and water powers to beat them both.

BOOSTER HILL

After everything, Booster will run out and carry the princess on his back.

If you keep jumping on the barrels and on the enemies’ heads, you will be able to touch the princess and you will win magical flowers.

BOOSTERPASS

The button (“switch”) you pressed and activated in the castle revealed a secret passage under the bridge in Boosterpass. To earn lots of regular coins and Frog Coins, repeatedly overcome the bridge challenge, continuing forward.

MARRYMORE

In the town of Marrymore, the eccentric Booster is in the chapel, planning a forced marriage with Princess Toadstool. Get ready at local stores and rest if necessary. Staying in the hotel’s luxury suite costs a small fortune (200), but can bring valuable rewards with good items. Access the chapel through the secret passage located on the right side. During the ceremony, it is crucial to capture the objects thrown by Booster’s henchmen and, finally, the crown on the altar.

Hidden item: *In the hotel, on the second floor, on a bookshelf in the room.

BATTLE AGAINST THE WEDDING CAKE

Face the wedding cake, which was made by two rat bosses. Focus on attacking only the cake, try to always keep your energy restored. At the end, Booster will make a surprise appearance, devouring the cake…

MUSHROOM KINGDOM

After rescuing the princess, return to the castle to consult the chancellor. She (the princess) decides to stay, but soon afterwards runs away, meeting you again outside the castle.

In one of the rooms of the castle, you can find Samus, the heroine of the game Metroid, sleeping.

TADPOLE POND

Talk to Frogfucius to get new information. He will give you valuable tips about Star Hill and, after that, you will be able to access it, as the path will be free.

STAR HILL

At Colina das Estrelas, get ready to face different opponents. Stars with smiley faces will give you mushrooms if you talk to them; however, this will only happen after you collect the star that will fall in that location. Activate the flowers to unlock the star doors and search for the fourth star that is hidden among the clouds.

SEASIDE TOWN

In the City by the Sea, you will see that there is a locked house, the residents there seem to be quite fearful; talk to the mayor to find out what’s going on. As always, take the opportunity to rest and equip yourself appropriately.

SEA

Continue along the path until you find a sunken ship, keeping an eye out for a star that will appear on your route.

SUNKEN SHIP

When encountering the merchant, be careful, as the chest near the door hides a very powerful opponent. When confronting him, use normal attacks and constantly recover your energy. As a reward you will get a “Safety Badge” and when you reopen the chest you will find extra coins.

Before confronting the pirate, you will need to guess the secret password, which is: “pearls”.

In the room after the puzzle, you will face the imposing King Calamari, a giant octopus.

Hidden Item:

  • In the area where a Mario clone appears, a chest can be reached by climbing onto the impostor’s head and jumping.

BATTLE AGAINST KING CALAMARI

Remember to equip yourself with several items before the battle. Eliminate Calamari’s tentacles with thunder attacks and spells that appear to “cut” the opponent. It has eight tentacles and a head to be defeated.

After defeating King Calamari, head forward to Jonathan “Johnny” Jones, the pirate captain. First, you will face your group of sardines, followed by a direct duel with the pirate, who has the fifth star. He will propose a duel so that the winner gets the star. After victory, use the periscope to view all the secret chests in the area.

BATTLE AGAINST JOHNNY

Use your best moves and spells against the pirate. When facing Johnny one-on-one with Mario, focus on normal attacks.

SEASIDE TOWN

You must give the star to Yaridovich; however, surprisingly, he will betray everyone.

Get ready to face him.

BATTLE AGAINST YARIDOVICH

Against Yaridovich, use Mallow’s thunder attacks and the other characters’ normal attacks. Powers or items that strengthen your allies will be useful, especially if your level is low, as this enemy is strong.

After beating Yaridovich and recovering the fifth star, you will obtain a key. Use it to open the locked house and free the local residents.

Interact with everyone in town and sign up for “Beetle Are Us.” This will allow you to return to Booster Hill multiple times to participate in a competition where catching bees can earn you a good amount of money.


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